for those who haven't seen this yet.
http://androidheadlines.com/2010/06/android-to-get-a-playstation-emulator-thanks-to-zodttd.html
this is good if they enable the x10 hardware keys to be used, riiiiiiidge raceeeeer!
Without multitouch this is pretty much useless on the X10.
seriously how multi touch help, on PSX emulator? how can you play FF on multi touch. It needs buttons and not multi-touch that's why most PSX emulation are based on win mo because of its physical keyboard.
stop bashing about no multi touch. I really never missed it.
Ayeee, cause the x10 has a physical keyboard
I forgot about that one..
-------------------------------------
..
gr3yh0und said:
seriously how multi touch help, on PSX emulator? how can you play FF on multi touch. It needs buttons and not multi-touch that's why most PSX emulation are based on win mo because of its physical keyboard.
stop bashing about no multi touch. I really never missed it.
Click to expand...
Click to collapse
oh yes, there's no way to play FF on multi touch is there? thing is that X10 has no physical keyboard, with single touch screen only you cant press virtual d-pad along with OX[]/\ simultaneously, that's why he said PSX emu is useless on X10 due to lack of multi-touch
gr3yh0und said:
seriously how multi touch help, on PSX emulator? how can you play FF on multi touch. It needs buttons and not multi-touch that's why most PSX emulation are based on win mo because of its physical keyboard.
stop bashing about no multi touch. I really never missed it.
Click to expand...
Click to collapse
touch screen and button are input peripherals. so multi touch basically means u can perform multiple inputs at the same time much like pressing multiple buttons. and to play FF u'll need multiple inputs because u'll need it to escape a battle field. this could be fixed tho, by adding a new button that combines two buttons into one, but that u'll have to talk to whoever is making this emulator.
im more worry bout the battery
Related
what games are out there for the touch? I would love to play shooters like micro counterstrike, cod2, doom, and quake but dont think i can w/o a keyboard. (know micro cs does not work on touch) Do any shooters work? thanks in advance
i dont own a vogue but my old himalaya
had no problems with
wolfenstein, hereric, hexen, duke 3d, doom1-2, quake1-2 (dont have enough mem for quake3)
fallout2 and warcraft2 also works great though they are not shooters
i run all of my sd card
thank you very much
Rudegar said:
i dont own a vogue but my old himalaya
had no problems with
wolfenstein, hereric, hexen, duke 3d, doom1-2, quake1-2 (dont have enough mem for quake3)
fallout2 and warcraft2 also works great though they are not shooters
i run all of my sd card
Click to expand...
Click to collapse
How do you guys play these games on your WM devices? Are they not DOS games? Or are there WM versions now?
Or is there a DOS emulator out there for WM that everyone knows about except me?? :-(
Thanks,
The Fish
thefish123 said:
How do you guys play these games on your WM devices? Are they not DOS games? Or are there WM versions now?
Or is there a DOS emulator out there for WM that everyone knows about except me?? :-(
Thanks,
The Fish
Click to expand...
Click to collapse
yes...no... yes... and yes!
lol
their source went open and people recompiled them for wm
if they were to run emulated it they would run too poorly for anybody to bother
You'll need an external keyboard or something.
Without tweaking, you've only got the d-pad and centre button available for use in games. In addition, I've only been able to unlock the camera shutter button for mapping... but in doing so I've broken it's normal functionality as a shutter.
Best bet? Look for games that were created for windows mobile and rely heavily on the touchscreen for control.
Also note, when looking for software for the Touch/Vogue... you might want to skip the smart phone versions. You DO have a windows mobile smart phone, but usually the smart phone version is for a device without a touch screen.
You can use the camera, dpad, send, and end buttons in most emulators, with the combination of the touchscreen. I can use em in all of mine
no external keyboard needed for any of the ones i mention
it's all part hardware buttons hard touch screen for moving the char and shooting if we sepak of fps games
though imho these fps's are not really usefull to play for real
rts and rpg's works better because one dont need as much precision and speed
though hardcore rts fans may beg to differ
My favorite games for the vogue are
-pocket quake (Quake is my favorite game of all time. I'm going to try the qrally mod on my ppc)
-Pocket Hexen
-Worms world party (I love that i can pass it around in two player mode)
and pocket ufo (I also used to love x-com)
fuzzydeer said:
My favorite games for the vogue are
-pocket quake (Quake is my favorite game of all time. I'm going to try the qrally mod on my ppc)
-Pocket Hexen
-Worms world party (I love that i can pass it around in two player mode)
and pocket ufo (I also used to love x-com)
Click to expand...
Click to collapse
Hey fuzzydeer,
How did you get the key mapping to work in Worms World Party?
It seems to only allow you to assign the "Camera" button to either Jump, Shoot, or Backflip. I only really want the shoot button to work, but it requires that you register all of the keys!
ajones, what emulators are you using that allows you to assign the send/end keys to the controls? i have tried some emulators and have had no luck doing this.
Anyone had any luck with emulation for the TP2? I knew this thing didn't have a D-Pad so... portrait mode is out of question. Now landscape should work but doesn't... at least in full screen(1/6 of the screen to be exact!). The only ones that worked somewhat were Morph Gear (shows 1/6 of the full screen in landscape mode) and Pocket Nester (only portrait works but doesn't rotate when opening keyboard (YES, I tried pocket nester plus also and checked landscape with no avail). I have to admit something... I've been away from WM for a year now and have grow fond of Android. The app store is nice and everything is compatible. WM MAIN PROBLEM is most dev. have left for Apple/Android/Palm...(jk! about Palm, lol) and/or haven't updated their programs in 2 years. Plus, having 8 different common screen size resolutions doesn't help much either. Emulation (albeit, sounds silly) is (or should be) big part of my pda's functionality. The screen isn't as responsive as I had hoped for a smartphone without a d-pad/trackball either. Android/iphone's touch screen is super responsive and I figured WM would be better is they had added the newer capacitive type of touchscreen. I'm really thinking of returning this phone. For $300, it should have been a lot better. I bet developers will come back when WM6.5 comes around with the marketplace and all. But who knows... Before you all start flaming, please remember I've been here for several years and am just a little frustrated after hours of trying to figure out what works and what doesn't with my old programs. Also, if anyone finds a solution for better emulators, PLEASE feel free to post something. I will do the same as soon as I regain my composer and get some sleep. I really hate to completely abandon WM and would like to find a solution. The TP2 really has a lot of good points but I'm sure most know what they are and what are some of it's shortcoming (which are aggravating me right now). It is pretty new and will sure to have a lot more folks working behind this sub-forum section soon enough. It is a pretty damn cool phone... just pissing me off right now. Please make a comment or suggestion below.
Good night!
I believe Morph Gear WILL work out as a good all-around emulator. As resting my mind somewhat, I realized there is an option to stretch rom image to full screen in the individual emulator console settings (example: SNES console). Combined with the k for Raphael app., landscape mode WILL work. And about the touch screen and D-pad, more force on the touch screen DOES help for better responsiveness for use without the stylus. The D-pad is somewhat made up for with the zoom bar (which sometimes zooms or scrolls (depends on what app you're using). Since I have answered my own questions (without any help from you all! ), let this be a lesson to all newbies... even old folks (members, I should say) make mistakes. I think I'll keep the TP2 (major dilemma avoided) but WM should take a lesson from apple/android and get capacitive screens!
I guess we'll have to wait on WM7 for that though
I had the same problem with Pocket Nester. I actually had to revise my comment. This is basically a bump.
I have the (telus) TP2 and have got morph gear working if you have a ctrl key there is and easier way but to get it working on my phone i downloaded KforTouchPro and morphgear start KforTP and hit switch to M$ IME then minimize then slide out my keyboard and open morphgear (i have found sliding after causes plroblems) and then im free to play (however another issue if i touch the landscape Right side of the screen if gets all screwed up but if i touch the landscape Left side of the screen it goes full screen.
If you really wanna go portrait this MIGHT work http://www.slipperybrick.com/wp-content/uploads/2008/12/bt_gamepad.jpg
shawndh said:
I had the same problem with Pocket Nester. I actually had to revise my comment. This is basically a bump.
Click to expand...
Click to collapse
I got pocket nester plus to work along with k for raphael. The up down left right arrows are backwards so it'll take a second to figure it out.
On my Wing, Pocket nester would work in landscape mode when I turned GAPI off in the graphics settings. haven't tried on the TP2 yet. The lack of a dpad is a game killer.
toadlife said:
On my Wing, Pocket nester would work in landscape mode when I turned GAPI off in the graphics settings. haven't tried on the TP2 yet. The lack of a dpad is a game killer.
Click to expand...
Click to collapse
yeah, it takes some getting used to, for sure... I had PLENTY of practice with my good old HTC Dream (which has a trackball) but actually once you get used to the arrows and keys on the landscape physical keyboard, your gameplay improves. Mainly, becasue there is more room for your fingers. I used to use my HTC Wizard with the D-pad and it was great but some games were hard to play with the dpad and two hardware softkeys. BOY, that was a great phone! It had so many keys to map for portrait mode (5 plus the dpad! Another small flaw with the TP2. only volume keys and a back button are mappable. I'm sure we'll get the speaker/mute button working on the back soon enough. well, a bad strom is here and I am afraid for my pc's life... so I must go! lol... I hope my surge protector works well. **** it, I'm pulling the plug...
I use Morph Gear for my emulation. Although it slower then other programs it's still playable. I can use the keyboard for playing and can stretch the screen so It looks pretty good especially with the image smoothing on.
One thing I do recommend is FPSeCE this is a playstation emulator. You can search around google for version 9.6 it works great in landscape. The framerate is a bit slow on some games but most are playable. FFVII puts out around 30-40 frames for me with sound off and keyboard works great. Just make sure you have the GFX set to GAPI, Landscape right, and that you start the program with the keyboard open. If you do that you won't need the WVGA fix to use it.
I'm really curious if it might be possible to use a bluetooth controller... I would totally rock a BT modded SNES with my TP2... ::dreams::
toadlife said:
On my Wing, Pocket nester would work in landscape mode when I turned GAPI off in the graphics settings. haven't tried on the TP2 yet. The lack of a dpad is a game killer.
Click to expand...
Click to collapse
i just cant for the life of me figure out why people still use these poorly written old fasioned emulators when SmartGear exists!!
http://www.bitbanksoftware.com/private/smartgear.zip
full screen in landscape on my tp2 with FULL keyboard mapping support.
NES, TG16, GG, Gen, SMS, GB, GBC
tgwaste said:
i just cant for the life of me figure out why people still use these poorly written old fasioned emulators when SmartGear exists!!
http://www.bitbanksoftware.com/private/smartgear.zip
full screen in landscape on my tp2 with FULL keyboard mapping support.
NES, TG16, GG, Gen, SMS, GB, GBC
Click to expand...
Click to collapse
Never heard of smartgear. That's why I still used those old fashioned emulators. Unfortunately even the best software can't give the TP2 a dpad.
Thanks for the heads up. Ill give this a whirl.
toadlife said:
Never heard of smartgear. That's why I still used those old fashioned emulators. Unfortunately even the best software can't give the TP2 a dpad.
Thanks for the heads up. Ill give this a whirl.
Click to expand...
Click to collapse
W A S Z work just fine as a dpad. then I O K L for X Y A B
tgwaste said:
i just cant for the life of me figure out why people still use these poorly written old fasioned emulators when SmartGear exists!!
http://www.bitbanksoftware.com/private/smartgear.zip
full screen in landscape on my tp2 with FULL keyboard mapping support.
NES, TG16, GG, Gen, SMS, GB, GBC
Click to expand...
Click to collapse
Tried Smartgear and its good!
Now it needs SNES and GBA support
WaLshy11 said:
Tried Smartgear and its good!
Now it needs SNES and GBA support
Click to expand...
Click to collapse
ya, thats the only thing lacking.
feel free to let the author know you would like him to finish SNES:
http://www.modaco.com/content-page/...o-gameboy-emulator-for-sp-beta-test/page/940/
toadlife said:
Never heard of smartgear. That's why I still used those old fashioned emulators. Unfortunately even the best software can't give the TP2 a dpad.
Thanks for the heads up. Ill give this a whirl.
Click to expand...
Click to collapse
The days of the dpad are over unfortunately. Android ( G1-Magic) devs are now making touchscreen virtual dpads that work great for their emulators.
Hopefully we will see those soon here. They have some really nice emulators already.
tgwaste said:
W A S Z work just fine as a dpad.
Click to expand...
Click to collapse
Maybe for you, but not for me. I play games where pressing diagonal directions is important. That doesn't work out so well when using a keyboard. Smartgear doesn't emulate the sound correctly on my favorite game, Bases Loaded. It's still a pretty good emulator though.
kable said:
The days of the dpad are over unfortunately. Android ( G1-Magic) devs are now making touchscreen virtual dpads that work great for their emulators.
Hopefully we will see those soon here. They have some really nice emulators already.
Click to expand...
Click to collapse
Without a multi-touch screen, I think screen controls are a non-starter. Lack of tactile feedback is also a bummer.
toadlife said:
Maybe for you, but not for me. I play games where pressing diagonal directions is important. That doesn't work out so well when using a keyboard. Smartgear doesn't emulate the sound correctly on my favorite game, Bases Loaded. It's still a pretty good emulator though.
Click to expand...
Click to collapse
the phone doesnt support multitouch though, so onscreen controls are going to be much worse than using WASZ
tgwaste said:
the phone doesnt support multitouch though, so onscreen controls are going to be much worse than using WASZ
Click to expand...
Click to collapse
Check this out!
If I can get this to work, I'll be in business!
After the Dream
After seeing the amazing emulators for the G1/Dream (especially the gba emu) I am somewhat disappointed that the winmo emulators that are out are really no where near as good as whats running on android. My theory is that android has proper support for the graphics chip on board and this is just one more reason I think android running on a TP2 would open up so much potential for the TP2's hardware. But hey if someone could get an emulator running at full speed at the 800x480 resolution that would rock. I would even take 640x480 with black borders if it had good frame rates. Imagine running the tv-out and having your own console emulator. I really hope that the marketplace will open up doors for more support for these kinds of things like it did for android. My G1 has been out for a year next month and boy has it come a long way. Winmo has had a huge headstart which I think will help jumpstart the market.
Hi,
I just wanted to know if the HD2 has a multitouch keyboard like the iphone.
Apparently the Droid doesn't.
More info here
http://www.engadget.com/2009/11/05/iphone-vs-droid-multitouch-keyboard-showdown-video/
Thanks
At the moment. No, the HD2 has no multi touch keyboard
This discussion has been going on from keyboard, to games ( emulators ), etc, about how to implement the multi touch, and figuring out where the hell or how HTC accesses the hardware directly ( bypassing WM ), for there multi touch pinch-zoom.
no 10 characters
Thanks for the quick reply.
Would really like to see this implemented somehow if possible, could make typing that little bit faster
Any update about the multi-touch keyboard? without it multi-touch, many letters are skipped if you type very fast. Is it really that hard to implement on the virtual qwerty?
I would really like to see a multitouch keyboard for HD2 too. It will be really useful. Without multitouch, typing speed is quite limited. (Don't ask me to try swype, I can type faster than swyping )
hope some devs will be willing to create one!
any update?
yes I am interested 2
This would be nice indeed!
i would pay money for a multitouch keyboard for multitouch winmo devices.
I can't believe that an experienced mobile company as HTC failed to appreciate such important feature. They even replaced the stock multi-touch keyboards on their Android phones with a single-touch version
any update?
would be awesome to have this....
Hi all, I have been trying some new games like:
Assassins Creed 2
Sherlock Holmes
Asterix and Oblelix
All feature on-screen d pads that are a great idea for a device like the hd2. The problem i have is they only detect one screen touch at a time. Is there any way of using the multi touch screen to detect more than one touch. Ie pressing right on d pad and hit jump without having to release right to detect the jump command. Or Is this the way the game has been written? Thanks for any Help.
As far as I know, those games are written to be playable with only pressing one button at a time.
After all, they were written for other WM devices that don't have multitouch like the HD2.
Guess all you need is practice
By the way, Morphgear already works with Multitouch. Search for it in the 'Leo themes and applications' forum. It's a lot of fun
Hi i have a simple question what about games that doesn't suported controller ? Is there a button maping that simulate the the touchscreen and hardware button like JXD device ??
Dead-neM said:
Hi i have a simple question what about games that doesn't suported controller ? Is there a button maping that simulate the the touchscreen and hardware button like JXD device ??
Click to expand...
Click to collapse
The controller has a few different modes. There will be GameSmart mode for games that support controllers and for touch screen games, there is Mouse mode. Games like Fruit Ninja are still playable in this mode because you move the left analog to swipe across the screen as your normally would.
MCZ.userSDK said:
The controller has a few different modes. There will be GameSmart mode for games that support controllers and for touch screen games, there is Mouse mode. Games like Fruit Ninja are still playable in this mode because you move the left analog to swipe across the screen as your normally would.
Click to expand...
Click to collapse
Ok ok but for games like ultimate stick ninja or flashout 3d ? you need to touch more than one button so mouse mode won't work.
My question is :1/ Is there a way to emulate a touch screen with the controller ?
2/ if not is the mojo compatible with tincore keymapper or apps like that ?
thanks
Dead-neM said:
Ok ok but for games like ultimate stick ninja or flashout 3d ? you need to touch more than one button so mouse mode won't work.
My question is :1/ Is there a way to emulate a touch screen with the controller ?
2/ if not is the mojo compatible with tincore keymapper or apps like that ?
thanks
Click to expand...
Click to collapse
We have been speaking to the developer of tincore keymapper and there may be other options that we introduce in the future. Right now the focus is on enabling gamepad support natively within games. It's not just us that are pushing this either - Google and Nvidia have been part of the general outreach and you're going to see an explosion of new games and updates for older titles over the next 6-12 months that bring controller support on Android to the fore.
Mad Catz Rich said:
We have been speaking to the developer of tincore keymapper and there may be other options that we introduce in the future. Right now the focus is on enabling gamepad support natively within games. It's not just us that are pushing this either - Google and Nvidia have been part of the general outreach and you're going to see an explosion of new games and updates for older titles over the next 6-12 months that bring controller support on Android to the fore.
Click to expand...
Click to collapse
Hi buy my mojo today thanks for your awnser i think i'm gonna root it etc ...
Dead-neM said:
Hi buy my mojo today thanks for your awnser i think i'm gonna root it etc ...
Click to expand...
Click to collapse
Hi!
If my app does not work drop me an email.