VGA -> QVGA for selected apps? - JASJAR, XDA Exec, MDA Pro General

Hi guys
I'm currently using Helmi's 3.5 on my (unlocked)SPV-M5000, orange Switzerland. I have true VGA enabled, and it works fine. However, I have some apps (especially, two games: Warring States and Viking Saga) that while running fine, use only the top left corner of the screen.
Searching the forums has shown that there are ways of having the whole system running in QVGA and selected apps use full VGA, but what I need is the opposite.
Is there a way to flag certain apps to use pixel doubling, while leaving the rest of the system to work normally in VGA?
Cheers
Rapax

the apps that can be selectively vga (for example pocket internet explorer in wm6) do it themselves, it's not a system-wide setting. so because the games are unaware of the vga-ness, you're out of luck.

But without some form of TrueVGA software installed, all apps run under Pixel Doubling, right? So I don't need to make the QVGA apps run in VGA, just somehow get an 'exception' from the TrueVGA software. No Luck?

Related

Applications that work in true vga mode

I've installed the true VGA mode in my Universal.The matter is that I see now that many applications don't fit well in the screen.I would like to know a list of proved appl that work in true VGA mode.thanx
I have proved Mort Player,Opera,TCMP, Resco's(Viewer...) and these appl. works well.
Did you use one of the VGA hacks, ozVGA or SE_VGA?
KCMatt, I' ve installed a x51vTrueVGA cab that you can find in this post
http://forum.xda-developers.com/viewtopic.php?t=52475&highlight=*vga*.
It works well but the icons are small generally and the fonts...well I guess you have seen it.I notice that some free applications render well in this VGA mode but you can find appl that are not free that don't render(supposedly vga appl or at least prepared to work in our universal device).
(sorry for my english)

GPS with JBED or highres with IBM J9 and MGMAPS possible?

Right now I am using IBM's J9 Midlet Manager and it works out well with the maps application, but it's slower than JBED and for some reason it doesn't show the maps in high resolution even with the high resolution J9 version installed. JBED's only problem is that you can't connect to the serial ports of your phone and thus MGMAPS keeps reporting that there is no GPS unit available. I've had the same problem with the Intent Midlet Manager and thus would like to know if there is
a) a way to make it work with JBED or Intent.
b) a way to make IBM's J9 display high resolution.
Please no "use Mobile GMaps" answers as I have my reasons for using the midlet (offline maps, favorites, extra services). Any help on this would be greatly appreciated as I really hope this can be fixed either way.
Falk said:
a) a way to make it work with JBED or Intent.
Click to expand...
Click to collapse
Nope, they don't support serial ports.
b) a way to make IBM's J9 display high resolution.
Click to expand...
Click to collapse
This is easy and has already been explained in my MIDlet Bible (see row "Opera Mini 4 beta 2 fonts - VGA?" of the chart at http://www.winmobiletech.com/092007MidletBible/CompatibilityAndMain.html ):
Forcing J9MIDP20.EXE (or, for that matter, ANY .EXE's) doesn't help, as opposed to earlier, 5.7-series J9 versions. The only way to get high-res support is switching to Real VGA mode and using the QVGA version of J9 (NOT the VGA version - the latter won't execute your deployed MIDlets at all!). An example screenshot of this is HERE (using Large characters). Note that, as the QVGA and VGA versions can co-exist on the same machine and will use the same deployed MIDlets, this seems to be a usable solution to get hi-res support when you really need it (and, at the same time, can live without hardware softkey support - you'll need to use the on-screen menus to issue commands, unlike with the VGA version. At least this was the case on my VGA Universal.).
Thank you! Problem solved. It's really a shame that HTC didn't get around to put a decent midlet manager onto their devices. I could play with a N95 a bit recently and like your comparison chart shows it's a whole different world. I am not a heavy user, but MGMAPS sure has taught me a lesson that midlets can even be better than native Windows apps... with the right manager / device.

What exactly is RealVGA and is every software available compatible with it??

I saw some i780 images with RealVGA and I just have to admit it was the best square screen I have even seen for a PPC. This seems precisely what I want for my screen. Could someone please explain what exactly is it, and how it works? and if all softwares are automatically compatible with it, or would I have to sacrifice my software collection in order to use it???
BTW, what screen resolutions does it work with and would my Treo 750 support it??
I always thought you needed a VGA screen to use realVGA or anything like that, so i don't think it would be possible on a treo. Then again i'm not entirely sure so i would wait for someone else to confirm.
RealVGA, essentially, makes everything smaller.
The point of this is to take advantage of a high resolution screen (since WM doesn't). In your case, it will probably make windows unusable as the 240x240 resolution would end up making text so small that it's illegible.
It's mainly meant for 640x480 screens although 480x480 as well as 320x320 screens appear to be usable.
RealVGA, or TrueVGA as I like to call it, basically disables pixel-doubling that WM uses to make all programs work well. This can really only be used on devices that have more pixels than 320x240. So a VGA screen of 640x480 will show 4x the about of data in TrueVGA mode as it would in normal mode.
The downside is that not all programs will work properly. This is a developer issue, and it is best to contact them to resolve this problem. I would suggest putting your device into TrueVGA mode and trying out the programs that you use, and see if you are happy with the results.
I have put a package together in the link below that you can use for testing purposes, and see if it is something you like or not.
Personally I only every use my device in TrueVGA mode as I hate the lost space as a result of the large icons on my x51v. But it will come down to personal preference and you are best to try and see for yourself.
Cheers
Mark
prabhg said:
I saw some i780 images with RealVGA and I just have to admit it was the best square screen I have even seen for a PPC. This seems precisely what I want for my screen. Could someone please explain what exactly is it, and how it works? and if all softwares are automatically compatible with it, or would I have to sacrifice my software collection in order to use it???
BTW, what screen resolutions does it work with and would my Treo 750 support it??
Click to expand...
Click to collapse
RealVGA actually changes your dpi. The stock i780 is using 128dpi which is something not common. Most devices are using 96 dpi. I believe RealVGA was written is to maximize the available screen. Of course with 96 dpi, the letters are also smaller, and it might pose some difficulty in readin texts on the screen.
However, others are still using RealVGa mainly one can maximize the screen. Also, the display though small, makes it look more sharp.
As to the programs, I'm not sure what you have. For myself, I am using PocketCM (modded to fit in the i780), Audio Manager and the Diamond WM Player Skin (modded to fit in the i780). I also installed the HTC Today plugin.
I also had modded SPB Mobile Shell 2.1 (I've since uninstalled it), I have SBSH Weather (using slikkie's sbsh weather skin). Quite a few software can run under RealVGA, it depends on what you have actually.
Hope this helps.
after install realVGA, my i780 can't make or receive VIDEO CALL
monyozt said:
after install realVGA, my i780 can't make or receive VIDEO CALL
Click to expand...
Click to collapse
Search for the nadavi 3g dialer for i780. Install and you will be able to make video calls.

RealVGA on HTC HD -does it possible?

Hi,
does it possible (and if somebody tried yet) run RealVGA on HTC HD?
thx
For those who don't know what realVGA is, like myself before here is an explanation:
me2 said:
RealVGA is the name of a freeware application/hack for Windows Mobile 6. It supercedes hacks like oZVGA and TrueVGA which were around for WM5.
http://forum.xda-developers.com/showthread.php?t=327830
On a device with a VGA 640x480 screen, Windows Mobile uses pixel doubling to emulate a standard QVGA 320x240 screen. This makes most software display exactly the same as it does on QVGA, with the same sized fonts and number of lines etc., but with much smoother fonts.
Worse still, on a device with a 320x320 screen, WM "pretends" the screen is actually 240x240, so displays exactly the same info as you would see on a 240x240 screen (e.g. Treo 750, Ipaq 69xx), but with smoother fonts. Pretty pathetic really, when you consider you have a higher res screen, but can only display less information than a standard 320x240 PocketPC!
Microsoft's reason for all this is to allow you to run any WM application designed for an "old" QVGA screen, without it having to be VGA-aware. Much the same as hi-res 320x320 screens on PalmOS devices pixel-double all the menus and standard Palm applications that were written to work with the "original" 160x160 Palm Pilot screens.
The higher res does allows you to reduce the text size smaller than you would on a QVGA screen (e.g. to 6pt on the Today screen) but still be able to read it, and some applications will use the higher res mode internally if they specifically support it - but you still have to put up with the huge top and bottom status bars and OS menus / limited lines.
What the RealVGA application does is to force Windows Mobile 6 and above to dispense with the emulation and run everything at the native resolution of the screen. So on a VGA screen, all the title bars, menus and fonts are shrunk to 50%. This makes best use of the new hardware, but it also means text can be very small, as effectively you're just shrinking what people used to view on old 12-14" VGA PC monitors down to a couple of inches! This works fine on a 5 or 3.5" screen (e.g. HTC Advantage or Universal) but you need really good eyesight to use it on the common 2.8" VGA screened smartphone.
However, on a 320x320 screen, it works pretty well. I use it on my Samsung i780 and while the text is small, it is perfectly readable, and well worth the extra information you can squeeze onto the screen.
RealVGA allows you to switch between resolutions at will, with just a soft reset required to change. On a VGA device you get the choice of 144, 128 and 96dpi and on a 320x320 screen, 128 and 96dpi (96dpi is the highest res, smallest font mode the screen will do).
As for using it on the new Palms, although originally written for the HTC Advantage, RealVGA worked pretty much straight away on the i780 (which was the first WM device with a 320x320 screen), so hopefully it should be pretty straightforward to use on the Palm. The only real difficulty is with a few programs that use non-scalable graphics that need a bit of tweaking to look right (e.g. phone dialler skins, games etc).
Click to expand...
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So, did anyone try it yet (don't have mine yet)?
On the G900 it worked, so I guess it's quite possible that it will work on the HD, too!
zwuncki said:
So, did anyone try it yet (don't have mine yet)?
On the G900 it worked, so I guess it's quite possible that it will work on the HD, too!
Click to expand...
Click to collapse
hey, nobody tried this???
this is one of first thing I will try when I receive my phone next week...
Please, if somebody tried this, which one to download,
and does it work ok??
thx
I tried it and it worked very good. Some menues are too big, and sometimes the error site appears, but most of the time it works almost perfectly. But the 96DPI is way too small, even on such a big display. So I chose 128DPI and it works great.
I tried it on my HD, it works. HOWEVER, phone application doesn't work any more. I can't make or receive calls, even if I return back to original DPI. there is checkbox to disable phone skin, no matter if it is checked or not, my phone application will not run. I just bricked my phone, please help, I don't want to hard reset it and spend another month by tuning it.

Can HD 480x800 screen display old QVGA apps?

I currently have an HTC Touch Pro (version 1) that displays in QVGA and VGA mode. I have numerous shareware apps that I have bought over the years that I greatly value; they all display in QVGA (240x320) mode. Those apps correspond to the era of Windows Mobile 5.0 or 6.1. As such, all the apps display perfectly on the Touch Pro; that is, the programs occupy the entire screen properly.
I am considering to upgrade to an HTC HD (version 1) which has a 480x800 screen. I am curious how my legacy apps will display on this screen.
1) Will my old apps stretch to fully occupy the 480x800? or
2) Would the apps leave a blank strip above or below?
3) Are there any popular shareware apps that are known to not fit this screen properly?
Thanks in advance ...
I think this is what you're looking for.
Enjoy your HD, if you get one!
I presume from that link that Apps written for QVGA will NOT fully occupy a WVGA screen.
Oh pooh!
Thanks for the link to W_VGA_Fix.
I don't like the idea that I will have to run that utility each time I run my old Apps. And I presume that I have to later rerun that utility to revert to WVGA format else TouchFlo and the native Apps probably won't display properly.
sadly that's the only way to run non res aware apps made for qvga
What is displayed on the screen when an QVGA program is run on WVGA screen (without using WVGAFIX)?
- Does it run at all?
- Is the screen full of garble?
- Is a portion of the screen inaccessible?
- In other words, is the program somewhat useable albeit less attractive?

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