Does the phone downsize videos when you send them over email? To what resolution?
katamari201 said:
Does the phone downsize videos when you send them over email? To what resolution?
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Whenever I send a video, I either package it (e.g. ZIP, RAR, etc.) and send as an attachment, or provide a download link to the video that the recipient can grab on his/her own. No downsizing takes place in either case.
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MarkAtHome said:
Whenever I send a video, I either package it (e.g. ZIP, RAR, etc.) and send as an attachment, or provide a download link to the video that the recipient can grab on his/her own. No downsizing takes place in either case.
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Sent from my LG G2 (D801) using XDA-Developers Premium 4
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My Lumia 520 (yes the really cheap one) recompresses the video file when I send it over email. A one minute 720p video is 70MB reduced to 6.5MB and 480p. It is very convenient and saves bandwidth. Takes less than a minute to recompress, although I wouldn't want to send a 30 min video. I remember my Samsung could reduce file sizes for images when sent over email. I dunno about compressing video. If the LG can compress video like the Lumia, it should be blazing fast since it is 2.3ghz quad-core vs the dinky 1Ghz dual-core. Still would like to know if it has it.
MarkAtHome said:
Whenever I send a video, I either package it (e.g. ZIP, RAR, etc.) and send as an attachment, or provide a download link to the video that the recipient can grab on his/her own. No downsizing takes place in either case.
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katamari201 said:
My Lumia 520 (yes the really cheap one) recompresses the video file when I send it over email. A one minute 720p video is 70MB reduced to 6.5MB and 480p. It is very convenient and saves bandwidth. Takes less than a minute to recompress, although I wouldn't want to send a 30 min video. I remember my Samsung could reduce file sizes for images when sent over email. I dunno about compressing video. If the LG can compress video like the Lumia, it should be blazing fast since it is 2.3ghz quad-core vs the dinky 1Ghz dual-core. Still would like to know if it has it.
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For me, the key is to get the media file from one place to another without the device thinking the delivery is via email, for it to remain intact(=uncompressed). For most, having any copy, of whatever it is, is great, in and of itself.
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I notice if I take a picture from my already snapped pics taken at full resolution max quality the stock messaging app will compress the pic all the way down to 5kb and a ridiculously small resolution. However if I set the camera to 1mp or so it doesn't reside because it falls under the 1MB size limit.
I love the fact that it has the ability to compress the image , but its just a taaaaad too aggressive with the compression lol.
How can I toy with this? I don't even know what apk does the resizing, or if its in a script file somewhere.
I'm not happy with Handcent or Chomp. I have nothing against the stock app. It works fine as far as im concerned, other than this tiny bug.
If this is not an option is there a photo editing app that does compression? I have Pic Say Pro but I don't think it does custom compression.
Id like to be able to resize the pics to say 1024x768 (or whatever the widescreen equivalent is.) At about 80% quality.
I've been trying to find an answer for this as well since I moved to flipz's rom. I don't want the pic resized at all but if it's going to at least keep it reasonable.
Anyone?
Wow. Just tried this out it really does compress it down to ridiculously small sizes. It would be nice if we could just edit the restriction and not have our pictures compressed at all.
Has anyone figured this out? I notice now that I am at 2.1 it compresses images way to much and my images I send end up super small with a ridicules small resolution.
I think handcent sms is less aggressive with pictures.
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I use Handcent and while the pictures are resized it is not bad at all. I've looked at the pictures on my girlfriends phone that I send her - and everything looks good - not quite the quality of the original, but good.
I've noticed the 800xwhatever video recording afforded in froyo 72 doesn't allow for different size/type of recording, like mms or whatever....
and wondered, if it's possible to simply change a .plist (sorry, i use macs) or something that will allow the options again for say...
720p vs 800 vs 320 vs 240 vs 180-slo-motion-high-framerate
anyone else considered it ? it would be pretty cool to capture @ 60/120/180fps even at lower frame sizes to show action/fails/you-get-the-idea.
I promise I won't use this power for porn. ;-)
so, any ideas ?
Your better off capturing the raw video and doing that stuff in post. If you have an idea learn to impliment it. There is already someone working on 720p and it has settings to change the video size, which is something you wanted to do.
The video will be resized when you send a MMS so I don't think you need to worry about that aspect.
Comming from the Marketing aspect of video/photography it's always best to capture as much as you can, then do other effects after the fact that way you don't limit what you already have.
evilkorn said:
Your better off capturing the raw video and doing that stuff in post. If you have an idea learn to impliment it. There is already someone working on 720p and it has settings to change the video size, which is something you wanted to do.
The video will be resized when you send a MMS so I don't think you need to worry about that aspect.
Comming from the Marketing aspect of video/photography it's always best to capture as much as you can, then do other effects after the fact that way you don't limit what you already have.
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i getcha ^ right, but the post processing will mean a good deal of swapping between a computer and the phone. 720p is great, if i want an archive to pull from later on, editing bits and pieces etc but that will not work for a mms or email attachement.
or maybe
i've missed something in the froyo version of gallery/camera as mine is currently dropping to an OVERSIZE FILE error for anything that is not selected as 'mms' or whatever sized video before shooting.
currently frf72 only allows shooting in xyz mode, but no post processing, no resizing.
if sizes were selectable before shooting AND frame rates, it might confuse the user, or like you've pointed out give them a very poor quality video when what was expected was something else. i think it's better as you've pointed out, K.I.S.S. and let it be.
guess this thread could be locked/deleted or whatever. idea would add confusion and delay.
It's not a bad idea, just one that doesn't really have a practical use for being on a phone when you can do so much more with a basic computer program.
Evo 4G
iPhone 4
Any developers out there can figure out what the hell is going on? Lol. I know the iPhone is capable, but what's holding the Evo 4G back? Hardware? I mean I hope it's not for such a technical beast. Software? Lens? Ugh.
Considering the gs out performs the evo this isn't a big surprise.
It's probably a few reasons, first being the device relies on a slow sd card (out of the box) vs fast internal memory. Meaning they had to be careful with file size and how much data got pushed from the camera to the card. better sensor, better lens, less compression etc.. The Evo also records in a ****ty codec
Raadius said:
Evo 4G
iPhone 4
Any developers out there can figure out what the hell is going on? Lol. I know the iPhone is capable, but what's holding the Evo 4G back? Hardware? I mean I hope it's not for such a technical beast. Software? Lens? Ugh.
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Software. Also note that the iPhone does technically record 20+ fps video, it is doubling frames, so a lot of the time its only actually capturing 15-20fps and then doubling some of the frames. Once we get full kernel source, we can overclock the camera chip the same way we kinda did for the Nexus and improve the bitrate, audio quality, and video fps. See this thread: http://forum.xda-developers.com/showthread.php?t=698287
I read somewhere that HTC was doing a huge amount of compressing of the video that is recorded. It has to be something like that in my opinion.
The iphone 4 has a back-lit camera sensor. That is likely helping a lot for this indoor video. I have also read that the evo4g compresses video a lot.
Dam, makes the Evo look like sh1t lol.
k2snowboards88 said:
The iphone 4 has a back-lit camera sensor. That is likely helping a lot for this indoor video. I have also read that the evo4g compresses video a lot.
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The Evo also has a backlit sensor. Look up the Omnivision OV8810 if you wan't more info on it, its the same sensor used in the Incredible. The only difference is since the iPhone is only a 5mp sensor, the pixels are ever so slightly larger, which will help with low light performance a little, but not drastically on these sensors. Its mostly software, since both of these sensors are so similar being backlit and whatnot
Vandam500 said:
I read somewhere that HTC was doing a huge amount of compressing of the video that is recorded. It has to be something like that in my opinion.
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Look at the codecs... iPhone4 is h264 (10) (what we think of as mp4 on desktop) and EVO is H264 (2) which is horribly low bitrate, thus the blockyness.
Hopefully Geniusdog254 is right and we can pull a bit better fps out of it, but I don't think we're going to be able to do much about the low light abilities, the iphone4 has a better sensor and optics.
I didn't realize htc had a backlit sensor. Good. Hopefully they can get their software to be worthy of it.
NM, said above.
Not to change the subject, but how are these YouTube videos playing inside the evo browser? Usually clicking on them opens HTC flash player.
Easy - bitrate..
we need to figure out how to increase the video recording bitrate.. They've done this on the nexus one - so perhaps the same trick would work here?
http://www.xda-developers.com/android/nexus-one-video-recording-pushing-the-limits-even-further/
-mark
Geniusdog254 said:
Software. Also note that the iPhone does technically record 20+ fps video, it is doubling frames, so a lot of the time its only actually capturing 15-20fps and then doubling some of the frames. Once we get full kernel source, we can overclock the camera chip the same way we kinda did for the Nexus and improve the bitrate, audio quality, and video fps. See this thread: http://forum.xda-developers.com/showthread.php?t=698287
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Wow, did not know that.
Does the iPhone 4 have continuous focus?
That's one thing that sourly lacking in the HTC recording app.
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HTC's response:
Thank you for your reply. I researched into this further. The Auto-Focus option is only for the initial focus of the image on the screen. There is not a setting on the device for continuous focus.
In regards to the quality of the video, there are many factors that come into play when creating a video. Movement, lighting, and focus are all a part of the quality. Since the device does not have a form of continuous focus, then your queslity is not going to be as good as a device with this focus feature.
The devices also uses 2MB/s transfer rate to the SD card. This is not dependant on what type of SD card you have in the phone. Higher class cards indicate the Minimum data transfer rates to and from the card itself. Unfortuantely, this cannot be adjusted using native settings on the device. I do apologize for any inconvenience that you may have experienced.
To send a reply to this message or let me know I have successfully answered your question log in to our ContactUs site using your email address and your ticket number xxxxxxxxx.
Sincerely,
Jeffery
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So, is he saying that no matter what SD card speed we have, HTC caps the data transfer to 2mb/s?
I think this is how we can uncap that limit: http://forum.xda-developers.com/showthread.php?p=10866582
Neo3D said:
HTC's response:
So, is he saying that no matter what SD card speed we have, HTC caps the data transfer to 2mb/s?
I think this is how we can uncap that limit: http://forum.xda-developers.com/showthread.php?p=10866582
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I wouldn't trust someone who cannot even spell or construct sentences.
Geniusdog254 said:
Software. Also note that the iPhone does technically record 20+ fps video, it is doubling frames, so a lot of the time its only actually capturing 15-20fps and then doubling some of the frames. Once we get full kernel source, we can overclock the camera chip the same way we kinda did for the Nexus and improve the bitrate, audio quality, and video fps. See this thread: http://forum.xda-developers.com/showthread.php?t=698287
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do u think it'd also be possible to enable continuous autofocus?
I was wondering how one sends a "sound & shot" photo. I tried MMS, gmail, and chat on but all just send the photo without audio. Also recording .gifs in the camera with "animated photo", a nine second gifs is 29mb and there's no way to send that.
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cmjkxa said:
I was wondering how one sends a "sound & shot" photo. I tried MMS, gmail, and chat on but all just send the photo without audio. Also recording .gifs in the camera with "animated photo", a nine second gifs is 29mb and there's no way to send that.
Sent from my SAMSUNG-SGH-I337 using xda premium
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I too do not see a way to share sound&shot pictures. Samsung ads show these shared, we can sue Samsung I bet they did not release the shared feature yet in this software that was most likely rushed to market.
My animated gifs come out at 700+ x 400+ pixels and at most 8Mb in size for most "animated" ones. Make sure you let a small part of the pic to be animated. That is the beauty of it actually - making one little detail move while everything else is still. If you want everything to move, just take a video.
kreoXDA said:
I too do not see a way to share sound&shot pictures. Samsung ads show these shared, we can sue Samsung I bet they did not release the shared feature yet in this software that was most likely rushed to market.
My animated gifs come out at 700+ x 400+ pixels and at most 8Mb in size for most "animated" ones. Make sure you let a small part of the pic to be animated. That is the beauty of it actually - making one little detail move while everything else is still. If you want everything to move, just take a video.
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Ahh I had to trim the gif and choosing a specific part to animate helped too! :thumbup: now we need to figure out the sound & share issue.
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My wife and I both got new phones, her the XS Max, me the 6T. My phone takes good pics, hers amazing pics. When I send her photos and video they look ok, when she send to me it looks terrible. I'm hoping this is a compression setting on her phone I can change but my question is how do we send best res media back and forth? I'm using GCam, she the stock IOS camera. Any help is greatly appreciated.
LittleRedDot said:
My wife and I both got new phones, her the XS Max, me the 6T. My phone takes good pics, hers amazing pics. When I send her photos and video they look ok, when she send to me it looks terrible. I'm hoping this is a compression setting on her phone I can change but my question is how do we send best res media back and forth? I'm using GCam, she the stock IOS camera. Any help is greatly appreciated.
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My wife has the iPhone X and she loves the pics I take with the GCam and stock. I send videos with Google photos. Upload them to the cloud and send a link to view video.
Reason : Standard MMS protocol applies compression for images and videos. Imessage to imessage doesn't do this or probably does some kinda lossless compression.
So using Google photo is always going to be easier that maybe searching for an app we can both use? I can make this work, thanks for the advice.
Have y'all tried WhatsApp to see how much they compress compared to standard SMS?