Dosbox 0.72 CVS with dynrec core - Windows Mobile Development and Hacking General

Just wanted to give everyone the heads up... n0p posted on his site a few days ago that he has been working on the aforementioned project, but he would like some help. Since this guy has already released both 0.61 and 0.63 for WM, I have a lot faith in him.
I see only two issues;
1) His site doesn't seem to have any contact info. Does anyone know him? Does he post here? If people want to help, it would be good if they posted his contact info.
2) n0p is apparently still using a iPaq 2210. We should seriously donate this guy some money to put towards newer tech. He has released so much good stuff for WM (Warcraft II, Genesis emu, PocketSNES, etc), we should try to give back to him a bit. I'll gladly be the first to donate!
PS - Sorry if this is a re-post. I could find any other references to this here.

Donate all you want but don't encourage him to get a new PocketPC! Ancient hardware equals tighter code and more optimizations for a software developer
n0p updated his site, you can find his email on the front page.

Great! Glad to hear someone got ahold of him.
Well, I'd hate to make things more complex, but at bare minimum some thought should be given to different resolutions since the vast majority of WM devices coming out now are VGA, WVGA or greater.
Some keyboard fixes would be nice too since using 'shift' or 'function' on any HTC device causes Dosbox to crash.

No one else interested in this?

I'm interested! Heh
He updated his site a few days ago, and there's a new build

Quote interested, just don't know how to help (other than donating)

There is a WIP-Build ready on his site:
http://n0p.tonych.info/download.php?DOSBoxWIP.7z

He's got an anti-leech script, so direct linking wont work. You have to download it from his site

http://n0p.tonych.info/?DOSBox_PPC:DOSBox_0.72
DOSBox 0.72 released!
Credits:
DOSBox Team for best DOS emulator ever!
Cool toolbars by Jehl Xavier
Fast update code by Yury Sidorov
Built with fastest compiler GCC 3.3.3 for PocketPC by mamaich
ARM dynamic core by M-HT
What is done:
Some speed-wise core hacks.
QVGA scalers. Full 8bpp support, partial 16bpp support (320px wide modes)
All fine goodies from previous releases.
Notes:
Normal and prefetch cores removed. Simple is combined with verysimple, as verysimple has fallback to simple. So core has three settings: simple, full and dynamic.
Memory requirements: 9MB dor DOSBox itself + memsize + 8MB if dynamic core is used.
Personally, i don't see much use for dynamic core unless you wanna run some old 4K intros - yes, it can ran them really fast!
GUS and MIDI removed.
DOSBox port now makes usage of mapper.
Quick list of PocketPC-related dosbox.conf options (they do have a description in configfile), just some notes here:
fullscreen=true - false is only for testing.
rotateright=false
kbdtoolbar=toolbar.dbk
gametoolbar=game.dbk
settoolbar=set.dbk
usescancodes=false - i think setting to true might break PocketPC hw keys compability.
sensitivity=300 - "Mouse" speed. Has effect on touchpadmouse and dpadmouse.
touchpadmouse=true
clickms=70 - increase this value if in touchpad mode your program doesn't respond to emulated "clicks".
rightclickdelay=700
dpadmouse=false
forcetoolbar=true
forcetransparent=true
forcezone=0,0,20,8 - very dumb parser used, don't add spaces between values.
forceheight=50
PocketPC mapper.txt values:
hand_mbtn_left "key 194" - Left mouse button.
hand_mbtn_right "key 195" - Right mouse button.
hand_mbtn_mdl - Middle mouse button.
hand_force_tlbr "key 193" - Toggle toolbar forced mode.
hand_mm_up "key 273" - if dpadmouse - move mouse up.
hand_mm_down "key 274" - ... down
hand_mm_left "key 276" - ... left
hand_mm_right "key 275" - ... right
Quick answer to "How can i get my key codes?" - Fire my Genesis Plus port, open ROM, press keys - their codes will be shown on screen.
Lacks:
VGA support, full 16bit modes support, 32bit modes support, new toolbar editor.

It's been updated to 0.73 for a while, and there was a new release a couple of days ago as well. Still no VGA support
You can grab it at his site: http://n0p.8bit.fm/
The site in the original post doesn't seem to work

Related

Enhanced version of PicoDrive(best Genesis emulator for PPC)

Hi everyone,
This is my first post, so hello. I got my HTC Wizard (T-Mobile MDA branded) earlier this week and have been experimenting with it quite a bit since. One thing I really wanted working, since I'm a huge Sonic fan (and I legitimately own all of the cartridges, don't pirate!) was to get a working Genesis emulator going on the Wizard. I couldn't even get PocketGenesis to load, and MorphGear's genesis support is ludicrously slow on a Wizard, so I was about to give up hope until I found PicoDrive. This free emulator really needs more love, the core is written in ARM assembler and it BLOWS AWAY the alternatives. It only has two downsides: no sound, and no save state support, at least in the version available on the developer's site. I decided to fix these problems.
Now let me emphasize I did NOT write this program. The guy who did is awesome and you can visit his site at www.finalburn.com.
I downloaded the source and enabled the sound he had disabled for the release version. However, it sounds horrible, so I've left it disabled. I _DID_ add proper save states to the emulator, however. (It was a simple modification of the existing code for loading/saving movies) Since this was a feature I thought others would benefit from (and also just to encourage others to try PicoDrive) I thought I would post my modified version to this site. You'll find the Load State and Save State options on the Options menu during play.
An additional tip - by editing the PicoConfig file, which you'll find in your device's root directory, you can remap the key config for the emulator. If there's interest I'd be willing to add a GUI to help you do this in a week or two when I have time. (We're nearing the end of the college semester currently, so I'm pretty busy at the moment)
Let me know what you guys think, and enjoy! The attached file is an ARM exe, just copy it to your device and run.
Hi, where can i get the games to run with this emulator?
I used to love the sonic and mario games but i'm useless with finding the games.
Thanks for any help i get in advance,
Ash
I really can't tell anyone where to get ROMs; I don't want to do anything of questionable legality on this site.
Is there anyway of getting this to work in landscape so that you can use the keyboard??
oh wow i hadnt thought of that, id pay real money for a spectrum and bbc emu working in landscape and using the keyb
@maltloaf: i'll look into that in a few weeks and see what i can do!
as far as landscape orientation for picodrive, that's definitely something that can be done. i'll get back to you guys in about 3 weeks with a new version that'll have the most recent picodrive engine, as well as landscape/portrait orientation (i agree, i vastly prefer to use landscape mode) and keyboard config within the app.
swift1337 said:
@maltloaf: i'll look into that in a few weeks and see what i can do!
as far as landscape orientation for picodrive, that's definitely something that can be done. i'll get back to you guys in about 3 weeks with a new version that'll have the most recent picodrive engine, as well as landscape/portrait orientation (i agree, i vastly prefer to use landscape mode) and keyboard config within the app.
Click to expand...
Click to collapse
Coooool sounds good.. cheers!!
Sorry to bring this back from the dead but I'm really interested in this Keep up the good work.
Picodrive
Hello. I'm new to both forums and the XDA2. I cannot express how cool this version of picodrive is!
I have to say it took me a while that you have to copy the exe file to the xda then run it.
After that I couldn't figure out how to control it until I accidentally mashed some buttons.
Since then!!!
I love this emu, I love the games and now that it has been fiddled with it's so much better.
Thankyou!
I found a new version of Picodrive 0.047 on this forum and it work's perfectly! Fast, sound, landscape, full screen, remap button ability, and save. About halfway down the page is the link http://forum.xda-developers.com/vie...=0&postorder=asc&highlight=picodrive&start=25

Caisses : Sokoban Freeware

Hi Everyone !
I don't post to much around here, but I read the news daily I wanted to do a little PPC dev for my HTC P3600 with a friend of mine, and as he's using linux, we couldn't go with all the microsoft compiler solutions :s
So we just went with CeGCC and coded are own and easy library ^^
Anyways, here's one of the games we made, I'll post the others later on
Caisses is a Sokoban clone that includes 500 levels and 14 different backgrounds and themes.
The original version of Caisses is Caisses DS, a Nintendo DS homebrew coded by Kukulcan.
In this game, you are a warehouse keeper, and your mission consists in arranging boxes by pushing them onto their designated locations...
Boxes can be pushed, but not pulled, and the controls are simple : either point to the spot to move to with the stylus, or use the directional pad !
Download Caisses​
Oh, beware, this is PocketPC ONLY, you need the touchscreen to exit the app :s
edit : tested on Pocket 2003SE and up, not sure how it'll go for 2002 and lower :s
I'll just up this topic a little, did ANYONE test it ? :s
Mollusk said:
I'll just up this topic a little, did ANYONE test it ? :s
Click to expand...
Click to collapse
Touchscreen is unresponsive on my QVGA device (Kaiser) for the game options (eg Play/Help etc) and I really have to press really, really hard to activate the choice I want. The graphics are awesome but I got frustrated after the first 5 min struggling to press my screen and play the game further...eventually uninstalled the game...
Here's an update which should work much better :
1.05
- CPU optimizations
- Ram optimizations
- Support for WinCE GPS
- Added Check and Cross to show which games are finished and which ones aren't in the level selection screen...
- Optimized theme changing routine (you can just move around on the theme page, you don't need to click everywhere anymore)
1.06 update : level 80 fixed !
Versioin 1.10 is out :
- Restart button when ingame to avoid having to quit and come back (triggered by the softkeys on smartphone)
- Fixed minor glitch on the selection screen
- Added full DPAD support in the menu
- 240x320 smartphones can now play 100% !
- VGA-screen friendly !
- Updated source code
great game. works great on my kaiser.
i am almost sure that levels 280 and 320 are impossible though. (there might be others but i haven't completed every level yet)
got it from freewarepocketpc.net gota say grate simple game to take up time..
thanks for tha work..

New FTouchSL 2.7 available!

I am happy to announce that that new FTouchSL 2.7 available for download now!
This version brings a lot of new functionality together with improved reliability and broken limitations of previous versions.
New features are:
* New gestures recognition engine introduced together with four additional gestures: Down-Left Slide, Down-Right Slide, Up-Left Slide and Up-Right Slide.
* Visual and sound notifications confirming assigned actions execution
* Settings export and import functionality
* Additional kinetic-scrolling parameters
* "Tasks switcher" plug-in added.
Improvements:
* Scrolling and kinetic-scrolling engines improved to scroll smoother in slow applications
* FTouchSL is now compatible with the Transcriber and Windows™ internal calibration utility
* Better VGA devices support (especially ETen devices)
Other changes:
* Fixed German and Russian translations
* Old gestures renamed:
o "UpDown" to "Down Slide"
o "DownUp" to "Up Slide"
o "LeftRight" to "Right Slide"
o "RightLeft" to "Left Slide"
In addition in this version we have fixed most of known bugs.
More details about new features can be found on the Product information page.
Registered customers can upgrade to this version free of charge:
- Download new version from Download page and install it.
- Request new license key in the Client area.
Small, fast, light, and best of all - all the feature improvements will make it all the better. Not to complain, so I won't!
Great work!!
i dont mean to nag, but this is technically advertising, as this is not freeware.
I know we do tend to tolerate more from senior members (selling old devices especially)
I have looked a couple of times but what do the program parameters have to do with anything? I can set up other stuff fine but jsut wanted to know what it was and how to use it. Thanks
fzzyrn said:
i dont mean to nag, but this is technically advertising, as this is not freeware.
I know we do tend to tolerate more from senior members (selling old devices especially)
Click to expand...
Click to collapse
It may be an advertisement, but how long did the original free version sit on this forum, in fact it's still available. If you ask me, efrost has done excellent work here and if he wants to update us on newer versions, then I'm sure numerous people would be more than okay with it.
efrost said:
I am happy to announce that that new FTouchSL 2.7 available for download now!
This version brings a lot of new functionality together with improved reliability and broken limitations of previous versions.
New features are:
* New gestures recognition engine introduced together with four additional gestures: Down-Left Slide, Down-Right Slide, Up-Left Slide and Up-Right Slide.
* Visual and sound notifications confirming assigned actions execution
* Settings export and import functionality
* Additional kinetic-scrolling parameters
* "Tasks switcher" plug-in added.
Improvements:
* Scrolling and kinetic-scrolling engines improved to scroll smoother in slow applications
* FTouchSL is now compatible with the Transcriber and Windows™ internal calibration utility
* Better VGA devices support (especially ETen devices)
Other changes:
* Fixed German and Russian translations
* Old gestures renamed:
o "UpDown" to "Down Slide"
o "DownUp" to "Up Slide"
o "LeftRight" to "Right Slide"
o "RightLeft" to "Left Slide"
In addition in this version we have fixed most of known bugs.
More details about new features can be found on the Product information page.
Registered customers can upgrade to this version free of charge:
- Download new version from Download page and install it.
- Request new license key in the Client area.
Click to expand...
Click to collapse
Hey did you get the up-right and down-left from somewhere - http://forum.xda-developers.com/showthread.php?t=382375 j/k looks nice i think i might just have to buy it after all
TheChampJT said:
It may be an advertisement, but how long did the original free version sit on this forum, in fact it's still available. If you ask me, efrost has done excellent work here and if he wants to update us on newer versions, then I'm sure numerous people would be more than okay with it.
Click to expand...
Click to collapse
i agree cause after all this fourm is about sharing ideas or products
I love it! Thanks!
Its okay if efrost advertise his application because he has made the free version already for us..the previous version..and I really appreciated it..anyway without advertising this site will be boring since you won't find out about new products and applications..just my 2 cent
theme freak said:
Its okay if efrost advertise his application because he has made the free version already for us..the previous version..and I really appreciated it..anyway without advertising this site will be boring since you won't find out about new products and applications..just my 2 cent
Click to expand...
Click to collapse
perhaps he or you could share that (N-0.1 version : N=2.7)free version too ,rather than warez killing babies people are providing source code for icontact already in other thread,it depends which way one wants to go. it also depends with what motive do developers reach to xda-developers website ,in history i have seen tcpmp player 0.71 RC1 source and player were provided which is still being used by most of us which streamlined and became core player 1 later which least of us use ,it is now lying some tiny extinct corner of the hard drive. unlike tcpmp 0.81 which is still playing lyrics youtube flash videos and aac and will go on and on. choice is yours because you have a better vision of your software .
efrost gave me lifetime registration as a result of donating and supporting his early ftouchflo verion. This is totally in the right spirit and I'm very excited to see the new version and its features!
About the new gestures, would you be able to add Left-Down and Right-Down in the next update? It's easier and less tiring than Up-Right and Up-Left - more natural because it falls with gravity.
With these added you could use the two as excellent gesture pairs. If there's a PPC program that can restore last-minimised application (is there??), you could use Right-Down to minimise, then Up-Left to bring it up again!
frenchglen said:
efrost gave me lifetime registration as a result of donating and supporting his early ftouchflo verion. This is totally in the right spirit and I'm very excited to see the new version and its features!
About the new gestures, would you be able to add Left-Down and Right-Down in the next update? It's easier and less tiring than Up-Right and Up-Left - more natural because it falls with gravity.
With these added you could use the two as excellent gesture pairs. If there's a PPC program that can restore last-minimised application (is there??), you could use Right-Down to minimise, then Up-Left to bring it up again!
Click to expand...
Click to collapse
If you use QuickMenu, you can create a shortcut through the options, to "activate next" or "activate prev", it will create the shortcuts in your programs directory.
Looks like this version fixes bug that my touchscreen freezes after suspend. Good work, because I had this bug in ftouchflo, touchcommander and even in spb pocket plus!
Good work, I'll probably buy it
TheChampJT said:
If you use QuickMenu, you can create a shortcut through the options, to "activate next" or "activate prev", it will create the shortcuts in your programs directory.
Click to expand...
Click to collapse
I most certainly do use Quickmenu, sounds great! However I can only see "activate next"...I go down to bottom of list using my D-pad, right down to "Option" but can't find "Activate previous".
I use version 2.7.387.1527.
I tried for a day the new 2.7 version and for 3 times until now suddently the touch screen doesn't work at all. I can recalibrate the screen and this works fine but after calibration the touch screen again doesn't respond at all, only keys works. This solved only after soft reset. I tested to eten glofiish X600.
bull**** man...
first create a product and get FREE testing from the community then improve it and sell it. GOOSSH, you forget where you came from.
Would be more fair to create a free version and a non-free(if at all) version.
joefso said:
bull**** man...
first create a product and get FREE testing from the community then improve it and sell it. GOOSSH, you forget where you came from.
Would be more fair to create a free version and a non-free(if at all) version.
Click to expand...
Click to collapse
I don't think this is kinda fair.. efrost create a freeware which most of us benefit from it greatly.
He then take it further and developed a much more advanced piece of application where one now needs to pay. I don't understand why can't he do that?
For those who wants the freeware, it's still available around here. For those who don't mind paying for a greater featured piece of application, he/she can do so too.
So, what's wrong with his actions? It's not like he took away the freeware where people contributed their input to. Not to mention that he improved on that to a certain extent based on the feedback. I don't think he did it to get free testing.. I think he saw the potential to convert the freeware to a more advance piece of application which he can earn some cash, which I believe will enable him to further develop the software or other piece of softwares, which in turn will benefit the WM community.
Sian
Sian said:
I don't think this is kinda fair.. efrost create a freeware which most of us benefit from it greatly.
He then take it further and developed a much more advanced piece of application where one now needs to pay. I don't understand why can't he do that?
For those who wants the freeware, it's still available around here. For those who don't mind paying for a greater featured piece of application, he/she can do so too.
So, what's wrong with his actions? It's not like he took away the freeware where people contributed their input to. Not to mention that he improved on that to a certain extent based on the feedback. I don't think he did it to get free testing.. I think he saw the potential to convert the freeware to a more advance piece of application which he can earn some cash, which I believe will enable him to further develop the software or other piece of softwares, which in turn will benefit the WM community.
Sian
Click to expand...
Click to collapse
Bug fixes? What is software that is unmainted? dead.
joefso said:
Would be more fair to create a free version and a non-free(if at all) version.
Click to expand...
Click to collapse
Free = scrolling only
Non-free = gestures and corners
What's the problem?

AndroidAthenaProject1.0

[size=+1]Introduction:[/size]
I am proud to introduce "AndroidAthenaProject1.0" on behalf of the Athena Project Team! We have successfully ported Android to the Athena (More info about the Athena). This will be the official thread for optimizing and working out bugs related to Android on the Athena.
YouTube Demo
[size=+1]News:[/size]
05/28/2008 - New update available: (Athena-Android "All-n-1" Release) (More Info and even more info). This update adds touch screen support and screen rotation applet. Video driver still needs a lot of work. Screen updates are slow. Coding decent video drivers will be my next priority and if anyone is willing to give a hand, please let me know. Thanks!
[size=+1]Athena/Android Resources:[/size]
Download Android for the Athena (x7500/x7501/Ameo/etc...): Latest Release or Here (Click here for instructions)
Git: https://github.com/mistadman/android-athena/. This should be easier for us to manage changes. Enjoy!!
Diff and .Config (05282008): Download
[size=+1]Project Status:[/size]
Keyboard (not started) (A USB keyboard can be used for testing while we wait for drivers. See this post)
Touch screen (done):
More info
Testing/Bug fixes
Phone (not started)
Video(in progress):
Correctly implement pan_display() function (double buffering)
Speed improvements
Sound (in progress)
Wifi (not started)
Bluetooth (not started)
GPS (not started)
Camera (not started)
Sub-display (not started)
Accelerometer (not started)
Android Application Functionality(in progress):
RotateView Applet added: (More info)
This applet lets you rotate the screen. Unfortunately, due to incomplete video driver, video performance takes a serious hit during rotation.
[size=+1]Contribute:[/size]
If you would like to test or can contribute to one of the outstanding issues above, please let us know. Also, marthynovak has posted quick and dirty guide to testing our releases. See this post for more information.
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This post has been reserved...
Here is small how to to start android on Athena.By mistadman
Download Android for Athena here(last build): http://rapidshare.com/files/118229739/Android-Athena-05282008.exe.html
free method(please use only when you cant you rapidshare) http://gymjs.net/~m.novak/Android-Athena-05282008.exe
Once downloaded, unzip and copy the unzipped files to a SD Card. The root of your SD Card should have these files:
haret.exe
default.txt
zImage
initrd-android
Once you have verified the files listed, insert the SD Card in to your Athena. From there just load up Windows Mobile and browse to your "Storage Card" in "File Explorer". Click on the file called "haret.exe", and once the program has loaded; click run.
Just remember that this is work in progress!
more info:
its only the system,the keybord is not working,screen isnt working.Just remember that this is work in progress!
Here is some plan what must we do(by mistadman):
1.) Add some Ati specific 3D acceleration (Double Buffering, Rotation).
2.) Optimize Power Saving...
3.) Add/repair touch screen driver.
4.) Add/create keyboard driver.
5.) Add sound
6.) Add phone driver support (be able to make a call).
7.) Add Wifi Driver.
8.) Get the camera working maybe?!?!
more also here:http://forum.xda-developers.com/showpost.php?p=2242471&postcount=19
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Keyboard?
As you can see on the post located here, they've written a simple onscreen keyboard. Maybe he'll give you the source for it and it wouldn't be hard to implement it into this kernel for future releases...
Let's pull all of our resources together and make this happen. Whoever can contribute let's post here and let's try to get a 1.0 final out ASAP.
Thanks in advance to everyone for helping where you can.
Areas of interest for developing the project:
- Graphics
- Sounds
- Drivers (highest priority of course)
- Apps
- Functionality (highest priority of course)
If you can provide a driver or something that fits in the categories above, please post a description...a how-to....and a link to a RapidShare download. Thank you all in advance.
Now we are talk'n! LOL!
- Graphics
- Sounds
- Drivers (highest priority of course)
- Apps
- Functionality (highest priority of course)
Click to expand...
Click to collapse
Just remember though, we do not want to duplicate Google's efforts... What I mean is that Google OS/Middleware (Android) will be in direct competition with the iPhone, Symbian, Window Mobile, etc. That means we can expect things like onscreen keyboards, SMS apps, Office Apps (probably complements of Google Docs/Google Gears), mapping/GPS software (Google Maps), a camera app, etc... (See: http://reviews.cnet.com/4520-9239_7-6546759-1.html for more info) And that’s not to mention some of the great work already being done by Third-Party Vendors (Android Developer Challenge: see: http://phandroid.com/2008/05/10/adc-round-1-winners for more info). Heck, look at what was done on the iPhone... And it was/is "closed source"!
I believe the IMPORTANT thing is that we provide a stable kernel for Google's "Middleware". I envision that most of the kernel work will revolve around driver development (in order of priority): (Here is a pictorial representation of the software stack:http://i.i.com.com/cnwk.1d/i/bto/20080521/android_stack_540x387.jpg, as you can see the kernel is the base to which all other software depends on.)
Keyboard
Touch screen
Phone
Video
Sound
And of course:
Wifi
Bluetooth
GPS
Camera
Long term objectives:
Sub-display
Accelerometer
Of course there will need to be work done on Android itself... Maybe we will need to develop applications custom to the Athena Hardware. At the very least, we will have to provide Android with a way to talk to hardware via kernel icotls (e.g. Camera Settings, Video Settings, etc…). So having some with inside knowledge of Android will help. Not sure though, because I haven’t hacked on Android (yet ;-) )...
Once the kernel/drivers are stable I believe Android will be a better fit for the Athena than WM6 could have ever be.
What do you guys think?
FYI: Looks like Google is already improving Android: http://www.talkandroid.com/99-adc-finalists-receive-android-sdk-snapshot-access/
i will have new develop version of Android soon.i hope so.so maybe it could be better for this project.i will let you know!
marthynovak said:
i will have new develop version of Android soon.i hope so.so maybe it could be better for this project.i will let you know!
Click to expand...
Click to collapse
Check your PM.
we should look here,there are plany of informations about android.its for vogue,but i think that something we can use.they said that touchscreen is working now
http://forum.xda-developers.com/showthread.php?t=382265
also see this.its on screen keybord included in the zimage.i cant try it right now,im away and my athena is not with me.
http://forum.xda-developers.com/showpost.php?p=2213637&postcount=303
also see this updates
http://it029000.massey.ac.nz/vogue/
http://forum.xda-developers.com/showpost.php?p=2191014&postcount=344
Update...
Just to let you guys know, I have been working on the touch screen driver. I pretty much have it working perfectly, expect for the fact that the touch screen works in the horizontal position even though Android boots vertically. I am pretty sure I will not be much longer before I release an update.
Also, if anyone is working on any particular issue related to porting Android to the Athena, please let us know. The more the merrier!
The main thing is that we wouldn't want to duplicated efforts or if someone is working on an issue we could match you up with someone doing the same thing. This would speed development a great deal. Two heads or better than one! On the main page I will post updates as to where we are with each issue.
And thanks to everyone who is either showing interest or encouragement!
Maybe you should give to each update a date.So they can know what is new and what is old.I tried to do someting with video driver,but no luck at all.ï can do more when i will be back home.
edit:we have(with mistadman) decided something about marking releases.he will tell everything to you.thx
All in one executable...
Hello everyone,
I am trying something new... Even though there has been some progress with this project, I am re-releasing the original Android release as an All-in-one executable for testing. If all goes well, we will be releasing further updates in this fashion. If you are testing, please post feedback on this thread.
This will help make testing easier, because there will be less files to mess with, and anyone new to testing will not be easily confused. Also the "All-n-1" release will be dated, which should also minimize confusion.
If anyone has any suggestions, or any better ideas, let us know. Thanks!
Here is a the link to the "All-n-1" re-release: http://rapidshare.com/files/117520672/Android-Athena-05172008.exe.html
***NOTE*** There is nothing new with this release, other than the fact its all merged in to one file for easier testing.
New Update...
Hello everyone... I'm back with a new update! I finally got the touch screen working! Still have a lot of work left of course.
If you want to play with it, you can get it here: http://rapidshare.com/files/118229739/Android-Athena-05282008.exe.html. This is an "All-n-1 Release". Just copy the exe to your sd card and run. After clicking, it could take up to 20 seconds to boot. Be patent!
As always, this is work in progress... Thanks for testing!
Here is the patch and .config:
thanks very much it's working fine and waiting for keyborad and wifi

{Updated-12/10/09}[Project] DirectMobile - DirectX Accellerated UI Framework for WM

DirectMobile is a DirectX based Managed UI Framework for Windows Mobile. Aim of the framework is to provide an elegant UI for Windows Mobile devices which is simple to develop against.
Target Platform:
WM6.0+
.NET CF 3.5
Current Implementation:
All graphics rendered in Direct3D. Each DM Application gets access to the rendering device and has one host window. The host window renders one frame at a time. Each frame can hold other elements such as buttons, labels or lists.
Design Considerations:
Sharing of GPU by multiple applications [High Priority]: Ideally a DirectMobile Rendering service must be implemented and applications request rendering via named pipes. This will reduce GPU and CPU utilization.
Remove dependencies on System.Windows.Forms [Low Priority]: To reduce developer confusion, references to Windows Forms need to be removed. This can be implemented via native calls to AGL lib.
Tested Against:
Blackstone: WM 6.5 + Neo Driver Pack r3
Touch Cruise: WM 6.5
WM 6.5 Device Emulator
WM 6.1 Device Emulator
WM 6.0 Device Emulator
Sample Code:
public static void Main()
{
//Start DirectMobile Application
DMApplication.Run();
//Render a new Frame
DMApplication.Current.ShowFrame(new Controls.Frame{ BackgroundColor=Color.Black, ForeGroundColor=Color.White, Title="My First Frame"});
}
DirectMobile on Codeplex
put me down for pre-alpha, alpha, beta, rc tester.
Nice initiative. It is rumoured that MS will let go of Direct3D with the onset of WM7. Is OpenGLES not the way forward?
On a side note, I wouldn't mind beta testing, heh.
Thanks in advance.
Count me in for graphics and ideas (if needed).
nuke1 said:
Nice initiative. It is rumoured that MS will let go of Direct3D with the onset of WM7. Is OpenGLES not the way forward?
On a side note, I wouldn't mind beta testing, heh.
Thanks in advance.
Click to expand...
Click to collapse
I did a quick lookup and i dont see any references on OpenGLES been used with WM7. If you find something let us know but please lets not discuss this here
Am always willing to test for constructive purposes. Let me know if you need a tester for the HTC Fuze / Touch Pro
i am also willing for some alpha and beta testing!!!! using a diamond
twolf said:
Count me in for graphics and ideas (if needed).
Click to expand...
Click to collapse
me too, graphics and usability issues.
wondering if XDA Flame will support this in HW Accelerated mode.
Most of the drivers on Flame are reference BS, slapped from the MS emulator onto the device. Fingers crossed for this one.
Count me in to test it (VGA device, HTC Universal).
I'm in as a developer. I have a decent amount of c# experience.
will to beta test for usabilty and bugs - diamond user.
Count me in. Sprint touch pro
I'm also want to be a tester. Also, can help in development, if free time will be exists.
I'm not try use managed DirectX, only OpenGL small apps for PC.
HTC Blackstone.
I thought about writing something like this a while back - don't have a ton of cycles, but can contribute on the dev side and testing.
I can help with testing this time around. Maybe I can help with developing later on. I'm using an HTC Touch VOGU100
tester
just got a touch pro and can consider as intermediate user .....well i can help out as tester ... do giv me a pm ..... hopefully i can help out n also gain some exp ..... thanks
I will be happy to help with graphics and design. I have helped with the manila - framework.
BTW: my other account it call UknownDev
also I am have some nice TF3D Themes.
So.. I'll be more than happy to help.
nice!
I'm in for testing and graphics!
I own an ASUS P550 (greek WM6.1pro) and will probably switch to an Omnia variant soom.
This seems to me like a great idea!
I'm experienced with C# and would like to help in this project (the development part). I don't have much spare time because of my current job, but whenever I can find some, I'd love to help.
-- edit:
I've got a Codeplex Id: w0lf

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