Hi guys
i have problem to get 4k from mojo at CM12.1
if i set res in build.prop 3840x2160 i get 4k but 60Hz which mojo can't do properly
horizontal jumpy output, not usable
i tried [email protected] or 3840x2160x30 but it doesnt have any influence
probably bad syntax or i have to get 30hz different way
can somebody look into defaul 4.4.2 rom what is writen in build.prop if you have set 4K
can't get original rom to reflash
can't find syntax of res command
don't know how to set 30Hz at 4K
Thank you
This might not help cause i don't have a 4k tv but anyways.... here you go. I don't have the stock os on my mojo anymore, but i took these photos before I made the jump to cm12.
Related
I want to be able to temporarily set my Nexus 10 to render the desktop at 16:9 instead of 16:10 so that when I hook it up to a 16:9 tv via hdmi, it doesn't need to scale the image down and add black bars on the sides. Is there any way to do this? Perhaps an option on a custom rom?
On a CM 10.1 thread, a recognized developer posted some modified files to get 1280x800 resolution or something like that. Not exactly 16:9, but perhaps a similar method could be made to get such a resolution.
I don't know what thread in-particular exactly :/
Aspect ratio has nothing to do with your TV either processing or not processing the image. Unless you are outputting the exact resolution your TV uses then it will always run the input through its scaler. And even if you do run the exact resolution, you still have the other processing the TV does, and very few models of TV's allow you to completely disable this extra processing. You may be able to get rid of most or all of the black bars simply by running a 16:9 aspect ratio, but unless you also run the exact resolution then you will still have processing done by the scaler on your TV.
I'm aware of that, but at least by making sure the signal I'm outputting through the HDMI cable is the same aspect ratio as the TV, it should ensure that the TV's scaler fits the final picture to the screen without any unnecessary black bars, and that's all I care about. It would be nice if Android had an option to specify the exact resolution it outputs through HDMI instead of just duplicating the res of the main screen, but in the absence of that option, I'm looking for a solution to at least get the aspect ratio right.
http://forum.xda-developers.com/showthread.php?t=2209700
Mxplayer is implementing the same thing google play movies has where it will go into "hdmi mode"...
I know this isn't a full fix but it will be awesome for movies...
The exynos5 dual supports simultaneous native wqxga (2560x1600) and 1080p at 60fps through hdmi so it should be posdible to scale...
Mabey key lime pie will fix? Well see
Hello!
i am using my nexus player on a 720p TV but i am not viewing the complete image, it truncates the image, like if the nexus player is fixed at 1080p so the image received through HDMI is 1080p, but the TV is only able to display a part of it, (centered)
i installed xbmc/kodi and it also does not let me change the output resolution, also says 1080p (though it has the option but is read-only)
there's no option to change the output resolution manually
any help?
Currently there's no way to change the output resolution, but I should add that the Nexus Player always renders at 1080p internally, and then scales when it goes to output over HDMI. So, even if you're outputting at 720p, XBMC will report that you are rendering at 1080p.
Have you confirmed via your TV's display info that you're actually getting a 1080p input signal? If you're just getting overscan at 720p, that's expected and all the native apps are (supposed to be) designed to handle a 10% picture loss. Are you only noticing things cut off in XBMC, or are you missing parts of the screen in the rest of Android as well?
I didn't noticed until I started installing apps. all sideloaded apps have missing parts, Chrome, Sideload Launcher, xbmc, File Commander, etc...
WORKED!
thanks xBIGREDDx, my TV settings where wrong, it was set to Zoom instead of scale to fit.
I've been reading that despite the existence of the option to force 720p on the Ouya using the Mod Collection, the system still stays at 1080p; this is even reflected in XBMC/Kodi, where after restarting in 720p, it shows that the system is displaying at 1080p.
However, when I set the system to 720p in the Mod Collection, my TV does indeed say it's at 720p, and the temperature of the system is significantly lower on a regular basis. Not only that, but when I use Elgato Game Capture HD, it sees the Ouya as a 720p/60fps device, and everything records as such.
Was there some kind of Mod Collection update that got 720p working, or am I missing something? I kept hearing that 720p just didn't work on the Ouya without a custom ROM, but all signs point to it working for me, and I don't have a custom ROM installed. Did I just misunderstand?
I have a nvidia shield tv 2015 with full android.
Now I bought a LG 4k monitor and tried to watch local 4k movies but I found that the video resolution of android is only 2k (the movie is 4k and the monitor is 4k). But I have no settings to change the resolution.
But I have "adb shell" access and wonder if I can edit a settings file and change the resolution to 4k?
Did you check all your HDMI cables can handle 4K? That's usually the place to start.
I did the same test with an Intel NUC and 4k worked.
I tried
adb shell wm size 3840x2160
Click to expand...
Click to collapse
and testet the result with a 4k test picture and it worked!
So: everything ok now.
Hi, we all know that we can record at 4k 60 FPS
With rubberbigpepper.lgCamera and this script:
preview-size=%pref_width%x%pref_height%
video-size=%video_width%x%video_height%
camera-mode=1
cam_mode=1
cam-mode=1
video-hfr=60
preview-fps-range=60000,60000
I want to know if there anyway we can record with stock or Google camera and how we would do that.
EDIT: I found what i was looking for here https://forum.xda-developers.com/galaxy-s8/themes/magisk-samsung-4k60-camera-mod-uhd-60-t3883816