Best graphics on games - Galaxy S 4 Q&A, Help & Troubleshooting

Hi all of you people.
I use my s4 to play some big graphics games and i notice that if i change its name on build.prop i can get better graphics on those games. For Eixample by putting s6 name on build.prop (like the touchwiz ported roms do) you get s6 graphics on s4.
Do you know if there is another thing i can change to improve graphics? (Device product name,etc , i dont know)
Maybe a root app , idk.
Thanks for your time trying to help me!

I'm anything but an expert on any of this stuff but it occurs to me that you may be getting more detailed drawing by fooling apps this way but it has to be at the expense of drawing performance. after all you're asking the phone to do something the games devs didn't think was a good idea.
for increased performance in games disable hardware overlays in development options after you bootup.
maybe get yourself an overclockable kernel (if you can find one for your rom).
the GLtools app allows you to spoof hardware details if that's your thing...

Hardware overlays is disabled by default on most roms. So is Force GPU rendering.
Resurrection Remix rom has an "Force High-End Graphics" option. It is experimental and I don't know if it even works, I prefer better performance.

GDReaper said:
Hardware overlays is disabled by default on most roms. So is Force GPU rendering.
Resurrection Remix rom has an "Force High-End Graphics" option. It is experimental and I don't know if it even works, I prefer better performance.
Click to expand...
Click to collapse
I've never seen a rom that had it disabled, it resets to it's default active position with every boot...

Related

Android 4.0/ICS Ice Cream Sandwich question

Will all apps have to be updated to take advantage of GPU UI rendering, or will Android be able to render all apps via the GPU natively? I desperately hope every app won't require an update to stop using the CPU to render the app's UI with, but I'm afraid that is probably the case. Anyone know for sure?
Roland Deschain said:
Will all apps have to be updated to take advantage of GPU UI rendering, or will Android be able to render all apps via the GPU natively? I desperately hope every app won't require an update to stop using the CPU to render the app's UI with, but I'm afraid that is probably the case. Anyone know for sure?
Click to expand...
Click to collapse
If you look at honeycomb you have to enable hardware rendering in the manifest. But that was because some things don't work properly. Hopefully they've either fixed it so all hardware rendering works, or added a new manifest option to turn off hw instead of turning it on.
Ok; thanks.
HomerSp said:
If you look at honeycomb you have to enable hardware rendering in the manifest. But that was because some things don't work properly. Hopefully they've either fixed it so all hardware rendering works, or added a new manifest option to turn off hw instead of turning it on.
Click to expand...
Click to collapse
This is true, but just wanted to add a bit from what I understand the reason they put it so you had to manually enable it in your app was because HW acceleration caused slowdows on certain types of 2D drawing, especially lines. So this may not change for ICS. If the HW for 3D stuff is still designed around triangles, then the 2d stuff would still be slow.
Basically I think they wanted people to manually enable it to be aware of how and when to use it. If Android were to move to a 3D interface, then there would be more use for it on UI components.
Anyways this is basically what the Google engineers were telling me at the Developer Labs a couple weeks ago. (This is as far as I understood it, I'm no expert in this area, so I may be getting some bits wrong).
Basically this may not really be a "bug" that will ever get "fixed" so to speak. It may be intentional to not use 3d rending when lower-power, faster, 2d rendering would do.

ICS 4.04 disapointment ...

Hello, I just installed the stock ICS on my Xoom, and I'm disapointed ...
As everybody was saying "the Xoom is now a whole new device", I was expecting so ...
There are good points with ICS :
- new functionalities like icons directories.
- gpu acceleration for a few 2D applications.
- a few websites are now smoother.
- typing texts in forums is now fast.
- a lot more available memory : around 512Mb instead of 400Mb in 3.2.1. EDIT : since a reboot of my Xoom, the available memory dropped down to 360Mb !!!
But I was expecting a lot more fluidity, smoothness, from the 2D applications of Android.
- the new market is more laggy than the one of honeycomb 3.2.1.
- some web pages are smoother now, but some other are slower !!!! XDA for exemple lags more than in 3.2.1 !!!
- the 2D GPU acceleration does not work for all applications : even when "force 2d acceleration" is selected, some applications become smooth, some other don't, even when they are the same kind of applications.
- stock web browser crashes more than in 3.2.1.
- on stock browser search string on some forums don't work anymore (try on XDA !), same problem with some dropdown menus which let the web page disappearing ...
- the new kill apps system in ICS does not really kill all apps. So we still need an app killer.
- the portrait mode is still laggy compared to the landscape mode.
- the available memory, when the Xoom has just been rebooted, vary between 510Mb and 360Mb ... !!! With absolutly no change in my Xoom configuration.
- When you force OFF the screen rotation in landscape mode, if you lock the Xoom and put it in portrait position, when you unlock the Xoom the display will be in portrait mode, and right after the Xoom will be unlocked it will go back to Landscape mode. This bug didn't exist in Honeycomb.
- the cursor to select text to copy seems more difficult to position than in Honeycomb.
- if you kill the stock browser with an app killer, when you relaunch the browser it will then open the last visited website, which is as expected. But if you kill the browser with the Android task killer, then the browser (when relaunched) will display nothing.
So I don't feel like I have a new device, some things are better, some worse.
As I am very concerned by the Android fluidity, ICS is a big step forward, but there are still some more steps to do, and I hope we will be able, one day, to see Android as fluid as an ipad on our Xoom ... But I guess I should stop dreaming.
Maybe you should trying running one of those custom ROMS and see if you see and
better performance or features..it's worth a shot
I think even Stevie Wonder saw this thread coming.
dizzy33 said:
As I am very concerned by the Android fluidity, ICS is a big step forward, but there are still some more steps to do, and I hope we will be able, one day, to see Android as fluid as an ipad on our Xoom ... But I guess I should stop dreaming.
Click to expand...
Click to collapse
Stop running crappy apps and it'll be "fluid".
ZanshinG1 said:
Stop running crappy apps and it'll be "fluid".
Click to expand...
Click to collapse
There will always be people taking personaly what you say about their toy ! This kind of people should just open their eyes, and stop being agressive.
glock20c said:
Maybe you should trying running one of those custom ROMS and see if you see and
better performance or features..it's worth a shot
Click to expand...
Click to collapse
You may be right but I would expect Google to optimize more Android without the need of tuning a custom Rom to gain (maybe) a few more images per seconds ...
With this thread I wanted to ađvise people who are still waiting for the ICS update to minimize what they can expect of it, this way they may not be as disapointed as I was...
dizzy33 said:
There will always be people taking personaly what you say about their toy ! This kind of people should just open their eyes, and stop being agressive.
Click to expand...
Click to collapse
No.
Most of the stuttering is caused by apps which are written by developers who don't really understand Android,
Seriously.
Pay attention to which apps aren't responsive. Look at memory use, wake locks, watch for unnecessary services and background threads.
Eliminate apps one-by-one until stuttering in menus and the desktop stops. Don't run live wallpapers.
Factory reset. System settings from prior Android revisions can cause problems.
I have fixed many of my friends' Android devices when they blamed the device or OS for lag.
Stock 4.04 is quite responsive and fluid. If yours isn't, it's probably the apps you've installed or settings conflicts.
Change animation settings under development to none or at least down to .5 from 1.0.
Use a third party launcher and third party browser if unsatisfied with stock. We have choice...we can use it.
My Xoom is as smooth as butter...no lag or stutter at all.
I always choose the apps to install according to their fluidity. I know some apps are badly developped. I also have no apps running in background (that's why I choosed the stock ICS), always killing running apps before running a new one. I also don't use animated background.
I do my best to let my Xoom run as smooth as possible.
dizzy33 said:
I always choose the apps to install according to their fluidity. I know some apps are badly developped. I also have no apps running in background (that's why I choosed the stock ICS), always killing running apps before running a new one. I also don't use animated background.
I do my best to let my Xoom run as smooth as possible.
Click to expand...
Click to collapse
Have you changed your animation settings under Developer Options (in Settings Menu, toward the bottom) If you don't need animations, then change the settings to "none" it will make a difference.
okantomi said:
Change animation settings under development to none or at least down to .5 from 1.0.
Use a third party launcher and third party browser if unsatisfied with stock. We have choice...we can use it.
My Xoom is as smooth as butter...no lag or stutter at all.
Click to expand...
Click to collapse
Thanks for these advises but the problem for me is not the speed of the device but its fluidity. So changing the animation setting did change the speed of the way the menu are displayed but not the fluidity of the animations.
About the fird party launcher, I think it will not make it run smoother as it will run in the background and occupy memory.
dizzy33 said:
Thanks for these advises but the problem for me is not the speed of the device but its fluidity. So changing the animation setting did change the speed of the way the menu are displayed but not the fluidity of the animations.
About the fird party launcher, I think it will not make it run smoother as it will run in the background and occupy memory.
Click to expand...
Click to collapse
Why, I don't know, but I have always found increased smoothness from launcher like ADWEX. As they say, "your mileage may vary." The configuration in my signature represents what I think is probably the best, smoothest and fastest combination I can find. I also have tons of apps and a pretty elaborate theme and still my Xoom is butter-smooth. It can be done.
dizzy33 said:
I always choose the apps to install according to their fluidity. I know some apps are badly developped. I also have no apps running in background (that's why I choosed the stock ICS), always killing running apps before running a new one. I also don't use animated background.
I do my best to let my Xoom run as smooth as possible.
Click to expand...
Click to collapse
Why kill the apps before running a new one? If you are choosing apps based on how well programmed they are that seems completely unnecessary.
Sent from my ADR6300 using xda premium
Hi,
You didn't mention what apps you are running.
I'm running 4.0.4 stock rooted - and no issues in general. It got very laggy once after running for a week, but a reboot fixed it. Like any OS, very complex and not perfect - reboot once in a while.
I honestly don't find ICS to be very much different than HC (nor did I expect it to be). (ICS is what google wanted HC to be but ran out of time, so released HC)
dizzy33 said:
Thanks for these advises but the problem for me is not the speed of the device but its fluidity. So changing the animation setting did change the speed of the way the menu are displayed but not the fluidity of the animations.
About the fird party launcher, I think it will not make it run smoother as it will run in the background and occupy memory.
Click to expand...
Click to collapse
Adw auncher makes for a much smoother home screen experiance than stock. Stock struggles with more than a couple of Widgets. Its a diferant experiance, but definatly faster.
dizzy33 said:
I always choose the apps to install according to their fluidity. I know some apps are badly developped. I also have no apps running in background (that's why I choosed the stock ICS), always killing running apps before running a new one. I also don't use animated background.
I do my best to let my Xoom run as smooth as possible.
Click to expand...
Click to collapse
Which is why you were so quick to see my original suggestion as a personal attack?
ZanshinG1 said:
Which is why you were so quick to see my original suggestion as a personal attack?
Click to expand...
Click to collapse
I thought you took it as a personal attack because you said "stop using crappy apps", which to my point of view is agressive.
That's it. I'm sorry if your goal was not to be agressive.
You know, there are lots of fixes for any problems this device had at one time, but many require rooting and installing custom roms/kernels/recoveries and certain non-stock apps. I realize that some people like staying stock as much as possible...I don't. I want to get root immediately and start customizing. That's just me. Some people don't like to eat meat...I do. Some people can't imagine not driving everywhere...I've never owned a car. We're all different. But sometimes you just have to understand that your desire to stay all stock comes at a price. Lag exists. That's why custom roms exist...to eliminate lag, among other brilliant things.
okantomi said:
You know, there are lots of fixes for any problems this device had at one time, but many require rooting and installing custom roms/kernels/recoveries and certain non-stock apps. I realize that some people like staying stock as much as possible...I don't. I want to get root immediately and start customizing. That's just me. Some people don't like to eat meat...I do. Some people can't imagine not driving everywhere...I've never owned a car. We're all different. But sometimes you just have to understand that your desire to stay all stock comes at a price. Lag exists. That's why custom roms exist...to eliminate lag, among other brilliant things.
Click to expand...
Click to collapse
OK, so I'll check the custom ROMS ... Can anyone specify which ROM is the best for fluidity ?
I didnt have or notice any of the problems you had on stock ICS
I am running the following rom on my xoom atm and have had no issues
http://forum.xda-developers.com/showthread.php?t=1437358

[Q] (Q) boosting game speeds for official Lollipop on Samsung I337M

ive been using official lollipop firmware for about a month now and i really love the boost its faster then before thats for sure and battery life seems alot better. one thing is that gaming is horrible! yeah it runs low level games great but ive been playing MK X and just cnt seem to stand the damn lag. i was wondering if anyone could give me any tips on how to improve 3d game performance?? thanks in advance
if it's an official stock rom...
go to Settings>About Device>tap on "Build Number" a few times to activate "Developer Options"
Now, Go to Developer options, check "enable adb"(Good to have checked), also check "allow unknown sources"(also good to have checked")
Anyway, you can try speeding up performance of your phone by UNchecking Window, Transition, and Animator scaling, the 3 of them. That's used to speed up the Phones OS a little bit.
To try and speed up games, try checking "Force GPU Rendering", if that doesn't help, unchecked that one, and try checking "Enable 4x MSAA". If that doesn't work, maybe try uninstall some apps that could be taking up critical ram. Other than that, not much else I can see working other than trying a custom rom.
ok im going to try this out see if works out i really like the stock firmware but im not pleased with lag on 3d games where 2gb of ram should be enough to run these games

Note 4 - how to improve 3D performance (root required)

For the sake of completeness (most of you will have noticed this app already): For a change, Samsung have done a fantastic job and released a great app called "Game Tuner". It's simple to use, doesn't even need root, and renders all of the stuff I wrote below obsolete!
What it does is, it renders each game at an individual screen resolution, frame rate, and texture quality (texture quality only working for me since MM upgrade).
All you have to do is install Game Tuner from Google Play (above link), start it, follow the instructions to install GameMode through Galaxy Apps, and you're good to go. Create a custom profile, set default values (e.g. 75% resolution=1080p), activate the profile. Set different resolutions for other games. And if you want to control apps other than games, tap top left menu, and chose "Apps".
I've done the same benchmarks as with the method below, and the results were exactly the same, so it's really working, but without messing up the UI or impairing system apps like the camera.
Hey folks,
I've decided to put together a little wrap-up of the stuff I found regarding the sometimes rather poor 3D performance of the Note 4. This is only for experienced users who are familiar with things as rooting, backups, adb, in general: unbricking their phone if bad things happen. As usual, I don't take any responsibilty if you brick your phone or destroy it in any other way. Just make sure to activate USB debugging, and if anything goes wrong, either follow this guide, or simply reflash your ROM.
Just make sure you make a Nandroid or at least Titanium backup before you try this. Better safe than sorry...
It comes as no surprise that running a cpu at almost 3GHz takes its toll. Demanding games such as Real Racing 3 or XCOM:EW, or emulators such as PPSSPP cause the cpu to heat up rapidly, until it reaches ~80°C, before it gets mercilessly downclocked to cool down. At this point, you start noticing more or less pronounced performance drops. There isn't really much you can do, except using a custom kernel to downclock cpu & gpu, before your phone does.
But apart from that, there is another, even greater performance hog, which is also one of the main reasons for the overheating issue: the QHD resolution of our Note 4's screen. We're talking about a 3.69 megapixel resolution, that's almost twice as much as Full HD (2.07 MP), and exactly four times as much as HD (0.92 MP). Gorgeous and brilliant, beautiful to look at during everyday use, but pushing the Adreno gpu to its limits when it comes to gaming.
So, an ingenious guy called NOMone has created a nifty little tool called "NOMone Resolution Changer", already some time ago. It's available for free at Google Play. It's been widely discussed here on xda and on other forums, but I want to share my experience specifically on the Note 4.
Btw, it seems he only posted here two times, so he's most likely not active anymore, but you should head over and thank him anyway.
Now, if you're thinking "no way, why should I deliberately sacrifice my QHD resolution?", read on nonetheless. Because this tool is extremely easy to use, and if you only switch the resolution before playing a game, and revert afterwards (it's only one click), you won't have to sacrifice any visual quality. The settings stick after a reboot, so make sure to really restore defaults if you want to go back to QHD.
The trick is to use the appropriate resolution and dpi values, so your screen doesn't get mixed up.
The results are impressive, sometimes even staggering. Has anyone ever wondered why PPSSPP doesn't perform better on a Note 4 than it does on a Note 2? Here's the reason. PPSSPP gains so much performance , it's almost unbelievable.
I've also done some benchmark runs to measure the improvements (yeah, I know, benchmarks are bad, but still :angel: ). The improvement is clearly visible and, even more important, reproducable:
GFXBench GL Benchmark 3.1 (Manhattan):
1. 1440p: 449,4 frames, 7.2 fps
2. 1080p: 800,6 frames, 13 fps (+78%)
3. 720p: 1621 frames, 26 fps (+261%)
4. 480p: 2728 frames, 44 fps (+507%)
This is plain awesome. The Note 4 is listed even lower, with 434 frames, in the device list, while the 1080p Galaxy S5 reaches 775 frames.
AnTuTu (gpu score only):
1. 1440p: 16210
2. 1080p: 21253 (+31%)
3. 720p: 22524 (+40%)
4. 480p: 22523 (+40%)
Obviously, by comparing scores 3 and 4, the Note 4 hits the fps limit at HD resolution, so there's no more room for improvement in AnTuTu.
Seascape Benchmark (detail setting: Very High):
1440p: 26.9 fps
1080p: 46.6 fps (+73%)
720p: 53.4 fps (+99%, sometimes hits the frame limit of 59.0 fps)
480p: 59.0 fps (+119%, hits the frame limit constantly).
This is a beautiful OpenGL ES 2.0 test, so no cpu scores interfering with the result. Again the fps limit prevents a higher score, but nonetheless, this is pretty amazing.
Other benefits: if you're using a custom kernel, you can run gpu-intensive games at lower cpu speeds to keep the cpu temperature in check. In my case, XCOM:EW runs smoothly @ 30% (!!) cpu speed. This way, the cpu doesn't heat up to more than 60°C, which means it doesn't get downclocked while playing. If you like, you can also automate the process of setting the cpu speed with the aptly named app "Automate" . Which is fantastic, btw.
Now what about visual quality?
Seriously: it's hard to tell the difference. If you look very closely, you can see the display isn't as sharp in FHD as in QHD. But if you look that closely, you're in constant danger of triggering some random app with the tip of your nose. At normal viewing distance, especially while gaming, it's impossible to tell the difference.
So, are there any drawbacks?
Yes, there are: the UI gets messed up a bit (e.g. bigger status bar, some Samsung apps don't fit on screen anymore), and NOMone Resolution Changer doesn't seem to work with CM12.1. Well, at least for me, and other users reported so as well. I tested it some time ago, while I was on CM12.1, and even thought it was a fake app, which it isn't! Seems that the resolution is somehow hard coded into CM12, and you can only switch dpi. There's probably nothing you can do when you're running CM, except try your luck.
But if you are running a Touchwiz ROM, stock or custom, it should work as intended (Emotion Revolution ROM r10.1 in my case). And you can simply ignore the UI issues, as long as you only switch the resolution for gaming. It's not a real issue then, because the status bar is hidden anyway while the game is running.
If you want to keep your device running at FullHD permanently, it's a bit more complicated: first, you'll need Xposed, so you can use the App Settings module to set Android System and SystemUI to 480 dpi. This'll fix the UI (Not needed. Just reboot)
Some apps like phone, contacts, S-Note scale down to the lower dpi setting, whereas Samsung keyboard and the camera won't (camera works, see post #10 below).
So you'll have to install another keyboard like SwiftKey (if you don't have it already), find a working camera app (3rd party or hacked Note 4 camera), and clear your Google Play data (at least I had to, it wouldn't install any apps after the changes), and you're good to go. There might also be other issues I'm not aware of yet. But apart from the ones I described, everything's working fine so far.
Have fun!
you don't need root to change the dpi and the resolution.
enable usb debugging and adb the following:
adb shell wm density 480
adb shell wm size 1080x1920
adb reboot
if you want to revert back:
adb shell wm size reset
adb shell wm density reset
adb reboot
the changes persist after reboot.
I am using it like that for some time. Everything is much faster. Even the browsing..
the only 2 bugs I noticed is the Samsung keyboard (i switched to swiftkey) and the action memo (c'mon Samsung devs, code properly..)
mitko76 said:
you don't need root to change the dpi and the resolution.
enable usb debugging and adb the following:
adb shell wm density 480
adb shell wm size 1080x1920
adb reboot
if you want to revert back:
adb shell wm size reset
adb shell wm density reset
adb reboot
the changes persist after reboot.
I am using it like that for some time. Everything is much faster. Even the browsing..
the only 2 bugs I noticed is the Samsung keyboard (i switched to swiftkey) and the action memo (c'mon Samsung devs, code properly..)
Click to expand...
Click to collapse
You're right, you don't necessarily need this tool. All it does is simplify the process. And you should really be able to use adb commands to fix your phone when you mess it up. But NOMone's tool comes in very handy when you're away from your pc and need to switch resolutions quickly. In my case, it's when I want to use the camera: the UI is messed up at 1080p and I haven't found a way to fix it yet, except switch back to QHD. Or the other way round: if you want to play a demanding game on the train at lower resolution, but go back to QHD again.
I'm using 1080p resolution permanently now, because I get a smoother UI, a cooler phone, better battery life, and much better performance. I hope they don't give us 5" UHD screens next...
Could you please explain what is wrong with the camera on 1080p 480dpi? I am using these settings and have 0 problems with the camera. Just curious.. If possible please attach a screen shot. Cheers
The UI is messed. I can't see most of the buttons, and can't take a photo, see attached screenshot.
Xelasarg said:
The UI is messed. I can't see most of the buttons, and can't take a photo, see attached screenshot.
Click to expand...
Click to collapse
Using my method and my values, it is absolutely fine for me. Do you restart after changing the resolution and the dpi?
I am on UK BTU 5.1.1
mitko76 said:
Using my method and my values, it is absolutely fine for me. Do you restart after changing the resolution and the dpi?
I am on UK BTU 5.1.1
Click to expand...
Click to collapse
I even wiped /cache and /dalvik. Strange. My device is a Snapdragon N910F. Is yours an Exynos N910C perhaps? If not, would you mind sending me your camera apk for testing?
Thanks!
Xelasarg said:
I even wiped /cache and /dalvik. Strange. My device is a Snapdragon N910F. Is yours an Exynos N910C perhaps? If not, would you mind sending me your camera apk for testing?
Thanks!
Click to expand...
Click to collapse
very strange indeed. My device is n910f as well. Not rooted and fully stock. I used the Debloater app to disable all unused apps (works via adb) and the method descried in my other post to change the resolution and dpi. The camera is working absolutely fine i.e. no visual changes or glitches. As I am not rooted I am not sure if I can give you the camera apk. It is basically the same apk as in the stock 5.1.1 BTU rom. Try my method on the stock rom with my values and I am sure it will work.
Cool
mitko76 said:
very strange indeed. My device is n910f as well. Not rooted and fully stock. I used the Debloater app to disable all unused apps (works via adb) and the method descried in my other post to change the resolution and dpi. The camera is working absolutely fine i.e. no visual changes or glitches. As I am not rooted I am not sure if I can give you the camera apk. It is basically the same apk as in the stock 5.1.1 BTU rom. Try my method on the stock rom with my values and I am sure it will work.
Click to expand...
Click to collapse
Well, I went ahead and downloaded _alexndr's COI3 stock debloated rom base (Deodexed), extracted SamsungCamera3.apk, replaced the one in my /system/app dir, set permissions, rebooted, and everything's working fine now. :good:
No idea what the Emotroid guys did to the camera app.
I've attached the apk to this post in case anyone else is having this issue.
Man, I've been playing XCOM:EW at 720p, and my phone didn't get warmer than 59°C, even after 2+ hours. And the performance boost is just so incredible... Turns out I don't even mind the 720p resolution in 3D games, it didn't bother me at all.
Just a warning:
I just managed to render my phone useless with this. After changing resolution and DPI, the phone did a soft reboot (as it should), startet booting, then, after the initialisation of systemUI reboots. Has been Bootlooping the past hour. ADB doesn't work, as reboot it's unauthorised and boot loop doesn't allow for any authorisation. Tried resetting via build.prop and userinit.sh. Even Direct Script Injection into init.rc didn't work.
Cache wipe -> no chance
System wipe and reflash -> Nope
In the End i ended up factory resetting and reflashing complete rom. This did work. Not to rant or anything, just a little story for those that are not capable to troubleshoot problems: This might screw your Installation!
domsch1988 said:
Just a warning:
I just managed to render my phone useless with this. After changing resolution and DPI, the phone did a soft reboot (as it should), startet booting, then, after the initialisation of systemUI reboots. Has been Bootlooping the past hour. ADB doesn't work, as reboot it's unauthorised and boot loop doesn't allow for any authorisation. Tried resetting via build.prop and userinit.sh. Even Direct Script Injection into init.rc didn't work.
Cache wipe -> no chance
System wipe and reflash -> Nope
In the End i ended up factory resetting and reflashing complete rom. This did work. Not to rant or anything, just a little story for those that are not capable to troubleshoot problems: This might screw your Installation!
Click to expand...
Click to collapse
Hence the warning at the beginning of the thread.
But seriously: which method did you use? The NOMone app or the adb commands? Because only the adb command needs a reboot to take effect, NOMone does not reboot: it changes the resolution on the fly, then waits 10 seconds for confirmation and switches back to default resolution otherwise.
It's impossible to tell what went wrong in your case, might have been anything from a bad adb command to a malfunction of the app or your rom. I guess if you enter bad values, both methods might break your SystemUI. I managed to do so by using Automate to activate the shell commands on app launch (no bootloop, though, only permanent FC of SystemUI), but I was able to fix it with adb easily.
It's a shame it didn't work for you, most people who are using this method are very happy with it.
THANKS !
dooes this improve battery as well /
gonna try this
Boody hegan said:
THANKS !
dooes this improve battery as well
Click to expand...
Click to collapse
Yes, it does, at least a bit. The screen does still burn a lot of juice because it's so big and bright, but the cpu stays much cooler. Less heat=less power consumption.
Thanks alot , i'm on simplrom v5c and googy max kernel v2
can this still work ..
Xelasarg said:
Hence the warning at the beginning of the thread.
But seriously: which method did you use? The NOMone app or the adb commands? Because only the adb command needs a reboot to take effect, NOMone does not reboot: it changes the resolution on the fly, then waits 10 seconds for confirmation and switches back to default resolution otherwise.
It's impossible to tell what went wrong in your case, might have been anything from a bad adb command to a malfunction of the app or your rom. I guess if you enter bad values, both methods might break your SystemUI. I managed to do so by using Automate to activate the shell commands on app launch (no bootloop, though, only permanent FC of SystemUI), but I was able to fix it with adb easily.
It's a shame it didn't work for you, most people who are using this method are very happy with it.
Click to expand...
Click to collapse
It was completely my fault. I knew what i was getting into, so no problem. It's just that, the "mistakes" i did could easily be done by accident by some less experienced users.
First off, i'm on CM12. NOMones Sollution doesn't seem to work there. CM does a "Hot Reboot" to reload the system UI. No matter what you set in NOMones app, the resolution doesn't change. DPI does though. This seems to be a CM related issue. Maybe they hardcode the resolution at build time...
After that i tried another app, which had the Orientation labeled backwards. So it set 1920x1080 landscape instead of portrait. After that the Phone Bootlooped the System UI. It would always boot up to the PIN Enter Screen and then reboot.
As said, no big Problem. I knew what to do and was able to bring my phone back to working state. Just make sure that you are 100% sure about the numbers you put into such apps and keep in mind that even with such "small" changes you should always have a up to date Backup of everything.
Boody hegan said:
Thanks alot , i'm on simplrom v5c and googy max kernel v2
can this still work ..
Click to expand...
Click to collapse
It should, unless SimplROM is CM12-based. NOMone Resolution Changer, as well as similar apps and the adb method, aren't limited to specific devices. In theory, they may all work on all Android phones. You'll have to try it out yourself, just make a backup before you do so!
domsch1988 said:
It was completely my fault. I knew what i was getting into, so no problem. It's just that, the "mistakes" i did could easily be done by accident by some less experienced users.
First off, i'm on CM12. NOMones Sollution doesn't seem to work there. CM does a "Hot Reboot" to reload the system UI. No matter what you set in NOMones app, the resolution doesn't change. DPI does though. This seems to be a CM related issue. Maybe they hardcode the resolution at build time...
After that i tried another app, which had the Orientation labeled backwards. So it set 1920x1080 landscape instead of portrait. After that the Phone Bootlooped the System UI. It would always boot up to the PIN Enter Screen and then reboot.
As said, no big Problem. I knew what to do and was able to bring my phone back to working state. Just make sure that you are 100% sure about the numbers you put into such apps and keep in mind that even with such "small" changes you should always have a up to date Backup of everything.
Click to expand...
Click to collapse
Right, thanks for clarification. I don't remember the hot reboot in CM12, but I know the resolution switch didn't work when I tried it on my Note 2 some time ago. Funny that for once Touchwiz is more customizable than CM.
If you're still interested, but hate the Samsung colour scheme (like me), you can try out Emotion Revolution ROM r10.1. It's based on the latest COI3 TW firmware, but they themed the notifcation/status bar and toggles to somewhat more like stock Android, see attached screenshot. Looks pretty sleek, performance is easily on par with CM12, and the Emotion kernel has tons of great tweaking options. Or you can go for their Port Note 5 r2.1 ROM, also based on COI3, which should offer full Theme Store support. That's the one I'll flash next. :good:
Xelasarg said:
Right, thanks for clarification. I don't remember the hot reboot in CM12, but I know the resolution switch didn't work when I tried it on my Note 2 some time ago. Funny that for once Touchwiz is more customizable than CM.
If you're still interested, but hate the Samsung colour scheme (like me), you can try out Emotion Revolution ROM r10.1. It's based on the latest COI3 TW firmware, but they themed the notifcation/status bar and toggles to somewhat more like stock Android, see attached screenshot. Looks pretty sleek, performance is easily on par with CM12, and the Emotion kernel has tons of great tweaking options. Or you can go for their Port Note 5 r2.1 ROM, also based on COI3, which should offer full Theme Store support. That's the one I'll flash next. :good:
Click to expand...
Click to collapse
Nah, TW is no option... I choose CM because of the straight forward no bllsht Apps approach. Plus Nightly builds via OTA... In no possible way am i going back to TW
AnTuTu Benchmark @ 1080p, performance governor, stock cpu frequency (2.65 GHz): :highfive:
(OK, cpu was also very cool when benchmark started, 28°C).

How much an overlay can affect system performance( specifically for moto g4 plus)

I have been using lone4subs, swift black, s8 nav bar and substweak all at once with various configuration. For normal use its fine but w/ gaming it shows lag. Sometimes for system too. Is battery drained inceased by it.
I have a 32/3 gb variant and 27 overlays installed and running.[emoji16]
Want about others??
DgnrtnX said:
I have been using lone4subs, swift black, s8 nav bar and substweak all at once with various configuration. For normal use its fine but w/ gaming it shows lag. Sometimes for system too. Is battery drained inceased by it.
I have a 32/3 gb variant and 27 overlays installed and running.[emoji16]
Want about others??
Click to expand...
Click to collapse
I think none of themes contains overlay for any game, so lag in game is not related to it, plus snapdragon 617 is not for gaming (larger games will not play well)!
In system, you used many overlay themes at a time, that could be reason, disable them and see if still lags..
Check live display settings, it should be off.
(Lags are discussed many times, search "Lag" and get all possible answers)
____Mdd said:
I think none of themes contains overlay for any game, so lag in game is not related to it, plus snapdragon 617 is not for gaming (larger games will not play well)!
In system, you used many overlay themes at a time, that could be reason, disable them and see if still lags..
Check live display settings, it should be off.
(Lags are discussed many times, search "Lag" and get all possible answers)
Click to expand...
Click to collapse
Not for game, but overlays may cause lag, is it possible?
Also im just asking is it possible, not worried about them
DgnrtnX said:
Not for game, but overlays may cause lag, is it possible?
Also im just asking is it possible, not worried about them
Click to expand...
Click to collapse
Read this quote from XDA's story feed,
Will this impact my device’s performance? Will it be a buggy mess?
- If there is any performance impact, it will be very minimal. OMS has been tested and improved upon by Sony Mobile engineers, and has also been tried and tested by Google. The theme framework that is being used by Substratum is not the work of hobbyist developers hacking together an API, but the work of professional Android engineers from Sony and Google.
Click to expand...
Click to collapse
I use swift black only and never felt difference in smoothness. (Force closes are exceptional, as it happens when app update)
Again, use overlays only which you need, there may be conflict if more overlays are installed for single app. Have you checked Live Display settings ?
____Mdd said:
Have you checked Live Display settings ?
Click to expand...
Click to collapse
What is in live display??
Also nothing in conflicted when i select the overlays.
DgnrtnX said:
What is in live display??
Also nothing in conflicted when i select the overlays.
Click to expand...
Click to collapse
Find Live Display in settings (in Display settings or depending upon which ROM you use) set Display Mode to OFF.
Reboot to apply changes correctly.
____Mdd said:
Find Live Display in settings (in Display settings or depending upon which ROM you use) set Display Mode to OFF.
Reboot to apply changes correctly.
Click to expand...
Click to collapse
It is off, first thing to so while setting up the rom[emoji23]

Categories

Resources