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I just heard that Vulkan API is coming to mobile and it is supporting PowerVR chips like the one we have on the phone.
(PowerVR G6430). Some people say on the ZENTALK forum that that's why it takes so much freaking time for Asus to implement Marshmallow as they are busy incorporating the API on the phone.
If this is true just image the gigantic boost it will give to our phones! (just watch on Youtube or search on Google for more information about Vulkan API)
If Vulkan API is implemented at our phone it would be fantastic. Hope Asus will work on the API and make the best for our phone, let's see in a couple of months of so
Too good to be true man, too good to be true.
hi, I'm very interested in everything about vulkan since i could see some videos about it. But my knowledge about api, android and rom's is not that good, so i would thank you if i could get some answers.
1 - Is this implementation of API a work for ASUS or Intel?
2 - Since i saw that PowerVR Rogue has now SDK(i dont know what it is) for Vulkan, Is ANYONE able to make a custom rom that could use Vulkan?
3 - I've heard that Android N will have native support for Vulkan. Does it mean that if i download a custom rom, like a cyanogenmod, for Android N to my Zenfone 2 i will have the benefits of using Vulkan?
4 - Does anyone know if that Galasy S7 that had 135k+ on antutu was using Vulkan? Because my Zenfone 2 is a great phone and only scores 65k, it's scary to thing that a S7 should have more than the double of hardware capacity that my Zenfone has. I thing that should be because of vulkan, but i need to hear it from someone who knows what's talking.
I hope to get answers for this questions. Thank you all.
SSJMatt said:
)Some people say on the ZENTALK forum that that's why it takes so much freaking time for Asus to implement Marshmallow as they are busy incorporating the API on the phone.
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Sorry, that's not how ASUS usually manages fixes and updates. That would take time and money and we've already spent our money so they have nothing to gain, therefore nothing will happen. Only future customers are a priority for ASUS.
A happy ASUS customer is one with low expectations.
Well, at least It'd give Asus a good excuse for being so late...
Vulkan is something that would need to be implemented at the OS level on Android (mainly the kernel, no idea what other bits Google is including in the rest of the OS). And support for each hardware would need to be provided by the OEM or manufacturers. It MAY be possible for a custom ROM to implement Vulkan support in some fashion in a current version of Android (harder and more "impossible" things have been accomplished) but it's not likely due to too many technical challenges. Besides, it wouldn't happen until after Android N is released and the AOSP code is posted. Only then would someone attempt to backport Vulkan.
I'm not 100% sure, but I do believe that Vulkan support will be a requirement by Google for devices to run Android N. So if Asus does plan on upgrading the phones then they will need to include a kernel for the hardware that supports Vulkan and those drivers would come from Intel. So the chance of the Zenfone supporting Vulkan is 100%, provided Asus upgrades it to N.
SSJMatt said:
I just heard that Vulkan API is coming to mobile and it is supporting PowerVR chips like the one we have on the phone.
(PowerVR G6430). Some people say on the ZENTALK forum that that's why it takes so much freaking time for Asus to implement Marshmallow as they are busy incorporating the API on the phone.
If this is true just image the gigantic boost it will give to our phones! (just watch on Youtube or search on Google for more information about Vulkan API)
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So is the VULCAN API present in the M update?
Is Vulkan something like the Mantle for Desktops?
EDIT:
Vulkan Drivers for Nexus Player
Google’s Android Image
As part of the Android N Developer Preview 2 release, Google released an Android N image for the Nexus Player that includes Vulkan drivers. You can find out more about the Android N Developer Preview here and can download the image here. As this image is officially supported by Google, we recommend using it for Vulkan Android development.
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https://community.imgtec.com/developers/powervr/vulkan/
There is two possibilities:
1- Vulkan added in Android N's mainline code, and CM14 (maybe) will do this too.
2- Vulkan driver will be only in manufacters Android N's source. In this case, will be needed to be backported.
In both possibilites, isnt impossible to do it, even without Asus help. But would be awesome if some official MM give it to us (not in the first version, obviously).
Its GPU manufacturer job to implement vulkan, they provide the drivers to OEM manufacturer implement it on their otas. Nvidia already did that on latest MM update to shield TV and shield tablet.
i'm wondering, if this phone supports vulkan api for future-proof gaming. like the note 7!
lineoxkun said:
i'm wondering, if this phone supports vulkan api for future-proof gaming. like the note 7!
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It will as soon we get Android N , but rest assured this device will have Vulcan support.
I have the Axon 7 running stock Marshmellow 6.0.1 and can conferm that it does not support the Vulkan API yet. Hopefully it will get support with Android Nougat.
No Vulkan until Android 7
does it supports now? hit game cant turn on 6 grafics settings also NFS no limits no high reflections? B16 nougat A2017
The Adreno 530 supports it.
Eller1987 said:
The Adreno 530 supports it.
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Thanks Bro
yeah the hardware inside the axon 7 supports it.Is it on stock android N rom?Someone know where i can see a changelog in stock Nougat rom?
just a quick question before purchase sm-p550
are these tablets 32bit or 64, how does one actually tell?
kwhelan12 said:
just a quick question before purchase sm-p550
are these tablets 32bit or 64, how does one actually tell?
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It's 64 bit, there are apps that tell you device info, a d thats what it reports it is, also i tested the dolphin emulator on this tab and it installed and it is a 64bit only app.
well it turns out the SM-P550 touchwiz is arm 7 32bit and takes the v86.0 sdk23 arm version of xposed for 6.01 marshmallow
kwhelan12 said:
well it turns out the SM-P550 touchwiz is arm 7 32bit and takes the v86.0 sdk23 arm version of xposed for 6.01 marshmallow
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What? My English is not good enough. I understand that tab A is 64 bits but Samsung launcher is 32. Is that it?
The processor is x64, bus bandwidth though is 32 bit.
A 64 processor with a 32 bus? It's like a big parking with a little in/out! LOL
PepaBCN said:
A 64 processor with a 32 bus? It's like a big parking with a little in/out! LOL
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it is NOT 64bit, it does not have 64bit run time libararies nor libs, I know I build custom ROM for it...
unless you guys talking about upcoming new Tab A, that's different story
T580 has 64bit Exynos processor.
I have sm-t707 at&t (32bit exynos) and sm-t707v (32bit snapdragon) and my son's sm-t580 (64bit exynos) the power and responsivity of snapdragon is much higher but graphically is poor exynos 5420 is much better, sm-t580 (exynos 64bit) has exatly the same power of sm-t707, but energy compsuntion is HALF (!)
Can I update my galaxy tab A so that its bandwidth is 64 bit
jazzespresso said:
it is NOT 64bit, it does not have 64bit run time libararies nor libs, I know I build custom ROM for it...
unless you guys talking about upcoming new Tab A, that's different story
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What about the (SM-T380) Galaxy Tab A 8.0 (2017)? because I upgraded my guess is that the newer tab A 8.0 can run 64bit apps but has a 32bit system?
To me 64bit sux hind tit. I have been messing with 64bit tv boxes, the best and most reliable run 32bit firmware.
At least in my testing up to Nougat 7.1 , there is no real world benefit with 64bit firmware. In fact it bloats your system big time. Peeps in the know, know what i am talking about.
I can't believe its almost 2020 and peeps think more bits is better. Until they make risc cpus mainstream, nobody will really know any better. This type of talk has been a gimmick for adding sales since 1988. More bits don't do squat without a true os to make it work, and apps built around it. If you want speed, get an octacore or multi octacore system, dont waste your money on bits that go ignored with most apps.
gooberdude said:
To me 64bit sux hind tit. I have been messing with 64bit tv boxes, the best and most reliable run 32bit firmware.
At least in my testing up to Nougat 7.1 , there is no real world benefit with 64bit firmware. In fact it bloats your system big time. Peeps in the know, know what i am talking about.
I can't believe its almost 2020 and peeps think more bits is better. Until they make risc cpus mainstream, nobody will really know any better. This type of talk has been a gimmick for adding sales since 1988. More bits don't do squat without a true os to make it work, and apps built around it. If you want speed, get an octacore or multi octacore system, dont waste your money on bits that go ignored with most apps.
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Till a big company like Google forces older devices out of the market by pulling an apple and making 64bit only apps
Austcool said:
Till a big company like Google forces older devices out of the market by pulling an apple and making 64bit only apps
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According to Google's plans, after August 1, any apps and app updates that include native code are required to provide 64-bit versions in addition to 32-bit versions when publishing to Google Play. For the 32-bit diehards, Google has an additional shot of bad news: Google Play will only accept 32-bit only updates to existing games that use Unity 5.6 or older until August 2021.
It sure looks like Google is inching toward the line of 64 bit only.
I know the processor is able to handle 64 bit and that Android 7 is using a 32-bit environment. I have the update to 8.1 downloaded but what I would like to know is did Samsung add the 64 bit environment to the 8.1 update. I would assume no..as I don't expect for a happy ending. I normally could care less. However, Elder Scrolls Blades is the first app i have come across that will not install and say in the installer itself it is not compatible. After looking in the logcat i saw that it failed when attempting to access 64 bit instruction set..or libraries...whatever it is had 64 all over it. So can anyone give me the absolute answer that Android 8 on this tab is still 32 bit or does it have the 64 bit native?
the other issue with Samsung is the lack of kernel and device trees for there roms means we cannot even easily make a 64bit custom rom like lineageOS with out struggling to figure out the proper way to port with the configs and what not....
so then we are screwed if we arent a dev. Its already hard enough to even find the SM-P580 in xda forums. Let alone have someone go back in time to the tab forgotten. Unless I missed a release..this one is the last over 7 inch tab with an s-pen. Well after typing that i looked at samsungs website and realized I missed it because they kept the S4 brand and slapped it on a tab. I'd try the kitchen myself if there were any ROMs out there that i could at least get permission to mess with.
Download links here: http://llabtoofer.com/2016/10/09/pixel-and-pixel-xl-system-image/
Any dev willing to port Google Pixel android ROM to Nexus 6?
konradit said:
Download links here: http://llabtoofer.com/2016/10/09/pixel-and-pixel-xl-system-image/
Any dev willing to port Google Pixel android ROM to Nexus 6?
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Already tried to dump APKs, almost everything is for arm64, i think ports will not be such a thing. The included launcher and wallpaper picker are 32bit tho, but are the same as those leaked before, with a different signature tho
Unfortunate if true. I was curious what might be ported to the N6.
Someone can Im sure, and hopefully integrate Google assistant into our roms, that's the only thing I want, pixel launcher is already on my phone
Does anybody have an extractable system image, where I can pull alarms, ringtones, notifications and the SystemUI and Framework? I wouldn't mind getting ahold of that new battery icon.
I was able to unrar the images posted via that link and was able to simply ext4fuse mount them. No need to run through sim2img it appears. The media ringtones and notifications appear to be the same files that were released back in August.
file *.img
system.img: Linux rev 1.0 ext4 filesystem data, UUID=bbcb9ad2-245d-035f-a549-7d500312efe1 (extents) (large files)
system_other.img: Linux rev 1.0 ext4 filesystem data, UUID=da594c53-9beb-f85c-85c5-cedf76546f7a, volume name "system" (extents) (large files)
@Yasharkhan: I don't think Google Assistant will ever appear on the Nexus 6, for a very simple reason: the 32/64-bit divide. The Pixel/Pixel XL devices run a 64-bit Snapdragon 821 while the Snapdragon 805 in the Nexus 6 is only a 32-bit processor. 64-bit processors can run 32-bit apps, as evident by the Pixel launcher being a 32-bit app in a 64-bit system, but 32-bit processors cannot run 64-bit apps. If Google makes the Google Assistant a 64-bit app and does not create a 32-bit version, even if we could install it on the Nexus 6 it won't run. Since the Assistant is not an open source app, no one would be able to build a 32-bit version that would run on the Nexus 6.
I'd like to be wrong on this one, but the Assistant is an exclusive that only the 5X and 6P are going to get, if Google decides to provide it.
absolutely correct!
Strephon Alkhalikoi said:
@Yasharkhan: I don't think Google Assistant will ever appear on the Nexus 6, for a very simple reason: the 32/64-bit divide. The Pixel/Pixel XL devices run a 64-bit Snapdragon 821 while the Snapdragon 805 in the Nexus 6 is only a 32-bit processor. 64-bit processors can run 32-bit apps, as evident by the Pixel launcher being a 32-bit app in a 64-bit system, but 32-bit processors cannot run 64-bit apps. If Google makes the Google Assistant a 64-bit app and does not create a 32-bit version, even if we could install it on the Nexus 6 it won't run. Since the Assistant is not an open source app, no one would be able to build a 32-bit version that would run on the Nexus 6.
I'd like to be wrong on this one, but the Assistant is an exclusive that only the 5X and 6P are going to get, if Google decides to provide it.
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Interestingly, however, we can already install Allo, which has the Assistant. I don't think I would put it past Google to offer a 32 bit option since the code base for it is already there. 64 bit devices may see it before the N6 simply because someone will port it over to other 64 bit devices from the Pixel. But otherwise, I think Google is going to to play the long game here (maintaining official Pixel exclusivity for a while) and eventually release it for any device that can support API level 24 (?) If memory serves, Now On Tap had this kind of exclusivity when it first appeared with the 6P and 5X
With the Nexus 6 being Google's last 32-bit device, and with the Pixel line being 64-bit only, chances of the N6 getting the Assistant are between slim and none. Allo is not a terribly good example. While it does have an assistant, the assistant supposedly only works in Allo. A big stumbling block in porting the Assistant from Allo would be Google's penchant for encrypting their code.
I would like to be wrong. I'd like to think we'll get the Assistant. However, I don't see it happening.
Is the new launcher a newer version than what has leaked? if so, can it be pulled out, and posted as an APK?
Strephon Alkhalikoi said:
With the Nexus 6 being Google's last 32-bit device, and with the Pixel line being 64-bit only, chances of the N6 getting the Assistant are between slim and none. Allo is not a terribly good example. While it does have an assistant, the assistant supposedly only works in Allo. A big stumbling block in porting the Assistant from Allo would be Google's penchant for encrypting their code.
I would like to be wrong. I'd like to think we'll get the Assistant. However, I don't see it happening.
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I don't mean that we will see a "port" to 32 bit devices. I mean we may see official Google support sometime in the 7.x lifetime. As long as the N6 receives official 7.1 and up (which according to what I read today, the N6 may not. 7.1 will only go to devices that can support Daydream... and unless there is indeed official support for Vulcan (different argument entirely...and I don't mean developer support like Qualcomm has insinuated will be possible)), the N6 may not see 7.1 onwards.
I guess I need to upgrade to a 6p, to take advantage of a lot of the future apps.
We won't see official support, as it's not in Google's best interests to support a device that is two years old with a feature that is an exclusive on the Pixel/Pixel XL. The 32/64-bit divide is a convenient excuse to not provide the Assistant. Same goes for Vulkan.
We won't be seeing Android 7.1 anytime soon, if ever. Google has apparently not released any code related to 7.1.
Strephon Alkhalikoi said:
We won't see official support, as it's not in Google's best interests to support a device that is two years old with a feature that is an exclusive on the Pixel/Pixel XL. The 32/64-bit divide is a convenient excuse to not provide the Assistant. Same goes for Vulkan.
We won't be seeing Android 7.1 anytime soon, if ever. Google has apparently not released any code related to 7.1.
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That's more or less what I've been saying.
cameraddict said:
That's more or less what I've been saying.
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No. What you said is that Google may provide official support to the N6 at some point. I said they won't provide any such support, and provided reasons as to why. How you could draw a conclusion that I said essentially the same thing as you is unknown.
Strephon Alkhalikoi said:
No. What you said is that Google may provide official support to the N6 at some point. I said they won't provide any such support, and provided reasons as to why. How you could draw a conclusion that I said essentially the same thing as you is unknown.
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Here is my last comment. Please reread it:
I don't mean that we will see a "port" to 32 bit devices. I mean we may see official Google support sometime in the 7.x lifetime. As long as the N6 receives official 7.1 and up (which according to what I read today, the N6 may not. 7.1 will only go to devices that can support Daydream... and unless there is indeed official support for Vulcan (different argument entirely...and I don't mean developer support like Qualcomm has insinuated will be possible)), the N6 may not see 7.1 onwards.
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I've added some highlighting for context. I'm not trying to argue with you. But, this clearly shows that I also doubt that we will see official support... So yes, within context, basically the same thing.
Cheers
Regarding Google assistant for our nexus 6.
Found this mod in Nexus 6P forum and was able to implement it in my Nexus 6 successfully.
http://forum.xda-developers.com/nexus-6p/development/mod-google-assistant-stock-nbd90x-t3477868
Did not require flashing/porting anything at all. Must be on any stock or stock based Nougat ROM (I use latest Nutty Nexus by RachetPanda)
Warning : Experiment at your own risk. Editing build.prop may cause your device to not function properly.
My exact steps-
1. Make sure you have Google App (6.5.35.21 or newer)
2. Add ro.opa.eligible_device=true to the end of your build.prop
3. Edit build.prop and change ro.product.model=Nexus 6 to ro.product.model=Pixel
4. Clear Google App data and remove your Google account.
5. Reboot.
6. After reboot add your google account and activate Now on Tap. This will walk you through setting up Google Assistant
Bugs : Encountered none so far.
Well, contrary to what we have been saying, Google just officially said that the N6 will indeed get 7.1
And near the end is this line:
"...in early December, we’ll roll out updates to the full lineup of supported devices — Nexus 6, 5X, 6P, 9, Player, Pixel C, and supported Android One devices..."
Lg Q6 have vulkan api?
G6 must be supporting Vulkan, since I was able to play games with Vulkan API selection through PPSSPP.
I say, it does.
dnzdeniz said:
G6 must be supporting Vulkan, since I was able to play games with Vulkan API selection through PPSSPP.
I say, it does.
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Did you try other games?
That detects vulkan when opening the game?
Galaxy on fire 3 Manticore
Gerome.1992 said:
Did you try other games?
That detects vulkan when opening the game?
Galaxy on fire 3 Manticore
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Dude I guess you should search the net before you open a thread.
Qualcomm's official site says that Adreno 530 has the Vulkan 1.0 support.