I'm sorry, but I did not know where to put this.
Anyways, I had an idea (like everyone does) for a new game for the G-sensor on the Omnia, or any other devise that its supported in. Loco Roco has been available for download on ppc's for a while now, and I thought it would make the game much nicer if it was g-sensor... Because I failed my coding class (Our teacher didn't expplain anything, I was hoping that some developer out there could try to make this possible.
If the game doesnt have open source, maybe someone could make a game like it? It would be fairly easy... just tilt a ball down paths to complete the level.
Here are some examples of what the game could be like:
Something like this (Overtilting = death due to gravity):
http://www.vx4.com/puzzle-games/funky-ball.html
Loco Roco (Something like the landscape, where you tilt to get through multiple paths & collect things):
http://www.youtube.com/watch?v=dcDdLnq2x-I
FlashBall:
http://www.youtube.com/watch?v=kvUbbSYAVDk
or
Falldown:
http://www.albinoblacksheep.com/flash/falldown2
I know a lot of you are sick of ball accelerometer games, but I think these would work smoothly, and be very fun.
Any developer who will take up the idea, I will do I can to help (Which isn't much, but, hey.)
Thanks!
Also, here is a link to the discussion on Samsung-Omnia.org -
http://www.samsung-omnia.org/samsung-omnia-games/new-accelerometer-idea/msg53364/#msg53364
There's locoroco which runs well on up to WVGA version (tested on my touch hd). BUT its java. No g-sensor support
Oh yeah, forgot that its java. Hmm. Well, I'm sure someone can make a nice game like it from scratch with support of others in the community. It would be one sweet g-sensor game.
yeah, i agree. OR, they should somehow make gpad word with java. Anyway, hoepfully once winmo market place comes out, there'll be some really awesome games.
Yeah, I really hope so.
Hey, just a question, will winmo marketplace be available for wm 6.1, or only 6.5+?
its going to be available for 6.5 when it comes out. then by the end of the year, 6.1 would be also supported.
Okay, cool. I'm afraid to put custom roms on my phone... I always think I'ma mess it up.
its really easy actually. if you have an atom device, it would really be easy. if you have htc devices, just one step extra
Any coder out there attempt to make this game? It would be very fun, and I'm sure everyone would appreciate it!
Please?
Cmon guys. Anyone want to make this?
I'm sure many people would donate, including myself
Btw... look what I found
http://www.ebookslab.info/a-g-sensor-accelerometer-game-idea.html
Wierd, eh? Its what I said, but worded a bit different!
Creepy net stalkers!
Related
hey i was just wondering since iphone has such great g-sensor games would it be possible to create something like a aplication where we would be able to install iphone games and play them on our htc diamond it would be prety cool thanks
i was thinking of something like a iphone game emulator?? what do you guys think would this be possible
Well OsX working on a pc is pretty common so...No, seriously, that would be so "in their face"... Anyone of you talented guys here want to cook this up on a lunch breake?
I just puked a little. On the left side of my keyboard.
Sergio PC said:
I just puked a little. On the left side of my keyboard.
Click to expand...
Click to collapse
lmao, nice one
Yeh We really need one ..Good Idea
iPhysics!
Woud be great indeed to get the only thing the iphone makes better than the rest!!
I mean game wise..... there is quite a huge difference huh
so is anyone going to make something like this??
I kind of laughed when i read this thread title, i doubt this is possible, even through emulation. Miniature version of OSX vs WindowsCE5... whens the last time you seen a non ported OSX app on XP or Vista?
Sergio PC said:
I just puked a little. On the left side of my keyboard.
Click to expand...
Click to collapse
only a little?
just when we thought that we have no more gps or mp3 lags, no battery shortage, no album tf3d questions in short we have the perfect device our friend here remind us the cruel truth......we can not play iphone games on our device.....
i would definitely love to have iphone's MonkeyBall on my diamond!!
so is anyone willing to try this??
The iPhone has a faster cpu and a lower resolution.
So how do you think you will be able to play any game written for the iPhone on the diamond?
TDO
but, the iphone have 3d gpu??
Are You On Something?
Tweak Here guys and gals, just wanting to offer my 2cents. First, I think the Diamond is all around a better device than the iPhone. But we wont get into a debate on that now, but I want to make a point here.
If you go to the iTunes App Store , or the Jailbreak Apps , what do you see. There are 50 games (if not more) to every single utility or hack. Now if you come to XDA , PPCgeeks , or any other windows mobile site, what do you see? Now there are 100 (prob may more) utilites & hacks to every game!!!
Why? I understand it on the iPhones side of things. Most wont jailbreak since the App Store is open, and Apple wont let any hacks on the store, and the few utilites they allow, are monitored closley, and can't do anything to compromise apples control over the device. Therefore, all of the 3rd party iPhone Developers, put all there time into games!!
Now, what about the WM developers. With the release of the diamond, having the great accelerometer, and a dang decent screen, why not put all of that time into developing games that compare to the iPhones, or at least more time!!
But I just wanted to raise the question. Thanks for listening. See you guys later
Tweakster!!!
TweakMan said:
Tweak Here guys and gals, just wanting to offer my 2cents. First, I think the Diamond is all around a better device than the iPhone. But we wont get into a debate on that now, but I want to make a point here.
If you go to the iTunes App Store , or the Jailbreak Apps , what do you see. There are 50 games (if not more) to every single utility or hack. Now if you come to XDA , PPCgeeks , or any other windows mobile site, what do you see? Now there are 100 (prob may more) utilites & hacks to every game!!!
Why? I understand it on the iPhones side of things. Most wont jailbreak since the App Store is open, and Apple wont let any hacks on the store, and the few utilites they allow, are monitored closley, and can't do anything to compromise apples control over the device. Therefore, all of the 3rd party iPhone Developers, put all there time into games!!
Now, what about the WM developers. With the release of the diamond, having the great accelerometer, and a dang decent screen, why not put all of that time into developing games that compare to the iPhones, or at least more time!!
But I just wanted to raise the question. Thanks for listening. See you guys later
Tweakster!!!
Click to expand...
Click to collapse
Still it would be really good if we could get an iPhone Game Emulator for now, as its games have awesome graphics e.g this game see for urselves
I see people arent getting at what kukuriku was suggesting.
there is a very, very small chance of it happening. take, for example, how long it has taken andoid to get on the diamond. and android is an open source OS. the time and effort it would take would be immense and, in short, not worth it. if you need the iphone software so much, then im afraid to say that you bought the wrong device.
emulation is out of the question - too slow, especially for games. the diamond doesnt even have the correct aspect ratio screen either.
ASK768 said:
I see people arent getting at what kukuriku was suggesting.
there is a very, very small chance of it happening. take, for example, how long it has taken andoid to get on the diamond. and android is an open source OS. the time and effort it would take would be immense and, in short, not worth it. if you need the iphone software so much, then im afraid to say that you bought the wrong device.
emulation is out of the question - too slow, especially for games. the diamond doesnt even have the correct aspect ratio screen either.
Click to expand...
Click to collapse
lolx... im getting what he says, im a WM Developers + Cook, and i didnt buy the wrong device, i hate APPLE and am a gr8 HTC LOVER+FAN, but the thing is tht WM is capable of much more then what we are using it for, im a COLLEGIATE and lack time else maybe i would have asked some1 else to do it and aspect ratio might not be such a big problem
well
I'm sure an OSX emulator would be possible, but it would probably run very slow on our 528mhz processors. Maybe when Snapdragon and Tegra get more popular it would be more viable, but even then I don't think anybody will take the time to do it.
However,
In just over a month the WinMo Marketplace is supposed to be launched, I think when we see an app store for WinMo coming pre-installed on all new devices there will be a lot of the *fun* type apps that *regular* consumers want on their phones.
As of now average joe doesn't come on to XDA-Dev often, if at all, and most of the people writing applications are doing it for free because they're developing apps they want, not apps they're planning on making money off of. Don't worry guys, the Marketplace is coming soon!
http://code.google.com/android/
incase anyones not familiar with android, check that site out.
im not sure why there isnt more development or developers that are going after this in terms of getting it working on all devices? im currently using it on my vogue and its amazing. definately better UI in terms of EVERYTHING. its open source, so i think developers should be all over this! has so much potential its kind of ridiculous
vogue thread
http://forum.xda-developers.com/showthread.php?t=382265
its working about 80% now thanks to amazing developer martin.
the browser and everything (overall UI) are so much better and smoother than windows mobile! and being that its open source with google ENCOURAGING development of apps and themes and skins and whatnot, i think this is the next best thing to happen to ppc's.
THIS is the actual iphone killer.
just some samples
on a vogue (very smooth)
http://www.youtube.com/watch?v=d0z9bWiAT44
just a demo of the browser (mine is actually a little smoother than this)
http://www.youtube.com/watch?v=B2FpDDEVWtk
the reason im posting this here is because i was the first one to post in this section with manilla2d (when udk first released it), asking whether we can get this on other devices, and look what happened with that. if we can get the amazing developers from here to work on this like they worked on m2d, then wow this will be amazing!
Yeah, even I'm suprised at the low level of excitement of porting this to all devices. Hoping for some real development . Btw, those videos are pretty impressive.
Akshay
Yeah... I'm a little surprised too.
I have a Vogue now, so I'm OK, but I'd love to see somebody pick this project up for the Touch Pro. It seems to be very similar to the G1, so the porting would be a lot more complete than the porting to the Vogue.
Hopefully somebody with the skills (read: not me) will undertake this.
it'll pick up. i say in 6 months to a year people will snap out of the apple app dev craze. but from a dev point of view, apple is where its at right now. the amount of money you could make is a driver by all means.
htc will also be a key part in this. when they start to release better looking hardware, perhaps something on par with the diamond....you'll see a user increase. and user increase translate into dev interest. so just hang in there....i think you'll get what you want soon.
A ppc that works only on 80 Percent ? And no additional Software, no outlook syncronisation? Thats at the moment somthing for freaks or people with a second device
If there would be a 100 Percent Android i would install it, believe me, because i´m not very happy with windows anymore.
So i think we must wait and hope.
My next Device in half a year will be hopefully the Touch HD with Android rolleyes
because it makes no sense to port androud to a phone that is not 3G with GPS.
the only advantage of the g phone that I saw was the service. 3G and free GPS! i'm like, how much for the puppy in the window?
I honestly think that porting it to my wizard would be senseless.
without the service the gphone is just a phone wothout service.
S.V.I said:
because it makes no sense to port androud to a phone that is not 3G with GPS.
the only advantage of the g phone that I saw was the service. 3G and free GPS! i'm like, how much for the puppy in the window?
I honestly think that porting it to my wizard would be senseless.
without the service the gphone is just a phone wothout service.
Click to expand...
Click to collapse
Of course it is always pointless. We do it because we can (and because we don't want to do anything while at work)
(and much like bluemetal, we are all tired of the same old look and functionality in our WM devices). Then again, it can always be worse....
we could all have iphones
Anyways, I am looking forward to someone porting this to the Blue Angel.
The bigest stumbling block for me is lack of Exchange support. GPS isn't really necessary with the cell tower triangulation available. The accuracy is getting better. It will never be as tight as GPS but close is good enough for me. I can do with out 3G (I wish I had it) I don't enjoy the experience with the little screen. It's like looking at the ocean through a porthole. A 5 inch screen with much better resolution would be great. I use it for quick info but surfing is not fun.
I do like the idea of going linux on the phone. It would be that much closer to having a truely mobile desktop. We wouldn't have to install resource hogging shells that ride on top of an already bloated today screen to get better customization.
I think the biggest problem overall though is the hardware needed will put a lot of older equipment like my little wizard out to pasture. I don't have the funds to rush out an purchase a new phone. And yes I think all the bugs will need to be shaken out for a while before I take the plunge. Maybe by the 2nd or third generation of Android things will be a little less "bleeding edge". It all looks great now but I rely on my phone too much to gamble on an untried system.
To be completely honest, I too am suprised by the lack of progress.
This is a complete replacement for Windows Mobile: something we've all only dreamed about up until now. It will have a wicked Dev community around it soon enough.
There were a hell of a lot of efforts to get the Beta running. But now... nothing?
*so confused
The worst part is, it'd be gorgeous on my LG KS20, but I doubt we'll see it anytime soon: no one loves us KS20 owners. Guess you were all just jealous of our drivers.
bluemetalaxe said:
A ppc that works only on 80 Percent ? And no additional Software, no outlook syncronisation? Thats at the moment somthing for freaks or people with a second device
If there would be a 100 Percent Android i would install it, believe me, because i´m not very happy with windows anymore.
So i think we must wait and hope.
My next Device in half a year will be hopefully the Touch HD with Android rolleyes
Click to expand...
Click to collapse
i don't know if you read my whole post, but i never said "hey everyone lets run something 80% finished on our ppcs."
waiting and hoping isnt going to do anything, thats why i started this thread. to get more attention instead of sitting and waiting for something we arent sure is going to ever happen.
im glad a lot of other people are on the same page as me, wondering why there is barely any development for this. thanks for the support guys
lets get some devs in here to weigh in on this!
Well, there's a number of quite simple reasons...
- Porting Android to another device isn't as simple as "Hey, it's Open Source, you just have to compile and install". First of all, you'd need to find a working cross compiler for ARM in the first place (one using Windows' API, like those used for PPC apps isn't much help). Then you'd need to write drivers for usually undocumented hardware with this cross compiler or in ARM assembler (reusing existing WM drivers, like in cooked ROMs, wouldn't work in Linux). Finally, you need to find a way to flash that system to your PPC (that's a bit more work than a patched/cooked variation of an already existing WM ROM), and so on. That's work for the kind of freaks who would do their taxes binary in mind...
- Writing apps for a system almost nobody own so far isn't that attractive. It's even less attractive if the potential developer doesn't own one - the real experience is always a bit different to an emulator, and usually would like some use for himself, too (what good is an mobile app for you if you'd need a laptop with emulator to use it? ). So far, there's only one official Android device out there, and aside from the fact it's still a bit "first try, for developers only" (no Outlook sync, ugly design, ...), you only get it in very few parts of the world or in overpriced eBay auctions. Inofficial ports with reduced functionality and maybe buggy or slow "beta" drivers aren't that great, too...
- While the Android API is quite close to common Java style, it's still something completely new, which requires some time to get into the framework's basic style, the available functions, the loopholes and small tricks, etc. With WM, the gap to common Windows (desktop) programming is way smaller, and I guess it's similar with the iPhone and Mac programming.
Or, in other words: Give Andoid some time to grow up. IMHO, G1 and the few existing ports are a playground for hackers and early adopters, so they can get startet with fixing (security holes, missing functionality, ...). Then, in some months, more devices with a "hacker improved" Android will be published, and when developers buy those, they also will start writing apps if they are missing something.
you'd think more people would be starting to port.. because god is that g1 terrible, you have to have sharpened pencils for fingers to type on that flush keyboard)
Mort said:
Well, there's a number of quite simple reasons...
- Porting Android to another device isn't as simple as "Hey, it's Open Source, you just have to compile and install". First of all, you'd need to find a working cross compiler for ARM in the first place (one using Windows' API, like those used for PPC apps isn't much help). Then you'd need to write drivers for usually undocumented hardware with this cross compiler or in ARM assembler (reusing existing WM drivers, like in cooked ROMs, wouldn't work in Linux). Finally, you need to find a way to flash that system to your PPC (that's a bit more work than a patched/cooked variation of an already existing WM ROM), and so on. That's work for the kind of freaks who would do their taxes binary in mind...
- Writing apps for a system almost nobody own so far isn't that attractive. It's even less attractive if the potential developer doesn't own one - the real experience is always a bit different to an emulator, and usually would like some use for himself, too (what good is an mobile app for you if you'd need a laptop with emulator to use it? ). So far, there's only one official Android device out there, and aside from the fact it's still a bit "first try, for developers only" (no Outlook sync, ugly design, ...), you only get it in very few parts of the world or in overpriced eBay auctions. Inofficial ports with reduced functionality and maybe buggy or slow "beta" drivers aren't that great, too...
- While the Android API is quite close to common Java style, it's still something completely new, which requires some time to get into the framework's basic style, the available functions, the loopholes and small tricks, etc. With WM, the gap to common Windows (desktop) programming is way smaller, and I guess it's similar with the iPhone and Mac programming.
Or, in other words: Give Andoid some time to grow up. IMHO, G1 and the few existing ports are a playground for hackers and early adopters, so they can get startet with fixing (security holes, missing functionality, ...). Then, in some months, more devices with a "hacker improved" Android will be published, and when developers buy those, they also will start writing apps if they are missing something.
Click to expand...
Click to collapse
ok now these reasons make a lot of sense. im just surprised that not as many people are trying to get it started so they can get started on fixing, like you said. but ok, all of your other reasons make complete sense. im sure the future releases of android will only get better.
android just seems like exactly what many of us have been looking for in wm devices, basically, a complete UI replacement endorsed/created by a large company (other than microsoft lol).
jakub_w said:
im just surprised that not as many people are trying to get it started so they can get started on fixing, like you said.
Click to expand...
Click to collapse
Who knows? AFAIK, the order numbers aren't that bad, and all those reviewers give some feedback, too. I mean, it's only a week since the G1 is available at all, and, as said, it's not very attractive so far. Not everybody wants to spend hundreds of dollars just to provide Google with requests and code changes and T-Mobile and HTC with money...
android just seems like exactly what many of us have been looking for in wm devices, basically, a complete UI replacement endorsed/created by a large company (other than microsoft lol).
Click to expand...
Click to collapse
I don't think the UI is the really big thing about Android. You can even replace it completely, and I don't know (yet) where the limits / design guides are for applications. I just hope it doesn't get as confusing as Linux on the desktop, where even a Gnome or KDE desktop can be modified so far that it's almost as hard to switch distros as switching from Windows to MacOS...
The important things about Android are more in the basic technology, imho, like
- A stable, timeless system core (*nix is older than me, so "modern" is not quite correct - that goes for MacOS X, too, btw...)
- Seamless integration of connection management and phone functions (opposed to WM, where it still acts like a makeshift patchwork, and with every update less APIs are working...)
- Portable application framework (Java, lots of system APIs)
- Simple application installation (no "is this EXE a PC setup or the PPC executable?", "How the hell do I install a CAB file?", ...)
However, I still wonder how/if Andoid will support direct PC synchronization (for shared files, contacts, appointments, music, ...) and how fast and memory consumptive the required Java VM is... (Well, at least none of the G1 reviews I read complained about that, so it seems to be faster than .NET on WM...)
i was just playing around with android and in the dev tools or api demos theres a section called opengl es. i have a vogue and i tried these, they ran extremely smoothly. isnt this something that everyone has been saying is impossible? (specifically for getting tf3d to run on the vogue) i think this proves that software driven 3d is more than capable of handling tf3d. just a thought.
jakub_w said:
i was just playing around with android and in the dev tools or api demos theres a section called opengl es. i have a vogue and i tried these, they ran extremely smoothly. isnt this something that everyone has been saying is impossible? (specifically for getting tf3d to run on the vogue) i think this proves that software driven 3d is more than capable of handling tf3d. just a thought.
Click to expand...
Click to collapse
I definitely agree with you on that. Thing is though is that this is a completely different environment with a different set of drivers (and rules) which makes (for example) modifying their parameters to allow for keys normally used for certain functions in WM to be used for something completely different. Also OpenGL (ES) is all that is used on *nix OSes whether or not they run on full or embedded hardware. All that's needed is the driver for the graphics chip. Microsoft wants you to use their proprietary D3D not OpenGL (ES) hence why it was impossible to have OpenGL (ES) before. Also TF3D uses DirectX and not OpenGL ES AFAIK.
Android is great. Only thing I need is a way to get the SDcard image working and a HTC Touch Pro to port Android, Angstrom and/or OpenMoko to, I'd be set.
why would you develop software for an operating system that isn't even fully ported yet?
joel2009 said:
why would you develop software for an operating system that isn't even fully ported yet?
Click to expand...
Click to collapse
Weeell....
- It's Linux and Open Source (some people wouldn't touch a closed system with a stick...)
- It's nice to be prepared when you get the running system
- There is a device with that OS
- The documentation is way better than Microsoft's
- There's a good chance the API will remain compatible, so it doesn't hurt to start early (opposed to WM, where some basic features can/could only be done with device dependant or inofficial APIs, which were dropped in newer updates...)
I've been messing around with a managed TouchFlo3D replacement app on my Diamond, and so far my results have proven that it is feasible to completely replace TouchFlo3D with a managed Today plugin app that mimics it exactly (and performs exactly the same too).
Why rewrite TouchFlo3D you may be asking yourself. Some immediate advantages I can think of include the following:
No need to hack TouchFlo3D for tweaks, the source is available
New apps can be directly integrated into the new TF3D
Transparent theme support with no reverse engineering
As it's a new development, back porting to older/other phones should be easy
It's managed, so development is fast and the barrier for entry is much lower
I plan to create an open-source project for this, but I need a bit of feedback from the xda community to see if this is something that people here would want.
Let me know!
Would definitely be interested. Being managed would be a huge plus for myself to try to learn some of the "touch" stuff that people are doing without needing to learn native coding.
Sounds cool!
Like ThrottleLauncher?
OK
Waiting for IT
Sound good ...will be a big task ...but with control over everything...mmmm
dude, people have been trying to get their hands on TouchFLO3D for a long time now. Chainfire managed to port it but it's still problematic and unstable. if you managed to create a flexible TF3D you'd be considered to be half a god here
Would be great to choose wich app´s i would integrate in TF thats the only thing i dont like in M2D...and if i had the ability to have a tab for custom plug-ins i would be in heaven
One question...would it be just for VGA phones with 3D drivers(diamond,touch pro,etc) like TF3D,or will it be for every WM 6 phone?
Development of Mobile7Ultimate is still up, new progress status update maybe this weekend or next, maybe also something to test for you...and not to forget, VGA support.
But TF3D hacking seems quite interesting as well, since it runs on Polaris as well now
regards,
Martin
I'm glad there seems to a need for this. To answer your questions:
The plan is to create a TF3D replacement which mimics it as closely as possible as a starting point. This will include creating a set of touch controls which will make developing plugins and all kinds of touch apps a breeze (and deliver that unified look ala the iPhone).
I don't think the goals are the same as ThrottleLauncher. The aim will be to create a TF3D port that's open for everyone to contribute. I don't know all that much about ThrottleLauncher (it doesn't run well on my Diamond) so I could be wrong.
It will be fully configurable, and I plan to build an "app store" for it like the other platforms have as well. This needs to be easy for every user to use!
At the moment my demo is targeting WinMo 5 and not using any 3d driver specific functions. So it should run on any WinMo 5+ device. Keeping backward compatibility is always a painful thing to do though, so it's something that will need to be considered. Since it will be open-source, a fork for older devices will always be an option.
Are there any developers willing to contribute to a project of this nature?
My device is screaming for a nice UI like TF3D, M2D is really terrific however after playing with Diamond for a day I love the UI but dislike the Diamond itself.
Many ppl Im sure are just waiting for something as nice as TF3D, the other shells are great but M2D and TF3D offer much nicer integrated mutimedia support and simply an enjoyable experience. I cant offer any technical contribution but I'd surely be a donator.
this sounds really goods.
You have all my support dude
I would like to contribute, I have .net (vb) compact framework development experience. Working on a mobile app for work right now actually. Been trying to do more with using the graphics libraries to create custom controls instead of relying on standard controls.
let me know how I can be of assistance.
Going to be using ChrisTec's framework for it?
rusvdw said:
I'm glad there seems to a need for this. To answer your questions:
The plan is to create a TF3D replacement which mimics it as closely as possible as a starting point. This will include creating a set of touch controls which will make developing plugins and all kinds of touch apps a breeze (and deliver that unified look ala the iPhone).
I don't think the goals are the same as ThrottleLauncher. The aim will be to create a TF3D port that's open for everyone to contribute. I don't know all that much about ThrottleLauncher (it doesn't run well on my Diamond) so I could be wrong.
It will be fully configurable, and I plan to build an "app store" for it like the other platforms have as well. This needs to be easy for every user to use!
At the moment my demo is targeting WinMo 5 and not using any 3d driver specific functions. So it should run on any WinMo 5+ device. Keeping backward compatibility is always a painful thing to do though, so it's something that will need to be considered. Since it will be open-source, a fork for older devices will always be an option.
Are there any developers willing to contribute to a project of this nature?
Click to expand...
Click to collapse
can you explain the advantages over Wad2.0? I dont understand tflo3d, and am very happy with Wad2.0
Thanks!
agentmikeyd said:
can you explain the advantages over Wad2.0? I dont understand tflo3d, and am very happy with Wad2.0
Thanks!
Click to expand...
Click to collapse
Touch flow was made by htc..... therefore optimized for our devices. Plus it is just a completely different feel. Personally i like both i go back and forth with them.... when i get bored with one i switch to the other
....plus touch flo is "free"
Girvo said:
Going to be using ChrisTec's framework for it?
Click to expand...
Click to collapse
Yeah, if it wasn't for ChrisTec this wouldn't be possible (in managed code anyway).
Gochris said:
I would like to contribute, I have .net (vb) compact framework development experience. Working on a mobile app for work right now actually. Been trying to do more with using the graphics libraries to create custom controls instead of relying on standard controls.
let me know how I can be of assistance.
Click to expand...
Click to collapse
The core is going to be written in C# i'm afraid, but since the framework will be open and support external plugins, nothing will prevent you from writing apps/plugins in vb.
rusvdw said:
Are there any developers willing to contribute to a project of this nature?
Click to expand...
Click to collapse
I'd be glad to offer my contribute in my (few) spare time. I've got lot of experience programming in Native C++ and particularly using GDI. And I think I'll have no problems using DirectDraw even if I never used it.
Contact me PM if you are intersted in my help.
Marshall
Transparent Controls
Though I am an experienced programmer, I am new to the PPC world. I have experience in .NET CF (C#).
Presently, I am working on creating transparent custom controls (labels, textboxes, etc)
rusvdw said:
The core is going to be written in C# i'm afraid, but since the framework will be open and support external plugins, nothing will prevent you from writing apps/plugins in vb.
Click to expand...
Click to collapse
I don't think I'd have a huge problem doing C#, I've been trying to convince my boss to start (slowly) coding new projects in it. But I can always just help writing plugins or something
Hello everyone, a guy named dashhacker (cheers to him! great work!) recently released a nice app for win and mac to have Remote Play (like PSP-to-PS3 wifi/internet functionality, that is). At first there were to be a WinMo version too, but the developer dropped the idea cause he has no WM devices. And I quote, he said "there are much better WinMo developers than me around"... so I immediately thought about XDA, best WinMo experts on the web!
Here http://www.ps3-hacks.com/forums/about7666.html&p=1 you can find source code and the original topic of the author. Is there anybody interested into making a win to winmo transposition of the ORP? I'd really like to have that on my phone, and I'd be glad to help beta testing the software.
That sounds just great i hope the raphael can use it without lagg...
It works good on the psp
Then u can watch movies from home on ur WM device that is so cool!
I'd love to be a BETA tester too!
Can someone try and create that prgram?
i would also love this!!!!!!!!!!!
This just adds a whole new dimension to "awesome" !
It would be excellent to access the PS3 over the internet, using a WinMo device! Anyone out there come across a solution yet? Had a quick scroll through Dashhacker's site, but didn't see anything related to WinMo.
really, really, really, really want this.....
Just thinking about that this weekend when I was using Remote Play on my PSP. how cool would it be to use on a winmo device!
oh, and did I mention that I really, REALLY want this?
I want to make an Game with somebody, I can design However, I am not good at coding )= Thats why I am posting it here on xda.
I would like to make a Tower Defense game, If that is possible. Or something else.
If the game will cost money, then we will split the revenue. I already have an Android Developer account, so don't worry about that. I have also made a few simple apps that is on the market.
Hope I get some answers on this
Hey,
i've actually just made my first app with appinventor, and i realize its very limited. (so i need to figure out how to program the legit way)
I do have a pretty deep background in java (however im not going to say i remember half of it after not doing it for 2-3 years).
I actually was thinking of making a SWEET defense game for my first app. I suck at graphics (so im assuming your good), and am a decent coder..
email me @ [email protected]
I wont be able to start helping till after finals this week though.
If you hear my ideas i think you'll see i have one of the most creative TD games ever in mind. (Considering im pretty much unstoppable at TD and have thought of many ways to create a very basic AI to counter me, and my friends).
I've made TD's before on the computer, but not through android. Hit me up dude
@MSU_DHill also if you wanna twitter me
Hey, I wouldn't mind getting involved. I've wanted to develop an Android app but I don't know much about coding.
I could design parts of the application. I'm pretty good in Photoshop.
PM me if you want to take me up on my offer
interests me, although I've never done a complete game, but I have much experience programming for Android
So one of the developers left me )= Anyone who wants to help me with this? I really want a Tower defense game ;D
Send me a PM & talk about
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