I get why we've ended up with this issue of so many games and apps not being compatible, but is getting the manifests updated really the ONLY way to solve this?
There are plenty of other devices - android sticks in particular - which don't have touch screens either, and yet they have access to far more games and apps on Google Play. I assume they're claiming they do actually have a touchscreen.
Is there a simple way to tell if they are doing this? Is there really a good reason why we can't just have a software update for the MOJO so that it does then look to the Google Play store as if it has a touch screen? That would really solve this problem instantly.
woozle said:
I get why we've ended up with this issue of so many games and apps not being compatible, but is getting the manifests updated really the ONLY way to solve this?
There are plenty of other devices - android sticks in particular - which don't have touch screens either, and yet they have access to far more games and apps on Google Play. I assume they're claiming they do actually have a touchscreen.
Is there a simple way to tell if they are doing this? Is there really a good reason why we can't just have a software update for the MOJO so that it does then look to the Google Play store as if it has a touch screen? That would really solve this problem instantly.
Click to expand...
Click to collapse
Mad Catz have to work on it really fast or the mojo gonna go into a trash !!!!!
yes they are a lot a very lot of game that are not compatible and the only way to make it work is to use tincore keymapper but the app require root !!!
i love this device but i'm really disgusting of the mad catz work
Or they could just release a way to root the mojo, which will allow us to apply a 30 seconds fix and then install anything directly from the play store (and hide those damn navigation buttons)
I still have 3 days before my return period expires and I'm strongly tempted to do it.
paulatz said:
Or they could just release a way to root the mojo, which will allow us to apply a 30 seconds fix and then install anything directly from the play store (and hide those damn navigation buttons)
I still have 3 days before my return period expires and I'm strongly tempted to do it.
Click to expand...
Click to collapse
Yes root is the solution for everything on this thing
Is a MCZ staff member who know how to root it ???
Dead-neM said:
Yes root is the solution for everything on this thing
Is a MCZ staff member who know how to root it ???
Click to expand...
Click to collapse
It might be AN answer, but it's not the answer. I don't want to root my device, thanks, and I shouldn't have to.
If we get root, we can fix all the issues in minutes. Seriously, that's the only thing holding the MOJO back from being perfect for me. If I had root, I would fake my device, download all the apps I've spent hundreds on, use tincore, and just have fun playing....Like I thought I would be able to do out of the box.
However, if I wasn't knowledgeable about root or familiar with Android....I would have already returned the system as broken. I still have until Tuesday, next week, to make that decision.
Best course of action for MadCatz is to ship these pre-rooted and have a HUGE update and make HUGE announcements and do some HUGE advertising.....Otherwise, I'm really afraid the MOJO will flop in a HUGE way.
Lets just pretend we're all the BETA testers.....Real release to general public hasn't happened yet.
That sort of makes me feel good, but I still think everyone with a current firmware edition MOJO should get a Google Giftcard for all the stress and trouble we've had.....as BETA testers. HA!
ExtremeRyno said:
Best course of action for MadCatz is to ship these pre-rooted and have a HUGE update and make HUGE announcements and do some HUGE advertising.....Otherwise, I'm really afraid the MOJO will flop in a HUGE way.
Click to expand...
Click to collapse
Right... name a company that sells android products rooted? As in a 'proper' company.
There's a reason why they don't, and fixing this shouldn't take root. If you want root, fine, but that's a different point.
I'd still like someone to answer my question about why other similar devices DON'T have the touchscreen issue.
woozle said:
Right... name a company that sells android products rooted? As in a 'proper' company.
There's a reason why they don't, and fixing this shouldn't take root. If you want root, fine, but that's a different point.
I'd still like someone to answer my question about why other similar devices DON'T have the touchscreen issue.
Click to expand...
Click to collapse
In fact it's explain by Mad Catz that the most of app have a line code who look like that "device.have.touchscreen=True"
And inside mojo there is nothing tell the google play or app that the device have a screen so you can't see them
The other device (tv box, chinese thing) probably fake a hd screen into the system
woozle said:
Right... name a company that sells android products rooted? As in a 'proper' company.
There's a reason why they don't, and fixing this shouldn't take root. If you want root, fine, but that's a different point.
Click to expand...
Click to collapse
No, I get what you're saying...The MOJO should just WORK the way it was advertised. Fixing it shouldn't take root, you are 110% correct.
However, I believe one of the selling points of the MOJO was that it is supposed to be (as implied by MadCatz on various occasions) unlocked, open, and hackable.
As for the touchscreen issue, MadCatz has stated something along the lines of releasing all their specs to Google so the MOJO is a Google Certified device, or some such, which I assume includes that the MOJO doesn't have a screen. Plus, what Dead-neM mentioned.
ExtremeRyno said:
No, I get what you're saying...The MOJO should just WORK the way it was advertised. Fixing it shouldn't take root, you are 110% correct.
However, I believe one of the selling points of the MOJO was that it is supposed to be (as implied by MadCatz on various occasions) unlocked, open, and hackable.
As for the touchscreen issue, MadCatz has stated something along the lines of releasing all their specs to Google so the MOJO is a Google Certified device, or some such, which I assume includes that the MOJO doesn't have a screen. Plus, what Dead-neM mentioned.
Click to expand...
Click to collapse
Yes, and I already said that in my original post. And my point was why can't Madcatz do that too? There are plenty of Google certified devices that don't have this problem, so I assume Madcatz haven't tried.
woozle said:
Yes, and I already said that in my original post. And my point was why can't Madcatz do that too? There are plenty of Google certified devices that don't have this problem, so I assume Madcatz haven't tried.
Click to expand...
Click to collapse
Yep it's look like they made a noob style console
I just noticed that not even the games in the tegra store, which are explicitly marked as "controller" are not installable. seriously, this is a scam pure and simple. you cannot commercialise something as having access to the entire play store, and then it only support 5 apps out of several millions. even my old Nokia has more games than that s supposed console.
release an official root NOW and it may be saved, still overpriced for an unfinished piece of cheap crap, but at least working. at th moment it's just a glorified dolphin browser set-top box
To do things officially and properly we have to run M.O.J.O. through Google's certification processes, which means we can't claim we have a touchscreen in order to get around the content filtering on the Play store - the CTS test procedure will include tests for every hardware feature you declare and include actual tests for each component. If we declare we have a touchscreen then it will attempt to display an image on said touchscreen and expect some human interaction to confirm it's working. Clearly that will fail at that point and things could go no further.
There are plenty of the controller enabled games in Tegrazone that work fine (and more besides - check the list of games on mojo.madcatz.com). Of those that aren't, both Nvidia and Google are working with developers to change things on top of the efforts that we've been making. Seriously, you will see more and more titles being updated to include support over the coming weeks and months, plus other updates from us that I can't reveal right now.
In the meantime, if you see an app that you think you want on M.O.J.O. then tell the developer and us - we have an email address for this very purpose and it's in the manual - gamesupportrequest[at]madcatz[dot]com.
This is a new category of Android product and support for it is only going to increase this year so keep watching and we'll make sure we keep you all updated with anything new that occurs.
Mad Catz Rich said:
To do things officially and properly we have to run M.O.J.O. through Google's certification processes, which means we can't claim we have a touchscreen in order to get around the content filtering on the Play store - the CTS test procedure will include tests for every hardware feature you declare and include actual tests for each component. If we declare we have a touchscreen then it will attempt to display an image on said touchscreen and expect some human interaction to confirm it's working. Clearly that will fail at that point and things could go no further.
There are plenty of the controller enabled games in Tegrazone that work fine (and more besides - check the list of games on mojo.madcatz.com). Of those that aren't, both Nvidia and Google are working with developers to change things on top of the efforts that we've been making. Seriously, you will see more and more titles being updated to include support over the coming weeks and months, plus other updates from us that I can't reveal right now.
In the meantime, if you see an app that you think you want on M.O.J.O. then tell the developer and us - we have an email address for this very purpose and it's in the manual - gamesupportrequest[at]madcatz[dot]com.
This is a new category of Android product and support for it is only going to increase this year so keep watching and we'll make sure we keep you all updated with anything new that occurs.
Click to expand...
Click to collapse
Ok if you go into this way i think you will got into the wall !! I'm sorry to say that but nobody is happy by the mojo on this forum list of app that are compatible is ridiculus!; come on guys listen to us
Make a tool to root the mojo or a big update in the month and let the fan service do their job until you see your mistake !! dam
Mad Catz Rich said:
To do things officially and properly we have to run M.O.J.O. through Google's certification processes, which means we can't claim we have a touchscreen in order to get around the content filtering on the Play store - the CTS test procedure will include tests for every hardware feature you declare and include actual tests for each component. If we declare we have a touchscreen then it will attempt to display an image on said touchscreen and expect some human interaction to confirm it's working. Clearly that will fail at that point and things could go no further.
In the meantime, if you see an app that you think you want on M.O.J.O. then tell the developer and us - we have an email address for this very purpose and it's in the manual - gamesupportrequest[at]madcatz[dot]com.
Click to expand...
Click to collapse
And you couldn't respond to that test with mouse input or the controller then? isn't that the point? surely the other methods of input are meant to cover this. You say this yourself in all your marketing blurb - you specifically use the example of Angry Birds and say the controller achieves this.
As for what apps - ok, all of them then? seriously, as the other guys have said, that's not workable. I won't know what app I want until I've tried it. That's HOW this works. Some people not even have other devices - weird as that might sound - and if they can't use an app on MOJO they won't.
The product is OUT now. I just saw it on the shelf in Selfridges. People aren't going to expect to have to wait weeks or months to use apps that they can already use on all their other android devices. Seriously, I've held back so far but I AM hugely disappointed that this is in such a bad state. I've sideloaded some apps, but there are just so many - all the protected apps, and I've bought loads of them on my other devices - that I just can't do that with.
I've used AppMonster to rip a large number of protected apps to sideload to the MOJO. It's inconvenient, but it works. Most of them give me an initial "License Check Failed" the first time I load. I open Google Play, and that clears up.....most of the time. The apps I was unable to get to pass the license check, even after loading up the Play store, I was able to use by selecting the app from "My Apps" and using the "OPEN" button within the Play app. That's the only way I can get PPSSPP and FPSE to properly run.
ExtremeRyno said:
I've used AppMonster to rip a large number of protected apps to sideload to the MOJO. It's inconvenient, but it works. Most of them give me an initial "License Check Failed" the first time I load. I open Google Play, and that clears up.....most of the time. The apps I was unable to get to pass the license check, even after loading up the Play store, I was able to use by selecting the app from "My Apps" and using the "OPEN" button within the Play app. That's the only way I can get PPSSPP and FPSE to properly run.
Click to expand...
Click to collapse
But FPSE is available on Google Play for the MOJO, and loads without issues, so I'm not sure what you mean...
With FPSE, I kept getting license errors (and yes, I downloaded directly from Play to the MOJO) but had to open through the Google Play store. Other apps, such as Horn and Paper Monsters which I sideloaded required opening the Play store before I was able to use the games.
ExtremeRyno said:
With FPSE, I kept getting license errors (and yes, I downloaded directly from Play to the MOJO) but had to open through the Google Play store. Other apps, such as Horn and Paper Monsters which I sideloaded required opening the Play store before I was able to use the games.
Click to expand...
Click to collapse
Hm, and there is actually some quirk with Google Play anyway - Riptide 2 refuses to do cloudsaving, insists it needs an update to Google Play Services. Indeed, the version of Google Play Services on there is far from the latest, but I don't know how to force it to update - a number of the Google Play components are older... none of which is likely to be helping.
woozle said:
Hm, and there is actually some quirk with Google Play anyway - Riptide 2 refuses to do cloudsaving, insists it needs an update to Google Play Services. Indeed, the version of Google Play Services on there is far from the latest, but I don't know how to force it to update - a number of the Google Play components are older... none of which is likely to be helping.
Click to expand...
Click to collapse
Hi yes the reason is the google play services said is the latedt version but is not search on xda for the real latest
Related
Long time reader, first time posting.
Install requires root.
Squirrel LLC just released an android version of their app Reflector ($7). This app can be installed fairly simply on the FireTV, turning it into an airplay receiver for screen sharing and display extension, not just video or audio playing.
This requires root (instructions here) and the google play store (instructions here- they are for kindle, but work) before you can install this program.
Once you have the play store installed and you are signed in, you will be able to install apps remotely. This is much easier, as the play store is somewhat difficult to navigate on the Fire TV itself. However, Google will think the Fire TV is not compatible with Reflector.
To circumvent compatibility restrictions, download Market Helper and install on your FireTV (sideload instructions here). This will allow you to spoof your device type and install the app. I used the Nexus 7 as the device type. Make sure you've run google play services and signed into the play store before you run this, so it can read your id. The activate buttons are invisible until you are selecting them, so just press down and over until you find what you want.
After setting up your Fire TV to look like a Nexus 7, head back to the play store and set Reflector to install remotely.
From here, you can use any airplay device to broadcast to the Fire TV!
Couldn't you use snappea instead of google play?
Sent from my SAMSUNG-SM-N900A using XDA Premium 4 mobile app
I wasn't able to get this to work in Extend Desktop mode with my Mac. Since there's only a 15 minute refund period, I already got the refund, so it's possible I was doing something wrong, but the Play description didn't mention Extend Desktop mode. I don't see how I was doing anything wrong though, since the only settings in the app is the Name and the Password (and I didn't set a password). I did remember to turn off AirPlay in my other AirPlay app before trying Reflector.
Prior to this, I was already using AirReceiver to handle IOS mirroring. If all you want is IOS mirroring, I believe it was less expensive. Since it was bought through the Amazon store, it shows up with an icon on main screen (in my Apps and Recent sections). I don't recall if you can buy it on the FireTV or not, but I think so. A Voice search for Air Receiver brings it up.
Thanks!
Hey Guys,
Sid from Squirrels here!
Thanks for the walkthrough and the instructions. We're glad you got everything working!
We've actually submitted Reflector to the Amazon Fire TV store. The approval process is a bit more lengthy and involved than normal Google Play submissions.
As for extended desktop from a computer. It should work alright. I'de be interested in seeing logs from this to see why it didn't work for you. You can email our support team and they'll be happy to get it working!
Thanks again for the instructions.
So why root?? Why not just side load reflector??
Sent from my iPad using Tapatalk
1975jamie said:
So why root?? Why not just side load reflector??
Click to expand...
Click to collapse
Reflector is a paid app, and I have no experience sideloading paid apps / getting a signed apk out of one. I found it to be easier to root and install the play store than to bother with that. If you are aware of an easy method to get the APK out of a paid app, I'd love to hear it- I always pay for my apps, but sometimes I need to install them in a dev environment where the play store isn't available, and I'd like to know.
If you're concerned about rooting, I'd consider the advantages. Rooting is a piece of cake now thanks to Towelroot, and it gives you uped duper more functionality than you have without it, especially if you are using this device to run XBMC primarily.
sidneykeith said:
Hey Guys,
Sid from Squirrels here!
Thanks for the walkthrough and the instructions. We're glad you got everything working!
We've actually submitted Reflector to the Amazon Fire TV store. The approval process is a bit more lengthy and involved than normal Google Play submissions.
As for extended desktop from a computer. It should work alright. I'de be interested in seeing logs from this to see why it didn't work for you. You can email our support team and they'll be happy to get it working!
Thanks again for the instructions.
Click to expand...
Click to collapse
Thanks for the good customer support. I figured it was the Amazon store's lengthy submission process that was holding things up and not an actual compatibility issue, which is why I decided to hack this together.
I own no other Amazon devices (and probably won't), so it's to my advantage to keep all my purchases within one ecosystem. You may consider adding a little walkthrough on how to use the google play store to run your app on the firetv to your page, if you guys aren't fearful of the wrath of Bezos. I'm sure there are a lot of people like me who bought the firetv for the android, not the amazon.
Taige said:
I wasn't able to get this to work in Extend Desktop mode with my Mac. Since there's only a 15 minute refund period, I already got the refund, so it's possible I was doing something wrong, but the Play description didn't mention Extend Desktop mode. I don't see how I was doing anything wrong though, since the only settings in the app is the Name and the Password (and I didn't set a password). I did remember to turn off AirPlay in my other AirPlay app before trying Reflector.
Prior to this, I was already using AirReceiver to handle IOS mirroring. If all you want is IOS mirroring, I believe it was less expensive. Since it was bought through the Amazon store, it shows up with an icon on main screen (in my Apps and Recent sections). I don't recall if you can buy it on the FireTV or not, but I think so. A Voice search for Air Receiver brings it up.
Click to expand...
Click to collapse
I'm not sure what happened there for you. Extended display was the default for me. That being said, the other app could have interfered, or maybe your settings in OSX weren't correct. I wish I could help you more, but Airplay is finicky enough as it is, without adding third party software. Maybe get in touch with Sid about that.
If anyone else is interested in this, my brother managed to get airsquirrel to work with reflector on the firetv, but it seemed to be more laggy than with true airplay. I'm not sure if that was the fault of his laptop or the software, so that might be worth looking into if you're a diehard windows user like I used to be.
hotterpop said:
Reflector is a paid app, and I have no experience sideloading paid apps / getting a signed apk out of one. I found it to be easier to root and install the play store than to bother with that. If you are aware of an easy method to get the APK out of a paid app, I'd love to hear it- I always pay for my apps, but sometimes I need to install them in a dev environment where the play store isn't available, and I'd like to know.
If you're concerned about rooting, I'd consider the advantages. Rooting is a piece of cake now thanks to Towelroot, and it gives you uped duper more functionality than you have without it, especially if you are using this device to run XBMC primarily.
Thanks for the good customer support. I figured it was the Amazon store's lengthy submission process that was holding things up and not an actual compatibility issue, which is why I decided to hack this together.
I own no other Amazon devices (and probably won't), so it's to my advantage to keep all my purchases within one ecosystem. You may consider adding a little walkthrough on how to use the google play store to run your app on the firetv to your page, if you guys aren't fearful of the wrath of Bezos. I'm sure there are a lot of people like me who bought the firetv for the android, not the amazon.
I'm not sure what happened there for you. Extended display was the default for me. That being said, the other app could have interfered, or maybe your settings in OSX weren't correct. I wish I could help you more, but Airplay is finicky enough as it is, without adding third party software. Maybe get in touch with Sid about that.
If anyone else is interested in this, my brother managed to get airsquirrel to work with reflector on the firetv, but it seemed to be more laggy than with true airplay. I'm not sure if that was the fault of his laptop or the software, so that might be worth looking into if you're a diehard windows user like I used to be.
Click to expand...
Click to collapse
I have an android phone that I download the google play app to and then use Es file explorer to back up the app. Then sideload it to the firetv.
Sent from my iPad using Tapatalk
I always try on not to be a party p**per but also would like to make this debate as civilized as possible so no need to bash me if you found my doubts in a negative way.
But after spending all this time with the Nexus Player of Google, I found myself with the conclusion, why is worthy my time for any root for the device.
At least I have a goal on showing my step-dad that paying DirecTV (Nothing against DirecTV BTW, just want to save money) is not 24/7 cost-effective versus Google Play Service and popular streaming services.
Heck, I didn't even felt left out in terms that versus Apple TV, the Nexus Player is still short without service like WWE, Amazon, NFL, etc. I was happy with the service available as of the writing of this.
To tell you the truth, the exact moment when I read all the possibility for free TV and streaming needs with Kodi (XBMC), I realized that was exactly why I bought the Google Nexus Player on the first place, beside having an alternate set-top box instead of my lovely Playstation 3 and except for improvement on hardware level for Android TV (reboot capacity WILL BE so WELCOMED!) I don't see how rooting the device can be compared as rooting a Smartphone.
Also some needs that we find regularly on Android Smartphone can be requested to Google either by AOSP or direct feedback (I realize that Google might just ignore anyways) and I am pretty sure that future Android 5.0.x or 5.x version will be synonymous of improvements.
No, this is not ignorance and definitely not naive-ness, perhaps I need another point of view to better understand or see more benefits for rooting the device.
Again, please I created this thread as a informative and debatable spot for this topic, do not flame me and not flame each other if you don't agree with an specific opinion.
TheGeeZus said:
I always try on not to be a party p**per but also would like to make this debate as civilized as possible so no need to bash me if you found my doubts in a negative way.
But after spending all this time with the Nexus Player of Google, I found myself with the conclusion, why is worthy my time for any root for the device.
At least I have a goal on showing my step-dad that paying DirecTV (Nothing against DirecTV BTW, just want to save money) is not 24/7 cost-effective versus Google Play Service and popular streaming services.
Heck, I didn't even felt left out in terms that versus Apple TV, the Nexus Player is still short without service like WWE, Amazon, NFL, etc. I was happy with the service available as of the writing of this.
To tell you the truth, the exact moment when I read all the possibility for free TV and streaming needs with Kodi (XBMC), I realized that was exactly why I bought the Google Nexus Player on the first place, beside having an alternate set-top box instead of my lovely Playstation 3 and except for improvement on hardware level for Android TV (reboot capacity WILL BE so WELCOMED!) I don't see how rooting the device can be compared as rooting a Smartphone.
Also some needs that we find regularly on Android Smartphone can be requested to Google either by AOSP or direct feedback (I realize that Google might just ignore anyways) and I am pretty sure that future Android 5.0.x or 5.x version will be synonymous of improvements.
No, this is not ignorance and definitely not naive-ness, perhaps I need another point of view to better understand or see more benefits for rooting the device.
Again, please I created this thread as a informative and debatable spot for this topic, do not flame me and not flame each other if you don't agree with an specific opinion.
Click to expand...
Click to collapse
I dunno, i rooted mine because i really needed to have expandable storage. So i rooted for chainfires stickmount. So i could have all my movies on my external hard drive run through xbmc natively.
↑This!↑
I have not rooted mine but if i do it will be for the ex-storage as well.. i am at the point of not storing a lot of movies because they are almost all online for a fee or free if you go that way.. We watch a movie once or twice and that is the end of it.. So to add to your debate i don't at this point see why you would root this device.
Would like a reboot function..
Im sure someone will come up with some nice ways to use root.. give them a week or so lol..
The main current use for rooting in my home is support for PS3 & 4 controllers wirelessly, using stick mount & folder mount to store game data and kodi data on an external drive and the ability to modify xml to re-arrange the order of programs in the NP's leanback interface (kodi gets top billing). My daughters now have immediate access to over twenty very large installed games so far thanks to folder mount. I also store all my kodi fanart, cover art, cd art, etc on the external as it takes up so much space internally for my large media collection that kodi accesses from my nas.
There will be future uses for root as well, of course (there always is), but these were my immediate needs.
Elrondolio said:
The main current use for rooting in my home is support for PS3 & 4 controllers wirelessly, using stick mount & folder mount to store game data and kodi data on an external drive and the ability to modify xml to re-arrange the order of programs in the NP's leanback interface (kodi gets top billing).
Click to expand...
Click to collapse
I recently rooted my NP, and I'm completely new to android and rooting. My main desire is to be able to get all of my sideloaded apps into the leanback interface, and to be able to rearrange the order and hide app icons I don't use. I've noticed by default Kodi RC2 appears in the leanback interface.
Do you have any tips for modifying the leanback interface in the way I've described?
kaess said:
I recently rooted my NP, and I'm completely new to android and rooting. My main desire is to be able to get all of my sideloaded apps into the leanback interface, and to be able to rearrange the order and hide app icons I don't use. I've noticed by default Kodi RC2 appears in the leanback interface.
Do you have any tips for modifying the leanback interface in the way I've described?
Click to expand...
Click to collapse
Since things are so new with the leanback launcher there hasn't been much time for any semi-automated tools/apps to be coded to accomplish what you want. Manually, however, is very doable depending on your desired time investment.
You can modify select sideloaded apps to make them show up on the leanback interface by uncompressing its apk, editing its manifest then re-compressing and re-sideloading. See this post: How to sideload XBMC/Kodi on Nexus Player. See also this helpful post from @zlexy : [Q] Launching Netflix From Within Kodi.
You can re-arrange the order of apps listed in the leanback interface by editing leanback launcher's database. See this post by @ariful : [Q] Rearranging Apps on Android TV Nexus Player.
Again, these methods are a bit labour intensive... it'll have to be that way until more devs start/finish coding for this brand new interface/device and/or for Google to release more customizable updates. Good luck.
Elrondolio said:
Since things are so new with the leanback launcher there hasn't been much time for any semi-automated tools/apps to be coded to accomplish what you want. Manually, however, is very doable depending on your desired time investment.
You can modify select sideloaded apps to make them show up on the leanback interface by uncompressing its apk, editing its manifest then re-compressing and re-sideloading. See this post: How to sideload XBMC/Kodi on Nexus Player. See also this helpful post from @zlexy : [Q] Launching Netflix From Within Kodi.
You can re-arrange the order of apps listed in the leanback interface by editing leanback launcher's database. See this post by @ariful : [Q] Rearranging Apps on Android TV Nexus Player.
Again, these methods are a bit labour intensive... it'll have to be that way until more devs start/finish coding for this brand new interface/device and/or for Google to release more customizable updates. Good luck.
Click to expand...
Click to collapse
The last thing you said is exactly why I am resisting the temptation.
I am being fair with the fact that this is the first face of Android Tv and there is yet more to see and I am faithful that most feature that needs root for now, Google might have something on their sleeves, but they are waiting to see how many Nexus Player gets sold, specially after the holidays.
My mom and my step-dad were impressed with the Nexus Player so great, that my step-dad sold me the Google Chromecast as he wanted to have an experience on his own and he really didn't find the Cast environment hard but he liked the more controlled environment of the Nexus Player, so we are buying a second one for me and I will let him take the first one after the second arrives.
I think that is another example that rooting (again, my exception is that a proven restart method gets developed) for now is not needed in base of a normal usage and still haven't got the problem of storage (yet, I know the day will come).
Amazon has released yesterday a New software update 5.2.1.0, for all the FireTV units:
http://www.aftvnews.com/fire-tv-software-update-5-2-1-0-is-now-rolling-out/
Some FireTV users, are already complaining that some APPs like "HBO GO/HBO NOW" (if you have Kodi/SPMC installed), "Mouse-Toggle 1.04", "Wukong Remote 1.9.0EN" and "Firestopper" now do not work at all...
Fo Realz, has mentioned on www.aftvnews.com, that after the update he can’t use "HBO NOW", unless he uninstall Kodi... Because he always get the following message:
“For security reasons the following apps must be uninstalled to use this app: Kodi”
Luckily, KODI and SPMC are still working flawlessly!!
Others users, have noticed that it looks like Amazon has changed the FireOS Font, that now it looks a bit like “Trebuchet”... And that the Remote-Control, the Wifi-Direct version, got a new update too…
It is not known yet whether this 5.2.1.0 update is Rootable or not!
Someone who has received this 5.2.1.0 update, has noticed something new or any improvements?
I just got the update yesterday as well. Netflix doesn't load properly anymore, gets stuck at 99%. Amazon videos don't play they load the video and I just see like a screenshot of the video and it doesn't play. I've lost all audio. Tried resetting, clearing cache, data, reinstalling Netflix etc.
ulises.rodriguez said:
Amazon has released yesterday a New software update 5.2.1.0, for all the FireTV units:
http://www.aftvnews.com/fire-tv-software-update-5-2-1-0-is-now-rolling-out/
Some FireTV users, are already complaining that some APPs like "HBO GO/HBO NOW" (if you have Kodi/SPMC installed), "Mouse-Toggle 1.04", "Wukong Remote 1.9.0EN" and "Firestopper" now do not work at all...
Fo Realz, has mentioned on www.aftvnews.com, that after the update he can’t use "HBO NOW", unless he uninstall Kodi... Because he always get the following message:
“For security reasons the following apps must be uninstalled to use this app: Kodi”
Luckily, KODI and SPMC are still working flawlessly!!
Others users, have noticed that it looks like Amazon has changed the FireOS Font, that now it looks a bit like “Trebuchet”... And that the Remote-Control, the Wifi-Direct version, got a new update too…
It is not known yet whether this 5.2.1.0 update is Rootable or not!
Someone who has received this 5.2.1.0 update, has noticed something new or any improvements?
Click to expand...
Click to collapse
Did you get a chance to grab the URL for this? I can start tearing apart the update to see what changed.
I'm very sceptical about the comment on my site claiming that HBO Now won't work with Kodi installed. I have not received the update myself yet, but a reader I trust has received the 5.2.1.0 update on his Fire TV 1 and says he can launch HBO Now with Kodi installed and with Kodi running in the background. He does not have an HBO Now subscription, so it's possible the message only appears when you try to play content, but he said he does not receive a message when launching the app and going to the login screen.
Wukong Mouse mode is dead on Firestick after latest OS update
Xfinity TV does not allow clicking after the update. Mouse mode is DOA. Maybe something to do with the prompt that comes up stating . "You don't have a controller" when you bring up the TVGo app. BTW I have not 'rooted' my FireStick.
Surprised you took it seriously in the first place. Obvious troll is obvious.
There's also a comment that ADBFire doesn't work. Not believing that either.
AFTVnews.com said:
I'm very sceptical about the comment on my site claiming that HBO Now won't work with Kodi installed. I have not received the update myself yet, but a reader I trust has received the 5.2.1.0 update on his Fire TV 1 and says he can launch HBO Now with Kodi installed and with Kodi running in the background. He does not have an HBO Now subscription, so it's possible the message only appears when you try to play content, but he said he does not receive a message when launching the app and going to the login screen.
Click to expand...
Click to collapse
Claude Koch said:
Surprised you took it seriously in the first place. Obvious troll is obvious.
There's also a comment that ADBFire doesn't work. Not believing that either.
Click to expand...
Click to collapse
Well you never know. When the first couple comments started rolling in that 5.0.5.1 was removing FireStarter, my initial reaction was to assume it was a troll. I'm not going to go posting about something based on a comment or two, but I've learned my lesson to not dismiss anything entirely.
I'm curious... In theory, if I were to repack/recompile the Kodi APK into a different name and then installed on my Fire TV, would I survive an Amazon Kodi block if it were to happen? Is it really that simple to avoid a software block?
AFTVnews.com said:
Well you never know. When the first couple comments started rolling in that 5.0.5.1 was removing FireStarter, my initial reaction was to assume it was a troll. I'm not going to go posting about something based on a comment or two, but I've learned my lesson to not dismiss anything entirely.
Click to expand...
Click to collapse
Elias, I understand your point of view and that is precipitated taken as certain some news only based on one or two comments... But, there are many users complaining about Adb-Fire problems (that not allows applications sideloading anymore) and also problems with the Mouse-Toggle1.04 and Wukong-Remote1.9.0EN APPs, that Amazon might have changed something in this new 5.2.1.0 update.
Maybe as you already said in aftvnews.com, the issues trying to run HBO-GO or HBO-Now, with Kodi installed or running, could be "a troll comment meant to stir up concern with a false statement", however I am very worried because I'm starting to see more complaints about Netflix and Amazon Video, that are not working well after installing this update:
1 - When I watch a movie with Netflix, it don't load completely and gets stuck on 99%.
With Amazon-Videos, movie loads, but the video does not play, and does not have audio"
2 - "I am having amazon issues, and Netflix Issues stuck 99% and no audio"
3 - “Netflix doesn’t load properly anymore, gets stuck at 99%.
Amazon videos don’t play they load the video and I just see like a screenshot of the video and it doesn’t play.
I’ve lost all audio”
Since I still have not received this new 5.2.1.0 update, I would appreciate if you could contact some users who have received it, to ask if they have experienced these strange behaviors with Netflix/Amazon-Videos, and to also confirm issues with adbfire and the sideload of apps.
Thank you Elias, for your Excellent comments, your Great AFTVnews site and always help with all our requests!!
ulises.rodriguez said:
... But, there are many users complaining about Adb-Fire problems
Click to expand...
Click to collapse
adbFire worked for me on 5.2.1.0
trek70000 said:
I'm curious... In theory, if I were to repack/recompile the Kodi APK into a different name and then installed on my Fire TV, would I survive an Amazon Kodi block if it were to happen? Is it really that simple to avoid a software block?
Click to expand...
Click to collapse
Yes, currently Amazon is only blacklisting apps by package name. FireStarter and FiredTV are the only two apps on the list as of the 5.0.5.1 updated. I haven't received the 5.2.1.0 update yet, so I don't know if the list has changed, but several people have said Kodi installs/runs fine on 5.2.1.0
---------- Post added at 11:13 AM ---------- Previous post was at 11:09 AM ----------
ulises.rodriguez said:
Elias, I understand your point of view and that is precipitated taken as certain some news only based on one or two comments... But, there are many users complaining about Adb-Fire problems (that not allows applications sideloading anymore) and also problems with the Mouse-Toggle1.04 and Wukong-Remote1.9.0EN APPs, that Amazon might have changed something in this new 5.2.1.0 update.
Maybe as you already said in aftvnews.com, the issues trying to run HBO-GO or HBO-Now, with Kodi installed or running, could be "a troll comment meant to stir up concern with a false statement", however I am very worried because I'm starting to see more complaints about Netflix and Amazon Video, that are not working well after installing this update:
1 - When I watch a movie with Netflix, it don't load completely and gets stuck on 99%.
With Amazon-Videos, movie loads, but the video does not play, and does not have audio"
2 - "I am having amazon issues, and Netflix Issues stuck 99% and no audio"
3 - “Netflix doesn’t load properly anymore, gets stuck at 99%.
Amazon videos don’t play they load the video and I just see like a screenshot of the video and it doesn’t play.
I’ve lost all audio”
Since I still have not received this new 5.2.1.0 update, I would appreciate if you could contact some users who have received it, to ask if they have experienced these strange behaviors with Netflix/Amazon-Videos, and to also confirm issues with adbfire and the sideload of apps.
Thank you Elias, for your Excellent comments, your Great AFTVnews site and always help with all our requests!!
Click to expand...
Click to collapse
It's very tedious and slow to check/verify update changes by contacting people who have already received the update. I just keep a list of all the issues I've heard about and check them myself once I receive the update. I'd rather be a few days late with postings than be inaccurate because information is being relayed to me.
AFTVnews.com said:
Yes, currently Amazon is only blacklisting apps by package name. FireStarter and FiredTV are the only two apps on the list as of the 5.0.5.1 updated. I haven't received the 5.2.1.0 update yet, so I don't know if the list has changed, but several people have said Kodi installs/runs fine on 5.2.1.0
---------- Post added at 11:13 AM ---------- Previous post was at 11:09 AM ----------
It's very tedious and slow to check/verify update changes by contacting people who have already received the update. I just keep a list of all the issues I've heard about and check them myself once I receive the update. I'd rather be a few days late with postings than be inaccurate because information is being relayed to me.
Click to expand...
Click to collapse
I totally agree, it is very tedious and time consuming too, trying to contact users who already have received this 5.2.1.0.update.
I meant to get in contact with only known and trusted users, that have received the new update, as you already did with the user who confirmed that he had not received any safety message launching HBO-NOW, with Kodi installed or running.
However, maybe you're right, it is better to keep a list of all problems reported and once you receive the update, check to see if they are true or not...
I really hope that in a couple of days after receiving this update, you will have the time to write a full review in AFTVnews.com, about the negative things and also the new features of this 5.2.1.0 update.
Deleted post
I'm from Germany and I received the 5.2.1.0 update on my Fire TV Generation 1. After this Update the aftvnews.com Update blocking methode 2 isn't working anymore. No Feedback from adb when I send the command. My 2nd device, a Fire Stick hasn't got the update to 5.2.1.0, and there the blocking Methode works I think, because adb shows a Feedback after sending the command.
Gesendet von meinem E6653 mit Tapatalk
harlekinade said:
@aftvnews: Just as a small critique (well - thats how it started out, anyways... ) - when people looked at you in the past to provide context, this is what they got as first responses in return.
Click to expand...
Click to collapse
First off, thank you for posting this long and detailed criticism. Feedback, even negative feedback, is always welcome. I'll respond inline.
- When Firestarter first stopped working - it was pronounced by you "probably just an incompatibility issue".
Click to expand...
Click to collapse
I did not say "probably." I said "one theory is." There's a distinct difference. At that point nobody knew why FireStarter wasn't working yet. I hadn't even received the software update yet (which I pointed out), but thought people would like to know sooner rather than later that the update was causing some unknown issue with FireStarter. I'd love to have weeks with an update to fully dissect it before posting anything about it, but by then it would be too late for many people to avoid the update if they suddenly want to.
- When Amazon started blacklisting apps and banning Firestarter you first repeated the same notion, then celebrated Amazon for providing "their own launcher" and therefore "making it easier for most people". And only afterwarts wrote about the issues it created, also for the company itself (reputation damage).
Click to expand...
Click to collapse
The first thing I wrote about the 5.0.5.1 update was that sideloaded apps were added to the home screen and there was a quicker way to get to apps. That's what Amazon told us about the update so that's what I reported. Nobody had any idea apps were blacklisted at that point. I didn't first write about app banning and "then celebrate Amazon" like you say.
- When people asked you why to root Fire TVs, you "couldnt tell them, because everyone is different" - nfts support (circumventing the 4GB filesize limit), running a smb server, using VPN services (currently also possible without - but generally speaking), blocking software updates, using open APIs or a web interface to control the device -- are all usecases I'd argue most people should know about that are possible by now - even though Amazon put in extra effort to specifically take them out of base Android one by one. So by glancing over those - you actually follow Amazons product politics once more -
Click to expand...
Click to collapse
I assume you're referring to when people ask about why they should root in the Q&A portion of my podcast. That question comes up nearly every week and if I listed all the reasons why someone would root in every episode it would not be interesting to the listeners. Heck, if I listed and talked about just the things you mention above, which is still just a small portion of the reasons to root, it would take up the entire time I allocate to Q&A. If you want to compile a full list of all the reasons to root and keep it up to date with links to guides, I'd love to point people to it every single time this question comes up. But nobody, including myself, has created such a list because it would be very time consuming to create and maintain.
- to put it out in the open, I have a problem with you having become the gatekeeper of most information in the Fire TV ecosystem.
Is saw german mainstream technology outlets copying your first statements on issues verbetum - even if they turned out to be beside the point (as in the blacklist issue case)
Click to expand...
Click to collapse
Other websites not covering the Fire TV more or not doing their own research is out of my control.
and I ultimately hold you personally responsible for Amazon being able to --
Put blacklist routines into Android, uninstalling apps from their users devices - which they dont like because of anti competitive reasons - and allowing them to spin this feat to be just something thats "easier for the user".
Click to expand...
Click to collapse
Holding me personally responsible for that is just plain stupid.
You maybe single handedly prevented the "Amazon uninstalls its users Apps" headline and made it a "Great new feature" story.
Click to expand...
Click to collapse
You over estimate how much influence I have over other tech blogs. Every time Amazon does something negative to Fire TV owners, I contact numerous tech blogs to let them know. They simply don't care. It's not newsworthy to them. The issue isn't that the headlines were "Great new feature," it's that there were no headlines at all outside of my site.
I also hold you responsible for maintaining an atmosphere where every slight new feature, change, or tidbit Amazon "creates" gets received with unfiltered optimism first ("cheerleading"). Even down to overly detailed changelog analyses that are made to be seen as newsworthy - just because they are something new to report on. Something of general interest to your audience.
Click to expand...
Click to collapse
I'm sorry everything I write about isn't newsworthy to you. I write about what I find interesting. It's not that I think everything Amazon does is worth cheering about, it's that I don't write about things I don't think are interesting. It might be a shock to you, but a headline like "Amazon did a thing that you shouldn't care about" is not at the top of my list of articles to write.
When you made them care more about ES File explorer (by pronouncing it "the easiest way") than if adb (which was first limited, then got puposely rewritten (?)) actually remains usable for things not predetermined by Amazon - you did this entire community a disservice.
Click to expand...
Click to collapse
I didn't "make" anyone do anything. My sideloading guide lists 7 methods. The ES File Explorer method is by the the preferred method by most for obvious reasons. The fact is ADB is confusing to many people. A GUI, even if limited, is usually preferred by most. Hence the popularity of utilities like adbFire before ES File Explorer was even an option.
When you let tutorials regularly get pushed off of the front page of your blog by 12 times the "Amazon echo appreciation messages" - something important changed - combining the "how to tinker with the device" angle with the actual product messaging of the manufacturer - created a hybrid that I'd argue actually resembles a frankensteins monster that produced more harm than good.
Click to expand...
Click to collapse
If you're saying I deliberately push guides off the front page, that's just stupid. I cannot control when something newsworthy happens. If something happens that results in a bunch of posts right after I release a guide, that's out of my control. I'm not going to hold back news just because I wrote a guide.
You managed to commercialize most aspects of device hacking, for - and mostly in the name of the company that produced the device - while Amazon itself promoted a purely anti right to modifications message at the same time. You tried to moderate this conflict - and somehow it never quite worked.
Click to expand...
Click to collapse
If I didn't make money from the website through ads, it wouldn't exist. Not in the same capacity at least. The same way XDA wouldn't exists if it didn't have ads to make money off of device hacking. If you have an issue with me turning my hobby of tinkering into a means to support my family, then so be it.
When Amazon put the blacklist into the Fire TV firmwares - you werent the person that first discovered the database entries - they were reported (In here or on your comments section) and you picked it up - but now you are promoting yourself to be the person we should look at for a confirmation if Amazon has added new entries to their blacklist, or if they didn't.
Click to expand...
Click to collapse
I never took credit for discovering the blacklist. I said "XDA forum member jkchr1s has discovered that FireStarter is being explicitly disabled by name" in my post and linked to his XDA post. jkchr1s and I were going back and forth via XDA private messages trying to locate the, at the time, theoretical blacklist. He explicitly asked me to not credit him with certain things, so I left some things vague.
I am not "promoting" myself to be "the person we should look at" for anything. It's simply a fact that I'm in a position to be the first one to know if the blacklist has been updated, since I know where to look and I have several Fire TVs and Fire TV Sticks dedicated for the sole purpose of capturing the update package to pass along to rbox.
Something about all of this just feels wrong. You were more a Steward of public opinion towards your cause (a world where a advertising message can stand eye to eye to a "how to intall Kodi" tutorial - ) and at least created an information silo - that kept out certain aspects of what is possible, or what happened in the past, and overemphasized others (I see ES File Explorer use as a real problem to people learning better ways of interacting with their devices, f.e.) at least I don't agree with.
Click to expand...
Click to collapse
I agree that learning ADB is far superior to any GUI like ES File Explorer. The only guides where ES File Explorer comes up is when I write "no pc needed" guides for rooting and sideloading, since those two topics are the most popular types of guides. But for every "no pc needed" guide I have ever written, there was always first an equivalent guide posted that did everything with just ADB.
Now that the hype is mostly over, Firestarter is no more and we are gossiping whos next on Amazons in Android blacklist - where do we actually stand considering discoverability of methods or tutorials, do we understand the actions Amazon has taken, do we promote best practices - and do you - for example know - why not letting Amazon blacklist Kodi is actually important?
Click to expand...
Click to collapse
Despite what you think, I don't control the future of FireStarter, the actions Amazon has or will take, or where the Fire TV community stands.
You take both sides on this issue as well - why? And when you, a few months from know - write your article about how it was actually necessary and beneficial to the average user - will you still be part of this community? Or do you just want to feature its work? And tell your readers to mostly use Alexa ("the service economy"), just because it is there by default.
Hey - and buy an "order from Amazon" WiFi button for 20USD while you are at it, because maybe one day you will be able to launch an App on the Fire TV with it. Great pitch.
Click to expand...
Click to collapse
I don't "take both sides on an issue", but I do try to explain both sides of an issue. When Amazon does something the community thinks is negative, I don't blindly defend their actions. I do give my opinion on why I think they chose to do what they did, regardless of whether I agree or disagree with it. There is a distinct difference.
I've hid my reply to the comments that were deleted to help clean up this thread.
@harlekinade
So your old account was banned? And you decided to come right back in here with your obvious rants now directed at the main person who keeps this community going? Good job dude.
Biggest question (for us "pros") is actually: Is root (and downgrade) still possible on the fire tv 4ks that ship with that firmware?!
harlekinade said:
I'm glad to see that the posting got some kind of of recognition, I'll take some time reading through the responses and give another rebuttal in the following days.
Click to expand...
Click to collapse
If you do reply, I encourage you to do it in a new thread and link to the posts in this thread as reference because discussions of your opinion of me and my site do not belong in a thread about a Fire TV software update. This is potentially an important thread (depending on what is discovered in the update), so it should not be cluttered with off-topic conversations. I absolutely will no longer reply to you in this thread regarding myself or my website.
zroice said:
Biggest question (for us "pros") is actually: Is root (and downgrade) still possible on the fire tv 4ks that ship with that firmware?!
Click to expand...
Click to collapse
I don't know if anyone whos gotten it yet has confirmed if the preloader hack is still active.
harlekinade said:
@aftvnews:
.
Click to expand...
Click to collapse
Dude, quit it. No one's reading your responses, you're acting like a sorry little git. If the mods bothered to read these, expect your second ban real soon. Quit starting fights and leave everyone alone.
Here is how to fix an error similar to this: App "Won't run without google play services which are not supported by your device" on Firestick 2.
There was an older thread here: https://forum.xda-developers.com/fire-tv/general/installing-google-play-service-rooted-t3574088 that updated info from here http://www.aftvnews.com/how-to-inst...amazon-fire-tv-or-fire-tv-stick-without-root/ but both are outdated at least for the apps I am using. Also, they did not list the source for their working version for when the tutorial gets dated.
Only two steps are required.
For now, https://www.apkmirror.com/ has the most up to date version and seems to update daily. You can use a sideloaded Google Browser or the AFTV browser in the Downloader App (enable JavaScript in settings) that is provided in the Amazon Firestick Store.
1. Go to source website (they do not have an app) and search Google Play Store for ANDROID TV. Ensure you download the version that explicitly states (Android TV) in the title. The ones that were not titled did not work even though the description said for Android TV.
2. On the same website search and download Google Play Services for Android TV
That is it. No need to download anything else, no need to log in, or even click the apps you downloaded. Since the website does not have an app, it won't auto update but hopefully, your apps do not require a constantly updated store.
I did this and the play store never loads. Advice?
total7kaos said:
I did this and the play store never loads. Advice?
Click to expand...
Click to collapse
The play store does not need to load. This guide is not for getting a functioning play store but to allow apps that require Google Play Services to function.
Thank you, bro. Last time I downloaded 4 files including a PlayStore, this is excellent.
velayo said:
Thank you, bro. Last time I downloaded 4 files including a PlayStore, this is excellent.
Click to expand...
Click to collapse
You are welcome. I know, it was much simpler than the older tutorials made it out to be. Also by listing the source, hopefully, this tutorial can be relevant for a very long time.
What do you mean source web site?
Nm I got it thanks bunches
You rock, thank you!
Just to clarify as I got a bit confused at the beginning.
1. From APK mirror download 2 APKS with these names in the title, get the latest version.
-1. Google Play Store (Android TV)
apkmirror.com/apk/google-inc/google-play-store-android-tv
- 2. Google Play services (Android TV)
apkmirror.com/apk/google-inc/google-play-services-android-tv
2. They can be downloaded from the device via a browser (enable java)) or side loaded.
3. Once you have them on the device, install them but no need to launch them. I installed 1 and then 2.
4. Launch your app that threw the error before and now it should work.
melonboy666 said:
You rock, thank you!
Just to clarify as I got a bit confused at the beginning.
1. From APK mirror download 2 APKS with these names in the title, get the latest version.
-1. Google Play Store (Android TV)
apkmirror.com/apk/google-inc/google-play-store-android-tv
- 2. Google Play services (Android TV)
apkmirror.com/apk/google-inc/google-play-services-android-tv
2. They can be downloaded from the device via a browser (enable java)) or side loaded.
3. Once you have them on the device, install them but no need to launch them. I installed 1 and then 2.
4. Launch your app that threw the error before and now it should work.
Click to expand...
Click to collapse
Yes, that is all I did and it worked.
Side note. I personally use the https://apkpure.com/ because it has an actual app store. I could not find the correct version on there but once I used the APK mirror one, the Pure store was able to find and update it and it worked. Maybe it was a one time deal but thought I would mention it. That might make it easier than continuing to use a browser. However, apps don't seem to require the newest version of Play, so no big deal either way.
Didn't work for me
Did not work for me. Any chance to confirm the working versions?
I'm on:
Fire TV Gen2 / Fire OS 5.2.6.0 (FireTV Home version 6.0.0.0-264)
I used-
Google Play Store (Android TV) v. 8.0.2.8 ( 8.0.28.R-xhdpi (8) (PR) 163004339)
Google Play Services (Android TV) 11.7.46 (836-175121617) (11746836)
^^- There were newer versions, but the new versions were all betas and I didn't want to fool with that.
I get same errors as the OP- "App "Won't run without google play services which are not supported by your device"
For what it's worth I'm trying to use my (paid for) version of realMyst.
Any help? Thanks!
Racer_X_ said:
Did not work for me. Any chance to confirm the working versions?
I'm on:
Fire TV Gen2 / Fire OS 5.2.6.0 (FireTV Home version 6.0.0.0-264)
I used-
Google Play Store (Android TV) v. 8.0.2.8 ( 8.0.28.R-xhdpi (8) (PR) 163004339)
Google Play Services (Android TV) 11.7.46 (836-175121617) (11746836)
^^- There were newer versions, but the new versions were all betas and I didn't want to fool with that.
I get same errors as the OP- "App "Won't run without google play services which are not supported by your device"
For what it's worth I'm trying to use my (paid for) version of realMyst.
Any help? Thanks!
Click to expand...
Click to collapse
Hmm, even if it is an older version, it should give you an “update error” not a “not supported error”
My apkpure app has updated the Google Play Store but not the Services.
Currently my Google Play Services is 11.5.09 (836-164803921) Try this first.
and my store which just updated now is 8.3.75.U-all [0] [FP] 173942022
This is what is working for me right now. Let me know if that works.
allusernamestaken said:
Hmm, even if it is an older version, it should give you an “update error” not a “not supported error”
My apkpure app has updated the Google Play Store but not the Services.
Currently my Google Play Services is 11.5.09 (836-164803921) Try this first.
and my store which just updated now is 8.3.75.U-all [0] [FP] 173942022
This is what is working for me right now. Let me know if that works.
Click to expand...
Click to collapse
Hey, thanks for the quick reply... and for your help, generally. So- some slight progress, I guess.....
The app starts to load, but now I get the error- "This app requires the latest version of the Google Play Games app." with the option to cancel or install. Install leads to the error- This version of the app isn't compatible with your device. To fix this problem, go to Settings and uninstall updates for the Google Play Store app."
I guess I could try installing that next. I see there are (Android TV) versions of that app. Any suggestions which one(s) might be confirmed working for my OS?
Also- Is there not some way to modify an app so that it plays but doesn't need to reach out to google play? But that method probably wouldn't be the same method for all apps then (so not useful to try and figure out b/c limited use). These google apps eat up a lot of space on the very limited Amazon internal storage. Haven't tried to move them to external yet.
Also also- How did you get brakets ( ][) in your post? The site won't let me put them in, saying bbcode is forbidden.
allusernamestaken said:
Hmm, even if it is an older version, it should give you an “update error” not a “not supported error”
My apkpure app has updated the Google Play Store but not the Services.
Currently my Google Play Services is 11.5.09 (836-164803921) Try this first.
and my store which just updated now is 8.3.75.U-all [0] [FP] 173942022
This is what is working for me right now. Let me know if that works.
Click to expand...
Click to collapse
So I did go ahead and install a Google Play Games, just for fun. This one:
5.3.98 (174057789.174057789-046) (Not the most recent but only a couple weeks old)
Didn't work. Got a blank screen on loading realMyst. Then I tried something- I moved realMyst from the the SDdrive to internal storage. THAT seemed to help. For a bit.
With rM on internal storage, google play games started up. But it wanted me to log in:
x'ing out - went to a black screen permanently
choosing 'use an account' or 'login with account' somthing like that- went to a black screen permanently
choosing 'use google play services' - went to a black screen permanently.
I'm getting tired of that having to be on internal storage issue... The Fire TV has so little internal memory... what a hassle. Unless maybe if I move all 4 services out the sd drive......
And anyway it still doesn't work.
Any suggestions, generally, on google play games version, internal/sd location, etc. would be appreciated. But I'm coming up to my wall, at least for this round....
I bought this thing, secondarily, for the game capability. But their game selection stinks. (Chose this over shield b/c I only really want app games on tv, and I use it for tv/media as well. Seemed more solid. And less expensive.)
Anyway... les sigh.
The app starts to load, but now I get the error- "This app requires the latest version of the Google Play Games app." with the option to cancel or install. Install leads to the error- This version of the app isn't compatible with your device. To fix this problem, go to Settings and uninstall updates for the Google Play Store app."
Click to expand...
Click to collapse
Did it just start to work or did you wind up changing the versions? This would help future users. Slight progress but another snag for your issue I see.
Also- Is there not some way to modify an app so that it plays but doesn't neDidn't work. Got a blank screen on loading realMyst. Then I tried something- I moved realMyst from the the SDdrive to internal storage. THAT seemed to help. For a bit.ed to reach out to google play?
Click to expand...
Click to collapse
Way above my layman knowledge to answer that. It is stupid that apps even require Google Play unless needed to function.. There are many devices and stores that are not Google.
Now this method is really to fool apps that don’t really even need to use Google Play but for some reason require it. I am not familiar with Google Play Games but does your app actually need a FUNCTIONING Google service to work? If so than......
EDIT:
From my quick review Google Play Games says “Games get more fun with the Google Play Games app. Browse and compete with friends, track your achievements, and pick up where you left off, on any device. As you master more games, show off your skills in your gamer profile. Record your gameplay and share it to YouTube. Play the world, anywhere in the world, all from one place“.
So from this description it appears you might need the real and not fictitious Google since it seems the game actually utilizes its framework or api to “compete with friends, track achievements and pick up where you left off on any device”. If that is the case.......not an easy fix.
Also also- How did you get brakets ( ][) in your post? The site won't let me put them in, saying bbcode is forbidden.
Click to expand...
Click to collapse
I just used the iPad and [][]
allusernamestaken said:
Did it just start to work or did you wind up changing the versions? Slight progress but another snag I see.
Now this method is really to fool apps that don’t really even need to use Google Play but for some reason require it. I am not familiar with Google Play Games but does your app actually need a FUNCTIONING Google service to work? If so than......
I just used the iPad and [][]
Click to expand...
Click to collapse
Oh no, I should have specified- I installed the versions you suggested. Restarted, and open rM (realMyst). That's when I got to the Google Play Games requirement. Looking back, other versions I tried may have said that (Need-Games) and I didn't notice the difference. Moot point, we're on this path now.
So that's when I installed the above version of Google Games. Restarted. Started rM. Got to the 'choose a way to log in' errors, above.
To the best of my knowledge, rM doesn't need google play store or games. I'm not sure why it ever would, actually.. But it's single player, I think it's 'coninuous save', but you don't have multiple save games/points. There is no multiplayer, and no in-app purchases (that I recall). realMyst is a port of an old pc game, called Myst. They had a sequel, called Riven. This is just an android version of that old game. It's a first person explore and puzzle-solve game. Had great graphics for back then. Same kinda deal as like Out of This World (which will run on my Fire.)
And ur lucky with the brackets, I had to edit all the file names to remove then. And also just figure out that it was the brackets that were the problem. I have no idea what bbcode is, lol...
Racer_X_ said:
Oh no, I should have specified- I installed the versions you suggested. Restarted, and open rM (realMyst). That's when I got to the Google Play Games requirement. Looking back, other versions I tried may have said that (Need-Games) and I didn't notice the difference. Moot point, we're on this path now.
in-app purchases (that I recall). a...
Click to expand...
Click to collapse
Probably, I don’t see how an updated version of the correct file would error. Moot for you but not future users:angel:
I was editing my previous comment while you were apparently still here.
I added
From my quick review Google Play Games says “Games get more fun with the Google Play Games app. Browse and compete with friends, track your achievements, and pick up where you left off, on any device. As you master more games, show off your skills in your gamer profile. Record your gameplay and share it to YouTube. Play the world, anywhere in the world, all from one place“.
So from this description it appears you might need the real and not fictitious Google since it seems the game actually utilizes its framework or api to “compete with friends, track achievements and pick up where you left off on any device”. If that is the case.......not an easy fix.
allusernamestaken said:
Probably, I don’t see how an updated version of the correct file would error. Moot for you but not future users:angel:
From my quick review Google Play Games says “Games get more fun with the Google Play Games app. Browse and compete with friends, track your achievements, and pick up where you left off, on any device. As you master more games, show off your skills in your gamer profile. Record your gameplay and share it to YouTube. Play the world, anywhere in the world, all from one place“.
So from this description it appears you might need the real and not fictitious Google since it seems the game actually utilizes its framework or api to “compete with friends, track achievements and pick up where you left off on any device”. If that is the case.......not an easy fix.
Click to expand...
Click to collapse
My assumption was that newer versions would be better programmed to figure out that they were on a Fire and to stop working. Just like any kind of copy-protection. So that only older or 'adjusted' versions would work.
So I just loaded it up on my phone. First screen- permissions. Asks for camera, mic, other stuff, I forget what exactly. But I clicked 'don't ask again' and "Deny". The app says something about 'won't be able to save games without storage permissions'. Ok, fine for now, whatever.
Then, yes, Google Play does prompt me to create a Gamer ID (A google play account, I suppose.) My options are 'learn more' and 'Next'. This I've seen other apps do, sometime pretty insistently. But this time I can simply back out of it (The android back button on the phone). And this sends me straight to the game. The game opens, etc.
It does look like there are saved games (bookmarks). I can go back and play with the storage permissions (on my phone, at least.)
Many games will prompt to create a gamer ID. Some can be quite naggy. But at some point I can always back out and continue without.
Does that help at all? I kinda get that we're coming to the end of the road...
Racer_X_ said:
My assumption was that newer versions would be better programmed to figure out that they were on a Fire and to stop working. Just like any kind of copy-protection. So that only older or 'adjusted' versions would work.
So I just loaded it up on my phone. First screen- permissions. Asks for camera, mic, other stuff, I forget what exactly. But I clicked 'don't ask again' and "Deny". The app says something about 'won't be able to save games without storage permissions'. Ok, fine for now, whatever.
Then, yes, Google Play does prompt me to create a Gamer ID (A google play account, I suppose.) My options are 'learn more' and 'Next'. This I've seen other apps do, sometime pretty insistently. But this time I can simply back out of it (The android back button on the phone). And this sends me straight to the game. The game opens, etc.
It does look like there are saved games (bookmarks). I can go back and play with the storage permissions (on my phone, at least.)
Many games will prompt to create a gamer ID. Some can be quite naggy. But at some point I can always back out and continue without.
Does that help at all? I kinda get that we're coming to the end of the road...
Click to expand...
Click to collapse
You might want to start a separate thread asking about the Google Play Games error. I am not that technically savvy but I decided to create an account and pay it forward since the other outdated thread which showed how to install Google Play Music pointed me in the right direction. I noticed that most people just needed the Play Store, so I basically cut the steps to make it easier and showed them where to always get the most up to date version.
This thread almost got you there, so maybe like Google Play Music, someone will be able to chime in.
THIS MIGHT HELP but again I am no expert and just speculating.
The Google Play Music Tutorial which I linked to on my first post had two extra steps which allowed you to log in with your Google Account credentials.
Maybe that login is what you need here to fool it and bypass the error.
So maybe try on the same APK site installing Google Services Framework and Google Account Manager
allusernamestaken said:
You might want to start a separate thread asking about the Google Play Games error....So maybe try on the same APK site installing Google Services Framework and Google Account Manager
Click to expand...
Click to collapse
Ok, that sounds like a plan. Thanks for your help, I appreciate it!
Rx
it works but not 100% - teamviewer but not youtube.tv --- really need a solution swtched from directvnow to youtube.tv and it only works on chromecast and phones.
Got it working
Success after some trial and error: My intention was to get Minecraft working on the FireStick since the Amazon version has no joystick support. So I bought version 1.2.8.0 from Google Play Store for $7 (downloaded and installed to Android compatible device), used SDMaid to backup the .apk file and then sideloaded it to the Firestick using ESExplorer over my network (there are dozens of ways to get the .apk file and sideload it to the FireStick). I then dowloaded the exact versions of Google packages from this tutorial https://flixed.io/install-google-play-fire-tv-stick/
*I tried the newest versions and they do not work (as has been experienced in this thread), it has to be the older packages, regardless if the minimum API matches the Fire OS SDK 22 or whatever.
Again, there are dozens of ways to download the Google packages from apkmirror.com and install them to your Fire TV (no mystery).
Google Play version of MincraftPE 1.2.8.0 working with generic PS3 style bluetooth controller on Fire TV Stick 2 FireOS 5.2.6.1:fingers-crossed:
A friend of mine has found that on Play Store there are some apps that aren't "compatible" with the S10+. I too myself have checked and yes, it appears like it isn't compatible.
Can anyone else on other Regions check if this apps appear too like that? I am from Puerto Rico
Apps:
1. Adobe Premier Clip
2. Slice Package Tracker
In Poland (central Europe):
- APClip - same as yours
- Slice - doesn't even show up in results
Explanation
@atrix_noob
If it's any consolation, the applications install just fine if you download the APK directly (e.g., APKPure).
The best thing to do is to reach to the Developers and inquire when your device will be 'officially' supported. They hold the key.
I'll explain why this happens:
When an application is built, a unique file called a 'Manifest' is created alongside it.
The 'Manifest' lists what the application CAN and CANNOT do when used with a specific device.
When the application is searched via Google Play and the result loaded, the 'Manifest' determines whether or not the device IS or ISN'T compatible.
If the Application is, it will install.
And if it isn't, it won't.
Given the popular of Samsung as a whole, you'll likely see availability soon but given the amount of devices released every month, one can only imagine how many updates a Developer must have to prepare.
If you'd like to learn more, take a look at this:
https://developer.android.com/guide/practices/compatibility
Yeah, i've had it with a few runtastic apps. Had to download them manually and install the apk.
piotrkruczek said:
In Poland (central Europe):
- APClip - same as yours
- Slice - doesn't even show up in results
Click to expand...
Click to collapse
Thanks man, I aprecciate your help.
AHE_XDA said:
@atrix_noob
If it's any consolation, the applications install just fine if you download the APK directly (e.g., APKPure).
The best thing to do is to reach to the Developers and inquire when your device will be 'officially' supported. They hold the key.
I'll explain why this happens:
When an application is built, a unique file called a 'Manifest' is created alongside it.
The 'Manifest' lists what the application CAN and CANNOT do when used with a specific device.
When the application is searched via Google Play and the result loaded, the 'Manifest' determines whether or not the device IS or ISN'T compatible.
If the Application is, it will install.
And if it isn't, it won't.
Given the popular of Samsung as a whole, you'll likely see availability soon but given the amount of devices released every month, one can only imagine how many updates a Developer must have to prepare.
If you'd like to learn more, take a look at this:
https://developer.android.com/guide/practices/compatibility
Click to expand...
Click to collapse
Hey, gotcha, I'll be giving that thread a look, thanks for the explanation I really apreciate your patience. I'll try manually installing the APK and wait till updates for fix the compatibility issuses on the app.
Valinorian said:
Yeah, i've had it with a few runtastic apps. Had to download them manually and install the apk.
Click to expand...
Click to collapse
I'll be giving that a shot and test if they install
atrix_noob said:
Hey, gotcha, I'll be giving that thread a look, thanks for the explanation I really apreciate your patience. I'll try manually installing the APK and wait till updates for fix the compatibility issuses on the app.
Click to expand...
Click to collapse
My pleasure. Anytime.
atrix_noob said:
I'll be giving that a shot and test if they install
Click to expand...
Click to collapse
- runtastic six pack
- Runtastic leg trainer
- Runtastic butt trainer.
They dont show up in appstore but work fine when you install it through apk,
Valinorian said:
- runtastic six pack
- Runtastic leg trainer
- Runtastic butt trainer.
They dont show up in appstore but work fine when you install it through apk,
Click to expand...
Click to collapse
Thanks for the headsup there.
I installed the apps of my original post thru APK amd all work flawlessly
AHE_XDA said:
@atrix_noob
If it's any consolation, the applications install just fine if you download the APK directly (e.g., APKPure).
The best thing to do is to reach to the Developers and inquire when your device will be 'officially' supported. They hold the key.
I'll explain why this happens:
When an application is built, a unique file called a 'Manifest' is created alongside it.
The 'Manifest' lists what the application CAN and CANNOT do when used with a specific device.
When the application is searched via Google Play and the result loaded, the 'Manifest' determines whether or not the device IS or ISN'T compatible.
If the Application is, it will install.
And if it isn't, it won't.
Given the popular of Samsung as a whole, you'll likely see availability soon but given the amount of devices released every month, one can only imagine how many updates a Developer must have to prepare.
If you'd like to learn more, take a look at this:
https://developer.android.com/guide/practices/compatibility
Click to expand...
Click to collapse
The thing is that not each device is manually included in the manifest. New devices are released all the time and unless you exclude something specifically, apps are always made available for distribution. This happens with one of the apps my company runs as well. Whenever a new Galaxy device comes out, its always incompatible with the app and its not because of anything we have done with it.
@Blaaargh
'The thing is that not each device is manually included in the manifest.'
No one said every device is included in the manifest. In fact no devices are listed in the manifest; only declarations.
'New devices are released all the time and unless you exclude something specifically, apps are always made available for distribution. Whenever a new Galaxy device comes out, its always incompatible with the app and its not because of anything we have done with it.'
OP wanted to know why APK X and Y weren't working. I provided him with a generalized explanation of why it MAY happen. It could very well be a Samsung issue but without breaking down the APKs in question, there's no way to be certain.