Uncompatible apps with S10+ - Samsung Galaxy S10+ Questions & Answers

A friend of mine has found that on Play Store there are some apps that aren't "compatible" with the S10+. I too myself have checked and yes, it appears like it isn't compatible.
Can anyone else on other Regions check if this apps appear too like that? I am from Puerto Rico
Apps:
1. Adobe Premier Clip
2. Slice Package Tracker

In Poland (central Europe):
- APClip - same as yours
- Slice - doesn't even show up in results

Explanation
@atrix_noob
If it's any consolation, the applications install just fine if you download the APK directly (e.g., APKPure).
The best thing to do is to reach to the Developers and inquire when your device will be 'officially' supported. They hold the key.
I'll explain why this happens:
When an application is built, a unique file called a 'Manifest' is created alongside it.
The 'Manifest' lists what the application CAN and CANNOT do when used with a specific device.
When the application is searched via Google Play and the result loaded, the 'Manifest' determines whether or not the device IS or ISN'T compatible.
If the Application is, it will install.
And if it isn't, it won't.
Given the popular of Samsung as a whole, you'll likely see availability soon but given the amount of devices released every month, one can only imagine how many updates a Developer must have to prepare.
If you'd like to learn more, take a look at this:
https://developer.android.com/guide/practices/compatibility

Yeah, i've had it with a few runtastic apps. Had to download them manually and install the apk.

piotrkruczek said:
In Poland (central Europe):
- APClip - same as yours
- Slice - doesn't even show up in results
Click to expand...
Click to collapse
Thanks man, I aprecciate your help.

AHE_XDA said:
@atrix_noob
If it's any consolation, the applications install just fine if you download the APK directly (e.g., APKPure).
The best thing to do is to reach to the Developers and inquire when your device will be 'officially' supported. They hold the key.
I'll explain why this happens:
When an application is built, a unique file called a 'Manifest' is created alongside it.
The 'Manifest' lists what the application CAN and CANNOT do when used with a specific device.
When the application is searched via Google Play and the result loaded, the 'Manifest' determines whether or not the device IS or ISN'T compatible.
If the Application is, it will install.
And if it isn't, it won't.
Given the popular of Samsung as a whole, you'll likely see availability soon but given the amount of devices released every month, one can only imagine how many updates a Developer must have to prepare.
If you'd like to learn more, take a look at this:
https://developer.android.com/guide/practices/compatibility
Click to expand...
Click to collapse
Hey, gotcha, I'll be giving that thread a look, thanks for the explanation I really apreciate your patience. I'll try manually installing the APK and wait till updates for fix the compatibility issuses on the app.

Valinorian said:
Yeah, i've had it with a few runtastic apps. Had to download them manually and install the apk.
Click to expand...
Click to collapse
I'll be giving that a shot and test if they install

atrix_noob said:
Hey, gotcha, I'll be giving that thread a look, thanks for the explanation I really apreciate your patience. I'll try manually installing the APK and wait till updates for fix the compatibility issuses on the app.
Click to expand...
Click to collapse
My pleasure. Anytime.

atrix_noob said:
I'll be giving that a shot and test if they install
Click to expand...
Click to collapse
- runtastic six pack
- Runtastic leg trainer
- Runtastic butt trainer.
They dont show up in appstore but work fine when you install it through apk,

Valinorian said:
- runtastic six pack
- Runtastic leg trainer
- Runtastic butt trainer.
They dont show up in appstore but work fine when you install it through apk,
Click to expand...
Click to collapse
Thanks for the headsup there.
I installed the apps of my original post thru APK amd all work flawlessly

AHE_XDA said:
@atrix_noob
If it's any consolation, the applications install just fine if you download the APK directly (e.g., APKPure).
The best thing to do is to reach to the Developers and inquire when your device will be 'officially' supported. They hold the key.
I'll explain why this happens:
When an application is built, a unique file called a 'Manifest' is created alongside it.
The 'Manifest' lists what the application CAN and CANNOT do when used with a specific device.
When the application is searched via Google Play and the result loaded, the 'Manifest' determines whether or not the device IS or ISN'T compatible.
If the Application is, it will install.
And if it isn't, it won't.
Given the popular of Samsung as a whole, you'll likely see availability soon but given the amount of devices released every month, one can only imagine how many updates a Developer must have to prepare.
If you'd like to learn more, take a look at this:
https://developer.android.com/guide/practices/compatibility
Click to expand...
Click to collapse
The thing is that not each device is manually included in the manifest. New devices are released all the time and unless you exclude something specifically, apps are always made available for distribution. This happens with one of the apps my company runs as well. Whenever a new Galaxy device comes out, its always incompatible with the app and its not because of anything we have done with it.

@Blaaargh
'The thing is that not each device is manually included in the manifest.'
No one said every device is included in the manifest. In fact no devices are listed in the manifest; only declarations.
'New devices are released all the time and unless you exclude something specifically, apps are always made available for distribution. Whenever a new Galaxy device comes out, its always incompatible with the app and its not because of anything we have done with it.'
OP wanted to know why APK X and Y weren't working. I provided him with a generalized explanation of why it MAY happen. It could very well be a Samsung issue but without breaking down the APKs in question, there's no way to be certain.

Related

Free new LG apps

Hi fellow LG WP7 users!
Just wanted to let you guys know that new free apps in the LG app store are available now. Enjoy!
New apps:
Cocktail Flow
Doodle God
Color Sprouts
envision for Basecamp
Krashlander
Colorize
Weave
Talking Ragdoll
Mobile Sommelier
Mr. Hat and the Magic cube
Network Setup
Thanks for the heads up. I can confirm the apps are available in Canada as well.
Wow, LG really knows what they are doing with their apps. And RIGHT on time too. 60 days after launch. I wonder if this will continue. Also, seeing how the last round of apps still remain, here's hoping any new apps won't replace the old ones.
I am really not regretting buying and keeping this phone after all, even if the buttons are still a bit wobbly. If LG comes up with a phone with an IPS panel like they are doing with their Tegra2 based Android phones, but with WP7 on board, then they will have another customer...again.
PS: The total worth of the apps is around 30 dollar US...Respect LG, respect.
That's awesome! I was actually considering buying Cocktail Flow, Doodle God and Krashlander. That's 3 quality apps right there!
Well here is the bad news. After installing all the apps, I have discovered a sad truth. Not all the apps are up to date. The corresponding paid version in the Marketplace for an app, let's see Weave, is several releases ahead. Same with Cocktail flow. This was my initial fear as well. LG is basically offering these apps AS IS and probably will not update them past the 60-days offer. If the apps are not tied to the original developer, then basically we are screwed with no updates, and have to stick with out version 1.0 apps from LG. Nothing against LG, but if you promise something, then do it right.
You're right. This issue should be brought up to LG if we want a chance of getting updates. They probably won't do anything about it unless people make it known that it is important.
Hi! I'm one of the developers on Cocktail Flow. The current version in the LG appstore is indeed not the holiday version: this has to do with some issues with the process of getting them over to LG behind the scenes. However I can assure you that the app will soon be updated to the current version (and to other versions that would come out through the 60 days period).
The first update will still probably take some time, but after that there should be shorter delays between the marketplace and the LG store update.
gergolovebsz said:
Hi! I'm one of the developers on Cocktail Flow.
Click to expand...
Click to collapse
Nice job! Easily one of the best looking apps on the platform.
gergolovebsz said:
The current version in the LG appstore is indeed not the holiday version: this has to do with some issues with the process of getting them over to LG behind the scenes. However I can assure you that the app will soon be updated to the current version (and to other versions that would come out through the 60 days period).
Click to expand...
Click to collapse
Do you know what the plan is after the 60 day period? I assume they'd be removed from the app store, which in turn probably means no more updates. hopefully you have info to the contrary.
gergolovebsz said:
The first update will still probably take some time, but after that there should be shorter delays between the marketplace and the LG store update.
Click to expand...
Click to collapse
Thanks for the info, LG hasn't communicated how this works very well so far.
gergolovebsz said:
Hi! I'm one of the developers on Cocktail Flow. The current version in the LG appstore is indeed not the holiday version: this has to do with some issues with the process of getting them over to LG behind the scenes. However I can assure you that the app will soon be updated to the current version (and to other versions that would come out through the 60 days period).
The first update will still probably take some time, but after that there should be shorter delays between the marketplace and the LG store update.
Click to expand...
Click to collapse
Thank you for the information. If only LG was so transparent in communicating with consumers. Cocktail Flow is one of the few apps in the marketplace that is just amazing to LOOK at, and even more impressive to use. I had it purchased before LG put it up. Amazing, and has gotten me some praise on my mixing formulas nowadays (Hehe). My question for you is whether the updates will stop after the 60 days, or will it be tied directly to your actual app...because if it is the former, that is kinda...a downer...
What happend to this apps? Two weeks ago they were available to download in LG marketplace, but now they arent.
elektryk said:
What happend to this apps? Two weeks ago they were available to download in LG marketplace, but now they arent.
Click to expand...
Click to collapse
+1 My device was reset after entering a pin incorrectly and now that I am trying to reinstall, these apps listed at the top of this thread are no longer on the marketplace. What is going on? Older LG apps are showing, newer ones are showing but not all of those are there:
Cocktail Flow - NO
Doodle God - NO
Color Sprouts - NO
envision for Basecamp - YES
Krashlander - NO
Colorize - NO
Weave - NO
Talking Ragdoll - NO
Mobile Sommelier - NO
Mr. Hat and the Magic cube - NO
Network Setup - YES
Any ideas?
I know some of the apps said "60 days of free download for lg handset owners" so they probably took them down because it's been 60 days.
This is what I was afraid of. As of now, the free apps that were off Marketplace (not the LG developed ones) are no longer available, possibly new ones are coming.
Two matters to think about:
1- If you reset your phone, there is no way to install the apps again, even if you downloaded it before. This is due to the fact that the xap files are not stored locally on your computer or anywhere when syncing with Zune. iTunes stores an app on the synced computer no matter what, even if the app has been removed from App Store.
Basically, if you have the apps, don't delete them, until someone figures out (or at least shares with us) how to extract xap files.
2- If you have the apps right now on your phone, then the apps are STUCK with their current version, probably forever. For example, if Weave updates their app to version 2.5 or above, you are stuck with 2.3 ANYWAYS. I voiced this concern early on if you look back at the earlier posts in this thread.
So, we should either petition LG to bring back the apps, and disallow new installs, which I believe has more to do with the Marketplace's structure than LG. OR, get Microsoft to tie our apps to the Marketplace equivalents.
Also, Microsoft should adopt Apple's model of backing installed apps through its Zune software.
kapanak said:
This is what I was afraid of. As of now, the free apps that were off Marketplace (not the LG developed ones) are no longer available, possibly new ones are coming.
Two matters to think about:
1- If you reset your phone, there is no way to install the apps again, even if you downloaded it before. This is due to the fact that the xap files are not stored locally on your computer or anywhere when syncing with Zune. iTunes stores an app on the synced computer no matter what, even if the app has been removed from App Store.
Basically, if you have the apps, don't delete them, until someone figures out (or at least shares with us) how to extract xap files.
2- If you have the apps right now on your phone, then the apps are STUCK with their current version, probably forever. For example, if Weave updates their app to version 2.5 or above, you are stuck with 2.3 ANYWAYS. I voiced this concern early on if you look back at the earlier posts in this thread.
So, we should either petition LG to bring back the apps, and disallow new installs, which I believe has more to do with the Marketplace's structure than LG. OR, get Microsoft to tie our apps to the Marketplace equivalents.
Also, Microsoft should adopt Apple's model of backing installed apps through its Zune software.
Click to expand...
Click to collapse
OK. So are there other ways to grab the XAP files off the LG phones using TouchXplorer or Advanced Explorer? This way we won't need to wait until LG or MSFT figures out what they are going to do?
So far, I have not had any success with either of the above tools, but that could just be me, or maybe there is a device specific tool for the LG Optimus line of phones?
kapanak said:
So, we should either petition LG to bring back the apps, and disallow new installs, which I believe has more to do with the Marketplace's structure than LG. OR, get Microsoft to tie our apps to the Marketplace equivalents.
Click to expand...
Click to collapse
I think it should be implemented in MarketPlace. Normally when you buy app, you have it assign to live acount. To solve it, they need to make an option to assign a free application OR make an option to add a "prepayed" (or free for some group of users) option to some application and some device id (ie from LG). IMHO MarketPlace architecture does not allow any of this solutions now.
My biggest hurdle right now is that I have to hard reset my phone, which is the only solution to get rid of the 8000FFFF error in Zune Update. This means I won't be able to back it up on my PC. So somehow I need to grab the apps before that. Heh.
elektryk said:
I think it should be implemented in MarketPlace. Normally when you buy app, you have it assign to live acount. To solve it, they need to make an option to assign a free application OR make an option to add a "prepayed" (or free for some group of users) option to some application and some device id (ie from LG). IMHO MarketPlace architecture does not allow any of this solutions now.
Click to expand...
Click to collapse
Interestingly, some of the apps we downloaded from the LG app store ARE actually tied to our live accounts, which you can check using the app purchase history in the Zune client. However, the apps listed are ONLY the permanent, LG developed or endorsed ones (eg. QR Reader, Metro Scanner, etc).
None of the Marketplace pulled ones are there. So there is no record of it whatsoever.
It is as if the developers just handed LG their xap files and LG submitted them (which is almost exactly what happened), and then when you install, it is like installing a homebrew xap...
So I won't feel too bad for pulling the xap out of the phone (when I figure out how).
UPDATE: Upon further inspection, it seems the 60-day offer apps WERE tied to the live accounts, but completely disappeared after being pulled from the Marketplace. Something similar happened with Twin Blades (the zombie killer nun game), which I still have installed, but there are no trace of it on my account.
I read about the Twin Blades game and it was pulled out of Marketplace supposedly because it was too violent and Microsoft had a no Mature game policy, that's what I think I read. Mango will supposedly have a rating system and supposedly we will start seeing more mature games.
Although I've read that Twin Blades will be released soon with the blood change to green.
Ye
kapanak said:
This is what I was afraid of. As of now, the free apps that were off Marketplace (not the LG developed ones) are no longer available, possibly new ones are coming.
Two matters to think about:
1- If you reset your phone, there is no way to install the apps again, even if you downloaded it before. This is due to the fact that the xap files are not stored locally on your computer or anywhere when syncing with Zune. iTunes stores an app on the synced computer no matter what, even if the app has been removed from App Store.
Basically, if you have the apps, don't delete them, until someone figures out (or at least shares with us) how to extract xap files.
2- If you have the apps right now on your phone, then the apps are STUCK with their current version, probably forever. For example, if Weave updates their app to version 2.5 or above, you are stuck with 2.3 ANYWAYS. I voiced this concern early on if you look back at the earlier posts in this thread.
So, we should either petition LG to bring back the apps, and disallow new installs, which I believe has more to do with the Marketplace's structure than LG. OR, get Microsoft to tie our apps to the Marketplace equivalents.
Also, Microsoft should adopt Apple's model of backing installed apps through its Zune software.
Click to expand...
Click to collapse
Sent from my GT-S5360T using XDA Free mobile app

[Q] Syncing apps to multiple devices

I just bought a Xoom tablet and so far love it. I also own an Inspire 4G which is rooted and has many apps installed. I noticed soon after first sync that the apps from my phone are now on my tablet. I assume they are they apps listed in the Market which is ok except that it seems that they are "small screen" versions if there is such a thing. Is there a way to block or stop syncing to certain devices while allowing others? Am I clear whith this question? Do large format apps exist? Will the market auto download the correct version of the app depending on the device?
Just started to get up to speed with Android on my inspire, now comes another learning curve!!!!
Thanks in advance.
For most apps, there is only one version which the author can update to include our tablet (16:10) format. It's not that "small" versions are being downloaded, it's just that the version doesn't yet take full advantage of the extra screen size on our tablets. It's worth searching though, because some apps may have a larger (or tablet-specific) version abailable. Or, you may find another developer has a similar app optimized for the tablet. But, for the most part, the apps come in one flavor and as the author has time (or need), they can/will update the app for Honeycomb support.
Hope this helps to answer at least part of your question...not sure about stopping the process once it has started. I know that the first time you setup your account on some android devices, they will start downloading any apps you have in your library. My Xoom didn't though... Probably because I canceled the initial setup purposely then did it manually later. Doing it manually will bypass the app download as I recall.
As always... Great support on this community driven site!!! Thanks.
I suppose I will next look to perhaps rooting, although, as yet I see little need. Haven't noticed the bloatware that so burdened my Inspire4G.
I think there is also a "compatibility" setting on the Xoom that you can uncheck...in Applications??? that will allow the apps to show full screen, though they may be jaggy. Search for it...it might work for some of your "Must Have" apps=win!
Also, the market should show you a tablet specific selection of apps.
Good luck.

Market apps don't show up

I have a rooted NST. Sometimes, when I search for an app that I know exists, it does not show up in the market. It also says the app is incompatible with my nook. I remember seeing a post somewhere here to a chrome addon that allows you to download the .apk directly from the market (piracy.. I know, but this is for a good cause) but I can't find it. Sorry if this does not make any sense, normally I am good at grammar, but.. yeah.
Thanks!
Why does everyone else get helped, and not me?
Sheesh, dude. Give us some time. 8 hours is NOT a long time when you're waiting on a world-wide community that works on a different clock than you do!
There are a couple of things (at least) that can cause an app not to show in market. To know exactly what's up, you'd have to tell us which apps.
The first thing to keep in mind is that the NST is running Android 2.1 'eclair'. A LOT of apps -- many of my favorites -- have been written for Android 2.2. 'froyo' or above. These probably will not work, no matter what you try.
Other apps care about the device type. Some are hardcoded to only work on specific devices. You can sometimes get these to work by spoofing your device to appear as another. Other times, you can download the .apk on another device, then transfer it to your NST. There's no guarantee these will work, however.
Depending on how you configured your device, you may simply have to clear market data and cache to restore full visibility (subject to the above constraints).
List a couple of specific apps and we might be able to give you a better answer.
bobstro said:
Sheesh, dude. Give us some time. 8 hours is NOT a long time when you're waiting on a world-wide community that works on a different clock than you do!
There are a couple of things (at least) that can cause an app not to show in market. To know exactly what's up, you'd have to tell us which apps.
The first thing to keep in mind is that the NST is running Android 2.1 'eclair'. A LOT of apps -- many of my favorites -- have been written for Android 2.2. 'froyo' or above. These probably will not work, no matter what you try.
Other apps care about the device type. Some are hardcoded to only work on specific devices. You can sometimes get these to work by spoofing your device to appear as another. Other times, you can download the .apk on another device, then transfer it to your NST. There's no guarantee these will work, however.
Depending on how you configured your device, you may simply have to clear market data and cache to restore full visibility (subject to the above constraints).
List a couple of specific apps and we might be able to give you a better answer.
Click to expand...
Click to collapse
I know the guy IRL, and apps I can get on my Nook don't show up in his market, whether it's the app or market.android.com. I have no idea what's going on.
Which is why all I need is the link to that chrome addon that allows you to download the .apk from the market.
List of apps:
Root uninstaller (the free one)
XDA Developers (both of them)
Don't be so lazy, did you ever heard about google?
It took me 8 sec to find it.
http://codekiem.com/2012/02/24/apk-downloader/
Sorry, I looked and could not find it.

[Q] In app Purchases - The best way to implement?

I'm currently making an app that installs some stuff to make emoticons work on anything on the Android system, with a free part of the app that installs the font from the guys at No More Boxes, which allows you to see almost all of them, and then a second part, activated by either one in app purchase of either "emoji_keyboard" which installs a custom emoji keyboard, or "more_emoji" which installs a second font as well as the one that displays almost all of them, to see all but a few ones that you can see on iOS and some that iOS users can't see
Right, that's the background done
The idea is to use In app Purchases. However, using multiple guides, I have not been able to get them to work. I tried the Blundell guide, but I was left with it working but no way to respond do a successful purchase and don't know how to get it to query purchases manually
I also tried the official way, from both the Android developers site and the blog branched off there, but was left with force closes when the activity started as it couldn't set up the service correctly - the instructions aren't the most clear either
Finally, I found the AndroidBillingLibrary, but that's for API version 2, which is now depreciated.
So I ask, what methods have people on here used?
Thanks
Paypal recently released their new SDK: https://www.paypal-forward.com/innovation/paypal-launches-android-sdk-for-developers/
(Two days ago.)
nikwen said:
Paypal recently released their new SDK: https://www.paypal-forward.com/innovation/paypal-launches-android-sdk-for-developers/
(Two days ago.)
Click to expand...
Click to collapse
Thanks, might include that as a secondary option where the Play Store isn't available
Hey Quinny, you know where to find me if you need help. I've just modified the v3 example and it is pretty straight forward compared to v2.
Taptalked u see .. əəs n pəʞlɐʇdɐʇ

Omnirom vs Samsung Libraries on N7100

Hi folks,
I know it might sound weird to want the samsung bloatware on a clean system, but since it's the only way to get the Galaxy Gear watch doing its job...
Most stuff is done via the Samsung AppStore - but installing the apk files just says that it won't install. No reason in sight.
Any clues besides that I'm missing some libs?
Regards
Victoria
cb5264 said:
Hi folks,
I know it might sound weird to want the samsung bloatware on a clean system, but since it's the only way to get the Galaxy Gear watch doing its job...
Most stuff is done via the Samsung AppStore - but installing the apk files just says that it won't install. No reason in sight.
Any clues besides that I'm missing some libs?
Regards
Victoria
Click to expand...
Click to collapse
Samsung's apps are signed using Samsung's private signing key, which means they won't work on anything that didn't come from Samsung themselves.
Resigning the Samsung stuff with the platform testkeys (which is what current omni builds use) MIGHT work - but not likely. There are almost surely framework dependencies.
(In general, this is one of the reasons I would recommend that anyone avoid the Gear like the plague. Given the insane amount of CPU power it has, it should be fully capable of standalone operation, barely even needing a phone to operate. However, it has tons of compatibility issues that no other smartwatch has, despite other smartwatches like the Pebble, Sony Smartwatch, and Metawatch being FAR more dependent on the phone than Gear should be.)
Entropy512 said:
Samsung's apps are signed using Samsung's private signing key, which means they won't work on anything that didn't come from Samsung themselves.
Click to expand...
Click to collapse
Wouldn't/Shouldn't the "install apps from unknown source" option deal with that case?
Miracle solved by LogCat - No miracles... just a darn library:
E/PackageManager( 2432): Package com.sec.android.app.samsungapps requires unavailable shared library
touchwiz; failing!
W/PackageManager( 2432): Package couldn't be installed in /data/app/com.sec.android.app.samsungapps-
1.apk
Click to expand...
Click to collapse
cb5264 said:
Wouldn't/Shouldn't the "install apps from unknown source" option deal with that case?
Click to expand...
Click to collapse
No. That only applies to installing apps via ADB and via file managers.
It doesn't apply to key mismatches of APKs that want shared UIDs with platform keys.

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