Android 8.1, LDAC, AptxHD , V4A, ARISE and other findings - Google Pixel XL Guides, News, & Discussion

Hello,
So based on my request for help in the following thread, I was initially trying to setup ultimate audio experience with ARISE (not only V4A) to run on stock 8.1 (Mar 18 updates). However after numerous tricks and ways to make it work , i reliazed its not possible for now. I also came to know that V4A and Atmos dont live together well and Atmos overrides the sound processing by V4A, which has to be manually reactivated time and again.
https://forum.xda-developers.com/pixel-xl/how-to/guide-ultimate-audio-battery-guide-t3727124
I reverted to Android 8..0.0 (Oct 17) and then following the guide in this thread
https://forum.xda-developers.com/pixel-xl/how-to/guide-how-to-install-arise-sound-8-0-t3692415
I was able to install V4A , Dolby Surround to work together (Arkamys , A3MD crash repeatedly and ICESound breaks the sound at all from speaker or headsets, didnt find a solution for it so far).
One of reasons for me to try Google Pixel with 8.+.+ was to try the new (supposedly) hi resolution bluetooth codecs namely AptxHD and LDAC (a Sony version of Hi-res audio protocol).
Being an amateur audiophile, I bought Sony Wh1000MX2 which supports both LDAC and AptXHD.
A finding which I made was when I paired the XL with Sony Headphones using LDAC, the audio quality was good, however I wanted to make it better by activating V4A and Dolby Surround audio mods. After fiddiling for a couple of hours, I realize V4A and Dolby does not work or recognized the sound output when the headphones were connected using LDAC. It was seen as the V4A driver status showed "Abnormal" and no "Processing" was done. However with the same setup as soon as I changed my bluetooth audio connection to use AptxHD , the V4A and Dolby started working and sound was equally superb with the added value of tuning it more to my taste using the audio mod.
I am not sure why the audio mods are not bluetooth connection protocol agnostic, or why not working with LDAC.
Shared it for information, maybe the gurus would be able to reproduce the setup and post a working solution.
Thanks.

Hi, same problem here. I have a pair of Sony MDR 1000x Bluetooth cans with ldac support. Flashed my Xiaomi Redmi Note 4x to LOS unofficial Oreo to get the ldac codec going (it works indeed), but v4a does not work with this codec. If I choose the SBC codec, it apears to at least realize that it can do something (although changeing effects dosent work). With ldac enabled v4a driver status says abnormal and obviously nothing works. All in all I guess that we cant do anything other than wait, so that some devs will adopt to the new features of Android Oreo.
Hope for the best
PS: sorry for possible spelling mistakes
edit: if someone needs logs, im happy to provide them.

HyperEscape said:
Hello,
So based on my request for help in the following thread, I was initially trying to setup ultimate audio experience with ARISE (not only V4A) to run on stock 8.1 (Mar 18 updates). However after numerous tricks and ways to make it work , i reliazed its not possible for now. I also came to know that V4A and Atmos dont live together well and Atmos overrides the sound processing by V4A, which has to be manually reactivated time and again.
https://forum.xda-developers.com/pixel-xl/how-to/guide-ultimate-audio-battery-guide-t3727124
I reverted to Android 8..0.0 (Oct 17) and then following the guide in this thread
https://forum.xda-developers.com/pixel-xl/how-to/guide-how-to-install-arise-sound-8-0-t3692415
I was able to install V4A , Dolby Surround to work together (Arkamys , A3MD crash repeatedly and ICESound breaks the sound at all from speaker or headsets, didnt find a solution for it so far).
One of reasons for me to try Google Pixel with 8.+.+ was to try the new (supposedly) hi resolution bluetooth codecs namely AptxHD and LDAC (a Sony version of Hi-res audio protocol).
Being an amateur audiophile, I bought Sony Wh1000MX2 which supports both LDAC and AptXHD.
A finding which I made was when I paired the XL with Sony Headphones using LDAC, the audio quality was good, however I wanted to make it better by activating V4A and Dolby Surround audio mods. After fiddiling for a couple of hours, I realize V4A and Dolby does not work or recognized the sound output when the headphones were connected using LDAC. It was seen as the V4A driver status showed "Abnormal" and no "Processing" was done. However with the same setup as soon as I changed my bluetooth audio connection to use AptxHD , the V4A and Dolby started working and sound was equally superb with the added value of tuning it more to my taste using the audio mod.
I am not sure why the audio mods are not bluetooth connection protocol agnostic, or why not working with LDAC.
Shared it for information, maybe the gurus would be able to reproduce the setup and post a working solution.
Thanks.
Click to expand...
Click to collapse
Rakkke said:
Hi, same problem here. I have a pair of Sony MDR 1000x Bluetooth cans with ldac support. Flashed my Xiaomi Redmi Note 4x to LOS unofficial Oreo to get the ldac codec going (it works indeed), but v4a does not work with this codec. If I choose the SBC codec, it apears to at least realize that it can do something (although changeing effects dosent work). With ldac enabled v4a driver status says abnormal and obviously nothing works. All in all I guess that we cant do anything other than wait, so that some devs will adopt to the new features of Android Oreo.
edit: if someone needs logs, im happy to provide them.
Click to expand...
Click to collapse
Not the type to necro old threads, but I believe I've found the solution to your problem. I had this problem myself on my V30 and realized what was making Viper effects not processing. LDAC by default starts off with an audio sample quality of 96 kHz and 32 audio bits per sample. If you can change these settings in developer options, lower the sample rate(sample quality) to 44.1 kHz - the rate used for 90% of all music & audio and the bits per sample to 24. Viper audio effects should work now with LDAC. You will have to do this every time you turn on/pair your headphones to your phone.

Ypu can use James DSP for ldac codec with any sample rate and bits per sample. James DSP has a magisk module and can be installed from magisk.

Related

Lg g2 audio hardware&soft

Dear friends. After one month of research and trying to get everything from my d802 in the field of audio, I need some advise from someone who knows something about Android development.
At the beginning I want you to know what i want to get from my device - I want to get ultimate support for 24/192(which is supported by hardware) without resampling to 48 khz which is provided by Android as I know before. The reason I confused about it is that developer of neutron player said that the neutron can't use audio hardware because it doesn't have system rights so only system music player can use audio hardware. So I decided to use CyanogenMod and extreme beats audio mod. Of course with neutron player (settings maximally turned off) and this time I decided to use my player ++, cause it use ultimate quality resampler that called Sox. And it has a hardware decoding tick. I liked more sound from my player(Msr 7 headphones), with ultimate quality of resampling set in settings and with equalizer turned off. The same settings are on neutron. So I need your advise - how can I check when the player give me the quality because of it's software resampler and when it gives me quality because of my hardware. I know that in case of g2 hardware said too loud because it use wolfsoon wm5110 but I can a lot. I want to get everything it can.
Please tell me the ultimate decision in my case.
I wanted to publish it in android dev, but I'm new here.​
LG G2 does not use Wolfsoon DAC but it use Qualcomm WCD9320
http://www.whathifi.com/news/lg-confirms-details-hi-res-audio-playback-g2-phone
http://forum.xda-developers.com/showthread.php?t=2608728
As you said Google resampòe to 48 khz so there is no way, sound 24 khz will be resampled. Even PowerAmp last beta (that uspport Hi-Res audio output) can do more to change this behaviour
http://forum.powerampapp.com/index.php?/forum/18-poweramp-v3-testing/
Romagnolo1973 said:
LG G2 does not use Wolfsoon DAC but it use Qualcomm WCD9320
http://www.whathifi.com/news/lg-confirms-details-hi-res-audio-playback-g2-phone
http://forum.xda-developers.com/showthread.php?t=2608728
As you said Google resampòe to 48 khz so there is no way, sound 24 khz will be resampled. Even PowerAmp last beta (that uspport Hi-Res audio output) can do more to change this behaviour
http://forum.powerampapp.com/index.php?/forum/18-poweramp-v3-testing/
Click to expand...
Click to collapse
It's a wrong way of thinking.
PowerAmp isn't the best decision for hi-fi sound.
There is a way to breakdown downsampling.
And i think, that ainur audio mod has already done it. But i'm not sure.
Anyway, downsampling isn't a problem today.
Just need to find some software decision to breakdown this wall. And i think, that aforemantioned mod made cyan 13 to use hardware of my g2.

Dolby Atmos unable to fully function as desire on my Zte Axon 7 Mini.

I think it is the biggest concern regarding Dolby setting wont remain as it should be after adjust set to full performance especially on the treble point. Something that we pay for nothing over stupid Dolby company. Unless someone can help with that and would be much appreciate. Thanks.
Well, depends on headphones (bad idea to hear kind recordings via phone-speakers, though it sounds better than usual). I had better sound quality on my prev phone with root and Viper4Android (and i'm w8ing it for my axon 7 mini), but anyway as for me - dolby atmos works good. Ofc it is more powerful for 6ch ac3 audio, but even with stereo it works good.
I pref jazz, orchestral and piano music. My Dolby settings: Auto Volume, Voice correcting (idk how it named in english version), equalizer +1(2) -1 0 +1 +2(3). Headphones Marshall Monitor.
Gl.

How to enable LDAC in G6

I've been trying to find out how to enable LDAC in G6 so I can use my Sony WH1000XM3 to its full advantage. LDAC is missing from Bluetooth Settings. The only place to enable it is under Developer Options. Every time I choose LDAC it reverts back to the default the moment I exit Developer Options. Any idea?
In bluetooth settings find Your device and switch from best performance to best quality. It will switch from AAC/SBC to LDAC
Chamelleon said:
In bluetooth settings find Your device and switch from best performance to best quality. It will switch from AAC/SBC to LDAC
Click to expand...
Click to collapse
Yes, did that. Now I can see it's streaming in LDAC. Thank you. But it's streaming in 32bits/96kHz. How is that possible? As far as I know the maximum bit rate LDAC is capable of is 24bits. The source music is in 16bits/44.1kHz.
Poweramp resampler is doing that. Go to PowerAmp-Sound-Sound Info to see all active DSP, Resampler etc.
Thanks @Chamelleon. Finally fixed it. It's under Audio - Output - OpenSL ES Output. Set Bluetooth to On.
Few days ago I tested new version of PA and found that it makes something strange with sound when LDAC is enabled, but I had no time to dig what exactly. It drains twice more battery than GMMP and I can't hear any significant difference in sound quality so I went back GMMP.
Chamelleon said:
Few days ago I tested new version of PA and found that it makes something strange with sound when LDAC is enabled, but I had no time to dig what exactly. It drains twice more battery than GMMP and I can't hear any significant difference in sound quality so I went back GMMP.
Click to expand...
Click to collapse
I've only used the Sony headphone with Poweramp occasionally since I bought it last week. Didn't really pay attention if there's a battery drain issue. BTW, is GMMP a good music player? Does it have an EQ built in? The thing I like about Poweramp is that it has a good EQ and can handle many audio formats except DSD, DFF, and DVD audio ISO files.
GMMP is probably more customizeable than PA and it drains less battery. It has it's own sound engine so sounds quality is perfect as well. It reads all embedded (covers, ratings, lyrics) from tags and only downside is that it looks like from ICS era when it has been made. I like it more than PA because it's more lightweight and now it's developer is working on V3 so it'll be up to date.

Bluetooth codec question. DO you have LDAC on your phone?

Could anyone with the phone double-check their bluetooth codec options?
Being Android 8.1.0, it should have LDAC ... and that is extremely important to me. But it's missing from my phone. I have tried installing JamesDSP through Magisk, and it works, however I do not see how to enable its LDAC so its running everything through SBC or whatever that low-quality sounding codec is called.
Thanks.
Brian
I also wondered if such audio drivers like LDAC enabling is similar to having 4K 265H codec built in to the chipset & not a question of software updates can enable.....

It is possible to make to work multiple audio mods at the same time?

I want to make Dolby Atmos and Dirac Audio to work at the same time. I have already installed these mods in Magisk. To make them work properly I also installed ACDB for Dolby Atmos and Audio Modification Library for Dirac Audio. I have seen that in my device are 2 processes working in the background Dolby Atmos and Dirac Audio, but someone told me that I can t use multiple audio mods at the same time. What do you guys think? It is possible or it s not?
Radu15 said:
I want to make Dolby Atmos and Dirac Audio to work at the same time. I have already installed these mods in Magisk. To make them work properly I also installed ACDB for Dolby Atmos and Audio Modification Library for Dirac Audio. I have seen that in my device are 2 processes working in the background Dolby Atmos and Dirac Audio, but someone told me that I can t use multiple audio mods at the same time. What do you guys think? It is possible or it s not?
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Test with number 1 and 3
Sent from my Mi Note 10 using XDA Labs

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