Hi,
I have been trying all day to find a plain and simple calculator. Something like gCalc (link below) but with bigger buttons so one can use it with the fingers. I even tried to make a skin for gCalc but it's got some limitations. I don't want nothing more than the basic numbers and these symbols: "+" , "-" , "÷" , "×" and ".".
There are lots of calculators out there, free and commercial but I think that they all waste a lot of space that could be used to make finger-friendly buttons. Also many are scientific calculators which I don't need.
I know almost nothing about programming so doing one from scratch is out of the question for me but if someone knows about a good one and could point it out I would be very grateful. Here is the skin I was trying to make for gCalc.
http://www.smartphone-freeware.com/download-gcalc-v1-0.html
Hey, I thought that exact same thing, i started creating one, but never finished it, I will go back to it tonight and see how far i can get.
its real ugly but the buttons are evenly sized filling all but a small number display along the top of the screen.
what shape is your screen you want to use it on?
This one is GOOD!
http://www.omegaone.com/calc/ppc/default.htm
I believe there was a "lite" version given away for free by Microsoft when joining some online community for WindowsMobile. Can't find it anymore though.
Here it is, its really simple. and currently only working in portrait mode, will update that very soon
I too have written a calculator that's large and finger friendly. It's got a black theme to go with the black themes that is all the rage these days Works in both portrait and landscape. Requires .NET 2.0 CF because I'm a lazy guy who doesn't want to code in C++
Just what I needed!
Thank you guys! These are perfect. I installed both and will be testing them at work. Both are good and simple. My screen is 240 x 320 and I'd like to use it on portrait mostly. Both of yours work on portrait actually. If you want to get creative you could work on the skins. Making the buttons look raised would be nice. Just a suggestion.
luisortizdavis said:
My screen is 240 x 320 and I'd like to use it on portrait mostly. Both of yours work on portrait actually.
Click to expand...
Click to collapse
I meant it only works on portrait , jeez I was tired
That's Okay
No problem. It's just what I need.
Related
Ok, I have an obsession to get a VGA resolution web browser right now on my MDA PRO. The only thing I came up is using an MS developer tool called res2exe and using with existing Internet explorer or Opera. I have seen a post where the user has I guess recompiled the opera broweser with res2exe, however to do this you need Visual studio.net and the Windows mobile SDK.
would anyone be able to give me a hand on how to do this in plain english? Alternatively would anyone be able to post the recompiled exe ?
I dont think I can rest until I get a VGA browser !
Cmon guys this must be on the top of everyones list?
p.s the best thing MDA owners can do is flash with the IMATE ROM, the T Mobile ROM is the biggest pile of cack and the UI customisation is awful.
jackson_112 said:
I dont think I can rest until I get a VGA browser !
Click to expand...
Click to collapse
I hope so... I'm dying to get one working myself. They just recently released a new version of Minimo and it has full VGA support, but it's painfully slow on my Jasjar... looks beautiful, though.
I spent some time trying to get Pocket IE to run in VGA mode, but the problem is that it technically *does* run in VGA mode... the fonts and larger graphics are displayed in VGA. For some completely stupid reason though, it quadruples the size of smaller graphics... this prevents web sites from displaying properly and keeps us from getting as much as we want on the screen at once.
The Opera for smartphones that some people have gotten working doesn't interest me at all because it doesn't support the touchscreen. I'd rather browse in non-vga mode than loose the touchscreen.
Right now, most of the time I just deal with Pocket IE as is. If I need to do a lot of browsing I'll use the registry hack to enable VGA mode on my Jasjar and use Pocket IE that way... which does support VGA mode the way it should. Unfortunately it requires a soft reset to get into VGA mode and a soft reset to get out of it, plus there are problems with a lot of other programs when the device is in VGA mode, so it's not a pretty solution.
Brett
jackson_112 said:
I dont think I can rest until I get a VGA browser !
Cmon guys this must be on the top of everyones list?
Click to expand...
Click to collapse
Couldn't agree more - I was stunned when browsing didn't feel any better than my XDA, and it took a bit of time to understand what was going on. I really don't understand why Opera is not doing an WM5 version. I've got my money ready to pay the SECOND someone comes up with a VGA browser for us.
which vga hack?
Brett, I agree with your comments. Can someone point me in the right direction of the jasjar VGA hack ? these seems to be a number of them.
I am sure this has been covered, but the annoying size of the friggin soft buttons bar/menu bar at the bottom of the screen is such a waste of our new found screen real estate. the bar could be smaller. or at least should be able to hide. ......this is not a fair comprmise between screen estate and menu navigation.
Re: which vga hack?
jackson_112 said:
Can someone point me in the right direction of the jasjar VGA hack ? these seems to be a number of them.
Click to expand...
Click to collapse
Any of the ones for WM2003 (SEVGA, OZVGA, or simply editing the registry) work to get the Jasjar into VGA mode. The problem is that as of right now, no one has figured how to get WM5 to display icons correctly in VGA mode. You lose all of the symbols at the top of the screen that show signal strength and connection status and such, and the icons displayed on the today screen and in Programs don't actually apply to the programs that they're associated with. Some programs (such as contacts and calculator) simply refuse to run in VGA mode, so it's not something that works as a full time solution. However, Pocket IE does run in VGA mode, and when it's in VGA mode it doesn't do any of the horrible image stretching that it does in 'normal' mode. That's why I go back and forth ocassionally. There's another thread here that was started by Rilot that talks about this a bit more.
I am sure this has been covered, but the annoying size of the friggin soft buttons bar/menu bar at the bottom of the screen is such a waste of our new found screen real estate. the bar could be smaller. or at least should be able to hide. ......this is not a fair comprmise between screen estate and menu navigation.
Click to expand...
Click to collapse
I would love anyone who could figure out how to shrink those buttons... that's something that's also been bothering me.
Brett
WisbarAdvanceDesktop kills the buttons.
Thanks for the Rilot link - I'll track it down now. I tried ozVGA and my screen wouldn't respond to any taps.
craigiecraigie4 said:
WisbarAdvanceDesktop kills the buttons.
Click to expand...
Click to collapse
Does is provide some other way to access those functions? The messaging app, for example, needs those buttons... I was hoping for something that could just shrink them
Thanks for the Rilot link - I'll track it down now.
Click to expand...
Click to collapse
If you haven't found it yet, here's the link...
http://forum.xda-developers.com/viewtopic.php?t=28169
I tried ozVGA and my screen wouldn't respond to any taps.
Click to expand...
Click to collapse
I've used ozVGA on my Jasjar and had no problems with screen taps... there may have been something else going on with your machine.
Brett
And there was me content with going into the IE menu and setting text to smallest
Here is mine:
This was taken in July but it works so well nothing has changed :lol:
I think I know the answer to this question, but what is that program with caller picture thumbnails you have?
Ant
Hey that looks so cool, what software do you use to get you desktop looking like that?
Nothin' Fancy
Kinda boring but it works for me
The first screen is for work, the second for play.
I usually switch both sims and desktops.
Note to self: I need to get a dual sim adaptor :lol:
New to making themes and struggling with VGA themes but this is my current screen. If anyone is better at this and cares to help me sort this out I'd be extreamly grateful!!!
G
My old Universal. Haven't dusted her off for quite a while.
V
That still has to be the coolest screen I've seen!!!
How is vjsihaya coming along?
vijay555 said:
My old Universal.
Click to expand...
Click to collapse
LOL,
how do you make this great screen ???
That is SUPER !!!
I was just looking at the screenshot - January 2006! Sheesh. I haven't programmed anything specific for VJSihaya since then - reason being, when I had the idea way back when, I knew what I wanted it to do, but knew what I had to go away and learn LOTS of new stuff.
I've been tinkering with different ideas, bits and bobs, so that I can eventually throw them together to make it as complete as I want it to be.
Like I've said elsewhere, stuff like VJVolubilis is just R&D, that I've released stand alone, but I like the idea of VJSihaya. However, HTC really need to get more VGA screens out. I'm thinking of going to TyTN, and at QVGA VJSihaya isn't as beautiful
V
Sorry for stupid question, but how do you change your screen to make it look like DavidT's?
Siby said:
Sorry for stupid question, but how do you change your screen to make it look like DavidT's?
Click to expand...
Click to collapse
I think that is WisBar Advance he is using. It is not free though.
Yep thats Wisbar Advance I'm using along with a windows vista theme. The picture dialer is the one ripped off from the Treo 700W and was designed for QVGA and square screens thats why it looks so small on the Universal's VGA screen but it still works great
A couple of questions:
Does it not totally destroy your eyes trying to read the text on true VGA mode?
I used WisBar Advance once when I had my alpine - it made it so there was no ring when an incoming call happened, are there any problems with using it on a phone now? If not, do you know why not? Is it the new device or a newer version of the WisBar software?
Thanks guys, I'm off to investigate Wizbar Advance!
Anjow - to answer your question.
Yes the text is small in VGA mode - in Word set your font size to 7 point font size (perhaps 6 - hard to tell) and you'll get an idea of how big the text is.
I find it perfectly readable and LOVE the extra space it gives me, browsing the internet actually becomes worthwhile as well!
VJBigPhone makes the phone work properly on VGA (Thanks again!!!) - my only problem is that Solitaire still thinks it's using 320x240 and is too small!!!
It depends upon personal preference and what you intend to use the device for.
G
gquipster said:
in Word set your font size to 7 point font size (perhaps 6 - hard to tell) and you'll get an idea of how big the text is.
Click to expand...
Click to collapse
Do you mean on my PC or my device? If on my device it seems I can't go lower than 8?
Thanks.
Sorry I meant on your PC
Hmm, perhaps tolerable then. I'm surprised because when I'm using pocket opera some of the text is really tiny already? Perhaps that's a feature of opera though.
DavidT. said:
Click to expand...
Click to collapse
What plugin are u using for the memory used and battery life status on your today screen?
That wud be a great help since, i am looking for a similar but light weight plugin. Pocket plus has it but i find it heavy and thus don't use it anymore.
Here is a "Snow Dome" type of application. Completely useless, but it was fun for programming. Try using it 2 days in a row
Watch this space for enhancements over time.
- Changed the speed
All new version on 22 Sep 2008
This has been a complete rewrite of the SnowStorm application and it was a good learning school !
Despite the complexity of the algorithm, I think the response times are very acceptable. If you like to count the number of snowflakes: there are 200 of them and each of them is updated every 40 ms !
I am really impressed with the 3D capabilities of the Diamond !
Using the OpenGLES SDK to create a "pseudo" 3D layout.
- Snowflakes will be larger in the front then in the back.
- If the PDA is laying horizontal, snowflakes will "disappear" to the back-end or stay on the front after a while
- Pseudo horizon, fixed at about 50% of the screen.
- Simple graphics, trees are placed randomly, snowman is fixed
- Simple turbulence (any pointers to good algorithms are appreciated)
- Snowflakes disappear behind trees/snowman, depending on their position in space. They will travel through them however
- Simple collision detection, only sides of the "frustum" are checked, as well as the artificial floor.
Click on the top part to be asked to quit the program. Click on the lower (25%) of the screen to restart it.
Expect some other enhancements over time too.
Needs CF 3.5 !
Important:
If you like my applications and want to donate, consider a donation to Koushik.
After all it is thanks to his (and the many other developers) work and readiness to share it that I can write these programs. I (currently) still get enough satisfaction in writing these programs.
lol... cool ... totally useless!
But I think It should react more when u shake it..!?
NisseDILLIGAF said:
lol... cool ... totally useless!
But I think It should react more when u shake it..!?
Click to expand...
Click to collapse
..xmas is just around the corner ;-). And tomorrow I'll go on summer holiday! 3 weeks no xda dev....uff
Really a cool apps!
haha
totally random
but useless
well at least ill show off my friends i have a digital snowstorm ball
i wonder if you can put it as a wallpaper
so when you are in the 'home' tab and move the phone it snow
Without words.......
But wit an enormous grin!!!!!!!!!!!
Video here.
http://wmpoweruser.com/?p=723
Nice, but way too slow. The flakes should also move faster when the movement is more violent.
Thx
Surur
how about a flying santa when you shake it ?
.net compact framework
.net compact framework needed, where can i get the latest version for my diamond?
Totally useless, but...........very cool.
Only a question. I've installed your cab but I've obtained only the second image that you've posted not the first. Is there a way to pass from one image to another ?
Thanks
Picture selection
unvisigoth said:
Totally useless, but...........very cool.
Only a question. I've installed your cab but I've obtained only the second image that you've posted not the first. Is there a way to pass from one image to another ?
Thanks
Click to expand...
Click to collapse
Currently there is no way to change the images, I just display one each day
So to answer your question: wait for a day
BTW, working on a new openGL based version that might react faster and more realistic
- Also thinking about user selected pictures, so you can insert anything you like.
- Anybody thinks that having sound is a good idea ?
cgeboers said:
- Anybody thinks that having sound is a good idea ?
Click to expand...
Click to collapse
Definitely little jingle bells
Surur
Jingle Bells
Send me a wave or mp3 with some jingle bells and I'll do my best. I'll make sure you have it before Xmas.
cgeboers said:
Currently there is no way to change the images, I just display one each day
[...]
- Also thinking about user selected pictures, so you can insert anything you like.
- Anybody thinks that having sound is a good idea ?
Click to expand...
Click to collapse
This could be big... Xperia X1's Fish tank big..., maybe we could use this as a screensaver or as an unlock screen of some kind....
Maybe we should be able to change not only the picture on the background but the color and size on the snowflakes as well, so it won't be just a christmas thing...
Also, maybe you should also put some interactive water in the ball... as for sound? It's not really necessary i think...
Good job btw! Thanks...
What version of .net do I need? My Diamond gives me errors that .net is missing?
.NET CF 3.5
Admiral_Thrawn said:
What version of .net do I need? My Diamond gives me errors that .net is missing?
Click to expand...
Click to collapse
I use .NET CF 3.5 for most of my applications. It comes with the ROM image I installed, but it is also downloadable for free from Microsoft. Have a look in this forum, there are several pointers to it. (Sorry, that I can not be more helpful)
I know the speed doesnt need to be turbo cuz the snowflkes are in the fluid (water, etc..) but having this in mind, the movement is still toooooo slow.. Same with the beer application.. Can it be more faster? Take a look here: http://uk.youtube.com/watch?v=CEBtJG3pFhI
Cool! Thank you!
cool application for xmas
i do have a suggestion though
i would assume that the large amount of snowflakes caused the slow down..i think you should have about 50 snowflakes at most (maybe slightly bigger if necessary)..200 makes it a bit too clustered
cool good job
Wow I am made up to see this, I don't know why I didn't see it before, I think it may even have been my idea once, so thanks a lot for making it real.
So many downloads awesome!
Edit: Had a play great, better than I thought, Looking forward to be able to run it with my own background image.
Might seem a silly question, (Forgive me if it is!!) but how do older WM apps work with the non-standard screen size of the X1? Will I find standard QVGA and VGA applications that will just fail to work?
If they do work... does it scale the displays in most cases to full screen, or leave "bars" top and bottom of screens?
This will help my decision on X1 or Touch Pro!
marcopolo007uk said:
Might seem a silly question, (Forgive me if it is!!) but how do older WM apps work with the non-standard screen size of the X1? Will I find standard QVGA and VGA applications that will just fail to work?
If they do work... does it scale the displays in most cases to full screen, or leave "bars" top and bottom of screens?
This will help my decision on X1 or Touch Pro!
Click to expand...
Click to collapse
i really want to know this too.
This is really difficult to answer. Every app that i ran on my touch pro works on my xperia with the exception of emulators but there is a fix for that. I haven't run into any problems software wise.
Some will and some won't... I know it's not a definitive answer, but finding any software that works first time is pot luck to be honset.
There are so many different versions of each piece of software that it's sometimes difficult to track down a version that works.
Most apps that don't run full screen work fine, like file explorers etc. Full screen apps don't always fare so well. Games and emulators usually work ok if they're made for a VGA screen, the ones that are updated frequently should be ok as the developers have already added functionality for higher resolution screens.
I've got the ScummVM emulator to work, and in landscape it leaves a chunk at the right hand side of the screen that still shows WM icons/whatever application you have running in the background.
There's a fix to blank out the bottom part so that it's black all the time, but even this leaves me with a couple of lines visible at the right hand side of the screen.
http://forum.xda-developers.com/showthread.php?t=442426
Oh wait i never got iGo8 to work on my device but i didn't really try that hard. Forgot about that one.
Bxsteez said:
Oh wait i never got iGo8 to work on my device but i didn't really try that hard. Forgot about that one.
Click to expand...
Click to collapse
No issue w/ Igo8 on my side. Check my signature as I did some test and review on X1. So far, I don't have any real issue yet w/ lots of software I tested.
Hello, Xda-developers....
First of all i would like to apologise to the mods.... for some reason XDA-Developers double posted my thread when i tried to edit it... I am sorry... please remove both of them...
I have been looking for interesting games for my Touch HD and Touch Pro and have sadly not been impressed by all of them... There have been some that stand out in my eyes, but not alot. So my plan is to create a group of developers to join in and make a series of great games for our Touch HD and (Touch Pro and Diamond). If anyone would like to help me in this process please do message me or post a reply... I have great graphic skills... but do not know much about developing windows mobile.
OVER Time I hope to release these games for other devices but as of now.. the main goal is...
WVGA and VGA resolution devices..
I have come up with a quick (outline of what some of the games will be) The shot is posted below...
again please contact me if you are interested in helping..
Current Developers:
*Me
*l3v5y
Current Position:
Finished Ui development and going to start game development
Download the Latest Version: http://cid-cddbf77985693632.skydriv...A files/Programs/ManilaGames/base.Demo.02.exe
nobody else wants to join in?
I agree 100%, there aren't enough good games on these phones. I wish I could help, but I know squat about programming. I wonder if it might not be easier to start out with porting existing games. I've always wanted Grim Fandango for my WM phone.
I would like to join in. I'm not that great in programming yet, but learning is key.
I have a great idea for a game, but dont know anything about programing.
This is a great idea! Too bad i don´t know anything about how to make games.
I'm sure their are some people interested.... i'll try to get more devs later....
Great idea, since you are developing for WVGA anyway, I couldn't be too hard to scale it down to WQVGA(Omnia) res. But obviously, you have your immediate goals to concentrate at right now. Hope this project gets through and gets the attention it deserves.
Akshay
I may be wrong... but i don't believe the omnia has 3D hardware acceleration????
if it does... later we would hope to make it fit WQVGA.. but as i said for now.... it is
WVGA and VGA
thanks again and we are trying hard to make this work....
Attached is a screenshot of my demo application so far.
Currently, the graphics is done in basic Win32 GDI, but I'll be upgrading that to D3DM when I work out the simplest way of doing so...
The white square is a background image that I created as a 48x48 pixel image. That can be changed so it takes up the whole screen.
As I don't currently have a VGA/WVGA device, I need people to test things for me.
Here is a demo of the base code on which games can be built. If some one could test it and report back, it'd be much appreciated! - Copy to your device and run it, VGA or WVGA in landscape is required.
It doesn't do a huge amount, the slide tab at the bottom works, and I need to see if that's responsive enough before I do anything else!
l3v5y said:
As I don't currently have a VGA/WVGA device, I need people to test things for me.
Here is a demo of the base code on which games can be built. If some one could test it and report back, it'd be much appreciated! - Copy to your device and run it, VGA or WVGA in landscape is required.
It doesn't do a huge amount, the slide tab at the bottom works, and I need to see if that's responsive enough before I do anything else!
Click to expand...
Click to collapse
Downloaded and tested, slide seems very responsive for me. Tested on htc fuze using ROMeOS 1.60.1 rom. Not sure about why you said landscape is required though. It worked in portrait and looked just like your screenshot. But when I opened keyboard to go to landscape, it doesn't resize so slide is gone off bottom of screen out of view. I didn't know if it should auto-rotate based on gsensor either, but if it was then that wasn't working either. Very nice start though
thanks for the info showaco... we are planning a project release so that more devs can use the slider for more universal applications....
thats just an update for you guys...
thanks again for the support and feedback
added a new preview image...
check first post...
added another "preview" image... check first post....
showaco said:
Downloaded and tested, slide seems very responsive for me. Tested on htc fuze using ROMeOS 1.60.1 rom. Not sure about why you said landscape is required though. It worked in portrait and looked just like your screenshot. But when I opened keyboard to go to landscape, it doesn't resize so slide is gone off bottom of screen out of view. I didn't know if it should auto-rotate based on gsensor either, but if it was then that wasn't working either. Very nice start though
Click to expand...
Click to collapse
Sorry! I meant portrait is required! :S
I've uploaded a new file with 4 tabs, and an updated skin.
Tomorrow should see a "dev" release, with source code, and the ability to use this is a base for games.
Updated version is here.
l3v5y said:
Sorry! I meant portrait is required! :S
I've uploaded a new file with 4 tabs, and an updated skin.
Tomorrow should see a "dev" release, with source code, and the ability to use this is a base for games.
Updated version is here.
Click to expand...
Click to collapse
haha, I thought you might of meant portrait. So does that mean no landscape support? BTW, latest file works well, same as first.
landscape support will be available....
all in good time my friend... as we speak i am thinking which format would be good for landscape support..
thanks...
I've just uploaded the source to the framework.
Here it is!
Ummm... So how's the dev. going? Seemed to have abruptly stopped. Seemed promising though...
Kudos for the effort though,