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I bought a Nexus 7 to use it as an ebook reader and I'm plenty satisfied in that regard. I soon discovered that I can do plenty of other interesting things with it so I rooted it mainly to install the Sixaxis app. My main point of interest is with emulators. I've bought every decent emulator available in the Google Play store (see the screenshot ). Soon, I saw the limits of the N7: small screen and average CPU/GPU performance.
So, I started looking for another 10 inches Android tablet and, until yesterday, it was to be a Nexus 10 (when available). But, after reading a lot of complains about the Exynos 5 in the N10 being throttled, I wonder if this tablet is really the best choice in term of available CPU / GPU performance. If only a fraction of the Exynos 5 power is available due to thermal constraints or if it gets throttled a lot, maybe the N10 isn't the best tablet out there for gaming and emulation...
I know that I could flash another ROM and start fiddling with the CPU parameters but I don't like that idea. I'm worried about battery life, overheating and all the troubles you get when you want to update to a newer version of Android after you switched ROMs. Overclocking is not something I want to do either. I would like to stay with the stock ROM. Are my concerns about changing ROMs valid? I may change my mind about this though, if it's the best solution and there is no danger of damaging my N10.
So, my questions are: is the N10 a good choice for emulation and for gaming? Is there other 10 inches tablets that would fill the bill better? Should I think about ROM replacement and/or tweaking instead and stay with the N10? I started checking the Galaxy Tab 10.1 and it doesn't compare very well to the N10 (price, specs, screen). Also, there is the Tegra4 pointing at the horizon...
Edit:
I'll probably go for the N10 when it will be available. I'm reading the AOKP ROM thread and it sounds like the dev has nailed most of my concerns. Here's the link of the thread:
http://forum.xda-developers.com/showthread.php?t=2095222
And here's a nice video showing it:
http://www.youtube.com/watch?v=VNxdhF-nvec
Thanks for the video link.
Saw this on Reddit:
http://www.reddit.com/r/Android/comments/1iwnvb/miracast_working_on_nexus_7_devices_link_to_dev/
http://www.youtube.com/watch?v=WMlTxTyoaOs
I was only mildly interested until I saw the note that he got it working both for receiving and sending.
If we can integrate this into our OUYAs (and it should be easier to do since Nexus 7 is somewhat similar hardware), then we won't need another box to receive Miracast streams!
I will try and port it, but not sure when I'll get around to it. Posting it here in case some dev wants to take a crack at it sooner!
Also if anyone can verify that this will/will not work, please do! Getting the OUYA to receive screen-mirroring of some sort has been on my wishlist since I first ordered it.
EDIT: Knew there had to be a catch I wasn't thinking of... The Miracast stuff linked is working with Android 4.2, whereas OUYA is 4.1, so that would probably be the main hurdle -either getting OUYA up to 4.2 or backporting Miracast+patches to 4.1. Not sure how difficult either would be.
EDIT2: OUYA's weak wifi would probably also be a problem, would probably work better to rework the streaming to work as long as you're on the same router.
~Troop
What about the Chromecast device? I'm really not understanding the goal here.
Basically sending video from a device, to the Ouya, to pass through to the TV?
Sent from Nexus 7 FHD from XDA Premium HD
Yes it's all about mirroring the screen output of your phone via ouya to the TV. What's the point? Mostly displaying content without having to transfer it to the ouya.
Oh and chromecast doesn't support miracast.
Gesendet von meinem HTC One X+ mit Tapatalk 4 Beta
nchantmnt said:
Yes it's all about mirroring the screen output of your phone via ouya to the TV. What's the point? Mostly displaying content without having to transfer it to the ouya.
Oh and chromecast doesn't support miracast.
Gesendet von meinem HTC One X+ mit Tapatalk 4 Beta
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Chromecast is kinda a letdown imo without full on mirroring.
its all about knocking off the apple tv up in this thread.
player911 said:
What about the Chromecast device? I'm really not understanding the goal here.
Basically sending video from a device, to the Ouya, to pass through to the TV?
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Yeah, I posted all this before I heard about Chromecast.... believe me, I jumped on that boat quickly!
I already got my Netflix promo code and my chromecast should arrive by Wednesday and I have great hopes for it, but yeah, it won't do full-on mirroring. True mirroring isn't really needed in most use cases though, but it is handy in a few.
~Troop
Trooper_Max said:
Yeah, I posted all this before I heard about Chromecast.... believe me, I jumped on that boat quickly!
I already got my Netflix promo code and my chromecast should arrive by Wednesday and I have great hopes for it, but yeah, it won't do full-on mirroring. True mirroring isn't really needed in most use cases though, but it is handy in a few.
~Troop
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If Chromecast could do full on mirroring we woudn´t even need a Ouya anymore.
At first this didn't make sense to me, ouya as a miracast receiver to stream from your nexus 7 while the ouya is already hooked up to the tv via hdmi?! But when I think about it, this could make the ouya perform double-duty as a small miracast dongle/receiver. I was looking to buy a miracast receiver but if the ouya could do this, then I would probably buy this as my miracast receiver to boot. I guess if you had a video or somethng on your nexus 7 and didn't want to bother sending the file over to your ouya, you could just miracast it.
Personally, I think if the hardware is capable of it, why not? meaning why isn't miracast enabled in all devices by now? Last year they were saying the n7 (and the n10) couldn't do miracast, well this guy proved it can, and the n10 officially has support as of 4.3.
But here's the bad news: I was reading that guys blog who made miracast work for the n7 and the sink mode (acting as a receiver) has been stripped out of android 4.3. Why google did that I don't know.
I commented on it here:
http://forum.xda-developers.com/showpost.php?p=44124359&postcount=7
His site mentioning it is here:
https://github.com/kensuke/How-to-Miracast-on-AOSP/wiki/Android-4.3
I'm still surprised so much time has past and none of the rom devs were trying to implement miracast in their roms for the n7.
I hope the source from 4.2.2 (last source with sink code) can be brought forward to 4.3, but that probably makes this all the harder. But I'd be interested to hear why google removed that functionality.
it's also a neat feature to be able to miracast device to device, for say showing someone how to do something, share a video etc. I guess google never advertised the n4 as capable of being a receiver?
You need to research miracast more. it's a failure, there is a delay which makes trying to play a game useless. unless your playing checkers or watching a movie. Miracast is useless , it's why devs don't bother with it. Chromecast uses a google tv port to do the heavy lifting. get a Bluetooth mouse and keyboard and a Bluetooth controller. link them to your nexus 7 (2013) with hdmi out and you have a ouya on steroids.
kpa2727 said:
You need to research miracast more. it's a failure, there is a delay which makes trying to play a game useless. unless your playing checkers or watching a movie. Miracast is useless , it's why devs don't bother with it. Chromecast uses a google tv port to do the heavy lifting. get a Bluetooth mouse and keyboard and a Bluetooth controller. link them to your nexus 7 (2013) with hdmi out and you have a ouya on steroids.
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Hmm, well this video with the work being done for nexus 7 looks pretty smooth. Yes, a little latency, but for a 3d game that's working pretty good. Especially on a n7 which supposedly couldn't do it.
I read one comment on it being a failure but I couldn't find any comments on any dev here attempting to implement it in their rom. Maybe there are some things to work out, but it's still getting a big push. LG has announced about 70 tv sets with built-in miracast and mircosoft has it in windows 8.1. So I wouldn't give up on it yet.
http://www.youtube.com/watch?v=20s567tzTdM&feature=player_detailpage&t=316
If I can get the performance as in the video above, I'll be a happy camper.
So I ordered one of these beasts of a tablet and will update this post when I get it in in an effort to help and educate.
As you guys know, the Pro model is sporting a 13.3" 2560x1440 IPS display, 8 watt Jbl speakers and sub along with a built in projector all powered by a 9600mAh battery. These features have to be taxing. I figured if we have more input then we can grab an expected average.
Also I highly encourage you guys and gals to create more Yoga threads. Maybe we can snag our own sub forum and really grab some attention. I have been researching the Pro tremendously this week and found myself scouring rather than finding. It is a shame to let something to let something like this that has a high potential just let slip through the cracks.
Got mine for about 3 days. Battery performance seems to be average. I get about 5-6 hrs of screen on time when I'm not using the beamer, mainly using netflix or other video streaming services. I'm really looking forward to the lollipop update to see if it brings improvements. The screen is just amazing for movies. It's a lot of fun.
paparozzi said:
Got mine for about 3 days. Battery performance seems to be average. I get about 5-6 hrs of screen on time when I'm not using the beamer, mainly using netflix or other video streaming services. I'm really looking forward to the lollipop update to see if it brings improvements. The screen is just amazing for movies. It's a lot of fun.
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Has there been mention of a Lollipop update coming to the Tablet 2 Pro? Mine just arrived yesterday, and while the benefits WAY outweigh the cons, the performance is a tad laggy, and I'm guessing Lollipop would ameliorate most of that.
Plex is also super choppy (to the point of not being able to watch anything). XBMC plays everything fine on the local network, but it sucks to know that I can't watch stuff while away from home, since Plex isn't working properly on this tablet. I had the same problem with the Nexus 10, which is why I got rid of it for a rooted Kindle Fire HDX 8.9. I thought the Tablet 2 Pro would be a proper step up, but Plex is the MAIN app I use on tablets, so with Plex not working, it's becoming a dealbreaker.
@fridaynext there hasn't been any word on 5.0. Looking at the Lenovo forum, it seems being late ant not fixing new bugs is their thing. Mines coming tomorrow but I might send it back and look elsewhere. The Shield would be good but battery life sucks and N9 has shady build quality. Looks like Xperia might be the way to go..maybe
What kind of standby time are guys getting?
ikenvape said:
@fridaynext there hasn't been any word on 5.0. Looking at the Lenovo forum, it seems being late ant not fixing new bugs is their thing. Mines coming tomorrow but I might send it back and look elsewhere. The Shield would be good but battery life sucks and N9 has shady build quality. Looks like Xperia might be the way to go..maybe
What kind of standby time are guys getting?
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My Yoga Tablet 2 Pro was updated to 5.0.1 this morning. I had it rooted (for 1440p YouTube and fullscreen in TeamViewer), and although it now says 5.0.1, it still has the KitKat animation when I tap multiple times on the version.
Anyway, I'm now going to delete the YouTube app, and see if I can reinstall from the Play Store and get 1440p as a playback option.
Edit: My bad - I believe it just says 5.0.1 because I changed build.prop. Not sure what the update was, that was applied today.
hello all I just got mine today and loving it a lot , can anyone please send me the link to root this bad boy and as well where can I get the update to lollipop ? as well I have a question , how long dose it take to charge? is it better not to use the tablet while its charging? do it take longer time then? I think its taking ages ,and I am about to go back to the store to change it to another one? please help ,thank you
Made a post about wishing Google had some form of backwards compatabilty a few weeks ago and it was kinda poo-pooed
Skip ahead to yesterday. Got my nexus 6 and within 1 hour i was unlocked and rooted with a custom recovery and unencrypted thanks to Wugs great tool kit.
Spent the next day getting used to 5.0 and setting up my phone... Tonight i breath a sigh of relief and I'm ready to actually enjoy my device.
Now whatever your thoughts are on gaming on a Mobil device you have to face it these devices are built for this very thing. These phones don't have all this horsepower and big beautiful screens for the internet and Facebook.
So i fire up Gta Vice city...it won't load a game, try the new one Gta Sa, and menus don't work can't save and load when in game. Tried the new Xcom Enemy Within game and graphic artifacts everywhere games completely unpayable. Over half of all the games i own don't work.
I have a brand new $700 device sitting on my counter while i have to use my nexus 5 under 4.4.4 to actually do the things i want to do! Something is wrong with this picture. Sure some of these problems will be fixed by devs over time... But who the hell knows when. Some companies have 30-40 games across multiple platforms...it could take forever (and usually does) for them to make updates...Now knowing that why does google not have a backup plan to make sure older software works on newer devices?
Why should google care about what developers make? Google rules, developers have to adapt and change the code based on Google decides to bring in each new version.
Sent from my Nexus 6
oneplus said:
Why should google care about what developers make? Google rules, developers have to adapt and change the code based on Google decides to bring in each new version.
Sent from my Nexus 6
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Because the developer has already made their money... The consumer is the one who is stuck with a product that doesn't work.
Let's see Google crack down then and pull every grand theft auto game from the market till rockstar updates them...But we all know that's not going to happen.
I have no issues playing GTA SA on my Nexus 6. Mine is rooted and unencrypted but otherwise stock 5.0.0. I actually am really enjoying this phone for gaming, something I've never really liked on phones before.
I'm not sure what has been done on your device so I can't give any instructions on how to fix your issue other than to not blame Google for issues with a few apps, especially when you're not using the device as completely stock/as intended by the manufacturer...
Weirdo0815 said:
I have no issues playing GTA SA on my Nexus 6. Mine is rooted and unencrypted but otherwise stock 5.0.0. I actually am really enjoying this phone for gaming, something I've never really liked on phones before.
I'm not sure what has been done on your device so I can't give any instructions on how to fix your issue other than to not blame Google for issues with a few apps, especially when you're not using the device as completely stock/as intended by the manufacturer...
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Menus become laggy after a little while of playing, cant load/save game. I checked reviews on google play many others on a nexus 6 are complaining of the same
That's weird... I've played probably 3 hours over the weekend of GTA SA and never once noticed a problem. I'll watch for issues as I continue playing it though.
Weirdo0815 said:
That's weird... I've played probably 3 hours over the weekend of GTA SA and never once noticed a problem. I'll watch for issues as I continue playing it though.
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Any other games you have tried? Anther one of my favs is Segas Jet Set Radio... That game would look awesome on this big screen... Doesn't even start
Any time you hit a major OS update, you run into compatibility issues at first. I knew going in that I'd run into a few quirks.
But I ran into similar issues when I first got my G3... lots of apps weren't able to cope with the increase in resolution and needed to be updated. Waze had some serious map rendering issues, for example. But it got sorted.
It's the price you pay, sometimes, to be an early adopter.
I'm downloading a couple other games and will report back (though it may not be until tomorrow when I can report back). I'm downloading the following:
Baulder's Gate Enhanced Edition
GTA Vice City
GTA III
Dungeon Hunter 4
Asphalt 8
Modern Combat 4 (older but I haven't bought the newer versions)
I notice a lot of apps aren't compatible such as dead trigger 2. I side loaded DT2 works fine. There were others as well can't remember which ones. Mostly games
Hand76 said:
Made a post about wishing Google had some form of backwards compatabilty a few weeks ago and it was kinda poo-pooed
Skip ahead to yesterday. Got my nexus 6 and within 1 hour i was unlocked and rooted with a custom recovery and unencrypted thanks to Wugs great tool kit.
Spent the next day getting used to 5.0 and setting up my phone... Tonight i breath a sigh of relief and I'm ready to actually enjoy my device.
Now whatever your thoughts are on gaming on a Mobil device you have to face it these devices are built for this very thing. These phones don't have all this horsepower and big beautiful screens for the internet and Facebook.
So i fire up Gta Vice city...it won't load a game, try the new one Gta Sa, and menus don't work can't save and load when in game. Tried the new Xcom Enemy Within game and graphic artifacts everywhere games completely unpayable. Over half of all the games i own don't work.
I have a brand new $700 device sitting on my counter while i have to use my nexus 5 under 4.4.4 to actually do the things i want to do! Something is wrong with this picture. Sure some of these problems will be fixed by devs over time... But who the hell knows when. Some companies have 30-40 games across multiple platforms...it could take forever (and usually does) for them to make updates...Now knowing that why does google not have a backup plan to make sure older software works on newer devices?
Click to expand...
Click to collapse
Ah well.
Welcome to the bleeding edge, OP. Someone told me iOS is better at this if you want to go there.
welcome to a new OS, this is what happens across the board for all devices when a new OS is launched.
on windows, when you get a new OS update, not all software is prepared for it, same as everywhere else.
I personally have not had any issues with any games i have running on 5.0 and i game with a lot of big RPG's
Bards Tale is gorgeous on here BTW
toyfreak said:
Welcome to the bleeding edge, OP. Someone told me iOS is better at this if you want to go there.
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Lop. You should have seen the compatibility issues on iOS 8 and developers not being ready for bigger screens. They're still having problems!
Sent from my Nexus 6 using Tapatalk
Its actually kind of funny. Google actually tried to offer solutions to this problem this time around. They released the L preview builds and early api for app developers to have everything they needed to test and build their apps to support the newest OS version. Of course very few devs used those tools to get a jump on it . . .
Yeah gaming is hit or miss...clash of clans runs wonderful but my castle clash runs barely good enough to play.
however i do have the latest software and what already appears to be awesome dev support so I hope this gets ironed out. The phone has the power the run the games even on the high res screen.
As an application developer, it would be nice to actually have the device to test on. Right now, I have to rely on the emulator for the Nexus 6. I don't make mobile games, but if their engine relied on Dalvik, you may be waiting a while for the game engine to be updated to ART (I don't think this is an issue as I've never had issues with gaming on my Nexus 7 tablet). More likely, you are dealing with an issue with resources not matching the Nexus 6 DPI... therefore, you're stuff looks out of whack, or can't click on menu items. You'll have to wait for more devs to get a hold of physical devices. The emulator is good for a lot of things... but there are somethings that are just broken for development...
Some examples I noticed
1) You have to turn off "Use host GPU" to take screenshots/record video off the emulator.... Disabling "Use host GPU" makes the emulator run like crap... takes like 5 minutes to boot on my machine.
2) Cannot rotate device anymore. With Gingerbread, you could rotate the device and test out your layout-land resources... nope, not anymore... at least not on anything >= Ice Cream Sandwich
3) HAXM... not an issue for me, but I get a lot of questions on my YouTube channel about why my emulator is smooth. I use intel processors on my computers. Many use AMD and development with the stock android emulator is a nightmare. I don't know if Genymotion fixes this for those as I haven't had an AMD processor since before Android existed as a mobile OS.
4) Freezes up randomly. Its just not as stable as a real device. Obviously this could vary on machine to machine. For some reason, my Nexus 4 emulator freezes way more frequently than my Nexus 5 emulator.
5) I store some files I need to test my app's database in Dropbox. I used to be able to download the file and run it in my program to create my database. I can't do this anymore. It works fine on my physical device, but I don't think my Note II will be getting Lollipop anytime soon. I need to test SD Card storage options and the emulator just doesn't work for this.
My Nexus 6 was promised to leave the warehouse by December 3rd... even paid overnight shipping.... still hasn't even been charged from my account. My point: Improvements will happen... we just need devices before we can fix a lot of issues with lollipop. Motorola/Google have really screwed this release up.
Thanks for the post Rufflez.
And for the person who brougt ms Windows up... That's a terrible comparison.
I have 10-15 year old games on cds that still work on win 8/7. Windows even has a comparability mode built in. Would be nice if android had the same.
This happened last year with kitkat (except wasn't as bad) and now again this year with art/5.0.
Google thinks devs are going to update all their software every year??? Isn't that expecting too much.
modern combat 5 plays absolutely incredibly on the n6! graphic would rival any console game.
Hand76 said:
Thanks for the post Rufflez.
And for the person who brougt ms Windows up... That's a terrible comparison.
I have 10-15 year old games on cds that still work on win 8/7. Windows even has a comparability mode built in. Would be nice if android had the same.
This happened last year with kitkat (except wasn't as bad) and now again this year with art/5.0.
Google thinks devs are going to update all their software every year??? Isn't that expecting too much.
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This may be wrong, but I think Google likes to make software not backward compatible due to security features. In Windows, having the ability to run a software made for Windows 95 is great, but with a built-in emulator, old existing security loop hole will exist in newer version unless they patch up. What Google is doing forces all apps to change to meet the security standard so this allow Google to have more control of the apps development vs having a large QA team to release security patches similar to what Microsoft is doing on windows. Not to mention having backward compatibility (not just KitKat) will increases the size of android l os, which is not ideal on mobile device
Hello everybody,
I'm wondering why there aren't (working) custom roms for our device. I also got some nexus devices and on them I enjoy cyanogenMod, why it's impossible to build a custom rom for our tegra note 7? Another point is that I think the stock version running on the tegra note 7 is bugged and lagging.
Thanks for reading guys I hope you can give me an answer.
EinBier
I haven't found a ROM yet and I've been looking for ages. Lollipop performance on this device is somewhat erratic; sometimes it's brilliant and others it's useless. Never had to reboot a device so often in my life.
yeah, wish we had a nice custom rom or kernel for Lollipop on this device.
at first mine worked fine but recently the nvidia services take up anything from 30% to 70% of cpu all the time, draining the battery in a matter of hours even with screen off.
and god forbid I leave it ON while charging, it will still drain/charge and heat up like a god damn cooking stove... sigh
Just run kitkat.
A custom 5.x effort wouldn't necessarily be any good either. It's unfortunate that NV has abandoned continued TN7 efforts but it's not surprising I guess.
we would gain quite alot if we could run marhsmallow though, as sdcard can be mounted as internal memory
GizmoTheGreen said:
we would gain quite alot if we could run marhsmallow though, as sdcard can be mounted as internal memory
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I bought a Shield K1 and have experimented with the adopted storage. It's slow and it's buggy at the moment. I think it's slow because they force it to be encrypted. I think they format it with EXT4 as well and that's going to be slower in general than FAT32 or EXFAT on a SD card because of the journaling.
I even had some weird MTP USB transfer problems with it. Inaccessible or missing files/folders even after a reboot.
People are complaining about Marshmallow on the K1 for the same reasons people complain about 5.1 on the TN7. It is having battery drain problems because of services pegging the CPU for some reason. So I don't think you want a build of the current Marshmallow release.
Never gonna buy from Nvidia again. Was thinking of getting the Asus Zenpad S but from reading the forum (they don't even have a dedicated one yet) OTAs are hard to come by.
Sent from my HUAWEI NXT-AL10 using XDA Premium 4 mobile app
Freeje said:
Never gonna buy from Nvidia again. Was thinking of getting the Asus Zenpad S but from reading the forum (they don't even have a dedicated one yet) OTAs are hard to come by.
Sent from my HUAWEI NXT-AL10 using XDA Premium 4 mobile app
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I think NVidia is actually one of the best about updates. Google itself is probably the best.
ASUS is does not support their products for long.
The main problem is that Android always has problems. They are always rushing to the next big version with new features and never get the bugs all ironed out.
swaaye said:
I think NVidia is actually one of the best about updates. Google itself is probably the best.
ASUS is does not support their products for long.
The main problem is that Android always has problems. They are always rushing to the next big version with new features and never get the bugs all ironed out.
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Nope, not about Android. The tablet has problems with palm recognition when using the built-in stylus and overheating among other things. We've been waiting for a fix for quite awhile.
Sent from my HUAWEI NXT-AL10 using XDA Premium 4 mobile app
The fix is to run Kitkat.
I think NV is done with TN7 and Shield Portable support. The Shield Portable people say there are problems with their 5.x builds too. I was reading through a thread of that yesterday and they said stick to Kitkat for it too.
I'm talking about Kitkat. Also when you plug in the charger you can't use the pen while at the same time resting your palm on the screen.
Sent from my HUAWEI NXT-AL10 using XDA Premium 4 mobile app
Freeje said:
I'm talking about Kitkat. Also when you plug in the charger you can't use the pen while at the same time resting your palm on the screen.
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In my experience with various tablets, connecting the charger sometimes causes the touch recognition to go haywire because of some kind of electrical effect. It varies among tablets and chargers. The Shield Tablet actually seems much more sensitive to the issue. I have a charger that makes it go crazy with phantom touches.