So I just discovered that if you have the keyboard cover attached to your SGTS5e and you load Asphalt 8. Then remove it when the game has completely loaded, the game will stay in keyboard function configuration and not revert to touchscreen or accelerometer input when you disconnect the keyboard. I think this is an issue with Asphalt 8 and not the tablet or the keyboard cover itself.
iceepyon said:
So I just discovered that if you have the keyboard cover attached to your SGTS5e and you load Asphalt 8. Then remove it when the game has completely loaded, the game will stay in keyboard function configuration and not revert to touchscreen or accelerometer input when you disconnect the keyboard. I think this is an issue with Asphalt 8 and not the tablet or the keyboard cover itself.
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Thanks for the heads up.
Have you reported this to the game developer or Samsung yet?
AHE_XDA said:
Thanks for the heads up.
Have you reported this to the game developer or Samsung yet?
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Yes. I have reported this to the game developer. But not Samsung as I believe this is not an issue they can resolve as they did not develop the game
Related
Does anyone know of a fix for flipping the screen 90 degrees when using an emulator for playing games with the keyboard out?
I tried using PocketNester and Morphgear for nes roms and whenever you pull the keyboard out, the game does not follow. I tried using http://forum.xda-developers.com/showthread.php?t=303141&highlight=landscaper, but it still doesn't rotate the game.
Some software simply does not support landscape mode. The first thing to check would be if that's the case. If not, open the keyboard BEFORE you start the app and see if that works.
I tried all of that, nothing gets the screen to turn correctly. Does anyone know of a different emulator that works in landscape mode?
Did you try switching the display driver in MorphGear to "GDI"?
Just got me Nexus one today, love it, however, has anyone else noticed a problem with the calibration of the G-sensor\accelerometer\tilt sensor?
I ran the Layar application and noticed the horizon was not straight. I then downloaded some bubble level apps and they have the same problem. You can calibrate the sensor in the bubble app and then it works fine, however this calibration is only for that specific app.
I tried the speedforce 3d game and the ship drives to the left when the phone is level.
this is very annoying!!
Does anyone know how to calibrate the sensor so it is calibrated for all apps? Like you can do on windows mobile phones. I cant find the setting anywhere? arrgh
I've the same problem too.
Same here !!
Anyone one looking into a fix?
This message was deleted by its author
Same with me.. the touch screen position will offset. I have to lock my phone bring it up again to correct the issue.
You can vote for this issue (G-sensor out of calibration and offers no calibration utility) over in the Android issues list here:
http://code.google.com/p/android/issues/detail?id=4017
Just log in with your Google ID and click on the star to vote for it. With only 5 star votes currently it is near the bottom of the list of bugs to be addressed...
http://forum.xda-developers.com/showpost.php?p=7067687&postcount=53
That appears to address a similar issue - perhaps it would work? My tablet gets here tomorrow, so I'll give it a try. Until then, if someone else has looked into the problem at all, maybe we could get a thread going on how it can be fixed. Has anyone made any headway?
JRowe47 said:
http://forum.xda-developers.com/showpost.php?p=7067687&postcount=53
That appears to address a similar issue - perhaps it would work? My tablet gets here tomorrow, so I'll give it a try. Until then, if someone else has looked into the problem at all, maybe we could get a thread going on how it can be fixed. Has anyone made any headway?
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No report on this yet? I'm very interested as this issue affects the pic gallery.
BTW, TNT Lite v2 FTW!
I checked it out but the file he is referring to isn't there, used rootexplorer
Also the sensor app shows absolute 0 way off, it does seem as if this can be fixed, or at least changed
This depends on which accelerometer the system is using. gTab may not have this accelerometer.
in regards to orientation issues:
It's actually right. I found this the other night and just haven't had a chance to post it yet: nvidia developer pdf.
It seems that the orientation being 90 degrees off is correct (link, page 6). Somehow we need to fix the transforms to get us from the correct orientation to the phone-standard orientation that apps seem to be written on (have a look at page 7 of the pdf).
TNT lite 2.0 seems to have fixed the issue
I've loaded TNT lite 2.0 and then started up the game Raging Thunder and it works perfectly.
Warning on TNT lite 2.0. Make sure you have clockwork mod loaded first. My machine went into a boot loop and I had to use clockwork mod to get out of it.
Raging Thunder 2
NeuronFlash said:
I've loaded TNT lite 2.0 and then started up the game Raging Thunder and it works perfectly.
Warning on TNT lite 2.0. Make sure you have clockwork mod loaded first. My machine went into a boot loop and I had to use clockwork mod to get out of it.
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Raging Thunder 2 has never been an issue for me, and is one of the smoothest running games...it's obvious that they have done something different. Maybe it can be used to fix other games.
robertged2 said:
Raging Thunder 2 has never been an issue for me, and is one of the smoothest running games...it's obvious that they have done something different. Maybe it can be used to fix other games.
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I have Raging Thunder 2 and works great on my Incredible, but on Gtablet, shows only half screen at the title and never gives options to load up. How did you get it to work?
Reports are it is an Nvidia issue and the current patch does not cover the problem. Did not for me, so I can agree with that assertion.
I am using TnT Lite 2.0.
Anyone else notice that is they hold the tablet upside down as using it while lying on your back, the touch screen has issues, very laggy, have to hold down my presses many times for it to register, like accessing apps I have to try three+ times to get it to work. When I rotate the device back to on my lap everything works great. Wondering if this has something to do with the G-Sensor hardware/software.
t3h_g3n3r4l said:
It's actually right. I found this the other night and just haven't had a chance to post it yet: nvidia developer pdf.
It seems that the orientation being 90 degrees off is correct (link, page 6). Somehow we need to fix the transforms to get us from the correct orientation to the phone-standard orientation that apps seem to be written on (have a look at page 7 of the pdf).
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That 's what we concluded in our group too.
The G-sensor is not a defect, it 's the game design that use a different orientation.
If you look at Tom Clancy 's flight game and Raging thunder 2, the G sensor works properly.
What we worry the most is that if we do switch the machine's G-sensor output, we will have problem with newer game which designed with Tablet orientation in mind.
One of the developer in our group are actually mod the game itself so that the x-y axis are switched in the game app. This seems to be working quite well. He did about 10~15 games already.
pcmtse said:
That 's what we concluded in our group too.
The G-sensor is not a defect, it 's the game design that use a different orientation.
If you look at Tom Clancy 's flight game and Raging thunder 2, the G sensor works properly.
What we worry the most is that if we do switch the machine's G-sensor output, we will have problem with newer game which designed with Tablet orientation in mind.
One of the developer in our group are actually mod the game itself so that the x-y axis are switched in the game app. This seems to be working quite well. He did about 10~15 games already.
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Click to collapse
Ummm which games...
xmr405o said:
Ummm which games...
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check pm and try it out
You all are all correct to some point. The logical fix would be a sensor orientation option built into settings, since changing the orientation will fix some games and probably result in others being broken. Raging Thunder 2 is an example.
Where can we get said games?
I bought Raging Thunder 2. Nice game on G
You are probably referring to the modded games... Yeah- where do we get them?
I also have the sensor issue in my gallery. It makes it quite difficult to make selections. If it is just those games having this issue, how can I fix it in gallery?
rushless said:
I bought Raging Thunder 2. Nice game on G
You are probably referring to the modded games... Yeah- where do we get them?
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hmmmm....................
I don't think it's good to post here right?
I will pm you all
I would also like a pm with games. Thanks
Would you please PM me those also,,, Thanks
i'm curious about said games as well.
I've been on the beta since it was released and the official release for 24 hours and have had the following issues so far:
Sometimes when I take a picture I'll get duplicate images in both Gallery apps.
Sometimes touch controls in games like Angry Birds simply stop working. Sometimes a reboot will fix it, sometimes I need to power on and off. This is unacceptable IMHO.
Does anyone have any more they want to discuss? The issue with the touch controls may force me back to GB.
videocamera is l lilbit laggy
soundquality in videocamera is very low!
battery drains fast!
can i flash my ARC with Official ICS update for ARC S?
DevilMayCry_ said:
can i flash my ARC with Official ICS update for ARC S?
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Yes,you can follow the following post : http://forum.xda-developers.com/showpost.php?p=24825196&postcount=103
Press Thanks if i helped
DevilMayCry_ said:
can i flash my ARC with Official ICS update for ARC S?
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Please use the Search button! This thread is about ICS bugs.
The phone app is really heavy to load and the number search is laggy and slow!
Videocamera is slow and a bit laggy, i hope that someone could solve this
I checked some video details, before and after the system upgrade:
Gingerbread Videocamera: video: 29 fps audio 128 Kbs STEREO
ICS Videocamera: video : 28 or less fps audio 128 kbs MONO
Why this quality downgrade!?!?!?! Ehat's next? 3 Mpx photo?!
Videocamera might seem laggy but resulting videos are fine.
The real bug is 2D acceleration which is most obvious when dragging down notifications bar and scrolling in the app drawer. It is also noticeable in 2D games. For example, I get 59-63 FPS in GB while on ICS only 46-50 FPS.
doomed151 said:
Videocamera might seem laggy but resulting videos are fine.
The real bug is 2D acceleration which is most obvious when dragging down notifications bar and scrolling in the app drawer. It is also noticeable in 2D games. For example, I get 59-63 FPS in GB while on ICS only 46-50 FPS.
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No no, the video quality is the same, but the audio is worse!! Check yours video specs.
VPN PPTP-VPN:
I can connect to my VPN router but it is impossible to disconnect. Disable data or wifi is the only way to close the connection. Can anyone confirm this?
Some lags can be reduced if you install Sony S launcher .apk
http://forum.xda-developers.com/showpost.php?p=24877935&postcount=280
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Only thing I really hate, is that many games are impossible to play because of the "touch lag". For example Age of Zombies; I can't get past the main menu, because if I press "play", it won't register my touch. This happens in most of my games.
ArmorD said:
Only thing I really hate, is that many games are impossible to play because of the "touch lag". For example Age of Zombies; I can't get past the main menu, because if I press "play", it won't register my touch. This happens in most of my games.
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+ 1
Game itself works quite normal sometimes, but the menu lags. It's not because of performance issues because some heavy 3d games work smooth.
someone can poste a sample video from the camera to see these lags ?
The lag problem (not so lag), could be solved diabling the video stabilizer. The real question is why the audio before the update was STEREO and now is MONO!!
Temple Run is another good example. Touch controls aren't recognized correctly in both the game and the game menus.
DdcCabuslay said:
Temple Run is another good example. Touch controls aren't recognized correctly in both the game and the game menus.
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+1000.
I'm tired of Sony not addressing these bugs.
DdcCabuslay said:
Temple Run is another good example. Touch controls aren't recognized correctly in both the game and the game menus.
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I'm glad it isn't just me.
But it still sucks.
I've rebooted my device 3 times already today because Frisbee and Angry Birds wouldn't recognise any touches at all.
I'm unable to delete the contacts in the messaging app. I can delete the conversations but the contact still remains. Any ideas?
irononreverse said:
I'm unable to delete the contacts in the messaging app. I can delete the conversations but the contact still remains. Any ideas?
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Do you restore any data from your old rom? Or you restore any messages?
Sent from my Xperia Neo using XDA
Anyone got problem using the email app to access Microsoft Exchange Active Sync? I got this "Waiting to Sync" message and the emails won't load.
I got a few video files (iTunes m4v) which was previously able to play using the native video player, I got an error msg that the format is not supported!?!?
Does anyone else have this annoyance?
While scrolling up or down the browser will sometimes zoom in and out of its own accord.
Is there a fix or tweak for this please. ?.
I have tried other browsers, same problem...
It is normal. Touch wiz has edge zoom on the edge of the browser window. I and many others hate this feature with the burning passion of a thousand exploding stars. There is no fix on stock for this known to me. The only thing you can do is invision the fleas of a hundred camels all bitting the genitalia of the nimconpoop who thought this was a good idea.
MJ-12 said:
Does anyone else have this annoyance?
While scrolling up or down the browser will sometimes zoom in and out of its own accord.
Is there a fix or tweak for this please. ?.
I have tried other browsers, same problem...
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It's by design and it's gone with the latest JB update (LL3).
I must be one of the few who used this... I mean, it IS an annoyance during normal use but if you pair the tablet with a BT mouse (which is extremely useful to me on some occasions) it's very useful because you can zoom in and out without touching the screen.
Anyway, it works (worked) only on the stock browser, on Chrome, Opera or any other one it doesn't (never has).
Just to clarify, this happens on me when scrolling from anywhere on the screen not just from the side? And with other browsers...
Did they deliberately go out of their way to make it twitchy?
MJ-12 said:
Just to clarify, this happens on me when scrolling from anywhere on the screen not just from the side? And with other browsers...
Did they deliberately go out of their way to make it twitchy?
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Then you must have some other problem..
I have never used my N8000 under ICS because the day I bought it was the day they released JB for the N8000 ( :highfive: ) so I updated it as soon as I got it out the box but on the 2 versions of JB I have been running the tablet was/is almost perfect.
I recently updated to LL3 ITV (the Italian one) and then flashed through Mobile Odin Pro the CWM 6.0.2.3 (the touch version) to complete the update. The update solved the only problem I had with LJ9 which I have been running since I bought the tablet 2 months ago: the keyboard lag (and a problem in the gallery displaying high-res pics has been fixed too).
Very welcome changes are also more MultiWindow apps (and among them Youtube finally!), the return of the S-Note widget which lets you display a note on the home screen and some other minor features which can be enabled under settings.
Polaris was also updated (the update was previously shown as available in Samsung Apps but attempting to actually updating it resulted in Polaris FC'ing) and now the system OTA update check works even if the system is rooted and has a non-original recovery.
BTW, I usually do full wipes and a clean install but out of sheer lack of time this one time I have updated through Mobile Odin Pro (and have kept root). Everything runs beautifully but, again, apart from the annoying keyboard lag I really didn't have any real problem before too.
What a fantastic tablet.
MJ-12 said:
Just to clarify, this happens on me when scrolling from anywhere on the screen not just from the side? And with other browsers...
Did they deliberately go out of their way to make it twitchy?
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Yea it still zooms in other browsers for me as well. But if its zooming away from the e6dge try a factory reset id say.