Pendant and Cube Now Support Dolby Atmos - Fire TV General

http://www.aftvnews.com/how-to-stream-dolby-atmos-surround-sound-on-amazon-fire-tv-devices/
Must jump through a few hoops to turn it on which is idiotic and annoying but Jack Ryan in Dolby Vision and Atmos is very nice.

The way they have set up explains why Netflix shows with the correct EC3_JOC audio are played back as only Dolby Digital Plus,
there is no way to trigger Atmos from the Netflix app. Seems like Amazon is trying to give themselves an anti competitive edge with their proprietary software.

Related

No 5.1-channel surround audio

NO 5.1-channel surround audio in TV Shows and Movies.
I just bought a Mad Catz M.O.J.O. and now i see that i have
NO 5.1 audio, when you put on your website:
Hear thatcatchy background music or those killer sound effects loud
and clear, with support for 5.1-channel surround audio.
http://madcatz.com/mojo/en-us/
http://madcatz.com/pressroom/m-o-j-o-android-micro-console/
So you are lying?
Because i also do not see Enable Passthrough in Settings/Audio.
I hope you can help in some way, i tried XBMC 13.0 ALPHA11,
and used MX Player with the 5.1 audio codec and Archos
Video with Codects, and i only hear and see Stereo sound or
Multichannel sound on my Receiver and not 5.1 audio, tried AC3
5.1 audio and DTS 5.1 audio.
I also have a MeLE M9 and there we have with XBMC Dolby Digital, Dolby TrueHD and DTS, DTS-HD Master,
and with TvdVideo Player Dolby Digital and DTS, and that Android TV BOX cost only $110.64 and with the
Mele F10-Pro Air Mouse it cost only $134.55.
I bought the Mad Catz M.O.J.O. as a replacement for my MeLE M9, but know i can do less with the Mad Catz M.O.J.O.
then with the MeLE M9.
UPDATE: With MX Player and DTS Codec we have Dolby Digital and DTS (not Dolby TrueHD and DTS-HD Master) on our Mad Catz M.O.J.O.
So it is getting better and better, but still not perfect.
MX Player
DTX Codec
We don't support DTS or Dolby surround natively (although Dolby Digital should pass through automatically if received) but we do support straight multichannel 5.1 sound which is likely what you're seeing when you see "Multichannel" on your receiver.
Mad Catz Rich said:
We don't support DTS or Dolby surround natively (although Dolby Digital should pass through automatically if received) but
we do support straight multichannel 5.1 sound which is likely what you're seeing when you see "Multichannel" on your receiver.
Click to expand...
Click to collapse
Then why put on your website that it supports 5.1-channel surround audio, because that was the main reason i bought this device, and that means Dolby
digital and DTS, you cannot get multichannel 5.1 sound without does audio codecs, just pay them for the sounds just like MeLE has don, and there device cost
only $110.
So if you get no 5.1 multichannel then i sent it back to the store, because to pay that much money and not get 5.1 sound support is absurd, and very cheap of
you guys, then just say on your website ONLY Stereo and never 5.1 sound.
Even the Playstation 3 has Dolby digital and DTS, and that one cost the same as this device.
DTS and Dolby aren't the only 5.1 audio codec options! It's often a misconception that if you're not getting DTS or Dolby then you're not getting the best - look at all the discussion about which output option to use on PS4 at the moment and you'll see many people recommending Linear PCM over Dolby or DTS because it's uncompressed. Do that and your amp will only show "multichannel", but it's still 5.1 or 7.1 (depending on the source material).
You ARE getting 5.1 sound if it says Multichannel on your amp. If you're unsure, many amps have the icons for each speaker channel which only illuminate when that channel is getting output - if you have them, see if they're getting lit.
Mad Catz Rich said:
DTS and Dolby aren't the only 5.1 audio codec options! It's often a misconception that if you're not getting DTS or Dolby then you're not getting the best - look at all the discussion about which output option to use on PS4 at the moment and you'll see many people recommending Linear PCM over Dolby or DTS because it's uncompressed. Do that and your amp will only show "multichannel", but it's still 5.1 or 7.1 (depending on the source material).
You ARE getting 5.1 sound if it says Multichannel on your amp. If you're unsure, many amps have the icons for each speaker channel which only illuminate when that channel is getting output - if you have them, see if they're getting lit.
Click to expand...
Click to collapse
I see MULTICH and PCM and in movies i only get 2.0 audio.
I have used allot of sound test files and i never hear my back and center speaker and subwoofer in movies.
But i hear in the Google Play Music App 5.0, but not in movie players, so how to get 5.1 sound in movie players?
I used does 7.1 and 5.1 24bit/48kHz multichannel wav files:
http://www.jensign.com/bdp95/7dot1voiced/
But TV shows and Movies don't have Linear PCM codec, and the Playstation 3 and 4 can do the decoding true Linear PCM, but what i can see is that the Mad
Catz M.O.J.O. cannot do the decoding, so you're answer is a little bit still don't you think, but what i can read is that you cannot hear the difference
between Linear PCM and DTS(-HD Master).
But why can't you just buy a license for Dolby Digital and DTS, just like MeLE and VidON has don?
Could you try one of the files here?:
http://www.dolby.com/us/en/consumer/technology/home-theater/dolby-digital-plus-download.html
The basic surround test is a good one.
Edit: I just tried the 5.1 test file from that link of yours and it works fine - I get audio response in all channels.
Mad Catz Rich said:
Could you try one of the files here?:
http://www.dolby.com/us/en/consumer/technology/home-theater/dolby-digital-plus-download.html
The basic surround test is a good one.
Edit: I just tried the 5.1 test file from that link of yours and it works fine - I get audio response in all channels.
Click to expand...
Click to collapse
That may be but i do not have it in movies, and sorry to say but people do not buy it so that they can listen to some (and i mean almost non) 5.1 music,
they buy also you device to look at movies with 5.1 sound, not only to play games on it.
Same for Xbox and Playstation, allot of people also use it to look at movies with it.
And it is ****y to put loud and clear with full support for 5.1-channel surround audio, on your website, because that is bad advertisement.
So i called the store and tomorrow they are gone take it of my hands, and get my money back.
Now i just gone use my MeLE more also for gaming, gone use my Logitech cordless rumblepad 2, and Mele F10-Pro Air Mouse.
I hope you all good luck, but if you are someone that likes to look at movies allot then stay away from this product.
Well, that's your prerogative but I have to point out for anyone reading this thread that I've proven to you that Dolby Digital works and 5.1 PCM files are also fine.
Mad Catz Rich said:
Well, that's your prerogative but I have to point out for anyone reading this thread that I've proven to you that Dolby Digital works and 5.1 PCM files are also fine.
Click to expand...
Click to collapse
HAHA yes of course, but still it's bad advertisement, If you really want to be honest you put on your website that it cannot play movies and TV Shows in 5.1-channel surround audio, then you are honest.
As long as the TV shows and movies you're watching are outputting Dolby Digital or PCM then you're fine.
Mad Catz Rich said:
As long as the TV shows and movies you're watching are outputting Dolby Digital or PCM then you're fine.
Click to expand...
Click to collapse
Come on will you, ALL TV shows and Movies are Dolby digital and DTS and more, and Dolby digital is not 5.1 on the Mad Catz M.O.J.O. only Stereo.
Did you try the test file I linked you to on Dolby's site? I assume you did and found that you got 5.1 sound from it. I certainly did - just like I did from the PCM test file that you linked. If you did then that shows you that Dolby Digital sound is working on MOJO - the next step is for you to confirm the exact audio that's encoded on the files that you're using. If they're DTS then you will get stereo, but if they're correctly encoded in either 5.1 Dolby Digital (remember that there is also such a thing as Dolby Digital 2.0!) or PCM then you'll get 5.1 sound.
For DTS encoded files where you're only getting stereo I'll bet your amp features an option to enable Dolby Pro Logic IIx on the stereo signal which, in my experience, creates a surprisingly effective surround effect.
Mad Catz Rich said:
Did you try the test file I linked you to on Dolby's site? I assume you did and found that you got 5.1 sound from it. I certainly did - just like I did from the PCM test file that you linked. If you did then that shows you that Dolby Digital sound is working on MOJO - the next step is for you to confirm the exact audio that's encoded on the files that you're using. If they're DTS then you will get stereo, but if they're correctly encoded in either 5.1 Dolby Digital (remember that there is also such a thing as Dolby Digital 2.0!) or PCM then you'll get 5.1 sound.
For DTS encoded files where you're only getting stereo I'll bet your amp features an option to enable Dolby Pro Logic IIx on the stereo signal which, in my experience, creates a surprisingly effective surround effect.
Click to expand...
Click to collapse
Strange because the MKV movie(s) i played that had AC3 5.1 (is Dolby digital) played in Stereo, and yes i have Dolby Pro Logic IIx, but DTS or DTS-HD Master sounds MUCH better then Dolby Pro Logic IIx.
But it doesn't matter, i do not have the MadCatz M.O.J.O. anymore, it went back to the store.
But why do you sell a Android TV Box that has no video players installed on it, with Codec packs so you can hear sound if you play Movies with Dolby
Digital, Dolby TrueHD and DTS, DTS-HD Master, that is very strange.
All and i mean all the Android TV Boxes out of china have them already installed, so that it works good on there Hardware.
Like the very popular MINIX NEO X5 and MINIX NEO X7, and MeLE M9 and MeLE A1000G.
And yes gaming on then is the same as on the MadCatz M.O.J.O., you buy a PS3 GPS3CT01 (Gamepad) for $14.00 at tinydeal, and can play all the
games that has Gamepad support, and more with a air mouse, that comes with the Android TV Boxes.
MOJO is a completely open system onto which you can install any media player that you like. We do make recommendations (such as linking to the apk for MXPlayer on our getting started site, linked on the homescreen of MOJO) but ultimately it's your box to do with as you wish.
Regarding gaming being the same, well that's already not true with a lot of the latest games coming out and the gap is only going to get wider with some of the apps we know are coming this year.
Update: we've been talking to the guys at XBMC and this looks like an issue with the pass-through function in XBMC on Android. We'll update once we have a solution - in the meantime the pass-through function works fine in MXPlayer.
Mad Catz Rich said:
Update: we've been talking to the guys at XBMC and this looks like an issue with the pass-through function in XBMC on Android. We'll update once we have a solution - in the meantime the pass-through function works fine in MXPlayer.
Click to expand...
Click to collapse
Ok then, but can you please buy a DTS pass so that we can hear all the audio codecs, just like MeLE and VidOn has don?

The ZTE Axon 7's audio

Hello,
So I'm using the Axon 7 for a few days now and I'm really happy with this device so far.
I listen to music quite a lot myself with Spotify Premium (Extreme Quality) and I do believe that the non-rooted stock Axon 7 ROM provides amazing sound already.
On my previous devices I'd have to unlock the bootloader(, disable system write protection), root and install Viper4Android to get similar audio quality.
I guess I could improve the sound quality even more with Viper4Android now but I don't want to mess with my phone and warranty yet.
There seem to be four audio settings this phone can have on the stock ROM without root:
(1) Dolby Atmos
(2) Headset Standard Hi-Fi audio
(3) Headset Super audio
(4) Nothing? Default?
So I'm guessing the audio settings work like this (excluding sound being played from a Bluetooth device because I don't have such device so I don't know):
(a) Is Dolby Atmos enabled?
Yes, phone uses (1).
No, go to (b).
(b) Is the sound being played through the phone's built-in speakers?
Yes, phone uses (4).
No, go to (c).
(c) So sound is being played from the 3,5 mm audio jack. Is Headset Super audio selected in 'Sound and Vibration' in the phone's settings?
Yes, phone uses (3).
No, phone uses (2).
My opinion when using the:
- phone speakers, the audio sounds better with Dolby Atmos disabled. (Maximum volume seems higher with Dolby Atmos disabled too)
- 3,5 mm audio jack, the audio sounds better with Dolby Atmos enabled with speakerboxes/headphones/earphones.
- 3,5 mm audio jack with Dolby Atmos disabled, the audio sounds the same when comparing Super audio with Standard Hi-Fi audio with speakerboxes/headphones/earphones. (Super Audio is much more amplified though)
Maximum volume differences in my opinion (bigger = louder):
With phone's built in speakers: Nothing/Default > Dolby Atmos
With 3,5 mm audio jack in use: Super audio > Dolby Atmos > Standard Hi-Fi audio
So I wonder what the real difference is between Super audio and Standard Hi-Fi audio except for the amplification.
It would be nice if someone who knows about this could explain me
It seems that Dolby Atmos doesn't work together with the Super audio/Standard Hi-Fi audio settings.
So you can only use one of the three at a time with a headset for instance where Dolby Atmos overrides the Super audio/Standard Hi-Fi audio setting.
I'd love to see some combination like Dolby Atmos + Super audio purely for the amplification only.
And I wonder how the independant dual Hi-Fi chips work like.
Why 2 chips? Is it 1 for audio output/playing and 1 for audio input/recording?
Or maybe 1 for the right audio output channel and 1 for the the left audio output channel?
Do(es) the chip(s) work for all audio output options?
So do(es) the chip(s) work for the phone's built-in speakers as well as for the 3,5 mm audio jack output?
I know this phone is capable of recording in Hi-Fi quality but is that also true if a microphone is connected through the 3,5 mm audio jack?
I don't know so much about the purpose of the independant dual Hi-Fi chips really...
I guess I'm not really the only one wondering about these things or the only one being interested in these things, so if anyone could clarify it, well that would be great!
Thanks in advance!
Cheers,
Abiram26
Why 2 chips? Is it 1 for audio output/playing and 1 for audio input/recording?
Click to expand...
Click to collapse
Correct.
Find answers to your few questions here.
http://www.androidauthority.com/taking-audio-next-level-zte-axon-7-706898/
Probably ZTE use 2 DACs because they haven't found single ADC chip in AKM list or wanted to provide less power consumption solution too.
---------- Post added at 12:38 AM ---------- Previous post was at 12:25 AM ----------
Regarding different amplification between Super audio and Standard Hi-Fi. I think it is due to only one reason. It indicates that user did change something otherwise no one can hear the difference under normal noise circumstances listening average quality music. There is no technical reason at all.
I am wondering also about the :
- "standard" Hi-Fi
and
- "super (as in superior) enhanced audio performance" Hi-Fi
I think its more than amping ...the soundstage open up. DSP? 32 bit resample?

Dolby Atmos unable to fully function as desire on my Zte Axon 7 Mini.

I think it is the biggest concern regarding Dolby setting wont remain as it should be after adjust set to full performance especially on the treble point. Something that we pay for nothing over stupid Dolby company. Unless someone can help with that and would be much appreciate. Thanks.
Well, depends on headphones (bad idea to hear kind recordings via phone-speakers, though it sounds better than usual). I had better sound quality on my prev phone with root and Viper4Android (and i'm w8ing it for my axon 7 mini), but anyway as for me - dolby atmos works good. Ofc it is more powerful for 6ch ac3 audio, but even with stereo it works good.
I pref jazz, orchestral and piano music. My Dolby settings: Auto Volume, Voice correcting (idk how it named in english version), equalizer +1(2) -1 0 +1 +2(3). Headphones Marshall Monitor.
Gl.

Android 8.1, LDAC, AptxHD , V4A, ARISE and other findings

Hello,
So based on my request for help in the following thread, I was initially trying to setup ultimate audio experience with ARISE (not only V4A) to run on stock 8.1 (Mar 18 updates). However after numerous tricks and ways to make it work , i reliazed its not possible for now. I also came to know that V4A and Atmos dont live together well and Atmos overrides the sound processing by V4A, which has to be manually reactivated time and again.
https://forum.xda-developers.com/pixel-xl/how-to/guide-ultimate-audio-battery-guide-t3727124
I reverted to Android 8..0.0 (Oct 17) and then following the guide in this thread
https://forum.xda-developers.com/pixel-xl/how-to/guide-how-to-install-arise-sound-8-0-t3692415
I was able to install V4A , Dolby Surround to work together (Arkamys , A3MD crash repeatedly and ICESound breaks the sound at all from speaker or headsets, didnt find a solution for it so far).
One of reasons for me to try Google Pixel with 8.+.+ was to try the new (supposedly) hi resolution bluetooth codecs namely AptxHD and LDAC (a Sony version of Hi-res audio protocol).
Being an amateur audiophile, I bought Sony Wh1000MX2 which supports both LDAC and AptXHD.
A finding which I made was when I paired the XL with Sony Headphones using LDAC, the audio quality was good, however I wanted to make it better by activating V4A and Dolby Surround audio mods. After fiddiling for a couple of hours, I realize V4A and Dolby does not work or recognized the sound output when the headphones were connected using LDAC. It was seen as the V4A driver status showed "Abnormal" and no "Processing" was done. However with the same setup as soon as I changed my bluetooth audio connection to use AptxHD , the V4A and Dolby started working and sound was equally superb with the added value of tuning it more to my taste using the audio mod.
I am not sure why the audio mods are not bluetooth connection protocol agnostic, or why not working with LDAC.
Shared it for information, maybe the gurus would be able to reproduce the setup and post a working solution.
Thanks.
Hi, same problem here. I have a pair of Sony MDR 1000x Bluetooth cans with ldac support. Flashed my Xiaomi Redmi Note 4x to LOS unofficial Oreo to get the ldac codec going (it works indeed), but v4a does not work with this codec. If I choose the SBC codec, it apears to at least realize that it can do something (although changeing effects dosent work). With ldac enabled v4a driver status says abnormal and obviously nothing works. All in all I guess that we cant do anything other than wait, so that some devs will adopt to the new features of Android Oreo.
Hope for the best
PS: sorry for possible spelling mistakes
edit: if someone needs logs, im happy to provide them.
HyperEscape said:
Hello,
So based on my request for help in the following thread, I was initially trying to setup ultimate audio experience with ARISE (not only V4A) to run on stock 8.1 (Mar 18 updates). However after numerous tricks and ways to make it work , i reliazed its not possible for now. I also came to know that V4A and Atmos dont live together well and Atmos overrides the sound processing by V4A, which has to be manually reactivated time and again.
https://forum.xda-developers.com/pixel-xl/how-to/guide-ultimate-audio-battery-guide-t3727124
I reverted to Android 8..0.0 (Oct 17) and then following the guide in this thread
https://forum.xda-developers.com/pixel-xl/how-to/guide-how-to-install-arise-sound-8-0-t3692415
I was able to install V4A , Dolby Surround to work together (Arkamys , A3MD crash repeatedly and ICESound breaks the sound at all from speaker or headsets, didnt find a solution for it so far).
One of reasons for me to try Google Pixel with 8.+.+ was to try the new (supposedly) hi resolution bluetooth codecs namely AptxHD and LDAC (a Sony version of Hi-res audio protocol).
Being an amateur audiophile, I bought Sony Wh1000MX2 which supports both LDAC and AptXHD.
A finding which I made was when I paired the XL with Sony Headphones using LDAC, the audio quality was good, however I wanted to make it better by activating V4A and Dolby Surround audio mods. After fiddiling for a couple of hours, I realize V4A and Dolby does not work or recognized the sound output when the headphones were connected using LDAC. It was seen as the V4A driver status showed "Abnormal" and no "Processing" was done. However with the same setup as soon as I changed my bluetooth audio connection to use AptxHD , the V4A and Dolby started working and sound was equally superb with the added value of tuning it more to my taste using the audio mod.
I am not sure why the audio mods are not bluetooth connection protocol agnostic, or why not working with LDAC.
Shared it for information, maybe the gurus would be able to reproduce the setup and post a working solution.
Thanks.
Click to expand...
Click to collapse
Rakkke said:
Hi, same problem here. I have a pair of Sony MDR 1000x Bluetooth cans with ldac support. Flashed my Xiaomi Redmi Note 4x to LOS unofficial Oreo to get the ldac codec going (it works indeed), but v4a does not work with this codec. If I choose the SBC codec, it apears to at least realize that it can do something (although changeing effects dosent work). With ldac enabled v4a driver status says abnormal and obviously nothing works. All in all I guess that we cant do anything other than wait, so that some devs will adopt to the new features of Android Oreo.
edit: if someone needs logs, im happy to provide them.
Click to expand...
Click to collapse
Not the type to necro old threads, but I believe I've found the solution to your problem. I had this problem myself on my V30 and realized what was making Viper effects not processing. LDAC by default starts off with an audio sample quality of 96 kHz and 32 audio bits per sample. If you can change these settings in developer options, lower the sample rate(sample quality) to 44.1 kHz - the rate used for 90% of all music & audio and the bits per sample to 24. Viper audio effects should work now with LDAC. You will have to do this every time you turn on/pair your headphones to your phone.
Ypu can use James DSP for ldac codec with any sample rate and bits per sample. James DSP has a magisk module and can be installed from magisk.

It is possible to make to work multiple audio mods at the same time?

I want to make Dolby Atmos and Dirac Audio to work at the same time. I have already installed these mods in Magisk. To make them work properly I also installed ACDB for Dolby Atmos and Audio Modification Library for Dirac Audio. I have seen that in my device are 2 processes working in the background Dolby Atmos and Dirac Audio, but someone told me that I can t use multiple audio mods at the same time. What do you guys think? It is possible or it s not?
Radu15 said:
I want to make Dolby Atmos and Dirac Audio to work at the same time. I have already installed these mods in Magisk. To make them work properly I also installed ACDB for Dolby Atmos and Audio Modification Library for Dirac Audio. I have seen that in my device are 2 processes working in the background Dolby Atmos and Dirac Audio, but someone told me that I can t use multiple audio mods at the same time. What do you guys think? It is possible or it s not?
Click to expand...
Click to collapse
Test with number 1 and 3
Sent from my Mi Note 10 using XDA Labs

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