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WANTED: cab or zip file for HTC GIF Player please. I can't remember where I got it? No luck with key word searches.Thanx!Cingular 81252.25.11.1
Here it is. . .
newbie2 said:
Here it is. . .
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Click to collapse
Thank You very much! 1 more thing if you don't mind..I also did a search for the NET compact framework..NETCF2.0 here and on Google having no luck.. Google search gives a lot of forums only, and Microsoft only has the exe file...37.6MB..I had this, also but cannot remember where I got it. I also had the NETCF2.0 string. Can you help me on this,too?Thanx!Cingular 81252.25.11.1
Yeah. I have that one, too. I couldn't upload it here though -- the cab was over 5MB and it still failed even after zipping it. So, you can download it here.
newbie2 said:
Yeah. I have that one, too. I couldn't upload it here though -- the cab was over 5MB and it still failed even after zipping it. So, you can download it here.
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I get a message saying installation unsuccessful because file not intended for my device! What's up with that? Cingular 8125ROM:2.25.11.1
Huh?? I pulled it right out of the .exe file. Hmmm. . . better do some digging around to see. . .
will the gif player allow me to use animated gifs as the background for my today screen or is it just to be able to view them??
hotdog53 said:
I get a message saying installation unsuccessful because file not intended for my device! What's up with that? Cingular 8125ROM:2.25.11.1
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I finally found the cab file needed for my device version thru ppc geeks.com, on a website named freewarez.com. I tried uploading the cab file (2MB), but am having problems with the server here. Should this be reported? I have tried for several hours! I can't upload anything!
the greyzter said:
will the gif player allow me to use animated gifs as the background for my today screen or is it just to be able to view them??
Click to expand...
Click to collapse
The player will play GIFs of different sizes dependent on what size you choose. If you have Houser's Today GIF, tap to the right of the GIF, tap confg., tap the shaded blue box, choose your picture, click ok. You can get thousands of animations at different sizes, even 240x320 at FUNFORMOBILE.COM. Everything is FREE. Your player will play any animation you download from there. Choosing a picture to save as your background, animated or not, the picture will be frozen, the player will not animate the saved picture.
Here is my Work,for QVGA Devises.
i allready have finish Portrait Mode, Landscape comes soon!
I think is a littl better than Oseven`s, the graphical part at least
Added Gif format Files
Install:
- Copy cab file to device and run.
- Overwrite png files in \windows with the ones in the zip file
greets Agamemmnon
looks good except for the numbers and the green part
keep up the good work though
kidnamedAlbert said:
looks good except for the numbers and the green part
keep up the good work though
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Click to collapse
Nah, the green part is what sets it apart. I agree that the numbers should be changed though. Keep up the good work!
Sean D. said:
Nah, the green part is what sets it apart. I agree that the numbers should be changed though. Keep up the good work!
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Click to collapse
idk i like the grey though.
just new numbers
Ok, i have change the Font
I have Helvetica Neue LT taken, is the same font as use Greatbal in SPB Mobile Diamond
Agamemmnon said:
Here is my Work,for QVGA Devises.
i allready have finish Portrait Mode, Landscape comes soon!
I think is a littl better than Oseven`s, the graphical part at least
Install:
- Copy cab file to device and run.
- Overwrite png file in \windows with the one in the zip file
greets Agamemmnon
Click to expand...
Click to collapse
nice job, can't wait for the landscape version too.
Landscape Mode is finish!
Looks very good, thank you!
Thank you very much for good and cool calculator
.gif version?
Could you please convert these png's to .gif? Most of the ROMs I use have SPB cooked in and they want the file in .gif. I opened your png file in GIMP and converted it to .gif, but for some reason the "8,5,2,.,9" keys don't work. This happens on more than one device with more than one attempt at the conversion.
2manyphones said:
Could you please convert these png's to .gif? Most of the ROMs I use have SPB cooked in and they want the file in .gif. I opened your png file in GIMP and converted it to .gif, but for some reason the "8,5,2,.,9" keys don't work. This happens on more than one device with more than one attempt at the conversion.
Click to expand...
Click to collapse
I think that's is because GIMP re-indexes the file, messing up the colours of the far right section (which are used to define the buttons).
l3v5y said:
I think that's is because GIMP re-indexes the file, messing up the colours of the far right section (which are used to define the buttons).
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Click to collapse
I think you are right, but when I look at both png and gif files in GIMP the colors that define the key look to be the same. Interlace will not work. Any other idea? Does photoshop do this different?
2manyphones said:
I think you are right, but when I look at both png and gif files in GIMP the colors that define the key look to be the same. Interlace will not work. Any other idea? Does photoshop do this different?
Click to expand...
Click to collapse
I think (although I'm not sure) that copying the image into a new image of the same dimensions and then saving that as a GIF may work...
2manyphones said:
I think you are right, but when I look at both png and gif files in GIMP the colors that define the key look to be the same. Interlace will not work. Any other idea? Does photoshop do this different?
Click to expand...
Click to collapse
Check that the yellow strip at the top of the far-right image is RGB 249,248,16. If that is wrong, they are all likely to be wrong, inwhich case you've found your problem!
still no luck...
Tried to open a new file and copy the png image. Still didn't work as GIMP wanted to do the same indexing as it did when I converted from png to gif.
I have attached both the orriginal png and the gif file that I am having problems with. I even tried a copy color and bucket fill on a couple keys to see if they looked the same but were slightly off - that didn't work.
I have the gif format Files ready and for download added
I hope it works for you now
greets Agamemmnon
Sweeeeeeet!!!!
Thanks the gif files work perfect!
I once also tried to create a calculator... but my buttons didn´t work correct
maybe you can help??
i will post my file
papamopps said:
I once also tried to create a calculator... but my buttons didn´t work correct
maybe you can help??
i will post my file
Click to expand...
Click to collapse
I think it's the colours on the far right section... They all need to be distinct...
l3v5y said:
I think it's the colours on the far right section... They all need to be distinct...
Click to expand...
Click to collapse
now my calculator works. Thanks for the gif!!
Ok, I'm sure others have noticed this, but I just want to try and get to the bottom of this because I don't think anyone has gotten it right (Or so I think).
I know my way around Photoshop and all, so I figured I'd make my own home screens for my WM6 HTC Touch. What I found out is that normal images lose quality when I put them on the device. This has been the same with all the skins being made for Manilla 2D. I know because I compared a bunch of the images to the original skin images extracted from the Opal. So, what it comes down to is: How do these guys at Windows/HTC save their images, that's different from the way we're doing it? Anyone know? I'm sure SOMEone has figured this out.
You probably can't notice the difference in the green image, which was apparently taken from the Diamond and downsized; however, when it is on the device, it looks worse:
EDIT: Ok, so the issue HAS been resolved!
Here's what's up:
1. When you save images for your pocket PC, they DO have to be in a loss less format, such as .png or .bmp... This goes for Homescreen backgrounds as well, so when you save a picture off your phone camera, it'll be pixelation by default because they're usually in .jpeg format.
2. When you save images in Photoshop, in a format like .png. Save them as Interlaced images, or they'll come out crappy on the device.
3. If you are using the color overlay feature in Photoshop to, say, change the color of the image, There will be pixelation if there are any gradients in the picture. Most of the images in the Manilla 2D theme files have gradients, so almost all of them result in pixelation. What you have to do for those is: Zoom in and use the Blur tool (Smart Blur filter on larger images.) to smooth out the pixelation!
4. When you make Themes for Manilla 2D Customizer, and zip the file for the .m2dct format. Don't make the compression higher that normal. This MIGHT also cause some changes. Though, I haven't tested this.
Hope this works for other people, and if someone can contribute anything else, it would also be appreciated.
What do you mean?
If you are setting it as the wallpaper, make sure it is all the way transparent (not opaque).
And remember that the HTC Touch is QVGA, not VGA as the Diamond.
Haha, you misunderstood me. I know that the image is QVGA and I know how to set the wallpaper. This isn't about the opacity of the wallpaper. It's about the quality of the image. The image seems to become lower quality when it is set as a wallpaper. Heck, it becomes lower quality before even transferring it, I think. The same happens when you save it in a theme file for Manila 2d customizer. I'll give you an example of what I'm talking about:
When I simply open the above blue image in Photoshop and, without doing anything, just save it. The original size of the image is 23.9KB, but after resaving it, it is 17.8KB. Something was lost, don't you think?
stickfigure said:
Haha, you misunderstood me. I know that the image is QVGA and I know how to set the wallpaper. This isn't about the opacity of the wallpaper. It's about the quality of the image. The image seems to become lower quality when it is set as a wallpaper. Heck, it becomes lower quality before even transferring it, I think. The same happens when you save it in a theme file for Manila 2d customizer. I'll give you an example of what I'm talking about:
When I simply open the above blue image in Photoshop and, without doing anything, just save it. The original size of the image is 23.9KB, but after resaving it, it is 17.8KB. Something was lost, don't you think?
Click to expand...
Click to collapse
May be its compressed by photoshop. Compare both images using your eye
I concur. However I am using an Omnia with a M2D rom - so I thought it was just because it was the omnia being wqvga... but maybe its for a different reason...
stickfigure said:
Haha, you misunderstood me. I know that the image is QVGA and I know how to set the wallpaper. This isn't about the opacity of the wallpaper. It's about the quality of the image. The image seems to become lower quality when it is set as a wallpaper. Heck, it becomes lower quality before even transferring it, I think. The same happens when you save it in a theme file for Manila 2d customizer. I'll give you an example of what I'm talking about:
When I simply open the above blue image in Photoshop and, without doing anything, just save it. The original size of the image is 23.9KB, but after resaving it, it is 17.8KB. Something was lost, don't you think?
Click to expand...
Click to collapse
Don't forget that .jpg isn't a lossless format like .png or .bmp. EVERYtime you save a .jpg the quality will drop UNLESS you specifically tell Photoshop to keep it at 100% quality. Also you have to realize that the hardware on your phone isn't as powerful as the hardware on your pc so it makes sence that it wouldn't look exactly how it does on the pc.
.HaVoC. said:
Don't forget that .jpg isn't a lossless format like .png or .bmp. EVERYtime you save a .jpg the quality will drop UNLESS you specifically tell Photoshop to keep it at 100% quality. Also you have to realize that the hardware on your phone isn't as powerful as the hardware on your pc so it makes sence that it wouldn't look exactly how it does on the pc.
Click to expand...
Click to collapse
Well, the images are in .png format. : D
And it's not a matter of the pc having better hardware here, because the images from the original skin view just fine on the device.
The images seem fine on PC, but I noticed that Windows Vista's Image Viewer(Photo Gallery) views the image as our devices would view it. There's certain type of information in the image that our devices can't read, so the image quality is worse when you view them on there.
No ideas, eh?
CRACING said:
May be its compressed by photoshop. Compare both images using your eye
Click to expand...
Click to collapse
Yup, i think it IS some sort of compression by Photoshop, but which software doesn't do this compression? THAT's what I'm trying to figure out here. I think this would help a bunch of us make better homescreens and skins. : D
What are your Color Managment settings in Photoshop?
stickfigure said:
Ok, I'm sure others have noticed this, but I just want to try and get to the bottom of this because I don't think anyone has gotten it right (Or so I think).
I know my way around Photoshop and all, so I figured I'd make my own home screens for my WM6 HTC Touch. What I found out is that normal images lose quality when I put them on the device. This has been the same with all the skins being made for Manilla 2D. I know because I compared a bunch of the images to the original skin images extracted from the Opal. So, what it comes down to is: How do these guys at Windows/HTC save their images, that's different from the way we're doing it? Anyone know? I'm sure SOMEone has figured this out.
You probably can't notice the difference in the green image, which was apparently taken from the Diamond and downsized; however, when it is on the device, it looks worse:
Click to expand...
Click to collapse
same here with my blackstone:
when I display an image on abum application the pic looks great, but if I set it as wallpaper I clearly see quality loss, imho is a manila issue
.HaVoC. said:
What are your Color Managment settings in Photoshop?
Click to expand...
Click to collapse
My settings are for North American General Purpose 2 with RGB color mode.
OK, so i figured it out and shot myself in the head, because it was SO simple!
Check the first post for details...
stickfigure said:
OK, so i figured it out and shot myself in the head, because it was SO simple!
Check the first post for details...
Click to expand...
Click to collapse
Sorry, I'm confused. What's the problem, and what did you figure out as the solution?
Yup, I found the solution. Refer to post #1 for the problem and the solution.
stickfigure said:
Yup, I found the solution. Refer to post #1 for the problem and the solution.
Click to expand...
Click to collapse
I understand now. I guess you were still editing the first post when I read to look there.
I thought you were possibly having a problem rendering gradients in 24 bit images on the 16 bit display. This appears to be a different issue, though. Are you sure that interlacing the images helps?
well, i tried it myself by making a theme out of it, and it worked.
Hi folks! Been Browsing your pages a lot these days and I like your stuff. SO I thought I'd sign up and give something back to you: A custom startup animation for the X1. Put the file into Windows folder (overwriting the original) and there you go. Warning: You cannot do this over ActiveSync! I'm not sure if it works with the built-in file explorer, I did it with RESCO Explorer, works fine after confirmation. Make sure you have a backup copy of the original file somewhere. I'd be glad to hear some comments Tell me if you like it or not and WHY. If you don't have any idea what this is gonna do: It will change the animation right after the Sony Ericsson logo when you power it up. Sony Ericsson logo before and Windows logo after remain untouched.
EDIT: Just found out that I have to ZIP the file... Otherwise it becomes JPG. So Download, Unzip, and THEN copy.
Well I kinda made one too. Just for fun.
If the startup animation doesn't show up, download the ALLOWANIM.ZIP file, extract and merge the registry settings in your x1.
Credits to foxcheng.
DeeChan said:
Edit: Well I kinda made one too. Just for fun.
Click to expand...
Click to collapse
Nice idea to refer to the startup logo
And another attempt by me, this one's a little bit more exciting and I've stolen your idea about fading the logo PSD this time included.
The animation goes like:
Fade out SE logo
Show "Sony Ericsson" text with a shiny animation
Fade in white glowing "X1"
Fade out glowing "X1"
Hope you like it, haven't tested it yet on my X1.
There's been many downloads already, please post some feedback!
Firefall! said:
There's been many downloads already, please post some feedback!
Click to expand...
Click to collapse
To be honest I find that huge X1 to be annoying lol
PS: Is anyone even liking our efforts or is this a huge waste of everyone's time? Let us know...
A video or image would be nice during the start up.. im lazy to install then uninstall if i dont like it
>.< ~~
dancemacabre said:
A video or image would be nice during the start up.. im lazy to install then uninstall if i dont like it
>.< ~~
Click to expand...
Click to collapse
You can download and view on ur PC
@ DeeChan: How come you don't like the big X1? Cuz it's X1 or because of the design?
good idea to start this thread!
here is my art, hope you'll like it
.jpg is a preview
Cool! But I would prefer it if the "Powered by Windows Mobile" etc were present all the time, and the animaiton could be more smooth (Though I'm sure you've invested quite a bit of time into this... Respect!).
i like the start up logo with the paper plane...Genius
But it doesnt let me replace the original file using the in built Phone file explore.
Wot else can i use besides resco??
to Firefall!
I'll create Art 1.1 pic tomorrow, there is too much work now.
to indy.89
try to use Total Commander. but Resco is the best
glad to see you liked my work guys. thnx a lot!
my x1 only has SEMC2904.bmp in windows folder, im using resco.
so tried to change name of SEMC1904.gif to it and says cant overwrite because its part of rom.
what am i missing ? please help
creid said:
what am i missing ? please help
Click to expand...
Click to collapse
Search button? LOL
Sigh: neways 1904 is the animation, and part of rom but it won't do anything but play at the boot so safe to replace from rom.
The 2904 is part of the static splash screen with the big green SE logo. Replacing it won't damage anything. Safe to replace.
If you want bootscreen change, just replace welcomehead.192.png, again safe to change Have fun.
Firefall! said:
Hi folks! Been Browsing your pages a lot these days and I like your stuff. SO I thought I'd sign up and give something back to you: A custom startup animation for the X1. Put the file into Windows folder (overwriting the original) and there you go. Warning: You cannot do this over ActiveSync! I'm not sure if it works with the built-in file explorer, I did it with RESCO Explorer, works fine after confirmation. Make sure you have a backup copy of the original file somewhere. I'd be glad to hear some comments Tell me if you like it or not and WHY. If you don't have any idea what this is gonna do: It will change the animation right after the Sony Ericsson logo when you power it up. Sony Ericsson logo before and Windows logo after remain untouched.
EDIT: Just found out that I have to ZIP the file... Otherwise it becomes JPG. So Download, Unzip, and THEN copy.
Click to expand...
Click to collapse
I did as the way above,but it did not work.
avenger2005 said:
I did as the way above,but it did not work.
Click to expand...
Click to collapse
Goto second post, uploaded a reg-fix.
here is updated gif with smoother animation
seljean said:
here is updated gif with smoother animation
Click to expand...
Click to collapse
So sexy! Now one last thing: I'd make it stop some time once the I SE live is there, a still picture for say 1 sec. Otherwise it will directly go away during boot. Nice work! What apps did you use?
Thank you ))
I've used Photoshop and then Gif Animator
Here is the source files (PSD and UGA).
still cant get this to work, ive searched
can someone help me please, what to do
I've got a pretty simple idea for a graphic that I want in my app and artist who draws great stuff, but doesn't know about animation. I want a stork to fly across the top of my screen (slowly) an drop a blanket (implying a baby inside) that falls down the screen to land on a mans head, then the man sinks off the bottom of the screen.
Can anyone explain the basics of what I need for my app? Do I want my artist to create a gif file (is a gif file like a cartoon movie???), or is there a better way to do it?
Thanks for any help.
greydarrah said:
I've got a pretty simple idea for a graphic that I want in my app and artist who draws great stuff, but doesn't know about animation. I want a stork to fly across the top of my screen (slowly) an drop a blanket (implying a baby inside) that falls down the screen to land on a mans head, then the man sinks off the bottom of the screen.
Can anyone explain the basics of what I need for my app? Do I want my artist to create a gif file (is a gif file like a cartoon movie???), or is there a better way to do it?
Thanks for any help.
Click to expand...
Click to collapse
If you follow these guides it can give you a good understanding of how to get a custom boot animation going. In essence, you must have a bootanimation.zip file composing of a desc.txt file that tells at what resolution and frames per second to play a series of jpg images that simulates a video.
Good luck,
GP
http://forum.xda-developers.com/showthread.php?t=905538
http://forum.xda-developers.com/showthread.php?t=696193
greydarrah said:
I've got a pretty simple idea for a graphic that I want in my app and artist who draws great stuff, but doesn't know about animation. I want a stork to fly across the top of my screen (slowly) an drop a blanket (implying a baby inside) that falls down the screen to land on a mans head, then the man sinks off the bottom of the screen.
Can anyone explain the basics of what I need for my app? Do I want my artist to create a gif file (is a gif file like a cartoon movie???), or is there a better way to do it?
Thanks for any help.
Click to expand...
Click to collapse
Basically you can go for a series of Animated sprite (in png, frame-by-frame) and so basic transformation animation on them. It sounds to me that most of what you want to achieve could be done with Android's animation framework.
http://developer.android.com/guide/topics/graphics/view-animation.html
http://developer.android.com/guide/topics/graphics/2d-graphics.html
http://developer.android.com/reference/android/view/animation/Animation.html