Related
Is there a way to speed up auto rotate or change the amount of tilt before the screens auto rotation happens?
I've searched without avail.
Thanks for any info
To my knowledge, I don't think you would be able to speed up the auto-rotation. But hey, im sure one of our more technological swavvy and programming gods can do it some day
auto-rotate?
AroundTheWorld said:
To my knowledge, I don't think you would be able to speed up the auto-rotation. But hey, im sure one of our more technological swavvy and programming gods can do it some day
Click to expand...
Click to collapse
I agree. by the way, auto-rotation is nice for many things but it can sometimes be a little annoying when it auto-rotates the screen in the middle of something u didn't need it or when you are in an uncomfortable position and it starts rotating a lot..I don't know, probably it only happens to me. on the other hand, it would be more interesting to have a faster and smoother "apps Menu" drawing. when you slide the apps menu you can notice the lag. so let's hope for cupcake to be what we actually expect it to be.
the lag you speak of is directly proportional to the number of apps you have running and how many are on your phone. if you are like me and have 100 apps on the phone and they are on your class 4 sdcard then you are gonna have a little more lag pulling up the menu as it is reading from the sdcard, if you have them on a class 6 or on internal memory they will come up faster. also if you have a lot of apps all running in the background eating RAM you are gonna experience more lag just like when you have 100 windows open on your comp at home or work. try looking at what apps you have running or get a faster sd card and the app menu will respond better. the tilt is gonna respond based on available ram as it takes power and processes to change the orientation of the screen.
I'm using a class 6 card and only have 4 programs installed. "52MB of free space on phone"
yes shadowhacker I feel the same way,
I set my PocketPC to use a hotkey, so if you press the cameras shutter button it would set screens orientation to portrait or landscape. If in landscape the PocketPC was also clever, it used the dialer screen and call status in portrait.
I hate to say it but... the G1 is a pain and boring me.
phew
I only have 5 extra apps, but the lag has always been there since I got my G1, and every G1 I have seen is the same. the drawing speed (given by the speed the CPU is set up) is too low and probably it could only be fixed if some update comes with a CPU tweak (just like the iphone, remember? 400mhz then 412.) That's what I mean.
shadowhacker27 said:
I only have 5 extra apps, but the lag has always been there since I got my G1, and every G1 I have seen is the same. the drawing speed (given by the speed the CPU is set up) is too low and probably it could only be fixed if some update comes with a CPU tweak (just like the iphone, remember? 400mhz then 412.) That's what I mean.
Click to expand...
Click to collapse
the overclock app in the market tweaks the cpu, makes a big difference for me, some say its a placebo effect, but im getting much higher FPS in Neocore and Kid GBC when i tweak it up, and lower when not tweaked up. its a dollar in the market, worth a try
The over clocking works to an extent, but if you opened alot of apps recently the flip still seems to lag
Whats the best System/input/overall settings for these two emulators, to get nice smooth, non laggy gameplay? i find on fpse my tekken 3 lags a little every once and a while, and on n64oid..Zelda OOT lags a little everytime i roll lol...any suggestions of proper settings? i must have something setup wrong since i see vids on youtube with no lag gameplay, especially on Zelda OOT.. thanks guys really appreciate the help. Kes
For Tekken 3, and most psx games, you can pretty much use HLE, set frameskip to any option, frame limiter on, and make sure you DISABLE rumble. Tekken and many games will lag badly with rumble on. Use the default settings (reinstall fpse or clear defaults), then enable hle or dont' configure a bios. Then define your controls, and turn on only l1/l2 and r1/r2 as on screen buttons. Don't modify the configuration settings for the overlay, and don't modify anything else. SAve these as your defaults and tekken 3 should scream. From there, you can slowly tweak whatever else you want and see what you're enabling that's breaking your framerate. FYI, I keep reading from users that bios mode is faster than HLE, but that has not been my experience. Bios mode has enabled some games that didn't work with HLE alone, but the framerates are similar to PSX4droid, which in comparison to FPSE in HLE mode have been crap with the games I've tried.
*update*
So after playing with the default config and trying my bios again, it appears those SAME settings I was referring to are the cause of abysmal bios emulation speeds. With bios enabled, most games run as well as or better than with the HLE settings. Furthermore, frameskip works properly, and makes tobal 2 completely playable at full speeds with sound and only periodic frame jumping. Tony Hawk 2 also renders correctly. Can't gripe at anyone but myself for not having enjoyed FPSE to its full extent all this time. If you have issues, I'd be happy to post my default config. I taylor specific games off of that, took a while to update most of my 30 isos to use bios mode, but it was completely worth it. Thanks for posting your question, and forcing me to reevaluate my settings
Sess said:
For Tekken 3, and most psx games, you can pretty much use HLE, set frameskip to any option, frame limiter on, and make sure you DISABLE rumble. Tekken and many games will lag badly with rumble on. Use the default settings (reinstall fpse or clear defaults), then enable hle or dont' configure a bios. Then define your controls, and turn on only l1/l2 and r1/r2 as on screen buttons. Don't modify the configuration settings for the overlay, and don't modify anything else. SAve these as your defaults and tekken 3 should scream. From there, you can slowly tweak whatever else you want and see what you're enabling that's breaking your framerate. FYI, I keep reading from users that bios mode is faster than HLE, but that has not been my experience. Bios mode has enabled some games that didn't work with HLE alone, but the framerates are similar to PSX4droid, which in comparison to FPSE in HLE mode have been crap with the games I've tried.
*update*
So after playing with the default config and trying my bios again, it appears those SAME settings I was referring to are the cause of abysmal bios emulation speeds. With bios enabled, most games run as well as or better than with the HLE settings. Furthermore, frameskip works properly, and makes tobal 2 completely playable at full speeds with sound and only periodic frame jumping. Tony Hawk 2 also renders correctly. Can't gripe at anyone but myself for not having enjoyed FPSE to its full extent all this time. If you have issues, I'd be happy to post my default config. I taylor specific games off of that, took a while to update most of my 30 isos to use bios mode, but it was completely worth it. Thanks for posting your question, and forcing me to reevaluate my settings
Click to expand...
Click to collapse
Thanks a lot for your help man, really appreciate the prompt and detailed reply ya i found that it runs a little smoother in bios mode too
You know the save default config in FPSE...is that for each individual game?
I find some games work better on one setting, whilst others work better on another setting.
I know you can save individual configs, but just a bit confused as to what the procedure is to do so.
Red_Kop said:
You know the save default config in FPSE...is that for each individual game?
I find some games work better on one setting, whilst others work better on another setting.
I know you can save individual configs, but just a bit confused as to what the procedure is to do so.
Click to expand...
Click to collapse
The config profiles are mightily confusing for someone new to them.
Took me a while to understand how they work too. It's not very well done tbh.
Easy once you understand though.
1) Without loading a game, change your settings then save them <--- this is now your default settings
2) When you load a game and change the settings, this now becomes your settings for that individual game.
3) Unless you save them as the default settings, which now become the default settings.
Not very user friendly, but they work nevertheless.
Cheers.
Been muddling my way through it.
Wish you could do that in N64oid!
Is there a way to get the sticks to work in FPse?
Trying to play Ape escape and it tells me I need a dual shock controller.
I go in and there doesn't seem to be a setting for them unless I am missing it.
Edit:
Where can I find N64droid?
ncaissie said:
Is there a way to get the sticks to work in FPse?
Trying to play Ape escape and it tells me I need a dual shock controller.
I go in and there doesn't seem to be a setting for them unless I am missing it.
Edit:
Where can I find N64droid?
Click to expand...
Click to collapse
The dev at FPSE said they are working on it so hopefully it will work soon.
N64oid is available at SlideME market.
Will all apps have to be updated to take advantage of GPU UI rendering, or will Android be able to render all apps via the GPU natively? I desperately hope every app won't require an update to stop using the CPU to render the app's UI with, but I'm afraid that is probably the case. Anyone know for sure?
Roland Deschain said:
Will all apps have to be updated to take advantage of GPU UI rendering, or will Android be able to render all apps via the GPU natively? I desperately hope every app won't require an update to stop using the CPU to render the app's UI with, but I'm afraid that is probably the case. Anyone know for sure?
Click to expand...
Click to collapse
If you look at honeycomb you have to enable hardware rendering in the manifest. But that was because some things don't work properly. Hopefully they've either fixed it so all hardware rendering works, or added a new manifest option to turn off hw instead of turning it on.
Ok; thanks.
HomerSp said:
If you look at honeycomb you have to enable hardware rendering in the manifest. But that was because some things don't work properly. Hopefully they've either fixed it so all hardware rendering works, or added a new manifest option to turn off hw instead of turning it on.
Click to expand...
Click to collapse
This is true, but just wanted to add a bit from what I understand the reason they put it so you had to manually enable it in your app was because HW acceleration caused slowdows on certain types of 2D drawing, especially lines. So this may not change for ICS. If the HW for 3D stuff is still designed around triangles, then the 2d stuff would still be slow.
Basically I think they wanted people to manually enable it to be aware of how and when to use it. If Android were to move to a 3D interface, then there would be more use for it on UI components.
Anyways this is basically what the Google engineers were telling me at the Developer Labs a couple weeks ago. (This is as far as I understood it, I'm no expert in this area, so I may be getting some bits wrong).
Basically this may not really be a "bug" that will ever get "fixed" so to speak. It may be intentional to not use 3d rending when lower-power, faster, 2d rendering would do.
Hi all of you people.
I use my s4 to play some big graphics games and i notice that if i change its name on build.prop i can get better graphics on those games. For Eixample by putting s6 name on build.prop (like the touchwiz ported roms do) you get s6 graphics on s4.
Do you know if there is another thing i can change to improve graphics? (Device product name,etc , i dont know)
Maybe a root app , idk.
Thanks for your time trying to help me!
I'm anything but an expert on any of this stuff but it occurs to me that you may be getting more detailed drawing by fooling apps this way but it has to be at the expense of drawing performance. after all you're asking the phone to do something the games devs didn't think was a good idea.
for increased performance in games disable hardware overlays in development options after you bootup.
maybe get yourself an overclockable kernel (if you can find one for your rom).
the GLtools app allows you to spoof hardware details if that's your thing...
Hardware overlays is disabled by default on most roms. So is Force GPU rendering.
Resurrection Remix rom has an "Force High-End Graphics" option. It is experimental and I don't know if it even works, I prefer better performance.
GDReaper said:
Hardware overlays is disabled by default on most roms. So is Force GPU rendering.
Resurrection Remix rom has an "Force High-End Graphics" option. It is experimental and I don't know if it even works, I prefer better performance.
Click to expand...
Click to collapse
I've never seen a rom that had it disabled, it resets to it's default active position with every boot...
The game in question is Cytus II. Whenever more than 4 notes appear on screen, the performance tanks. Even with game battery saver downscaling the resolution to 720p, it still does this. Does anyone else experience a similar issue while playing games?
Cytus II isn't even a graphics-heavy game, so it's starting to make me question this phone and its performance.
If all graphic heavy games are running smooth it's not problem with phone itself. Try to force 2d acceleration via GPU in developer settings...
fegitoli said:
The game in question is Cytus II. Whenever more than 4 notes appear on screen, the performance tanks. Even with game battery saver downscaling the resolution to 720p, it still does this. Does anyone else experience a similar issue while playing games?
Cytus II isn't even a graphics-heavy game, so it's starting to make me question this phone and its performance.
Click to expand...
Click to collapse
I noticed there was some LG Game tool or something running, after I tapped on it, I selected the option to turn it off (it has performance settings, which were set to balanced) and games seem to run better, never played Cytus, but when I played PUBG is was a significant improvement.
Mnky313 said:
I noticed there was some LG Game tool or something running, after I tapped on it, I selected the option to turn it off (it has performance settings, which were set to balanced) and games seem to run better, never played Cytus, but when I played PUBG is was a significant improvement.
Click to expand...
Click to collapse
Thank you! It's not a night and day difference, but the game definitely runs a bit smoother after disabling that option. It's not placebo either; I just played the game without any lagspikes whatsoever.
Mnky313 said:
I noticed there was some LG Game tool or something running, after I tapped on it, I selected the option to turn it off (it has performance settings, which were set to balanced) and games seem to run better, never played Cytus, but when I played PUBG is was a significant improvement.
Click to expand...
Click to collapse
What the LG game tool?I do not understand...Forgive me, I can not translate something correctly (If about this menu, then I do not see this.
BREALLU said:
What the LG game tool?I do not understand...Forgive me, I can not translate something correctly (If about this menu, then I do not see this.
Click to expand...
Click to collapse
I only speak English sorry, but if you open the settings app, under 'general' there is a gaming button.
It is labeled 'game tools' in English, but its the top toggle, hope this helps
Mnky313 said:
I noticed there was some LG Game tool or something running, after I tapped on it, I selected the option to turn it off (it has performance settings, which were set to balanced) and games seem to run better, never played Cytus, but when I played PUBG is was a significant improvement.
Click to expand...
Click to collapse
under game graphics what is the resolution and frame rate set to?