[Q] Wifite Penetration Testing - Galaxy Note 4 Q&A, Help & Troubleshooting

Okay firstly i would like to apologize if this is in the wrong place as i only post on XDA very rarely.
Is there any way for the Note 4 to be used as a penetration testing tool? Coming from the Nexus 5 my daily driver rom was a version of Kali http://www.kali.org/kali-linux-nethunter/ merged with android. It had WiFite built in and was very useful to have when out and about.
I am not sure whether or not it would be easier to run a port of the rom or just be able to run WiFite on its own on touch-wiz or maybe even an app.
I don't know a lot about this subject so any information is helpful.
Thanks

Related

linux on xda

Hi there!
Is anybody working on porting linux to xda now ? Is any info about project's state available ?
I found this idea very interesting, and I'm interested in porting Linux on my cell phone - SONY CMD-J5. Internally xda & j5 is very similar(!) - both have hercrom100 cpu, twl3011 chip, and there is absolutely no docs on hardware, excluding firmware hackers' info (r00t.host.sk, http://hyperion.sp.unipg.it/bodhi3/), but there is still nothing that seems like datasheet.
HI
No help to give I'm afraid but am having a similar linux problem. Mainly connecting to a linux based wireless LAN and using telnet facilities on linux systems.
No progress
Hi,
As far as I'm aware no-one is working on it. Mostly because everyone is too busy with other stuff and it doesn't have priority. Maybe because people are too busy finding out what can be done with the current software.
One note though: when running Linux on an XDA you have nothing todo (or hardly) with the hercom chipset etc. The ARM that would run Linux is completely separate and would communicate with the GSM modem through a serial AT command interface.
OK, thank you.
And then a new question: if two devices both using hercrom100 & twl3011 chips, they must (?) have similar hardware IO ports. For example, it was concluded that on Sony J5 on-chip com port data register is accessible via 0xFFFF5800 port, and first timer's control registers are accsible via 0xFFFFF800, 0xFFFFF802, 0xFFFFF804 ports. I didn't find any info about this ports on the site's pages. What's the matter ? I know that they are busy people, and cannot spend a lot of time disposing XDAs. More politely, I want to ask - is any sort of similar info is available to anybody ?
In the XDA all or almost all I/O with the end-user is taken care of by the StrongARM chip. This chip communicates through GPIO lines and a serial port with the GSM ARM chip. This part is the custom ARM/DSP combo. I suspect that there will be great similarities between things like hardware ports on the processors themselves. I doubt that the are used in the same way as on the XDA. For the XDA port it is not needed to touch the hercom chipset at all.
Porting linux to something like such a Sony sounds like a very big and uncertain effort. With the XDA at least there is the iPaq, which is similar and has a linux port. Still for that port Compaq used a lot of internal specs that are not available on the XDA. I suspect the Sony to be quite different from the XDA because I don't think it will have and additional strongARM for starters. Do you know if the thing was manufacutered by HTC for Sony? Because if it is a Sony design than even if the chipsets are identical there is no comparison possible.
Hmm. I expected that you have a bit info about hercrom chipset.
Also I expected that hercrom chip plays a more significant role in the xda, than a gsm modem. But the firmware loaded to hercrom cpu might be useful - possibly it converts AT commands to the output on some ports to drive the gsm hardware; may be it quite plain for reverse-engeneering than Sony firmware, where gsm hardware driving routines mixed up with lot of other stuff. Hmm. May be, it is possibe to find a guy from, for example, HTC software development team, who can help us. Dreams, dreams..
"Porting Linux" is sounds quite good, but now it's no more than brave idea, you right.
There is no additional chip in the Sony that drives LCD, takes care of user input and so on. Also, I don't know who is real manufacturer of the device. It is almost certainly known that hercrom is the one and main cpu in the device. There are 32Mbit flash chip, in which resides the firmware. And this firmware is disassembled by ~10-20 volunteers.
Thank you very much.
And where is my Interactive Disassembler ?
Hello all...
Just some quick questions with xda and linux...
- What's the current status of linux support? Like, what works, what doesn't?
- How many people (or maybe also who) are actually working on porting linux onto the xda?
- What has to be done for xda linux support?
Thanks.
Pigeon.
Staus of porting Linux to XDA
Status of porting Familiar Linux to the XDA:
a) Lots of people think it would be totally cool
b) Nobody's doing it
We here at XDA-developers would love to help out and share our experience with the device and we can invest quite a bit of time. But we're not diving into this one on our own (just yet).
Given that Familiar Linux runs on an iPaq the job wouldn't be too great. Getting the kernel to run would be doable. Getting it to talk to the screen, modem and buttons may be a little more tricky. And there issues with the flash chips not being supported by Bootblaster (?). Probably the lack of a sleeve-interface and/or CF-card slot would make development a little bit more tricky.
All in all, it would be a Good Thing (tm) if some people that are really familiar with familiar would spend a secluded weekend with some of our gurus, sometime later this summer. Maybe do this as a project at CCC Camp?
Familiar and etc...
I've been using Linux/Familiar on my Ipaq for quite a while (2+ years). I'm also a developer for Familiar and GPE (not actively right now though, "busy" you know I have a fair bit of knowledge how it works as a distro. However I'm not really a Linux kernel/drivers hacker. I'm willing to help porting Linux onto xda for sure, though I don't really own a xda yet, which is even more tricky. Been looking around ebay for xda but haven't started really getting/biding one yet.
Anyway... I'm basically one of those i-am-not-buying-a-device-unless-it-can-run-linux person.
Cheers.
Lots of recruits
Looking like there are a lot of us on this site just gagging for Linux on our XDA. Hopefully by the end of the summer this will have emerged in some way then.
Perhaps now would be an appropriate time for somebody here, or elsewhere to take charge? Of course it has to be somebody who has time, and knowledge. Me personally am one of the many people who are eager to test, but don'y have a clue!
Many thanks. And heres to something getting underway very soon.
w w w . l i n u x . x d a - d e v e l o p e r s . c o m
here we come !!!
Martin
Maybe we could have a bit more detail list of what steps are needed to be done/discovered in order to have a usable (or full) linux port on the xda?
Something like...
- JTAG
---- locating JTAG pins(?)
- bootloader
- drivers(?)
- etc(?)
Someone who really knows about the xda can come up a comprehensive one and people can slowly work on them?
Pigeon.
Hi
Now that I made some progress, we can look at this.
pigeon said:
Maybe we could have a bit more detail list of what steps are needed to be done/discovered in order to have a usable (or full) linux port on the xda?
Something like...
- JTAG
---- locating JTAG pins(?)
- bootloader
- drivers(?)
- etc(?)
Click to expand...
Click to collapse
Currently I finished the JTAG part and a bootloader can be flashed in this way. More details can be found at the following page, but it has not been finished completely yet: http://xda-developers.com/jtag/
To port Linux, I think the following steps are needed:
- reverse engineer the hardware mapping to registers, pins and addresses
- port a bootloader with this information
- port the kernel with this information
Now the first two parts would be an iterative loop, starting with a basic set of hardware features such as screen, touch screen and buttons. For this it is necessary to understand how the bootloader (for example bootldr at http://cvs.handhelds.org/cgi-bin/viewcvs.cgi/bootldr/) works and how it can be limited to basic functionality.
When the bootloader has been ported with the basic hardware features than this information can be pretty much directly used for porting the kernel.
Question is:
Who has experience with coding in the bootldr or BootBlaster for iPaq?
Who has experience reversing the Wallaby bootloader to figure out how hardware is controlled from software?
Who can create a basic build for running the bootloader in RAM on the XDA from Windows CE?
Any volunteers can mail me, but I don't have much time to instruct. People should have the ability to take a 'Figure out how the LCD is controlled' and proceed from there with something like IDA Pro.
XDA developer W4XY said:
Question is:
Who has experience with coding in the bootldr or BootBlaster for iPaq?
Who has experience reversing the Wallaby bootloader to figure out how hardware is controlled from software?
Who can create a basic build for running the bootloader in RAM on the XDA from Windows CE?
Any volunteers can mail me, but I don't have much time to instruct. People should have the ability to take a 'Figure out how the LCD is controlled' and proceed from there with something like IDA Pro.
Click to expand...
Click to collapse
Ok, I took it upon myself to at least create a basic port and procedure for getting bootldr running on the XDA in RAM (without flashing). When that is working, I'll post more details on where to get it etc.
Good Luck
We appreciatte the effort that you all make on this site. As I have no experience in any of the things that you mentioned I can be of little assistance for the moment. But as one of the few here that are interested in this Linux port, I look forward to testing and giving feedback.
Looking forward to the XDA Special Edition Linuc ROM ! ! ! v0.01
Martin
Available to work
I have a couple of years experience coding under Linux on desktop PCs, and some experience coding kernel modules, although no specific experience of Familiar.
I don't have an XDA yet (quite a big obstacle except at CCC), but I want to get one soon; I saw one a friend of mine had, and I fell in love with it.
I have quite a lot of time to work on stuff like this, and I'm thinking of going to CCC if a couple of other people are who are interested in Linux on XDA.
I'll be on #xda-developers on IRCnet and #familiar and #handhelds.org on Freenode.net pretty much every evening (BST) and my email is [email protected]
Good deal. Thanks for the offer for assistance.
Can't come to CCC
I'm afraid I've decided that I can't come to the CCC. It's too short notice (only found out about it a couple of days ago), a long way to travel, I'd be coming alone, and I already have plans for that weekend.
Contributors sought
An old thread back to life! Linux porting has now started in full on http://xanadux.org. We're looking both at porting to Wallaby and Himalaya and do not want to stop after the kernel is done. Userland applications and maybe even a full distribution are our goal.
Check it out.
I wish to know:
1. What is the status of the project now?
2. How to join? (I tryed to send to the email there but couldn't)
regards,
Hi,
AlBaraSoft said:
I wish to know:
1. What is the status of the project now?
Click to expand...
Click to collapse
Currently there are two developments going on:
XDA 1 or Wallaby: http://wiki.xda-developers.com/wiki/WallabyProgress
XDA 2 or Himalaya: http://wiki.xda-developers.com/wiki/HimalayaProgress
Progress and information can be found in the respective Xanadux pages: http://wiki.xda-developers.com/wiki/XanaduxDeveloperHome
2. How to join? (I tryed to send to the email there but couldn't)
Click to expand...
Click to collapse
Oh that is strange. Where did you send mail to and what was the result? The e-mail address is: [email protected]
Beware that the current state of linux is very primitive. But with both it is possible to boot Linux and start TCP/IP networking over USB.
If you want to join and try and implement a feature help is very welcome! We are looking at several features such as Touch screen, button support, GSM modem etc.

Support Further ARM Development Ubuntu Eclipse SDK etc

Hi guys I am buying a eee pad but currently I am emailing Eclipse Google and others to try and get support to make developing for Android on Android possible.
I wish to start a foundation or support group toward this end if you want to contribute or help in anyway it would be great I will also add a poll for comparison of votes so please vote it all helps.
As I understand it porting Ubuntu to different devices is well still in beta stages for the most part but we all know that personalized mobile computing is the future and tablets or tf style devices will eventually replace laptops netbooks and the like.
As I understand the biggest problem is new tech!! that fresh out the box smell is still lingering and leaves support and development slim in some more common place computing needs where x86 has rained supreme leaving others to wish for such a client base of great support and programs.
So all in all this is to try push things in the right direction. Who to talk to when to talk to them and how to help the eee pad and other similar devices become fully fledged dual boot Android Ubuntu platforms with the option to develop and do all the other great things Ubuntu can offer.
Please only positive criticism or feedback this is the tech community anything is possible so please no comments of OMG YOU CANT DO THAT!!!! etc etc
Currently, you can compile C program or whatever without problems, using a chroot ubuntu or debian.
But developing for android implies that the android sdk has to be ported on arm platform. This is a paradox, but most android and java tools are working only on x86 platform, probably because at this time, phones was not meant to be dev platforms considering their cpu power.
Openjdk seems to work on arm but the android sdk relies on javac from sun.
There are now powerful tablet devices on the market - including our beloved tf - where we could potentially develop android apps ; I think that google will sooner or later release an arm version of the android sdk. Since then, we are almost pretty stuck : I'm not sure that all the android tools are opensource, and even if it is the case, there is still the problem of javac from sun which does not work on arm platform. However, doing our own dev platform implies that we can port ourselves the sdk on arm, and use openjdk as a replacement of sun-java runtime. Not a piece of cake My advice is to wait several months google next move to see what's going to happen, now that there are more and more tablets on the market.
If we get enough support though maybe we can push for both to be ported and released
Sent from my GT540RR using XDA App
Omg this doesn"t belong in the development forum!!!!!!!
Would love to see more development done on this!
As time progresses, more will be done definitely this is more about making sure that it is pushed as i believe at the moment its being over looked. I think manufacturers and Google and eclipse etc all under estimate there own products possibilities and the abilities of the tech community and in particular the xda community. Even if we had beta releases only for xda devs it would be a step in the right direction for developing android on android.
OK I'm going to bite the bullet and ask why would this be considered a good idea? I write software for Android and using Eclipse on lower screen resolutions isn't that productive IMHO, throw in poor keyboards and miniscule touchpads and it makes little sense. Finally considering the performance differences between a tablet and development laptop (i7, 8 GB RAM, SSD, etc) I just can't see getting the development tools working on an Android device to be all that useful at this point in time.
Nvidia is claiming the T3 will be as powerful as a Core 2. Seems a little exaggerated, but in the near future, it may be possible to dev. on a tab. Eclipse (and real games) are the last things tying me to my PC. Now I would not want to run Eclipse on a T2, but a T4??? Now we are talking.
GeraldNunn said:
OK I'm going to bite the bullet and ask why would this be considered a good idea? I write software for Android and using Eclipse on lower screen resolutions isn't that productive IMHO, throw in poor keyboards and miniscule touchpads and it makes little sense. Finally considering the performance differences between a tablet and development laptop (i7, 8 GB RAM, SSD, etc) I just can't see getting the development tools working on an Android device to be all that useful at this point in time.
Click to expand...
Click to collapse
Sent from my Transformer TF101
I tend to agree. I find even a powerful laptop is pretty marginal. I prefer a desktop with at least 2 monitors, one for code and one for the emulator.
All valid points but if no one is looking forward at the glass half full it wont become a reality
What I'm saying is work needs to start now infrastructure then city not a repeat of Auckland central we need the ground work done then the devices can catch up
Sent from my GT540RR using XDA App
I support, its something i would use.
danielmtp.mg said:
I support, its something i would use.
Click to expand...
Click to collapse
Sent from my GT540RR using XDA App
I've a script pack for installing Java's JDK to ARM either hard float or soft float that can be found at the following link
https://github.com/S0AndS0/Debian-Kit-Mods
Check the readme for how to download and enjoy the work I've done to get us this far. Furthermore there are other installers available that may be of interest; such as jMonkey and node.js and NoFlo installers for debian based Linux OS's running on Android.
Sent from my SPH-D700 using xda app-developers app
Anyone alive on this thread?
I've some links to information and projects relating to developments on Android and Linux Android systems.
For running GNU software on Android (better than busybox perhaps)
http://forum.xda-developers.com/showthread.php?t=2613243
Some maybe slower than the busybox versions but its a small sacrifice for better compatibility.
For running SDR (software defined radio) with Android or Android Linux
http://forum.xda-developers.com/showthread.php?t=2108053
https://github.com/martinmarinov/rtl_tcp_andro-
This github is really cool because the drivers are for either.
For running OpenBTS on Android Linux (turn your cellphone into a cell tower)
https://github.com/martinmarinov/rtl_tcp_andro-
Do some digging on this Dev's work; its amazing
For Crypto Currency mining on Android Linux (why buy an app when you'll have more for free here?)
http://bitbiz.io/threads/linux-script-cpu-minerd-installer-android-rpi-vps-32-64bit-pc.138/
Be sure to check out the example scripts I posted too; especially the ones relating to temp. monitoring or ya may blow a battery.
For MPI (message passing interface) on Android Linux (just modify the RPi directions to have the right username and networking options)
http://www.tinkernut.com/2014/04/27/make-cluster-computer/
Be sure to check out TinkerNut's other videos and guides; nearly anything a Raspberry Pi can do we can do on our phones for cheaper and with better specs/built in hardware.
For running Maptools server on Android (software for running custom table top games over a network)
http://forums.rptools.net/viewtopic.php?f=12&t=24082
I play DnD and Pathfinder so having a way to go mobile with it was something I had to do for them
For building Android NDK on Android Linux (step one of writing apps for Android on Android)
http://www.timelesssky.com/blog/building-android-sdk-build-tools-aapt-for-debian-arm
For building Android SDK on Android Linux (step two for writing/modding you phone with your phone)
http://www.timelesssky.com/blog/develop-app-on-android-with-android-sdk
Above two links are fantastic when combined with rdp or vnc for a larger screen size when at home.
For running Linux on Android without root (hidden goodies on FUSE filesystem)
http://www.timelesssky.com/blog/debian-android-with-no-root
There's a narrow window of compatibility but if your apposed to root on Android and still want Linux theses steps might just let you pull it off too.
For modifying Debian Kits' source code so you can have loop files larger than 2 Gigs and install hard floating point instead of soft float
http://www.timelesssky.com/blog/running-debian-armhf-alongside-android#comment-1525580294
If you've not found this Dev's blog then do some digging as there is some really cool guides posted.
For installing GPU drivers to Android Linux (scroll down to Related Projects for the other brands)
http://freedreno.github.io/
The above link and related software should allow for OpenCL/GL support and the added bonus of being able to run Blender on your tablet.
The above links should prove that developments on Android and Android Linux systems is very active; just hard to find sometimes.
I'm currently working at http://bitbiz.io/rf/?c=IGQ3ZLRT with a few other team members to bring together the above subjects into a new mesh-networking crypto coin system that allows users and developers to buy or rent hardware time from networked devices; others have tried and failed to make a AndroidCoin but this one will not as much of the core features have already been tested or scripted up in my other github repo as installers. Feel free to post feature requests and concerns.
http://bitbiz.io/threads/altcoin-taucoin-new-arm-excusive-coin.142/
Sent from: SPH-D700 or myTouch3Gs or Sero 7 Pro
Linux Install guide for Android devices that I'm writing:
http://forum.xda-developers.com/showthread.php?t=2240397
Or
https://docs.google.com/document/d/1ssVeIhdBuuy8CtpBP1lWgUkG6fR6oHxP20ToYPPw6zI/edit?usp=drive_web
And my script pack for installing; Java's JDK, node.js and more to your Linux OS
https://github.com/S0AndS0/Debian-Kit-Mods
Note: if you're new to Linux/scripting/command line; check readme file for instructions.

[DEV] Xamarin XobotOS

Hello xda devs,
I am a day-1 Android user (good old G1), hobbyst Java developer and good experienced .NET developer.
I am very interested in XobotOS project (https://github.com/xamarin/XobotOS)
Xamarin did a little testing on an HTC Flyer and Acer Iconia Tab, does anyone think that it would be possible to run Xobot on our beloved Nexus S?
blog post from Icaza:
Android Ported to C#
Look , i would help you only because you are italian , like me . We are italian, i am very good with computer but these things I never made
genez81 said:
Hello xda devs,
I am a day-1 Android user (good old G1), hobbyst Java developer and good experienced .NET developer.
I am very interested in XobotOS project (https://github.com/xamarin/XobotOS)
Xamarin did a little testing on an HTC Flyer and Acer Iconia Tab, does anyone think that it would be possible to run Xobot on our beloved Nexus S?
blog post from Icaza:
Android Ported to C#
Click to expand...
Click to collapse
I really dont see why not. It being ported to C# should mean less overhead on the device...and our specs certainly arent bad at all. I am actually in the process of switching distros and then I will be setting up the build environment so I can start playing with it.
I'll be the first to admit that i have no idea what i'm doing, but I'm very interested in this concept and may be able to help; I've gotten mostly functional roms CM9 roms to compile for my nexus s 4g before.
So i'm hoping this goes some where and i'll help in what every ways i might be able to. I'm gonna clean up my dev setup and then pull the source from github.
I would say that this helps clear up questions about devices, support and drivers, a little bit.
XobotOS now has experimental multi-device support.
See http://developer.android.com/guide/practices/screens_support.html and
http://developer.android.com/guide/topics/resources/providing-resources.html#AlternativeResources
XobotOS.exe now takes an optional '--device=handheld' or '--device=tablet'
argument to run with a different screen size. This must be given as first
argument, before the assembly:
$ mono --debug ../build/Debug/XobotOS.exe --device=tablet ../build/Debug/Fragments.dll
samples/Fragments demonstrate an app that looks and behaves differently on a
handheld and a tablet.
Click to expand...
Click to collapse
Pocker09 said:
I'll be the first to admit that i have no idea what i'm doing, but I'm very interested in this concept and may be able to help; I've gotten mostly functional roms CM9 roms to compile for my nexus s 4g before.
So i'm hoping this goes some where and i'll help in what every ways i might be able to. I'm gonna clean up my dev setup and then pull the source from github.
I would say that this helps clear up questions about devices, support and drivers, a little bit.
Click to expand...
Click to collapse
Have the sources, fresh dev environment ...now all I need is the time lol
Sent from my TabletUI CM9'd NS4G
genez81 said:
Hello xda devs,
I am a day-1 Android user (good old G1), hobbyst Java developer and good experienced .NET developer.
I am very interested in XobotOS project (https://github.com/xamarin/XobotOS)
Xamarin did a little testing on an HTC Flyer and Acer Iconia Tab, does anyone think that it would be possible to run Xobot on our beloved Nexus S?
blog post from Icaza:
Android Ported to C#
Click to expand...
Click to collapse
It would be nice, but most/all apps are coded for Java so they wouldn't work, so unless Google goes for it then we will never see it
Sent from my ice cream powered Nexus S
FINALLY C#! a language i can understand instead of all this confusing java
Sent from my Nexus S 4G using Tapatalk 2
luciferii said:
FINALLY C#! a language i can understand instead of all this confusing java
Sent from my Nexus S 4G using Tapatalk 2
Click to expand...
Click to collapse
+1! I'm managing to learn about how to make a ROM for my Htc Magic or an Dual Core Android slate. I think it'll be awesome!
PD: Oh, god... what have I done...
yeah that's right, it would mean porting to C# and recompiling applications.
I don't think it's a problem in this phase...
the main problem is:
how to start mono runtime environment instead of standard boot?
I think it would be possible to compile a minimal boot image and a mono binary for Nexus S but I don't have the skills to wrap them up together...

Porting Sailfish OS

So, with the recent news of a port of Sailfish to the Nexus 4, I've been thinking. Does anyone know what it would take to port this OS? Does anyone here know the system well enough to be able to describe what it would entail to port this to another Nexus device, like the Nexus 5?
To clarify, I'm not asking anyone else to port the OS (though if someone would like to, that's fine), because I'm more than happy to do the work for it. I've just never actually ported anything like a completely new OS, so I don't know what it would involve and I'd like it if someone explained or even gave a rough outline of what would need to be done.
jabza said:
So, with the recent news of a port of Sailfish to the Nexus 4, I've been thinking. Does anyone know what it would take to port this OS? Does anyone here know the system well enough to be able to describe what it would entail to port this to another Nexus device, like the Nexus 5?
To clarify, I'm not asking anyone else to port the OS (though if someone would like to, that's fine), because I'm more than happy to do the work for it. I've just never actually ported anything like a completely new OS, so I don't know what it would involve and I'd like it if someone explained or even gave a rough outline of what would need to be done.
Click to expand...
Click to collapse
I tried to do that a few weeks back but didn't have time to hunt down all the problems I had.
Check out this blog:
http://martinbrook.blogspot.com/?m=1
There's a rough guide in one entry. Basically you need to build CM from source, apply libhybris patches and then set up Mer on top of it. When you get Mer running it should be easy to install Sailfish packages. Libhybris is a compatibility layer for Android drivers to work on normal linux. Good luck and let us know how it goes. I had troubles with building Mer image for my device. In the video you mentioned it looks like the whole patch+Mer+ sailfish packages is this second prepared zip he flashes.
Sent from my LG-P760 using Tapatalk
jabza said:
So, with the recent news of a port of Sailfish to the Nexus 4, I've been thinking. Does anyone know what it would take to port this OS? Does anyone here know the system well enough to be able to describe what it would entail to port this to another Nexus device, like the Nexus 5?
To clarify, I'm not asking anyone else to port the OS (though if someone would like to, that's fine), because I'm more than happy to do the work for it. I've just never actually ported anything like a completely new OS, so I don't know what it would involve and I'd like it if someone explained or even gave a rough outline of what would need to be done.
Click to expand...
Click to collapse
Hey man have you tried yet? My laptop is currently being serviced but upon its return I really want to try this.
aeppacher said:
Hey man have you tried yet? My laptop is currently being serviced but upon its return I really want to try this.
Click to expand...
Click to collapse
Not yet; I've been busy working with other things. Though it looks like we're in pretty good shape so far because the recent Ubuntu Touch builds have been getting doing some good work for Mer on the Nexus 5, so hopefully we can use that progress. I just haven't found the time to work on this yet, unfortunately.
jabza said:
Not yet; I've been busy working with other things. Though it looks like we're in pretty good shape so far because the recent Ubuntu Touch builds have been getting doing some good work for Mer on the Nexus 5, so hopefully we can use that progress. I just haven't found the time to work on this yet, unfortunately.
Click to expand...
Click to collapse
I think SF is a really promising OS more so than Firefox is, tizen, and I think more polished than Ubuntu phone. I can't wait to start developing for it so I really want to port it when I get my laptop back. Nice thing is if you use Qt you can basically just write one app that will natively run on Ubuntu and SailFish
aeppacher said:
I think SF is a really promising OS more so than Firefox is, tizen, and I think more polished than Ubuntu phone. I can't wait to start developing for it so I really want to port it when I get my laptop back. Nice thing is if you use Qt you can basically just write one app that will natively run on Ubuntu and SailFish
Click to expand...
Click to collapse
I agree completely. It's sad that it hasn't seen a bigger leap in development, but I hope that it'll pick up sooner rather than later. I was just reading earlier today about Qt, which is pretty nifty if you ask me. Hopefully I'll find some time this week to actually make progress on it.
jabza said:
I agree completely. It's sad that it hasn't seen a bigger leap in development, but I hope that it'll pick up sooner rather than later. I was just reading earlier today about Qt, which is pretty nifty if you ask me. Hopefully I'll find some time this week to actually make progress on it.
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Well once I get my laptop back I will message you and maybe we can tag team it
Nice..get it work!
Lähetetty minun Nexus 4 laitteesta Tapatalkilla
Jolla is working hard on the android hardware adaptation libraries, here's official status about whats going on, its work in progres and might not be quite upto date.
https://wiki.merproject.org/wiki/Adaptations/libhybris
source: https://twitter.com/HarriHakulinen/status/433163017555959808
jabza said:
I agree completely. It's sad that it hasn't seen a bigger leap in development, but I hope that it'll pick up sooner rather than later. I was just reading earlier today about Qt, which is pretty nifty if you ask me. Hopefully I'll find some time this week to actually make progress on it.
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Click to collapse
Whippler said:
Jolla is working hard on the android hardware adaptation libraries, here's official status about whats going on, its work in progres and might not be quite upto date.
https://wiki.merproject.org/wiki/Adaptations/libhybris
source: https://twitter.com/HarriHakulinen/status/433163017555959808
Click to expand...
Click to collapse
I tweeted Jolla asking if there was now an arm image within the SDK instead of just a x86 one and they told me that there is so that will take care of one major issue.
Android One port
Hi there! I'm not sure if this is where I can ask but I will, just to make sure. Could it be possible for someone to please port Sailfish OS to the Android One devices? They share nearly identical hardware (only differences are in storage).
Here are the specs:
Processor: Mediatek MT6582M 1.3GHz Quad Core ARM Cortex-A7 CPU
GPU: Mali-400 MP2
RAM: 1GB
Camera: 5.0 MP Autofocus Back Camera with LED Flash; 2.0 MP Front Camera
Storage: 4/8 GB (varies; categorized into sprout4 and sprout8 devices, respectively)
MicroSD: 32 GB max caapacity
Sim: Dual Micro
Network: 3G HSPA+, 2G EDGE and GPRS; Wi-Fi
Bluetooth: 4.0 with LE support
Location sensor: GPS with A-GPS
FM Radio
Ports: MicroUSB 2.0, 3.5mm audio jack
Other sensors: Gyroscope, Accelerometer, Ambient Light Sensor
Battery: 1,780mAh Li-ion
Don't worry about the MediaTek processor hampering sources, check Google repos for code. Also sources are updated frequently.
I want to experience Sailfish on my phone and likely other fellow Android One users. Minimal modifications necessary for sprout8-specific patches.
sailfish os
hi i seen list of devices already ported using HADK some devices such as samsung they have some problem in application such as gps and fingerprint .... why these application doesnt work ?? is this problems based in sailfish error or this problems related to porters ? and hiw to fix this problems
sailfish os
hi i seen list of devices already ported using HADK some devices such as samsung they have some problem in application such as gps and fingerprint .... why these application doesnt work ?? is this problems based in sailfish error or this problems related to porters ? and hiw to fix this problems

Plasma mobile

Hello everyone, I have been dabbling in compiling custom roms for a little while and love to use kde on my main rig, is there anyone out there who would be willing to help me with porting plasma mobile to the Axon7? they only have a few devices right now supported, so what better a way to get more development into our device (not that there isn't a lot as it is) than to port that beauty over.
For what it's worth, as intriguing as the other mobile OS's are, you'll play with it for 10 minutes and then you'll want to be back on Android.
I can't remember what all I tried on my Nexus 5: Firefox OS, Ubuntu Touch, Sailfish OS... Bluetooth, GPS, cellular, fingerprint, or Wi-Fi will not work as every bit of mobile hardware is proprietary.
And then there's the applications which suck. Like imagine a bunch of apps which are really wrappers around mobile webpages.
If a smartphone passes one test for me I know it's a real competitive smartphone OS: If it has a running app which connects to my Bluetooth heart rate chest strap it can probably do everything else I'd want. That would mean GPS and Bluetooth are at a pretty polished state and there was enough of a development platform that someone made a pretty fancy piece of software.
Otherwise, I hope you like Twitter mobile webpage and a Flappy Bird clone because that's about as far as each open source mobile OS has produced.
twilighttony said:
Hello everyone, I have been dabbling in compiling custom roms for a little while and love to use kde on my main rig, is there anyone out there who would be willing to help me with porting plasma mobile to the Axon7? they only have a few devices right now supported, so what better a way to get more development into our device (not that there isn't a lot as it is) than to port that beauty over.
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Click to collapse
I'd be interested in getting plasma mobile on the Axon 7. I have an unlocked version lying around just waiting to get used. Any idea on how to get it started? Shortly before new years eve they posted about wanting to rebase the plasma mobile to the newer LineageOS base... but haven't heard anything about that since then...
uududde said:
I'd be interested in getting plasma mobile on the Axon 7. I have an unlocked version lying around just waiting to get used. Any idea on how to get it started? Shortly before new years eve they posted about wanting to rebase the plasma mobile to the newer LineageOS base... but haven't heard anything about that since then...
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Click to collapse
I've been looking at how to do it. I've been looking at the Ubuntu touch os and have the source downloaded for that, but there is a lot of work. I would need a team to work with with porting as I don't have all the time in the world. That is why i posted asking if anyone would be willing to help me with it.
jawz101 said:
For what it's worth, as intriguing as the other mobile OS's are, you'll play with it for 10 minutes and then you'll want to be back on Android.
I can't remember what all I tried on my Nexus 5: Firefox OS, Ubuntu Touch, Sailfish OS... Bluetooth, GPS, cellular, fingerprint, or Wi-Fi will not work as every bit of mobile hardware is proprietary.
And then there's the applications which suck. Like imagine a bunch of apps which are really wrappers around mobile webpages.
If a smartphone passes one test for me I know it's a real competitive smartphone OS: If it has a running app which connects to my Bluetooth heart rate chest strap it can probably do everything else I'd want. That would mean GPS and Bluetooth are at a pretty polished state and there was enough of a development platform that someone made a pretty fancy piece of software.
Otherwise, I hope you like Twitter mobile webpage and a Flappy Bird clone because that's about as far as each open source mobile OS has produced.
Click to expand...
Click to collapse
The fact that both Ubuntu mobile and plasma mobile have enough activity that they have been working on that issue with using Jolla's method of getting Android on their platforms.

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