I wrote a guide to help people configure their third party controller if it is not working properly with the OUYA. This can also be used to get the OUYA controller or other controllers to work correctly with phones and tablets.
http://burdbroscustomarcade.us/foru...ure-controller-to-work-with-ouya-and-android/
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I wanted to post a quick note about game controllers for the Note.
Can't speak for everybody, but I have found in hard to find definitive information on what gamepads will or won't work with the Note. I had previously tried all different combinations. Xbox wired controllers. Wiimotes over bluetooth, and even 2 different Onlive controllers. In all cases the results were mixed.
So, I sort of gambled and bought a Wired Sony Sixaxis controller. It works perfectly! This is a Sony branded official Playstation controller.
For the record, its a wired version, I connected to the Note with an USB OTB adapter. It connects from the mini USB port with a female USB end.
I was able to use the controller for several Android Market games, including Grand Theft Auto, and Shadowgun. Also, I connected to Onlive and was able to use the controller without issue.
I have not tried any emulators (not my thing) and I found at least one game that "should" work does not. That's PES 2012. In fairness, I may not have the right version. In theory, anything Xperia Play Optimized on the Market should work.
The best part was that I got the controller for $30 at my local gamestop.
Hope this helps someone.
Don't know if this works with wired controllers but has some nice extra features for wireless sixaxis controllers.
- Keyboard emulation. Map all buttons and sticks to almost any key available in Android.
- Mouse emulation. Configure a button to activate the mouse pointer on devices that support mice (most tablets, and many phones should work).
- Touch emulation allows you to map buttons and analog sticks to the screen. Play all your favourite games with full analog support, even those without built-in controller support!
https://play.google.com/store/apps/details?id=com.dancingpixelstudios.sixaxiscontroller&hl=en
Have seen this but haven't tried it, looks like it adds the same features as the sixaxis app.
https://play.google.com/store/apps/...51bGwsMSwxLDEsImNvbS5wb2tlNjQ3MzgudXNiam95Il0.
stiffi2011 said:
I was able to use the controller for several Android Market games, including Grand Theft Auto, and Shadowgun. Also, I connected to Onlive and was able to use the controller without issue.
Click to expand...
Click to collapse
How did you get SixAxis and the PS3 controller to work on Shadowgun?
I have the app, PS3 controller and connect wirelessly via Bluetooth. The controller paired just fine with my AT&T Note. I fired up Grand Theft Auto and the controller works just fine with no additional setup.
For Shadowgun, though, nothing works.
I have not used my Ouya for some time. Today when I tuned it on it installed an update and now my USB controllers (other than my F310 and that only works in xInput/xBox mode) that were working before are not working. They still work on my computer but not the Ouya.
Am I the only one having this or even the only one using none xbox/PS3 controllers on the Ouya?
i have a similar problem...now my ps3 controller is always recognise as first player no matter what i do...so when i wanna play with a friend i cant cause both pad (ouya one) and ps3 one are first players at same time...this is pretty annoying!!!! any tip to fix it???
PS3 ones require a supported adapter, as well as wii motes, most made for android tablets require drivers that microsoft can't find.
Has anyone been successful in finding a bluetooth game controller that works with any adapter and has drivers readily available.
Works with what device?
I am yet to find a bluetooth radio which will not pair with a wiimote or PS3 controller.
If you're talking about windows 8 rather than RT, you shouldn't have any problems using a regular bluetooth gamepad. IIRC a wiimote doesn't function as a regular gamepad as such, but you can use other software like Girder to make it work that way. If compatibility with games that expect to see an Xbox 360 controller is your problem, search for "x360ce vibmod", that works great for me with my generic bluetooth gamepad.
I have a MOGA pocket bluetooth controller somewhere , but it's nowhere near as nice as the nvidia shield controller. I have sideloaded a couple apps that want to use a moga controller , and while I'm sure I could attach a moga controller to the Shield Android TV, it seems ridiculous to have to do that when a superior controller exists as standard. Some games (I own the Need for speed game) only allow touch, motion, or moga.. and it would not allow me to use the shield controller. Anyone got any ideas? there are apps that make the moga work on games not made for it, but I've yet to find a way for the shield controller to pretend to be a MOGA
This would be very useful for what i need it for too, i want to play NOVA 3 and it has moga support and sort of recognises the shiled controller as moga wierdly, but again the issue with the right analog stick being a mouse and not being able to map the buttons. So the app to make shield tv think shield controller is MOGA would work for a lot of games we otherwise would not be able to play. very useful
is there anywhere I should request such a thing be made? I mean, I can't donate toward it right now... but I'd be interested in proving there is interest for such a feature or app made available to shield devices.
Yeah I think it has to do with the Shield being Wi-Fi direct instead of Bluetooth. Im pretty sure someone could hack it via root.
Hi! I'm working on a project to extend the life of the OUYA gamepads. The goal is to create a daemon that automatically emulates connected OUYA controllers as Xbox 360 controllers so that they can continue to be used for gaming on Linux. Personally I'd like to use this for a cheap Steam based gaming console. I created a prototype earlier this year that you can find here: https://github.com/nsrosenqvist/ouya2xbox
The prototype is just a bash script that reads all connected OUYA Controllers and emulates them with xboxdrv. I've used it for some casual gaming with friends and it works really well. My next step is to create a daemon (probably in python) that automatically registers them as Xbox controllers without any user interaction.
One minor annoyance I'm trying to fix is that all connected controllers always show as player one (the lights on the gamepad). So I've been trying to figure out how to communicate with the controller over Bluetooth to set the controller index appropriately. But when I run bluetoothctl list-attributes it returns nothing. My assumption would be that the controller index could be set with the set-attribute command but I've never worked with bluetooth devices before and I cannot find any documentation regarding the OUYA controller's bluetooth online. Does anyone here have any tips on how I can do this? Any common default attributes or documentation available anywhere?
Thanks!