Ads network with relevant ads - Mobile Ad Networks

I always get in my app admob ads that are so irrelevant. No one would want to click them.
Is there any ads network that provides relevant ads like ads based on the user location - advertising businesses that are nearby the user?
Is there any other ads provider with relevant ads that would increase the chances of the user clicking the ad

johnDHD said:
I always get in my app admob ads that are so irrelevant. No one would want to click them.
Is there any ads network that provides relevant ads like ads based on the user location - advertising businesses that are nearby the user?
Is there any other ads provider with relevant ads that would increase the chances of the user clicking the ad
Click to expand...
Click to collapse
Hey @johnDHD. You can have a look at Pollfish. Pollfish delivers highly targeted surveys through mobile apps, as a monetization solution based on users' previous answers.

How do you know what ads are served in different countries ? Maybe your app just doesnt focus users to click on ads.

In my experience, Adsota is good
I have used Admob and I agree with you that it is not really relevant. However, I have to admit that the mobile ads can not be really relevant because the targeting options are yet to be specific enough.
Well in my experience, you can try Adsota.
I'm not 100% sure whether it will improve your clicks but its eCPM is much better than Admob.
Personally, it improve the click for me.
You can find it by googling "Ads.appota".
Best luck, man.

Contextual targeting is a great concept, however is hard to develop. At Teads, we bucket advertising campaigns for the vertical your app is in meaning every ad is relatable to your audience.

johnDHD said:
I always get in my app admob ads that are so irrelevant. No one would want to click them.
Is there any ads network that provides relevant ads like ads based on the user location - advertising businesses that are nearby the user?
Is there any other ads provider with relevant ads that would increase the chances of the user clicking the ad
Click to expand...
Click to collapse
Hey, I was just going through this forum and I came across your query. We have used several platforms for advertising and had dynamic experiences. Never the less, it all teaches you something. We have used Admob, bidderplace, etc and the best results I have achieved have been with Affle MAAS platform. Their attribution analytics based mobile marketing aids relevant ads to relevant traffic. You can see positive changes in your CPC model, if that is what you are pursuing. Visit their website and place your query, I am sure they will look into it soon. You could also use my reference since we have worked with them before, it might help.

Related

How to increase google Play Downloads

I have created my first android app. I have created a nice icon, title contains the main keyword, article contains keyword around 5 6 times. I have promoted it on twitter and facebook. Submitted on almost every review site. But downloads are not starting. What can i do to promote my app and increase installs.. Thank you
Google Play Link
Click to expand...
Click to collapse
Waiting for your suggestions.
Thank you
increase installs
Hi,
I see that your app contains ads. I'm just wondering if the monetization brings you any revenue? (as users don't use your app all the time).
I think that best way to promote your app is to think hard about your target audience. They seem not to read a lot of reviews, but definitely have problems with wake ups... Maybe you should google for some forums where people discuss their problem and suggest them your app. It is called guerrilla marketing.
If you are going to attract users and then monetize them, you should know that you must have some loyal users who won't abandon the app because of ads.
If you have high retention rate, give a chance to paid methods of user acquisition (spend money - attract users - monetize users - return money).

How do you advertise in your apps?

Hi! I'm Dylan, the xda intern :victory:
I'm doing some research on how devs monetize their apps. We're currently exploring ways to help you make more money from your apps and we'd like to find out about what you currently do. If you could please, please take this short survey, it would be much appreciated! We promise to keep everything confidential; in fact, the survey is anonymous.
Thanks again! :laugh:
~dylan
Gave the survey.
Where can i see the results?
ablawle which
Make an account in Admob by google. And read this monetization in developer.android
Forums
Posting on forums or other websites that allow it.
Today in this competitive world whether you have an iPad app...., Android app or any Mobile app you need to advertise to make people know about your app. very important factor for advertising your app is effectively determining where and how to advertise your app.effective app advertising requires mainly 4 key areas....
Brand
Buzz
Balanced opportunity
Social Media support
I have the same problem.
2 weeks ago I published an Android app but very few people tried it.
The market is full of apps so it's hard to acquire visibility.
So I'm looking for websites to advertise it.
admob sucks
I have like 40,000 plus downloads on admob. got like 9 dollars. U don't need to advertise. Just pick a name. They will find it. The market is large
Posting on forums, when allowed
Contacting websites and suggesting the app for review
Using admob for monetization
We tried admob too, no luck there. Posting on forums (where allowed), trying to make a good icon and description and looots of luck
we tried getting some reviews done too, but didn't see any rise in downloads. Also we got into a printed medium too, which didn't seem to have much impact either.
posting it on social network like google+,fb+twitter+forum is way better than admob
Yes idlike to know this
Sent from my GT-I9070 using XDA Premium 4 mobile app
One major problem, (for example with google play) is that they dont actually give a chance
for new developers to promote their applications
Our apps hide under a pile of dozen of others.
One sulution
A random application could be featured on the main entry page every hour.
This will balance the major companies promoting their stuff. And if the app is good, it wil get
the hype to climb up
Unfortunately we dont see that comming soon.
carbonpeople said:
One sulution
A random application could be featured on the main entry page every hour.
This will balance the major companies promoting their stuff. And if the app is good, it wil get
the hype to climb up
Unfortunately we dont see that comming soon.
Click to expand...
Click to collapse
And why? Because there are lots of crappy apps out there. I'm glad (even from a developer standpoint) that this won't happen.
nikwen said:
And why? Because there are lots of crappy apps out there. I'm glad (even from a developer standpoint) that this won't happen.
Click to expand...
Click to collapse
a) Half of the apps in google play are NOT crap. Have you seen them promoted ?
I can point to some excelent apps (better than the well known competition) with
so little downloads that looks suspicius
b) Even imdb has a heuristics system to remove biased/suspicius rankings, so surely
google can do that. A crap-free promoting system can be created
But it seems that
1. Either major companies want to clear out small competition on google play
or
2. Or... some developers created a good highly-downloaded app and had their
idea stollen from somebody else who created a better one, and want
to push new competition out of the way
Either way...
carbonpeople said:
a) Half of the apps in google play are NOT crap. Have you seen them promoted ?
I can point to some excelent apps (better than the well known competition) with
so little downloads that looks suspicius
Click to expand...
Click to collapse
Of course, there are many good apps. I even think that this is the majority.
And I've seen those great small apps, too. (But most of them got lots of downloads within a few months. It took some time but if the app is good and unique, you will get your downloads. )
b) Even imdb has a heuristics system to remove biased/suspicius rankings, so surely
google can do that. A crap-free promoting system can be created
But it seems that
1. Either major companies want to clear out small competition on google play
or
2. Or... some developers created a good highly-downloaded app and had their
idea stollen from somebody else who created a better one, and want
to push new competition out of the way
Either way...
Click to expand...
Click to collapse
I think that it is Google that doesn't want to promote the small apps.
If they did it randomly, most apps (not all!!!) would get less downloads than the bigger ones.
If they selected the small apps by hand, it would be very expensive and they wouldn't know where to start.
If they choose the big ones with many downloads (like now), they can be sure that they will get many downloads. And with downloads comes money.
I don't think it's fair, but I can't think of a better and still efficient method to select the small apps which generates as much income as the system does now.
~dylan said:
Hi! I'm Dylan, the xda intern :victory:
I'm doing some research on how devs monetize their apps. We're currently exploring ways to help you make more money from your apps and we'd like to find out about what you currently do. If you could please, please take this short survey, it would be much appreciated! We promise to keep everything confidential; in fact, the survey is anonymous.
Thanks again! :laugh:
~dylan
Click to expand...
Click to collapse
well, i dont think ist good to use ads in an app anyway. better use "donations" or "Pro" Versions since ads will make your Reviews and Ratings worst.
mynote said:
well, i dont think ist good to use ads in an app anyway. better use "donations" or "Pro" Versions since ads will make your Reviews and Ratings worst.
Click to expand...
Click to collapse
A combination of approaches work best. Having a facebook presence helps. Some of the very successful apps integrate with facebook very well. Some games tend to grant more time/lives if you share or like on facebook (Candy Crush, for example).
Depending on the app, limited-time trial versions are quite effective.
Agree that plain ads can be problematic as they can lead to poor reviews.. that in turn can hit your G. Play ranking and lead to fewer downloads.
Hi guys! Interesting discussion. Actually there are number of general ways to monetize an app:
Paid applications. You create an app that will charge a certain amount from the beginning.
Freemium. A software product can be downloaded free (so-called 'lite' version), while its extended, 'premium' features and services are offered for a payment.
Subscription (paid access). This monetization model originates from real magazines and newspapers, and is also very widespread.
In-app purchases.
Ad banners, texts, videos - this monetization model is constantly growing, encompassing the market of free applications.
User base. When the free software you own finally becomes popular, wins an audience, it can also be used for further monetization.
MobiDevCorp said:
Hi guys! Interesting discussion. Actually there are number of general ways to monetize an app:
Paid applications. You create an app that will charge a certain amount from the beginning.
Freemium. A software product can be downloaded free (so-called 'lite' version), while its extended, 'premium' features and services are offered for a payment.
Subscription (paid access). This monetization model originates from real magazines and newspapers, and is also very widespread.
In-app purchases.
Ad banners, texts, videos - this monetization model is constantly growing, encompassing the market of free applications.
User base. When the free software you own finally becomes popular, wins an audience, it can also be used for further monetization.
Click to expand...
Click to collapse
And which one do you prefer?
nikwen said:
And which one do you prefer?
Click to expand...
Click to collapse
Actually we develop mobile apps for our clients, so it's monetization is their decision.
One of the most widespread one is freemium, but like other models it has its limitations.

StartApp

Hi,
first of all, if I can convince you to try out StartApp, Mod Edit: Link Removed
» StartApp FAQ
Well then, let's start. As I already announced here, I am currently trying out a new ad network for one of my apps. The network is called "StartApp". And although it is a little bit more intrusive than AdMob and not every user is going to like it, I am, however, already yet pretty satisfied with its results. In just two days I earned now more than $13 - which might not sound like a lot for some of you, but for me it actually it is quite much. Because in comparison to AdMob it's around 20 times more!
But simply look yourself:
» With AdMob banner ads I earned around $10 in the last 30 days.
» And now my StartApp earnings from just the last two days: $13.34.
(Well, of course, that were just two days, we will see, if this will hold on in the future.)
So how does StartApp actually work? Basically, there are two ways to earn money with StartApp.
1st Way: SDK Integration
Regarding of which option you choose (full integration / partial integration), with this way you will earn money for each installation of your app. I will simply quote the FAQ:
Our payment is based on number of app downloads; you get paid for each download generated with our SDK inside. There are 2 integration levels available: Full and Partial. The amount of payment depends on the integration level you choose. For full integration, we pay $0.055 for each new U.S install , $0.01 for each new install from any other country. For partial integration, we pay $0.04 for new U.S installs and $0.008 for new installs from any other country. A new user would be a user who's device does not have the StartApp SDK present. A returning user (with the StartApp SDK on his device) will grant you $0.01 each from the US and $0.005 for all other countries for both full and partial integration.
Click to expand...
Click to collapse
2nd Way: Popup (Exit) Ads
I will simply quote the blog:
The Exit Ad introduces StartApp developers to the rev share model, providing continuous income and great eCPM, all while keeping the seamless user experience that users expect and value.
The exit ad will display a full screen banner ad when the user exits the application, intruding minimally on the user experience of your app. When the user clicks the back button or the home button on their device to exit the application, they are presented with an ad that leads to a mobile website or a free app download when clicked. If they click “Not Now” the app will exit as normal.
Click to expand...
Click to collapse
Please note that you can also add those popup ads to other points of your app, e.g. "natural breaking points" (like a user saves a file or loads a game level and while the file is being saved or the game level is loaded, he cannot do anything anyway - so why not showing him a popup add now?).
(3rd Way: Referral Program)
You'll get $10, for the first 100 downloads a developer who was referred by you makes. The referred developer himself gets a bonus of $25 if he crosses this 100 downloads (that bonus is only for those being referred!). And afterwards, it even goes on: For every other of the following download-levels being crossed by the referred developer, you’ll get an extra payment:
- At 1,000 downloads + $25
- At 10,000 downloads +150
- At 100,000 downloads +$500
- At 1,000,000 downloads +$1,500
So summing it all up, you can make up to $2,185 for each referred developer. Therefore here again my appeal to you: Mod Edit: Link Removed Give it a try. It's a win-win-situation.
» StartApp FAQ
» Register now
(ATTACHEMENTS: SCREENSHOTS)
It sounds good, but the way they seem to work it is super intrusive.
http://www.startapp.com/faq/
How does it actually work?
We will supply you a SDK (including a step by step implementation guide). Integrating our product takes about 3 minutes! Once implemented, update your app on the market and add our disclaimer text to your app description. We are very focused on maintaining transparency, so it's highly important you let your users know about us. Your user will then get a search icon on his home screen, a bookmark link and a browser home page, all directing to our web search URL.
Click to expand...
Click to collapse
i'd rather see ads, than have an app change my browser start page and add search icons.
Plus the permissions are kind of rough. System tools and read messages are hard for most people to accept.
Well, yes and no. You can decide to offer the user a clean app without any ads, but instead you include this shortcuts and bookmarks installation procedure. The user can easily decline this dialog (I think he has to do it 3 or 4 times until it stops appearing anymore):
In my opinion, this dialog is quite transparent and clear to the user. If he (accidently or deliberately) chose to accept this dialog, he can afterwards easily delete the bookmarks and shortcuts (drag to the trash or delete the link for the browser). After all, your users are going to have a completely ad-free app. In my opinion it is not that intrusive, since StartApp does not "settle into the system" or something.
You can also choose to only use those exit-popup-ads. I cannot say how much you can earn with them yet and if it is really more than with AdMob. But you can give it a try, especially they could be useful while loading a game level or saving a file or something (as explained above). The user might be more willing to look at those ads if he cannot do anything else at the moment anyway. That might be a cleaner solution than those AdMob ads, on which the user clicks accidently while playing a game, because the controls are next to the banner or something.
Concerning the permissions, here you can find an explanation. What do you mean by "read messages"? There is no permission needed to read SMS or something.
Personally, I decided to give StartApp a try, because AdMob's eCPM was somehow unexpectedly low (much lower than for other apps from me). Also, many, many stupid people installed my app (which is for ROOTED PHONES ONLY) and rated it negatively because "it does not work ('****', 'crap', '**** you', ...)". I certainly do not have pity on those who cannot even read...
Mod Edit: Link Removed
for the message thing I was going by their "can I see this live" link from the FAQs which goes to
start app quick search https://play.google.com/store/apps/details?id=com.startapp.quicksearchbox on the play store.
Is the one they install different from that one? also, system tools does show up in the play store descriptions, so they need to update where they say it doesnt.
Other than that it sounds interesting. The money you are currently getting from them includes the search combo, or is it just the interstitial(Exit) ads?
I like interstitials for some situations. and it seems so far for you they are paying out better than admob.
out of ideas said:
for the message thing I was going by their "can I see this live" link from the FAQs which goes to
start app quick search on the play store.
Is the one they install different from that one? also, system tools does show up in the play store descriptions, so they need to update where they say it doesnt.
Other than that it sounds interesting. The money you are currently getting from them includes the search combo, or is it just the interstitial(Exit) ads?
I like interstitials for some situations. and it seems so far for you they are paying out better than admob.
Click to expand...
Click to collapse
Out of ideas- Startapp truly has a very non obtrusive solution to monetize your apps and users accept this concept as it is much more friendlier than push notifications or even banners which appear from nowhere anf interrupt the usage of the app. Regarding the quick search you saw from their website it is identical to the one that will appear via the installation of your app. Bear in mind. that as Null0R has mentioned above, Startapp is 100% compliant with Google's policy, meaning the user can choose whether to accept or decline this addition, and it wont affect the installation of your app.
If you need and examples of apps using Startapp's SDK let me know.
Hey,
sorry for the late answer, I was waiting for an answer from StartApp myself.
Other than that it sounds interesting. The money you are currently getting from them includes the search combo, or is it just the interstitial(Exit) ads?
I like interstitials for some situations. and it seems so far for you they are paying out better than admob.
Click to expand...
Click to collapse
The very main part of the money I currently earn (still always around $8 - $10 per day) from StartApp definitely results from the SDK integration itself (bookmarks, search icon, ...). Currently, I earn only around $0.1 - $0.2 per day from interstitial ads. Thats not really impressive, but it still can concete with AdMob I guess (since my AdMob revenue never was really a lot higher on the same app I think). On the StartApp dashboard it says, my eCPM is $0.16. In AdMob, I always had around $0.07 eCPM. Paradoxically, my AdMob-eCPM raised since I integrated StartApp (I now have those two ad networks in one app). Now it is $0.10.
Like you, I also wanted know how many they actually pay for interstitial ads. The answer, however, was not really that concrete.
The advertisements that are shown on the exit ads earn various amounts due to the different agreements that we have with the advertiser. Depending on what advertisements are shown we help you out by calculating a eCPM for you. You are able to use this to compare the payment amounts between other ad networks.
Click to expand...
Click to collapse
Here they also say:
RevShare- StartApp will share a percentage earned from these advertisements with you. Payments are sent every month in a NET30 terms (30 days after the end of the payment period). Your Ecpm is easily visible in portal. The eCPM may change depending on various parameters.
[...]
hitman: do you pay per impression or per click ?
Matthew: We pay eCPM, which allows us to calculate a payment from both pay per impression and pay per click.
Click to expand...
Click to collapse
What might be interesting for you as well is that StartApp introduced a new type of interstitial ads last thursday: http://blog.startapp.com/3d-ad-latest-ad-type/
for the message thing I was going by their "can I see this live" link from the FAQs which goes to
start app quick search https://play.google.com/store/apps/d...quicksearchbox on the play store.
Is the one they install different from that one? also, system tools does show up in the play store descriptions, so they need to update where they say it doesnt.
Click to expand...
Click to collapse
I think, this permission is not part of the requirements of the StartApp SDK. Rather the app itself needs to read messages, since it is a search app and you can search through your contacts, your messages, your apps and so on with it. At least, this would be my guess. You can check out my app's permission requirements: https://play.google.com/store/apps/details?id=com.felixheller.sharedprefseditor (writing to sd card, however, is not part of the StartApp requirements).
For those who are being interested, I am willing to share my StartApp stats after one week of usage.
(click to enlarge)
So basically, I earned $56 in a week with StartApp. This really is a lot in my opinion. When I started with AdMob, I needed around 9 months until I reached my first $100 (until my first payout). How it seems like I need around two weeks with StartApp. So this is a quite dramatic improvement, I think, everybody noticed that on his own, huh?
Mod Edit: Link Removed
For me StartApp generates many fake-virus reviews.
ufomstr said:
For me StartApp generates many fake-virus reviews.
Click to expand...
Click to collapse
"Fake-virus reviews"? I don't understand you. How do you mean this?
null0R said:
"Fake-virus reviews"? I don't understand you. How do you mean this?
Click to expand...
Click to collapse
That means that antivirus software (not all, few of them) report StartApp as virus (or adware, depends on app). Then wanna-be-good users that don't understand what's going on posts 1-star reviews that there is virus in your app.
ufomstr said:
That means that antivirus software (not all, few of them) report StartApp as virus (or adware, depends on app). Then wanna-be-good users that don't understand what's going on posts 1-star reviews that there is virus in your app.
Click to expand...
Click to collapse
Oh yeah, I get stupid comments as well. Few of them stated, that they actually do like the app, but that they do not like the new permissions and thus they won't update. They like the app. They rate it with one star. Logic.
Today I got the first time a "virus-comment" as well. Well, I try to deal with it. I always try to give friendly answers to stupid comments. I try to explain the permissions and why I chose to use something different than AdMob. You should also add StartApp's disclaimer to your app description (you actually have to):
We love creating apps, and want to keep them free forever. In order to keep our development running we are using a search service to generate some revenue from this free app. This app will add a couple search links on your device in the form of an icon, bookmark link and browser homepage. You may delete them easily (drag to the trash or delete the link for the browser), if you choose to use them, thanks!
Click to expand...
Click to collapse
To be honest, my average rating went a bit down since I included StartApp. But I still get lots of high ratings. Still, many users seem to be satisfied. So am I since I included StartApp. In my opinion, the earnings were definitely worth it until now.
For me it didn't help. I've added description about antivirus, but there are too many idiots that don't read description or are just dumb. Almost all of may 1stars are for virus... I will have to remove startapp.
when startapp release money on august 2013?
Hi,
Paydate of June is 1st August 2013, but today is 2/8/2013 and i still get nothing from Startapp. What's wrong? I'm at GMT+7, Hanoi, Vietnam.
the second question is : my friends, android developer were play startapp, said that their paypal account is loocked when withdraw money from startapp. Any one can confirm about it?
Look forward your answers, thanks!
startapp
9android.net said:
Hi,
Paydate of June is 1st August 2013, but today is 2/8/2013 and i still get nothing from Startapp. What's wrong? I'm at GMT+7, Hanoi, Vietnam.
the second question is : my friends, android developer were play startapp, said that their paypal account is loocked when withdraw money from startapp. Any one can confirm about it?
Look forward your answers, thanks!
Click to expand...
Click to collapse
hey i got an email and said they will paid in 8 aug, so i am waiting for 8 aug to come. i don't have clue about paypal account get locked
I use startapp in my app and yesterday XDA wrote article about my app:
http://www.xda-developers.com/android/easily-backup-your-apps-data-contacts-and-messages/
After few users reoprted my app as virus or malware, article about my app was updated and now it says that my app contains a malware.
If anyone going to be promoted by XDA portal don't use startapp
mane55 said:
I use startapp in my app and yesterday XDA wrote article about my app:
http://www.xda-developers.com/android/easily-backup-your-apps-data-contacts-and-messages/
After few users reoprted my app as virus or malware, article about my app was updated and now it says that my app contains a malware.
If anyone going to be promoted by XDA portal don't use startapp
Click to expand...
Click to collapse
Or don't use startapp at all...And I guess it wasn't exactly a "few" users...
http://www.xda-developers.com/announcements/xda-and-adware-apps/
mane55 said:
I use startapp in my app and yesterday XDA wrote article about my app:
http://www.xda-developers.com/android/easily-backup-your-apps-data-contacts-and-messages/
After few users reoprted my app as virus or malware, article about my app was updated and now it says that my app contains a malware.
If anyone going to be promoted by XDA portal don't use startapp
Click to expand...
Click to collapse
ouch. thats a rough way to lose the "portal bump" and definetly makes it rough to recover from.
I've seen quite a few different apps using startapp being reported as viruses(even if they are not) and nothing kills a good rating faster than that.
Everyone ends up having to makes a bunch of apology follow ups and ends up dumping startapp.
So, not to seem rude or anything, but I don't think this is a good monetization solution for developers.
Well, I have removed startapp from my app. At least now we know that XDA don't allow apps with this kind of ad networks .
It is not a good monetization solution for developers - your app is marked as virus.
I will never use aggressive ads network in the future that mark your app as virus.
Fake virus
null0R said:
"Fake-virus reviews"? I don't understand you. How do you mean this?
Click to expand...
Click to collapse
In my case Leadbolt was generating fake-virus reviews. I got tons of bad reviews complaining that my app was infected. However, this happened only to one of my apps.
9android.net said:
Hi,
Paydate of June is 1st August 2013, but today is 2/8/2013 and i still get nothing from Startapp. What's wrong? I'm at GMT+7, Hanoi, Vietnam.
the second question is : my friends, android developer were play startapp, said that their paypal account is loocked when withdraw money from startapp. Any one can confirm about it?
Look forward your answers, thanks!
Click to expand...
Click to collapse
Hi,
I cannot tell you a lot about that yet. International transfers take some time for sure. Today is the 13th August and I still did not receive any earnings, too - neither from StartApp nor from AdMob. But at the moment, that does not seem to be a thing to be worried about in my opinion. Because my first AdMob payout also took about 19 days (19th February). I will simply wait another week and wach out.
Although my referral links were removed (sorry 'bout that, didn't notice that rule and others posted referral links as well on other topics...), I still wanted to share my most recent experiences with you anyways. So here it is.
My earnings are still quite high. I earn about $12-$13 every day with only one app using StartApp. That's cool. I didn't change anything on my apps since I introduced StartApp.
On the other hand, my ratings of this one app are still going down slowly (including some false virus reports as well). That's stupid. But at the moment that's not a big enough reason to cancel this "StartApp experiment" in my opinion. I'll just wait a bit further, I guess. Maybe I could also write the StartApp support and ask them what to do about those virus reports and negative ratings and if they have some tips or something.
null0R said:
My earnings are still quite high. I earn about $12-$13 every day with only one app using StartApp. That's cool. I didn't change anything on my apps since I introduced StartApp.
On the other hand, my ratings of this one app are still going down slowly (including some false virus reports as well). That's stupid. But at the moment that's not a big enough reason to cancel this "StartApp experiment" in my opinion. I'll just wait a bit further, I guess. Maybe I could also write the StartApp support and ask them what to do about those virus reports and negative ratings and if they have some tips or something.
Click to expand...
Click to collapse
Hey,
I am happy to hear your earnings are still high, there shouldn't be a reason they wont be
Here is what Startapp support answered: " Thank you for letting us know about this feedback from your users about messages from their anti-virus software.
We encountered several AV apps that have mis-flagged our SDK as Adware.
After working with with most of these companies, we now have only Dr. Web, AVG and Norton and a few others that are still flagging us as ad ware.
Our latest SDK offers an opt-in EULA for the end user, giving them the choice to add our search app. This user-friendly approach is a step forward to keeping your users aware and creating a long term business that will keep us and you, the developer, earning for the long run. We take the privacy of you and your users very seriously.
Some developers have also posted a message in their description letting users know that it may be flagged as a virus, but that it is not a virus
I hope this answers your question. If you have any more concerns, please let me know."
In addition, Google chose to present its "Disclosure of Ads to Users" using Startapp's EULA as an example of how to be transparent towards the end user.
Of course this doesn't change all anti viruses diagnostics but it does show that Google finds Startapp solution as very user friendly
Hope this helps

Please help me !

hi guys
i'm new in android development and currently working on my first app
i have too many questions, i googled it but no clear answers and i still puzzled
should i have a specific kind of bank account to receive the money from an add network via wire transfer ? BTW i live in egypt
what is the CPC, CTR eCPM, CPM.....? i saw a lot of abbreviations like those and cant understand
how users can see your app when it just published ? or how user can see the most new published apps ?
any help with ( answers, sharing knowledge, sharing references ...) would be greatly appreciated by me and by every noob like me seeking for answers
zezooo16 said:
hi guys
i'm new in android development and currently working on my first app
i have too many questions, i googled it but no clear answers and i still puzzled
should i have a specific kind of bank account to receive the money from an add network via wire transfer ? BTW i live in egypt
what is the CPC, CTR eCPM, CPM.....? i saw a lot of abbreviations like those and cant understand
how users can see your app when it just published ? or how user can see the most new published apps ?
any help with ( answers, sharing knowledge, sharing references ...) would be greatly appreciated by me and by every noob like me seeking for answers
Click to expand...
Click to collapse
Hello!
Hope this info helps:
Question 1. While you don't need to use a specific bank, you should check with your bank to make sure that they accept international wire transfers. Sometimes this a problem with local bank branches.
Question 2. CPA/CPI: “cost per acquisition/install”; CPC: “cost per click”; CPM: “cost per mille (thousand)”
Each of the above is a tool for measuring the worth of a particular ad campaign. CPA/CPI measures the campaign based on the amount of users who signed up for a service or downloaded an app after seeing an ad. CPC measures the campaign based on the number of users who click on an ad. CPM measures the campaign based on a thousand users who saw an ad.
Most ad networks run on a combination of the above measurement tools, and each is also an effective way of pricing an ad campaign.
CTR is the common abbreviation for “click-through rate”, and it refers to the number of users who click on a link of advertisement. High CTR is always an important goal for advertisers and developers.
For advertisers, high CTR reflects an effective ad campaign that captured user attention. For developers, high CTR is an important factor in earning high revenue and contributes to high eCPM.
eCPM means “effective cost per mille”, and it is used as a tool by app developers when comparing ad-based monetization strategies on the various ad networks. Ad networks with high eCPM (although eCPM does vary from day to day) are usually more successful and earn developers more revenue from ads.
Calculating eCPM is simple:
total earnings/impressions * 1000
(total earnings divided by impressions, multiplied by 1000)​
You can also think about it like this:
CTR*Conversion Rate*Revenue per Conversion*1000
(CTR multiplied by Conversion Rate multiplied by Revenue per Conversion multiplied by 1000)​
If you are still unsure about how eCPM is used, check out this example:
Imagine that you are running two ad types in your app called “Interstitial 1” and “Interstitial 2”.
After a week or so of running the ads, you decide that it is time to evaluate the effectiveness of each ad. After reviewing the data, you see that “Interstitial 1” generated 345 impressions and $1.00 in earnings. “Interstitial 2” generated 740 impressions with $0.60 in earnings.
Based on these numbers alone, it can be difficult to determine which ad type was the most effective. This is where eCPM comes in.
After evaluating the first eCPM formula for each ad type, “Interstitial 1” has an eCPM of $2.89 and “Interstitial 2” has an eCPM of $0.81. “Interstitial 1” wins!​
Question 3. Most app stores have a "New Releases" section or chart. Newly released apps will usually appear on there for a few hours to a full day, depending on the amount of apps released in your category.
If you have any more questions, feel free to PM me and I'll answer them the best I can
Good luck!
Best,
Cassidy Smith
Social Networks Manager at StartApp
You are the best Lady
CassidyStartApp said:
Hello!
Hope this info helps:
Question 1. While you don't need to use a specific bank, you should check with your bank to make sure that they accept international wire transfers. Sometimes this a problem with local bank branches.
Question 2. CPA/CPI: “cost per acquisition/install”; CPC: “cost per click”; CPM: “cost per mille (thousand)”
Each of the above is a tool for measuring the worth of a particular ad campaign. CPA/CPI measures the campaign based on the amount of users who signed up for a service or downloaded an app after seeing an ad. CPC measures the campaign based on the number of users who click on an ad. CPM measures the campaign based on a thousand users who saw an ad.
Most ad networks run on a combination of the above measurement tools, and each is also an effective way of pricing an ad campaign.
CTR is the common abbreviation for “click-through rate”, and it refers to the number of users who click on a link of advertisement. High CTR is always an important goal for advertisers and developers.
For advertisers, high CTR reflects an effective ad campaign that captured user attention. For developers, high CTR is an important factor in earning high revenue and contributes to high eCPM.
eCPM means “effective cost per mille”, and it is used as a tool by app developers when comparing ad-based monetization strategies on the various ad networks. Ad networks with high eCPM (although eCPM does vary from day to day) are usually more successful and earn developers more revenue from ads.
Calculating eCPM is simple:
total earnings/impressions * 1000
(total earnings divided by impressions, multiplied by 1000)​
You can also think about it like this:
CTR*Conversion Rate*Revenue per Conversion*1000
(CTR multiplied by Conversion Rate multiplied by Revenue per Conversion multiplied by 1000)​
If you are still unsure about how eCPM is used, check out this example:
Imagine that you are running two ad types in your app called “Interstitial 1” and “Interstitial 2”.
After a week or so of running the ads, you decide that it is time to evaluate the effectiveness of each ad. After reviewing the data, you see that “Interstitial 1” generated 345 impressions and $1.00 in earnings. “Interstitial 2” generated 740 impressions with $0.60 in earnings.
Based on these numbers alone, it can be difficult to determine which ad type was the most effective. This is where eCPM comes in.
After evaluating the first eCPM formula for each ad type, “Interstitial 1” has an eCPM of $2.89 and “Interstitial 2” has an eCPM of $0.81. “Interstitial 1” wins!​
Question 3. Most app stores have a "New Releases" section or chart. Newly released apps will usually appear on there for a few hours to a full day, depending on the amount of apps released in your category.
If you have any more questions, feel free to PM me and I'll answer them the best I can
Good luck!
Best,
Cassidy Smith
Social Networks Manager at StartApp
Click to expand...
Click to collapse
Really you are the best
Thank you very very veryyyyyy much about your excellent informative answer, i really appreciate your answer.
In fact, i have some more Questions
Can i monetize my app by putting an add in each activity from the same add netowrk? and if yes, all impressions for all adds in all activities will have the same (CTR , CPM..... etc) calculations ? or each add in each activity will have its own? and if no, can i make this idea by using different add network apps?
Sorry about my noob questions really this field is very confusing and sorry about my bad English.
Thank you again for your help
zezooo16 said:
Really you are the best
Thank you very very veryyyyyy much about your excellent informative answer, i really appreciate your answer.
In fact, i have some more Questions
Can i monetize my app by putting an add in each activity from the same add netowrk? and if yes, all impressions for all adds in all activities will have the same (CTR , CPM..... etc) calculations ? or each add in each activity will have its own? and if no, can i make this idea by using different add network apps?
Sorry about my noob questions really this field is very confusing and sorry about my bad English.
Thank you again for your help
Click to expand...
Click to collapse
Hello,
No need for apologies; I'm happy to help
Yes, you can use multiple ads from the same network throughout your app. Or, if you'd like to try out multiple ad networks (many devs do!), you can use ads from different networks however you would like throughout your app. It's really up to you, and most networks are pretty flexible about letting developers control where the ads show up!
In most cases, a different ad will be displayed every time an adEvent is triggered. Since it is a different/new advertisement, the revenue calculations will be a bit different depending on the agreement that your ad network has with the advertiser (some run CPC campaigns, others run CPI campaigns, etc...)
Also, unless you are using only banner ads, I don't recommend placing an ad in every activity because the user may find it annoying and it could disrupt their experience. This is just a suggestion though You can also test out different ad placements to see which ones your users respond to the most.
If you have more questions, let me know!
Good luck!
Regards,
Cassidy
Social Networks Manager at StartApp
the best answer
CassidyStartApp said:
Hello,
No need for apologies; I'm happy to help
Yes, you can use multiple ads from the same network throughout your app. Or, if you'd like to try out multiple ad networks (many devs do!), you can use ads from different networks however you would like throughout your app. It's really up to you, and most networks are pretty flexible about letting developers control where the ads show up!
In most cases, a different ad will be displayed every time an adEvent is triggered. Since it is a different/new advertisement, the revenue calculations will be a bit different depending on the agreement that your ad network has with the advertiser (some run CPC campaigns, others run CPI campaigns, etc...)
Also, unless you are using only banner ads, I don't recommend placing an ad in every activity because the user may find it annoying and it could disrupt their experience. This is just a suggestion though You can also test out different ad placements to see which ones your users respond to the most.
If you have more questions, let me know!
Good luck!
Regards,
Cassidy
Social Networks Manager at StartApp
Click to expand...
Click to collapse
Sorry i was too busy in the previous few days because i'm developing my first app
CassidyStartApp said:
No need for apologies; I'm happy to help
Yes, you can use multiple ads from the same network throughout your app. Or, if you'd like to try out multiple ad networks (many devs do!), you can use ads from different networks however you would like throughout your app. It's really up to you, and most networks are pretty flexible about letting developers control where the ads show up!
In most cases, a different ad will be displayed every time an adEvent is triggered. Since it is a different/new advertisement, the revenue calculations will be a bit different depending on the agreement that your ad network has with the advertiser (some run CPC campaigns, others run CPI campaigns, etc...)
Click to expand...
Click to collapse
I really really really would like to thank you very very much for your informative answer, lady
CassidyStartApp said:
Also, unless you are using only banner ads, I don't recommend placing an ad in every activity because the user may find it annoying and it could disrupt their experience. This is just a suggestion though You can also test out different ad placements to see which ones your users respond to the most.
Click to expand...
Click to collapse
Yes, i agree with you. i won't bother my first few users with annoying adds (which are too many or/and overlap UI elements....etc) i will take your advice, Thank you
You are one of the best i ever met. i can't ever forget someone helped me while taking my first steps

[Q]

I am new indie devloper which ad accounts are giving a good revenue can you all let me know so that i can monetize my app? currently i have admob intergrated but i am not not gettting any much revenue how can i get good revenue for my app?
paaattinsin said:
I am new indie devloper which ad accounts are giving a good revenue can you all let me know so that i can monetize my app? currently i have admob intergrated but i am not not gettting any much revenue how can i get good revenue for my app?
Click to expand...
Click to collapse
* try other ad networks through admob mediation, I have a good experience with the mmedia. This ad network gave three times more income than admob.
* make a paid version without ads.
You should check out NOTIFY.
We'd love to see if we could win your business. We have been working closely with all of our developer partners to drive more revenue for them. We have ad units for google play and even more aggressive ad units for alternative app-stores that developers request. See here: https://www.notifymob.com
Our eCPM numbers are outperforming other ad networks. Our support is fabulous and we strive improve daily.
FYI: Here's our start guide so you can see how easy it easy to integrate. Doesn't take much time at all. https://www.notifymob.com/quickstart.html
Cheers,
Blake

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