Volume balance between speakers - X Style (Pure) Q&A, Help & Troubleshooting

Anyone else notice the bottom speaker is louder than the top one? Also I notice more bass from. The lower and more treble from the top one. I am wondering if these speakers are not physically matched. They may be different than each other. If so it would be nice to modify the audio levels in alsa or whatever sound mixer MM uses.

Related

Balance control?

I'm moderately deaf, and my left ear is worse than my right. Is there any way to get a "balance" control in software for when I use headphones?
G.
Maybe you can modify the cable of your headphones? Make the sound lower on one of the speakers.

Headphone volume

Is there any way to make the lowest headphone audio setting any quieter?
I am a big fan of in ear headphones, but the problem I always face is that the lowest setting on audio devices is too loud for these types of headphones. I was wondering if there were any tricks to make the lowest sound setting any quieter.
I'm also wondering where the limitation is, either hardware limit, audio driver, or the android API?
Any ideas would be appreciated.
On a side note, it seems like there is just one "Media Volume" setting state regardless of whether the headphones are plugged in or out. This is somewhat annoying as if I was listening to something on the loud speaker at full volume, and then plug in my headphones to listen to some music later without remembering to change the volume my ears would start to bleed
+1. I like how my previous winmo device had system volume AND player volume which stacked. Set both controls to minimum and I could enjoy my music late at night before going to sleep without having those crescendos making me jump out of my bed.... but with Android, I have yet to find something similar.
I noticed this too but when I switched to a different set of in-ear headphones it changed. Maybe buy a different pair of headphones?

Viper4android (differential surround hass efect)

How I handled exclusively in viper4android (differential surround - Haas Effect) in one handset'm hearing louder and quieter in the second, and as I remove this function hass efect this volume is balanced whether it is normally what does it depend?

Viper/ A.R.I.S.E Audio SUCKS on S7 Edge

Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
You results will vary based on what settings you use, choosing too many may lead to overprocecing. You may want to look at profiles for viper. For me a.r.i.s.e deuteronomy 2.4 works great. Also, did you try any other options, agc is meant to amp the sound.
coolbuy said:
Hi All,
Just wanted to share my experience with Viper. I tried A.R.I.S.E on supermanRom 2.4 and found samsung adapt sound to be much cleaner and superior to VIPER on my sennheiser earphones. All Viper did was just amp the sound with the AGC turned on and make it sound like i am inside a boombox. I tried turning off the AGC, still i feel samsung adapt sound to be more punchy and cleaner. What is your experience? I've read all this hype on Viper, but all to realize its just a hype.
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I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
donkeykongking said:
I don't necessarily disagree with you. I think it depends on the headphones being used. Personally I find I get the best sound with viper and a custom IRS. The best sound I ever got out of the aux port on a Samsung phone with the Wolfson chip requires faux sound; I find it is the only way to increase the gain without crackling. Realistically I would be fine without any audio modifications if I could increase the gain through faux sound.
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Click to collapse
Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
Galactus said:
Surely using the volume mod is enough?
I found a lot of sound mods simply raised the noise floor of my headphones and increased background hiss regardless. Ears got used to it after a while but I am happy using my RHA MA 750i and M50x without Viper or ARISE. I hear no additional noise when using the sound mod that increases volume from the headphone jack.
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It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
donkeykongking said:
It's not that the volume mod is "enough". I always found that volume mods which modify the mixer values push the gain to a point that causes it to crackle at certain decible levels. Whenever I modified the EQ after boosting the volume with faux sound I could get clear bass and treble at high volumes without a crackling sound. Is it because faux sound worked at a kernel level? Therefore actually boosting the amount of power outputted through the headphone jack, whereas mixer value changes attempted to reach a certain decibel level with stock power output?
I would like to add that I am not unappreciative of all the work developers have put into audio development for our phone. Without Zubi's sound mod the audio on the s7 edge would be pathetic IMO.
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Click to collapse
It is possible that it is due to the kernel, but with zubi's sound mod I get no noticeable distortion on bass or crackling highs, even on my modded Piston 2 that is very sibilant. Volume levels are also way above what I would need, so I am just a bit surprised that you have to crank the volume up so much that EQ boosts are actually causing this. Power hungry cans, I can imagine causing this but if you are talking about IEMS then yeah I am surprised lol
I use one of the DFX-Hiphop-modern with the AudioPhile4 pofile, and both the sound in my car and in mu headphones are insane!
My car has Bowers & Wilkins with 27 speakers. It plays like hell has burnt over with my S7 and Bluetooth connection
Yes the stock ROM sound is punchier and cleaner than what viper has to offer.. I removed viper after thorough testing..

Increasing volume of in-call (ear speaker) + out call (bottom) speaker

Does anyone know of a mod to increase the in-call speaker (top speaker) as well as the out-call speaker (bottom speaker) so that I can hear the caller louder and they can hear me nice and loud too. Or at least a guide of how to adjust those particular settings only. Am assuming they will be on either the mixer_paths or mixer_gain files. I looked but not easy to find which is which.
There are a few mods on increasing normal audio volumes when playing music and the like but seems no one making custom ROMs bothered, or don't know how to.
Any suggestions much appreciated.

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