[SOLVED]Disabling the earpiece button - Touch HD General

Hello, is it possible to disable the earpiece button, because everytime i use it. it starts dailing people because it was excendently pushed.
Thx !
SOLVED
Figured it out.
i changed these settings
HKLM\Software\OEM\VoiceCommand
Change LaunchAPEnable from 1 to 0
Change Path to ""

Dunno. But I had the same problem. Called my boss 6 a.m. sunday morning ..... *ugly*

Flanders said:
Dunno. But I had the same problem. Called my boss 6 a.m. sunday morning ..... *ugly*
Click to expand...
Click to collapse
haha
Can't i disable it in the registry or something like that ?

Where is the earpiece button ?

i dont know what you are talking about

promexx said:
i dont know what you are talking about
Click to expand...
Click to collapse
The earpieces from htc for listening music has a button on the cord that allows you to pick up phonecales or use speechreconition to dail somebody.

not sure if this will help anyone, but if you set voice dial, then a long press will trigger it instead of calling someone. So unless you do a long press and happen to say 'boss' or someone else, you're safe there. however double click still calls the last person on your list. Working on getting rid of that.

does anybody find the solution jet couldn't find nothing in the registry

i think the only solution may be to rip the button off it. i only started playing with it yesterday and alreadyy accdinetally called my gf several times

There is a kind of anti-solution. Don´t use the headset. Use good/normal Earphones. The micro on HD ist really good, so you dont need to hold it near your mouth. It even works over some distance... maybe for someone a solution.
An other way it could be to use A2DP (Bluetooth-Stereo) headphones.

Figured it out.
i changed these settings
HKLM\Software\OEM\VoiceCommand
Change LaunchAPEnable from 1 to 0
Change Path to ""

You could also replace redial.exe in the windows directory.
Or you could use this app.
http://forum.xda-developers.com/showthread.php?t=476412

Related

ATT Rom Sound Limiting

Ok, I found a hint at the solution to the sound limiting thing on the AT&T New Rom.....
Going in to the Registry:
Code:
My Registry
[HKEY_CURRENT_USER]ControlPanel/SoundCategories/...
Under: Feedback to RingPreview there is this little line called InitVol I believe it has something to do with this line as if I take it out, I get almost no sound... and in some spots it will simply place itself back in if removed!
I will continue to tinker with this! :twisted:
MrDollyMaker
I just discovered something and would like someone to confirm this one...... When you click on the speaker, if you turn the volume down on the PocketPC side and leave the phone up to full, the increasing ring goes away. If you put the volume back up on the PocketPC side, the increasing ring begins to start again....
Anyone confirm this odd bit? :shock:
MrDollyMaker
you are right
I can!
Re: you are right
vIERJa said:
I can!
Click to expand...
Click to collapse
Glad to know it's not just me.... found a similar thread on AT&T's support forums.... AT&T said to use WAV files and they will play loud... :shock:
Granted. Am I not using a WAV file for my ringer? (double checks) YEP.... must be me, not AT&T! NOT!
MrDollyMaker
Mental note:
Must be a programed line due to the Volume Attinuation is based from the volume setting on the PocketPC side..... Now to figure out where this code is to try and remove or dissable it!
Example (But not exactly writen like this):
Code:
VolumeLimiting=(((Volume/2)*InitVol)*AttinuationCategory)
Granted, maybe it could be considering all are actual settings in the Registry except VolumeLimiting... :shock:
MrDollyMaker
Ring volume
Ok. I too can confirm that this works. BUT.... Can you also confirm that it now only RINGS ONCE and then the rest is silent.
Re: Ring volume
keithke said:
Ok. I too can confirm that this works. BUT.... Can you also confirm that it now only RINGS ONCE and then the rest is silent.
Click to expand...
Click to collapse
Hmmm, haven't had that problem. I solved the issue with the alarms and reminders being silent by using BatteryPack2004 v5.2. It has a feature called Power Alert that when turned on can up the reminder and alarm volume to MAX even if you have it muted!
Now I can have the PDA volume off and ringer up full and still hear my alarms and reminders. (just can't hear the notices) If I play MP3s or WMA files through media player I have to turn it up of course.....
Still cant' find the fix for this yet. :evil:
MrDollyMaker
I'm using a WAV file though... I'll check weather that has an effect or not..
Hi everyone...
I just upgraded mine to WM2003 from O2 XDA.
I know that WM2003 phone edition allows MIDI files as ringtones, all you have to do is copy the midi files you want to \windows\rings folder and you should be able to pick the ring from option.
however, when I selected the midi file ringtone from the option, IT CANNOT PLAY! :roll:
is this just me or everyone has the same problem?
let me know... thanks heaps...
Has anyone found a solution to this problem yet? This "feature" REALLY sucks, and makes my Voice Command not nearly as useful as it could be.
kripes said:
Has anyone found a solution to this problem yet? This "feature" REALLY sucks, and makes my Voice Command not nearly as useful as it could be.
Click to expand...
Click to collapse
Unfortunatly no.... I'm now waiting on the new T-Mobile rom that is due out soon. Talked with some of the techs there. They claim that the delay in release is due to some querks with a new driver for the battery that increases the battery life by almost 2 hours in PDA mode along with a querk with the sound not working right. :lol:
They did say expect it some time in March as long as they at least solve the sound problem.
MrDollyMaker
I actually think AT&T or MS made a simple but fatal mistake in either wavedev.dll or PhonePH.dll or possibly setawsnotifyreg.exe.
I think what they aimed for was to have the ringer start at the PDA level and then slowly rise to the Phone level if they differed. Then someone managed to get it all wrong and made it start at MaxPDA-PDA or possibly Phone-PDA instead of Min(PDA,Phone).
I've tried to find a way to replace wavedev.dll and PhonePH.dll to try my theory, but haven't yet found a way. I'll do a little messing around with the registry settings as well...
bamse said:
I actually think AT&T or MS made a simple but fatal mistake in either wavedev.dll or PhonePH.dll or possibly setawsnotifyreg.exe.
I think what they aimed for was to have the ringer start at the PDA level and then slowly rise to the Phone level if they differed. Then someone managed to get it all wrong and made it start at MaxPDA-PDA or possibly Phone-PDA instead of Min(PDA,Phone).
I've tried to find a way to replace wavedev.dll and PhonePH.dll to try my theory, but haven't yet found a way. I'll do a little messing around with the registry settings as well...
Click to expand...
Click to collapse
I downloaded and installed the New T-Mobile rom.... Fixed the audio problem and several other minor things. No Problems So Far!
MrDollyMaker 8)
MrDollyMaker said:
bamse said:
I actually think AT&T or MS made a simple but fatal mistake in either wavedev.dll or PhonePH.dll or possibly setawsnotifyreg.exe.
I think what they aimed for was to have the ringer start at the PDA level and then slowly rise to the Phone level if they differed. Then someone managed to get it all wrong and made it start at MaxPDA-PDA or possibly Phone-PDA instead of Min(PDA,Phone).
I've tried to find a way to replace wavedev.dll and PhonePH.dll to try my theory, but haven't yet found a way. I'll do a little messing around with the registry settings as well...
Click to expand...
Click to collapse
I downloaded and installed the New T-Mobile rom.... Fixed the audio problem and several other minor things. No Problems So Far!
MrDollyMaker 8)
Click to expand...
Click to collapse
Been there, done that.
Be aware that the T-Mobile rom has an even worse bug than the increasing ring. It starts up by itself.
Suddenly, for no apparent reason, the device is ON. Pressing the power button will make it go to sleep again, but sometimes it goes on again just seconds later. As things get worse while moving, it could have something to do with signal strength or handover.
Walking through the output from ssnap it seems that the AT&T rom is actually newer than the T-Mobile. The date of most of the files in 4.01.16 is back in September, while most of the files in the AT&T rom is from mid December.
After having enough of accidental phone calls and calendar items because the phone turned itself on in my pocket I will try the AT&T rom for a while and see if it's any better. And actually, the volume is not that big a deal if you use something like spb pocket+. Just set the PDA volume to the lowest or next lowest setting, the phone to the next highest or highest, set the repeating alarm function in pocket+ to use full or increasing volume, and voila!
For the record, some of us using the final T-Mo ROM are not experiencing the spontaneous activations bug.
-nerrdo
nerrdo said:
For the record, some of us using the final T-Mo ROM are not experiencing the spontaneous activations bug.
-nerrdo
Click to expand...
Click to collapse
Havent had that bug either....
MrDollyMaker
Hopefully someone will figure out a hack to fix this sound bug.
valheru said:
Hopefully someone will figure out a hack to fix this sound bug.
Click to expand...
Click to collapse
Download the Offical T-Mobil upgrade. No sound issues or any problems I can find.
MrDollyMaker
Thanks. I have the ROM however they fill it with so much bloatware I can't squish all of my proggies in there. I was hoping for a hack or something. I did increase the Initvol from 2 to 4 which stops the low volume at first however it does get quite loud. Maybe I'll install and see anyway. Nothing to lose but time I guess. Thanks again.
Random On and crescendo
HI,
has anyone found a solution to either of the above mentioned problems? The Volume issue is a problem when using navigation. I tried intalling T-Mob but get random on problem.

voice command with cable headset?

hi,
i know there´s a way to get bt headset´s worked but is there any solution for those with cable headsets out there?
greetz rumpel
ok,
i found this in the tapi.h : PHONESTATE_HANDSETHOOKSWITCH
is there a possibility to exec the voicecommand.exe if this value changes? im new in embedded codeing.
greetz rumpel
no idea´s?
that can´t be hard to code
What does the headset button do in normal use?
When you've got no calls, does it do anything? When you're in a call - does it mute or something else?
V
What does the headset button do in normal use?
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Click to collapse
:?: (What do you mean with 'normal' use?)
When you've got no calls, does it do anything?
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Click to collapse
No, it seems do do nothing (I mean I can't notice anything)
When you're in a call - does it mute or something else?
Click to expand...
Click to collapse
Or something else: It hangs up.
By pressing the button on a headset (bluetooth and cable) you can answer an incoming call and end any (incoming and outgoing) call, that's all (= that seems to be all you can do with this button).
I'm also disapointed that you can't start voicedialing with a headset, not with Bluetooth one and even not with a cable headset...
i know there´s a way to get bt headset´s worked
Click to expand...
Click to collapse
Not realy! Somebody found a way to start the voice dialing application by pressing the button on a Bluetooth headset, but the app is still using the internal microphon of the device, not the micro of the headset, so most of the time trying to dial will fail. If this will also be the same when starting the app via a cable headset...
JH
Hi mates, actualy i found this:
-Cyberon voice command use the record button to start, but you can do another trick:
1-Install the latest spb pocket plus
2-Choose one of the tabs (lets say MAIN) and click add items
3-Choose custom and at the botton left click add/file and then browse the windows folder and choose "sddialer.exe"
4-Now you can start cyveron voice command from your selected tab on the touch screen.
All we need now is some one that can find a way to point the "head set button" to this new shortcut.
All we need now
Click to expand...
Click to collapse
Easy to say...
V
vijay555 said:
All we need now
Click to expand...
Click to collapse
Easy to say...
V
Click to expand...
Click to collapse
That's true vijay, but all of us know that you are brilliant like anothers good programers.
Cheers mate.
I have some ideas for it. It's on my "under consideration" list. But I've never used my headset, so could take a while. What does the headset do in normal use? When not in a phone call, it doesn't do anything in any other app? When in a call, it toggles the phone?
V
vijay , some post before mine, joehorn gave you the answers, it is doing nothing.
It use is: on receiving a call, click and you pick up the call and start talking.
When you want to finish that call, just click again and it is finished.
Perhaps during the conversation, if you hold down for more than 2 to 5 seconds, it will hold the call, like mute, and then do it again and you carry on with that conversation.
Hope this will help.
User22: very useful. Apologies for not seeing post above, I thought it was about bluetooth. I'll have an R&D on it. But I'm sure someone else will write this soon.
V
vijay555 said:
User22: very useful. Apologies for not seeing post above, I thought it was about bluetooth. I'll have an R&D on it. But I'm sure someone else will write this soon.
V
Click to expand...
Click to collapse
Well, like we say here " we will wait for yours notices like rain water in may"
Don't give up mate, you can do it.
vijay one more thing: when you plug your head set, the device knows that it is plugged and you can set it to autoanswer after 1 to 5 rings, maybe by this way you can investigate ¿?.
ok. in normal use the headset play´s music or other stuff. so i would like to start voice command for stop the music or play forward.
Using the cable headphone button to launch Voice Command
Hi, Has anyone managed to crack this problem of using the cable headset button to launch VC, or do I have to invest in a BT stereo headset to play my MP3s on the move?
Any ideas would be welcome...

Lost sound :S

Basically only just got my SPV M600 yesterday, been faffing with it etc, and now ive lost all sound, have no idea why its not playing music etc, as all the sound levels are turned up.
Is there something im doing wrong? Secret silent button? lol
Cheers
Colin
Ok well, just done a reset to manufacturer standard settings, and still no sound
Col
do you have use a cabel head set?
I didnt get one with it. So answer to that is no.
Thanks
I just want my sound back, my alarm didnt go off this morning, made me late for work lol.
Col
hard reset is the decision...
how would i go about that?
Sorry im new to all of this.
thanks again lads
collywog19 said:
how would i go about that?
Sorry im new to all of this.
thanks again lads
Click to expand...
Click to collapse
just to warn you - you will loose all your information on the device - so take precautions, synchronize with PC... The hard reset is performed the following way - Press and hold the Camera and the CommManager buttons and in the same time reset the device with the stylus. Do not release the Camera and the CommManager button until you see a text asking you to format the FAT. Then press send and you are ready...
so that means ill even loose operating system? how would i go about putting it back on?
Jeez i sound like such a useless bugger, i build pc's for part of my living lol
All this mobile stuff is new to me though.
Thanks
EDIT :
just done hard reset, and its still got no sound
Col
well well, just upgraded to wm6, and still no sound, also, speakerphone in calls doesnt work, i get no ringtone, this is pissing me off lol
I just want my sound back lol
Col
heeelllpp
someone must have an answer lol
Col
ok, just found a 2.5 TO 3.5 JACK THINGY for sale at maplins, will go tmoro and then try headphones on it if that fails then i have no idea what steps to take next
Colin
does it have sound when u plugin ur headset? do you always plugin ur headset to the phone? i maybe think there's something wrong with the headset jack or slot, either short circuit or whatever, i am not sure as i am no expert.
last time my neo also like that..u can try and put the headset back in again, then try to remove it again, but maybe slowly. try a few times and i think it will be ok. from that that time onwards, i never use the headset...bought a bluetooth headset.
it worked fine last nite, and ive never used a headset. thats why im gonna buy a 2.5 jack to try some headphones tommorow, see if i get sound from them. ah well, have it less than a day and it breaks lol
Cheers
Colin
FIXED
was the red wire on speaker lol
w000t
Col
How did you fix that ?
My S200 have the same problem , i have a paper up the speaker on the red wire, but sometimes it rings,and sometimes not.
What is your trick ?
Check out this thread, it may help...
http://forum.xda-developers.com/showthread.php?t=234650
This post is for the Magician, but it may help with your prophet too.
Also, there was talk about a software bug that caused problems like this. The solution was to:
Call voicemail (or somewhere that you KNOW is generating sound)
Plug in your Headset, listen for sound...
Unplug the headset.
I dont know if that was the exact solution. The above post has a link to other posts, as well.
-j
i think your speaker is out. same problem as mine, tried the 'sponge' method & worked for a while, think mine needs to be replaced. prophet speakers tend to have a lot of problems from what i gather...
try searching in the prophet forum for 'speaker' u can find the thread that i'm talking about.

manual headset

Hi,
I would like to create an application that will manually set the headset on/off. Fortunately, I've found the registry setting for the headset, but I've notice that if I change the settings in the registry it still takes some time to effect. Often times it is still needed to keep the phone(O2 Atom) on for the change to effect. Kindly advice.
it would be great if you share the registry for the headphone. i wanna use the mic on the phone when the headphone is on
hayaticik said:
it would be great if you share the registry for the headphone. i wanna use the mic on the phone when the headphone is on
Click to expand...
Click to collapse
[HKEY_LOCAL_MACHINE\System\State\Hardware]
"Headset"=dword:00000001
up up up...
adomila said:
up up up...
Click to expand...
Click to collapse
up up up...
any takers or brave soul out there?

Delay in answering calls

This is te 1 thing that is generally annoying.
I find that when i answer a call using the sliding function, the vibration carries on for a second or 2 even though the call has been answered. Does anyone else get this problem? is there a reg fix?
Regards DB
i have the same problem with french rom
matou25 said:
i have the same problem with french rom
Click to expand...
Click to collapse
So maybe a universal problem. There must be a way to fix it in the registry?
So it seems that this problem exists on only 2 mobile handsets. Hmmm and here i was kinda hoping for a possible solution.
If anyone has an idea how to solve this please let me know
Cheers
DB
It's Win Mobile. There have always been lags and delays. Just make sure that the phone application is always running in the background ie don't let the X-close program exit the phone app when you tap 'X'. Also make sure you keep a decent amount of memory free.
Pretty much all you can do until some streamlined cutdown ROMs come out.
This always drove me mad with my Tytn II - good to see they've put so much effort into fixing such an obvious problem.
The other nice feature of the Tytn II was sometimes - usually when the phone was plugged into a USB cable and syncing in the office - answering a call would result in a second or two of deafening SPEAKERPHONE before the call got routed through to the earpiece (so a split second of the caller's "hello?", or usually something more embarrasing, would echo around the office). Did that carry over as well?
I remember seeing an option in one of the config apps here http://forum.xda-developers.com/forumdisplay.php?f=441 (4th and 5th stickies) where you could fix this delay.
Boinng said:
This always drove me mad with my Tytn II - good to see they've put so much effort into fixing such an obvious problem.
The other nice feature of the Tytn II was sometimes - usually when the phone was plugged into a USB cable and syncing in the office - answering a call would result in a second or two of deafening SPEAKERPHONE before the call got routed through to the earpiece (so a split second of the caller's "hello?", or usually something more embarrasing, would echo around the office). Did that carry over as well?
Click to expand...
Click to collapse
I know this well! lol i was sure there would be a fix though.
tboy2000 said:
I remember seeing an option in one of the config apps here http://forum.xda-developers.com/forumdisplay.php?f=441 (4th and 5th stickies) where you could fix this delay.
Click to expand...
Click to collapse
Thanks mate will take a look.

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