Ugoos Projector is a first device not related to TV Box family made by our Team.
UP1 is optical device that projects an image (or moving images) onto a surface.
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Display Technology DLPImage Brightness 150 ANSI LumenResolution WVGA 854*480Projection Distance 0.5 - 8mCPU RockChip RK3328 Quad-core Cortex-A53 up to 1.5GHz Mali-450MP2 GPUOperation System Android Nougat 7.1.2HDMI HDMI 1.4 Input 480P,576P,720P,1080PBattery 7.4V 4000mA/h
Root
Root feature let you access to the entire operating system of your Device. Certain applications requires root rights to operate in system.
Samba Server
File (Samba) server allows sharing files among different OS devices in local network.
OTA Update
Over-The-Air Update delivers new software, Android System updates and Fixes via Enternet without addtional actions. System notifies user automatically.
Hardware Monitor
Hardware performance visualization is a useful feature for controling performance and speed of the device.
Gamepad Settings
GS let you extend personalization of the device and get more advantages during gaming process.
Debug Settings
Useful feature for developers. Simple switchers let you connect using ADB via USB or Wi-Fi and Log Viewer provides an easy way to collect and save logs
EShare
With EShare you can: stream any audio or video file to your TV open apps remotely use your Android Smartphone or Iphone as Remote Control for your TV
More info in Ugoos Blog
Related
Since I'm using this APP, here is the news:
Using Blueinput, you can connect a Bluetooth Keyboard or even a Bluetooth Mouse to your Smartphone, and do things faster: emails, internet, messaging.
With a large number of added features and fixes, including support for Android 2.0 (or newer) Bluetooth SDK, Blueinput is even closer to you, with the latest released version, 1.7.202:
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Product page
November Newsletter
"To name just a few of the changes we've been working on:
# Android 2.1 (or newer) compatible, using the Android Bluetooth SDK
# BlueZ and Google Bluetooth API support. The user can choose the interface in Settings panel.
# Application stability improved, with a number of bug-fixes
# Added support for ldpi,mdpi,hdpi screen sizes, and new graphics.
# HID Boot protocol support, this assures enhanced compatibility with various bluetooth keyboards
# LogCat debug option added in Settings panel
# Added support for terminal-like apps (it works with ConnectBot)"
Source: developer's website.
Note: Blueinput is not FREE! It costs 9.95, but might be well worth it.
There is a contest running on the Developer's forum , where you can win a free license, see: http://www.teksoftco.com/forum/viewtopic.php?f=30&t=2624
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Hello,
My startup and I have been working on an Open Smart Watch (we call a glorified Lifestyle Notification Center), more details shortly but will work with any Bluetooth Devices (iOS, Android, Windows Phone, iPad, Surface, Raspberry Pi, Laptop, Desktop, etc). It is lightweight, flexible, it is NOT touch-enabled (however this will eventually come but on a different model) and will be using Slap-Bracelet style bands, so we can make 1 size and fits MOST.
Hope that you developers will be interested in making your App's have an option to enable WEDA (Wearable Electronic Device for Applications). You'll have access to the Accelerometer, Barometer (Temp., Air Pressure, Humidity, etc), Vibrator, LED'S, etc. We're even going to offer a HDK (Hardware Development Kit) so you can use our "WiP (WEDA input Port)" to permit the Device to use your own homemade hardware.
Best part of the WEDA? Pre-made Open Source Projects, Controls, and practically only 1-3 Lines of code will be needed to interact (1. Is Bluetooth Active/Device Paired? 2. Send to <option>).
If you're slightly interested and would like to keep updated on the private Mailing List (Photos, Videos, Code Snippets, etc), please let me know or keep an eye on WearingDigital.com.
Thank you,
Lance
See the Demo of the WEDA in Debug mode... http://youtu.be/AYjvThoKqBI
Check out the TechCocktail review: http://tech.co/wearing-digital-intr...martwatch-for-developers-and-students-2013-04
Hi all
Firstly - FANTASTIC effort in making these technologies available! I've been playing Borderlands 2 using Trinus and Moonlight on my S7 edge w/ VR headset, which is feeding the full stereoscopic VR experience from Trinus/Moonlight/Tridef3D on my PC. I'm using a USB tether to keep the quality high, and I'm incredibly impressed to say the least.
My one remaining issue before I can enjoy games fully - my Bluetooth controller (SteelSeries Stratus XL Android&Windows) has two analogue triggers, which intermittently set off out of the blue, and often stay triggered. This wreaks havoc as you can imagine.
I'm hoping someone can steer me in the right direction, possibly by answering a few of these?
• it's the Shield technology that sends the controller signals from Android > PC, correct?
• if so, does Moonlight fully rely on the Android controller mapping and configuration, and receive signals from Android? Or does Moonlight work directly with the device?
• is there a method for altering the controller mapping, for example to introduce a deadzone.. or (worst case) even disabling these triggers?
Many thanks in advance for anyone who can help - I'm on the cusp of a fantastic experience here..!
Regards
Matt
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Bump - I am seriously keen for any scraps of info! hah
Are there any utilites that can assist someone troubleshooting game controllers - I haven't found anything useful yet
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INTRODUCTION:
The "hosts" file - what you typically use to block unwanted connections - in emulator's Android system is located in subfolder /system/etc. This file in most cases doesn't care of fact that not 127.0.0.1 ( 0.0.0.0 ) is the special alias to Windows host's loopback interface, but 10.0.0.2 - at least that's case with VirtualBox based emulator engines.
MVPS.org provides a "hosts" file ready for Windows PCs, for the reason pointed out before it isn't compliant to Android emulators: You'ld have to convert it to get it working.
To make life easier I made a small tool that
1. downloads the "hosts" file
2. converts it thus it suits emulator's Android
3. deploys it to Android emulators attached
and decided to make it publicly available.
DOWNLOADS:
Default
Mirror
Please do NOT SHARE these links anywhere else.
USAGE:
• Unpack the .ZIP-file
• Run Windows command script named "AndroidEmulatorHostsUpdater.bat"
IMPORTANT NOTICE:
Only works on properly rooted emulators where USB Debugging got enabled.
FYI:
Successfully tested on BlueStacks v4.50.0.1043 installed on laptop running 64bit Windows v10.0.17134.523.
BTW: I don't no longer use Chinese emulators because I noticed these throughout track you, send your data to Chinese servers and/or advertisers. BlueStacks, an US American product, does this not!
Hello,
I'm in the process of developing a single Android application that runs on multiple different types of devices.
From normal smartphone, tablet to Android TV.
The layouts and styling for each tend to look quite different.
To manually test these applications I can resort to using emulators.
A big downside to emulators is that they tend to take up a lot of valuable resources from the development machine.
Therefor I prefer using real devices. (Ideally just 1 device).
I can use my smartphone to test both the normal layout AND
with the help of the smallest width option in the developer settings I can also test the tablet layout.
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However there is no such option available to spoof/fake Android TV/Google TV on my test smartphone.
AFAIK Android has a kind of prioritisation which layout it tries to inflate.
When it detects a device that has the android.software.leanback feature it will inflate the TV-layout which typically resides in the `layout-television` folder.
Programmatically I check it as such:
Java:
getPackageManager().hasSystemFeature(PackageManager.FEATURE_LEANBACK));
// PackageManager.FEATURE_LEANBACK == "android.software.leanback"
Reference documentation https://developer.android.com/reference/android/content/pm/PackageManager#FEATURE_LEANBACK
Since this system feature is missing for normal smartphones it will never work.
You can find the supported features with:
Code:
adb shell pm list features
After some digging I found you can add these system features when you have root access.
They are kept in the /system/etc/permissions folder.
So I simply copy-pasted the `tv_core_hardware.xml` from the Android source code after which I briefly saw my phone render my application in Android TV.
Also the hasSystemFeature(PackageManager.FEATURE_LEANBACK) returned true!
Unfortunately the screens goes completely black after a second or two and reboots in panic mode.
TLDR; How can you force Android TV on a rooted smartphone/tablet?
FYI my rooted test device is an OnePlus 6
Thanks in advance.