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Which one is better? Some sites say droid some sites say nexus one..i dont know what to believe :/
how about me vs both of them, I'll take 'em both on!
resinous said:
how about me vs both of them, I'll take 'em both on!
Click to expand...
Click to collapse
im talking about "graphics processing unit"
not "greatest penis usage"
The GPU in the Droid is the same as the one in the iPhone 3GS and the iPod touch third-gen (PowerVR SGX 535), and it is marginally faster and more capable than the one in the Nexus, from what I gather. The Nexus makes up for it by crushing the TI OMAP CPU with its Snapdragon.
There are a few graphics benchmarking sites and apps around. The Qualcomm-specific app that lots of people use will give you 35FPS on a Nexus and around 23 on a Droid / Milestone, all at stock clocks, with no JIT. however, that app is NOT written for the OMAP architecture, and, for example, a ROM'd Hero will also apparently beat a Droid / Milestone, scoring about 25, from what I've heard.
That last point is important - any app written / compiled specifically for a certain architecture, and then ported or forced onto another will typically show much better performance on one or the other, regardless of which processor is "faster". Just look at console gaming. Some games are better on the XBox 360, some are better on the PS3 (more and more, they are better on PS3 as devs are exploiting the BluRay advantage and the 6/7 core CPU, but I digress...).
From what I've read, the new Samsung architecture is meant to be much better than both, however, you are stuck with Sammy's dev and support history. Ugh.
Nexus One processes 22 million triangles/sec.
Droid processes 7 millions triangles/sec.
iPhone 3gs processes 28 million triangles/sec.
Samsung Galaxy S processes 90 million triangles/sec.
This is what I read somewhere....
Asphalt 5 runs smooth on the droid, and laggy on the nexus.
For games (opengl) i'd say droid is better. For general use it's the nexus. Maybe if theres gonna be an update for asphalt it runs smooth on the nexus, but untill that it doesn't
cypher21 said:
Asphalt 5 runs smooth on the droid, and laggy on the nexus.
For games (opengl) i'd say droid is better. For general use it's the nexus. Maybe if theres gonna be an update for asphalt it runs smooth on the nexus, but untill that it doesn't
Click to expand...
Click to collapse
but what about all the other 3d games that run smooth on the nexus like raging thunder 2 and exzeus? they have the same if not better graphics..i really think that game was optimized for the droid because gameloft makes their stuff for the phone that has the most potential buyers..and the droid is the number one most sold android iphone
bobdude5 said:
but what about all the other 3d games that run smooth on the nexus like raging thunder 2 and exzeus? they have the same if not better graphics..i really think that game was optimized for the droid because gameloft makes their stuff for the phone that has the most potential buyers..and the droid is the number one most sold android iphone
Click to expand...
Click to collapse
True, but afaik asphalt 5 is the first OpenGL 2.0 ES game for android.
bobdude5 said:
but what about all the other 3d games that run smooth on the nexus like raging thunder 2 and exzeus? they have the same if not better graphics..i really think that game was optimized for the droid because gameloft makes their stuff for the phone that has the most potential buyers..and the droid is the number one most sold android iphone
Click to expand...
Click to collapse
The nexus has very poor fillrate. Just displaying a 2D image of it's screen size uses 75% of graphics processing power hence lagging in most 3D games. Raging thunder 2 and exzeus does not have better graphics and perhaps "sh1t" graphics compared to asphalt 5. PowerVR on the droid can do 14million/polyi but underclocked so it does 7million/poly and 250m/fill rate. The fill rate is already 2 times more than Adreno 200 on paper hence Asphalt 5 running much smoother on Adreno 205, PowerVR 530/535 and 540.
My galaxy s has PowerVR SGX 540 with 40million/poly with 1000m/fill rate. I underclocked the CPU to 400mhz and game still ran smoothly. This proves nexus one was lagging in asphalt 5 because fill rate was poor on the GPU
It's known that the GPU on Nexus is sub-par, as it is a weak point of 8x50 Snapdragon. All the newer device families, based on 8x55 and above, don't suffer from that weakness. You didn't have to revive almost 2 year old thread to say that
Jack_R1 said:
It's known that the GPU on Nexus is sub-par, as it is a weak point of 8x50 Snapdragon. All the newer device families, based on 8x55 and above, don't suffer from that weakness. You didn't have to revive almost 2 year old thread to say that
Click to expand...
Click to collapse
A weakness in it's package , 8*55 has twice the fill rate
MrAndroid12 said:
A weakness in it's package , 8*55 has twice the fill rate
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Click to collapse
And 4 times the polygons rendered per frame.
There are many games with stuttering issues, such as Asphalt 6 HD or this gameloft modern warfare clone. Maybe the Mail400 is too weak for the notes resolution? After all it was build for the SGS2 with lower res...
I noticed it too.
Hope You are wrong and ICS will solve this stuttering... If not I'm gonna sell my device and return to my old sGs2 that was smooth as silk
The Note stutters a lot more than the SII even outside gaming. Hopefully the ICS build for the Note is as decent as the one on the SII.
Sent from my GT-N7000 using XDA
I have no stuttering whatsoever on mine in Asphalt 6 with Chainfire 3D
Make sure your large-sized games are stored on the INTERNAL memory and not on your SD card. The internal memory reads at 30mb/s. Your SD card will not come close to that.
PoisonWolf said:
Make sure your large-sized games are stored on the INTERNAL memory and not on your SD card. The internal memory reads at 30mb/s. Your SD card will not come close to that.
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Click to collapse
Actually my Samsung class 10 does. Quite good for the price.
Sent from my superior GT-N7000 using Tapatalk
Asphalt 6 also stutters in SGS2... make sure you use cf root and OC the GPU to 267Mhz - 1000Mhz with tegrak ultimate!
I did OC my GPU in my SGS2 and my note and don't see stuttering anymore
Zamboney said:
Actually my Samsung class 10 does. Quite good for the price.
Sent from my superior GT-N7000 using Tapatalk
Click to expand...
Click to collapse
Not for random read/write access. A class 4 would be better. http://forum.xda-developers.com/showpost.php?p=14456360&postcount=42
I think the GPU and CPU are fast enough, but the problem is within the rom.
Reckless racing 2, no doubt not the most intensive game, stutters on the Note with GB,
But while I was on ICS Leak (Rocket 1.5) the game was flawless.
So, I would place my bets on ICS delivering the Performance we are lacking.
eitama said:
Reckless racing 2, no doubt not the most intensive game, stutters on the Note with GB,
But while I was on ICS Leak (Rocket 1.5) the game was flawless.
So, I would place my bets on ICS delivering the Performance we are lacking.
Click to expand...
Click to collapse
I believe the reason for this is because ICS has GPU Acceleration Enabled where as GB does not however... I am on Darky Note ROM and it has the GPU Acceleration coded into it and I have never seen any stuttering of any kind using this ROM.
Perhaps give that a try...
You need Tegrak Ultimate and lock the gpu to 267 MHz.
Sent from my GT-N7000
It has nothing g to do with hardware its becouse some games are not coded for our devices and therefore will not take full advantage of the CPU or gpu .
Sent from my GT-I9100 using Tapatalk
quattro_rs said:
It has nothing g to do with hardware its becouse some games are not coded for our devices and therefore will not take full advantage of the CPU or gpu .
Sent from my GT-I9100 using Tapatalk
Click to expand...
Click to collapse
And Bingo was his name-o. B-I-N-G-O B-I-N-G-O B-I-N-G-O, and Bingo was his name-o!
LordManhattan said:
And Bingo was his name-o. B-I-N-G-O B-I-N-G-O B-I-N-G-O, and Bingo was his name-o!
Click to expand...
Click to collapse
Good memories
Use tegrak to do some gpu oc and you wont feel stutter
Sent from my GT-N7000 using xda premium
ooidort said:
The Note stutters a lot more than the SII even outside gaming. Hopefully the ICS build for the Note is as decent as the one on the SII.
Sent from my GT-N7000 using XDA
Click to expand...
Click to collapse
ICS wont fix it for games that already have gpu acceleration. you can do lots with software, but you cant make up for a GPU that doesnt have enough graphical power.
the reason why the note stutters more on games that dont stutter on the S2 is because the note has 2.66 times as many pixels at any given time (384000 pixels on s2 screen vs 1024000 pixels screen). the mali gpu doesnt have enough graphical processing power for graphically demanding games on our notes, hence it has difficulty maintaining a steady 60fps in some games (or 57 since that's the refresh rate for our notes).
Souai said:
ICS wont fix it for games that already have gpu acceleration. you can do lots with software, but you cant make up for a GPU that doesnt have enough graphical power.
the reason why the note stutters more on games that dont stutter on the S2 is because the note has 2.66 times as many pixels at any given time (384000 pixels on s2 screen vs 1024000 pixels screen). the mali gpu doesnt have enough graphical processing power for graphically demanding games on our notes, hence it has difficulty maintaining a steady 60fps in some games (or 57 since that's the refresh rate for our notes).
Click to expand...
Click to collapse
The question is though if the games are programmed to bring the mail400 to the limit. After all it's still better in almost all other phones, you need to take that into consideration. It's hard to tell also because I don't KNOW how most of the games are supposed to run. F.E. the MW clone from gameloft, does it run at 60 on the S2? It sure doesn't for me on the note, feels pretty ****ty.
Even a game like Pocket League Soccer is slowing down in quality mode...maybe 720p is just too much. Wouldn't come by surprise though.
Im running midnote ICS Rom and all my stuttering and even overheating issues are gone with gaming. And whats even more amazing is that this ICS build is underclocked to 1.2ghz
Sent from my Galaxy Note N7000
ryan562 said:
Im running midnote ICS Rom and all my stuttering and even overheating issues are gone with gaming. And whats even more amazing is that this ICS build is underclocked to 1.2ghz
Sent from my Galaxy Note N7000
Click to expand...
Click to collapse
Hm. Did you try Asphalt 6 HD, Blood and Glory or Shadowgun? Or Modern Combat? Those games are lacking performance on GB 2..3.6 stock rom...
Hello folks
Some high res games in the nexus does have frame drips or even lags
Such as Modern Combat 4
Or GTA maxed out
So do u think its a software or hardware problem...
To start off, I personally think that the high res screen that the nexus 10 has has a large impact on its performance
Sent from my GT-N7100 using Tapatalk 2
Its not the high res screen dude. Its the kernel. If its the high res screen the game wouldn't run smoothly for 15 secs then lag for 5 seconds.
beerope said:
Its not the high res screen dude. Its the kernel. If its the high res screen the game wouldn't run smoothly for 15 secs then lag for 5 seconds.
Click to expand...
Click to collapse
In some cases it maybe but check the video in youtube of modern combat 4, overall it just stutters
But for GTA ur right maybe its kernel problem
My 2 cents
Sent from my GT-N7100 using Tapatalk 2
Glad someone brought this up. Mine lags in vice city at 80 PC resolution. N.o.v.a. 3 seems to be fine but stutters at times. I tried every benchmarking software out there and they all returned normal scores for the nexus 10. So I really don't know where the problem lies?
Mine starts to lag when the back of the unit gets too warm. Hoping the devs can fix it via kernel or custom rom. But so far though this is the best android tablet for gaming thus far. Gonna have to see though whats going to be released by others at CES next month. I may just return and hopefully they come out with tablets with quadcore exynos and slightly better gpu.
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
goodburner said:
Glad someone brought this up. Mine lags in vice city at 80 PC resolution. N.o.v.a. 3 seems to be fine but stutters at times. I tried every benchmarking software out there and they all returned normal scores for the nexus 10. So I really don't know where the problem lies?
Click to expand...
Click to collapse
But not all the effects are there in nova :banghead:
Sent from my GT-N7100 using Tapatalk 2
aznmode said:
Mine starts to lag when the back of the unit gets too warm. Hoping the devs can fix it via kernel or custom rom. But so far though this is the best android tablet for gaming thus far. Gonna have to see though whats going to be released by others at CES next month. I may just return and hopefully they come out with tablets with quadcore exynos and slightly better gpu.
Sent from my ASUS Transformer Pad TF700T using Tapatalk 2
Click to expand...
Click to collapse
Maybe exynos 5 quad also uses t604 just like exynos 4 dual and quad but maybe higher freq....
Check pdanet too
Sent from my GT-N7100 using Tapatalk 2
edwinpang said:
In some cases it maybe but check the video in youtube of modern combat 4, overall it just stutters
But for GTA ur right maybe its kernel problem
My 2 cents
Sent from my GT-N7100 using Tapatalk 2
Click to expand...
Click to collapse
The MC4 N10 YouTube videos that I've seen are running the leaked MC4. The leaked version had Galaxy S3 specific settings (Edit: I'm wrong about this). The version that you can currently purchase on the N10 is way smoother than the leak. Unfortunately, I uninstalled the copy of MC4, but I suspect that if you open up the android manifest, you'd see different settings. The leak ran at native resolution (Edit: not positive about this). Based on the limited time I played on the N10, I think the production version on the N10 is running at 1/2 resolution, possibly with lower quality textures. It still looks and plays great, but the movement felt a bit "slushy" compared to the iPad version. I highly reccomend the game. The only reason I uninstalled is because I had 40 hours of multiplayer gameplay on the iOS version and was ranked around 300 with nearly all of the weapons purchased. Unfortunately when I log in on the N10 with the same Gameloft Live account, none of the multiplayer progress is carried over. It seems the Android players are on different servers, though I can confirm that WIFI/local multiplayer games are cross platform.
Edit: I'm completely wrong about the AndroidManifest.xml. Both specify xperia play optimized content and the same OpenGL ES version. I'm not sure where the changes are but, the production version plays pretty smooth. If you look at AndroidManifest files for other games, like Shadowgun Deadzone, you can see specifications for texture compression and things like that, but I don't see anything like that for MC4. Sorry for the mistake.
edwinpang said:
Maybe exynos 5 quad also uses t604 just like exynos 4 dual and quad but maybe higher freq....
Check pdanet too
Sent from my GT-N7100 using Tapatalk 2
Click to expand...
Click to collapse
The Exynos 5 quad is supposed to first be paired with the Mali-T658 GPU, which is similar to ours but with twice as many cores and a few other better things. It also isnt supposed to be out for another couple quarters.
Games seem pretty smooth to me
gabster21 said:
Games seem pretty smooth to me
Click to expand...
Click to collapse
As I said no effects. ...
Sent from my GT-N7100 using Tapatalk 2
EniGmA1987 said:
The Exynos 5 quad is supposed to first be paired with the Mali-T658 GPU, which is similar to ours but with twice as many cores and a few other better things. It also isnt supposed to be out for another couple quarters.
Click to expand...
Click to collapse
Hopefully but samsung hasn't made ut official so ya who knows
Sent from my GT-N7100 using Tapatalk 2
The mali 400 in sgs 2 is bound by it's vertex and triangle perfomance so newer vertex and triangle heavy games will not run smoothly on S2
here some list that i tested :
Real Boxing no full effect
Gangstar rio (effects disabled on android)
Gangstar vegas(need optimization, still quite playable on high)
Anomaly 2 (vertex and triangle heavy games low perfomance benchmark score test)
modern combat 4 (need compatible rom and kernel,playable on latest neatrom but still not smooth)
Tainted Keep
Horn ( SGS 3 and note 2 optimized,seriously???!! lag on my sgs 2)
Conduit HD (optimized tegra 3 vertex and triangle heavy,still very playable but not smooth)
The dark knight rises (little - mid Stuttering on some area, i wonder is there any android phone that run this game smoothly)
still our S2 can play 90% games smoothly on max setting,the best and cheapest android gaming phone to date
any info or tips to play those game smoothly... just post below
I have i9100G and powervr.. is it better than i9100 mali 400?
Sent from my GT-I9100G using XDA Premium 4 mobile app
alvster said:
I have i9100G and powervr.. is it better than i9100 mali 400?
Sent from my GT-I9100G using XDA Premium 4 mobile app
Click to expand...
Click to collapse
From what I understood mali was supposed to be marginally better
Well its true that our mali 400mp its OLD almost 3 years
But still can play games
And what the f*** intensive graphics games on a phone ...c'mon i dont think that someone have an s2 (and plays the dark knight rises,i played it too and arkham origins) and doesnt have at least a dual core pc with at least 2 gb ram
I play games like assasins creed 4 far cry3 and crysis 3 on my i7 4770k 16gb ram ddr3 2133mhz on 2 monitors using asus gtx 690 4gb ram at 1920x1080 for each monitor
Sent from my GT-I9100 using XDA Premium 4 mobile app
alvster said:
I have i9100G and powervr.. is it better than i9100 mali 400?
Sent from my GT-I9100G using XDA Premium 4 mobile app
Click to expand...
Click to collapse
the power vr on i9100G is all round perfomer, it's perfomance is 2nd below mali 400 on dual core era
Hey, BTW
Real Boxing was working with Tegra 3 graphics on my i9100
Gangster Vegas was working very good on High as well
Modern combat 4 works great
The dark knight rises works great as well
I haven't encountered any lags with those games
Even Dead trigger 2 performance on the s2 is acceptable with the high graphics enabled
NOTE : I am running stock cyanogenmod 10.2
Sent from my GT-I9100
ahmedelhofy said:
Hey, BTW
Real Boxing was working with Tegra 3 graphics on my i9100
Gangster Vegas was working very good on High as well
Modern combat 4 works great
The dark knight rises works great as well
I haven't encountered any lags with those games
Even Dead trigger 2 performance on the s2 is acceptable with the high graphics enabled
NOTE : I am running stock cyanogenmod 10.2
Sent from my GT-I9100
Click to expand...
Click to collapse
I can pretty much confirm this on CM10.1, except maybe 'Real Boxing' haven't got around to ever playing it
all i can say that the galaxy s2 is always and will be a device that has its magic ... i tried the s4 and the note3 and all the galaxy new devices but the s2 has its ironic shape that most if us like and its performance is very very good and we are getting every single android version here thanks to xda alive members and its 4.3 inch screen which is to me the best in the business where its not small nor big :good: ...but all i hope is we can get an official kitkat or a new TW official rom newer than 4.1.2
CyanogenMod performance is much better than any touchwiz based rom, dorimanx kernel is awesome too but it's just part of your system not full system. I'm sure performance increase in games is also noticeable compared with samsung crap loaded roms. "Clean" android (aosp) is really clean. Only downside might been not perfect implementation of system parts that are only available for newer devices and these supported already by official updates to system base, so android 4.2.2, 4.3.1 and 4.4.1 is not perfect on s2 just because unofficial libraries still taken from 4.1.2 base. For example GTA III wasn't working on 4.3.1 but had no problems back with android 4.0.4... Compatiblity is random For FPS in games I'm still really happy we can at least run these games and as said before better get a PC if you want to play games, for price of today's high end phone you got great machine. S2 is enough for having a smooth android based device and for me that's a border where you need to think you need spend money on phone that won't be big change anyways or pc, console that will make real difference in gaming.
galaxy s2 is now like a midrange phone old gpu but still awesome
Sent from my GT-I9100 using Tapatalk
ahmedelhofy said:
Hey, BTW
Real Boxing was working with Tegra 3 graphics on my i9100
Gangster Vegas was working very good on High as well
Modern combat 4 works great
The dark knight rises works great as well
I haven't encountered any lags with those games
Even Dead trigger 2 performance on the s2 is acceptable with the high graphics enabled
NOTE : I am running stock cyanogenmod 10.2
Sent from my GT-I9100
Click to expand...
Click to collapse
for gangstar vegas and the dark kngiht rises does it always run smoothly or stutter in some area?
which version for real boxing?
which kernel?
mali v2?
cm 10.2 version build?
any buildprop edit?
seriously gonna download ASAP
amdultra said:
for gangstar vegas and the dark kngiht rises does it always run smoothly or stutter in some area?
which version for real boxing?
which kernel?
mali v2?
cm 10.2 version build?
any buildprop edit?
seriously gonna download ASAP
Click to expand...
Click to collapse
Try running these games on DorimanX Kernel with CPU and GPU OCed. Should stutter less:good: (I dont play too much games myself but from experience DorimanX kernel + OC = Best performance SII and ever provide)
so after reading a couple of posts i guess it all comes down to rom level. I myself personally have not had any good gaming performance on slimbean roms or either it doesn't work at all.
Sent from my GT-I9100 using Tapatalk
I haven't played the games you listed, but a week back I did install Injustice: Gods Among Us.
And I have not seen a single hiccup at all.
I'm running Stock 4.1.2, unrooted so obviously not overclocked either.
I'd say this is still a hell of a device..
Hi guys,
The king has not fallen yet.
Have you heared about PurePerformances X MOD? It does increase the phone performance without OC , someone told me he can play dead trigger 2 at max setting (playable)with this mod:good:,note:its flashable via CWM so flash this recovery first and the MOD.
Hope this helps
Sent from my GT-P5200 using xda app-developers app
Why some mid range games lag? Before I update the gpu and flash zip to optimize dalvic and bionic. They lag. It is tolerable for many but not for me. Also after I flash and zips and the gpu update still its lags. You dont have the smoothness that you expect in the Nexus 4 while playing. Games lime temple runs, and vector.
Btw Im all stock but rooted.
Thanks!!
Sent from my Nexus 4 using Tapatalk
Which games lag?
It could be your kernel settings. Some games aren't optimized well. Despicable Me sometimes lags on Android but it's butter smooth on iOS, while a game like Subway surfers is very smooth on Android, lags like hell on all iPhones.
Optimisation...
There are only few games those are optimizated for Android, but the majority runs really bad! Look at games like The Walking Dead (Telltale), Android port is horrible than the iPhone one.
Thanks to both of you. So want are best games that optomized for android or nexus 4, i wanna really feel the power of thos device haha lol
Sent from my Nexus 4 using Tapatalk
PwNeGeR said:
Optimisation...
There are only few games those are optimizated for Android, but the majority runs really bad! Look at games like The Walking Dead (Telltale), Android port is horrible than the iPhone one.
Click to expand...
Click to collapse
Mashed_Potatoes said:
Which games lag?
It could be your kernel settings. Some games aren't optimized well. Despicable Me sometimes lags on Android but it's butter smooth on iOS, while a game like Subway surfers is very smooth on Android, lags like hell on all iPhones.
Click to expand...
Click to collapse
Thanks to both of you. So want are best games that optomized for android or nexus 4, i wanna really feel the power of this device haha lol
Sent from my Nexus 4 using Tapatalk
From my experience Subway Surfers, NFS Most Wanted, GTA Games. Constant 60fps
Mashed_Potatoes said:
From my experience Subway Surfers, NFS Most Wanted, GTA Games. Constant 60fps
Click to expand...
Click to collapse
Ive experience some lags on vice city.
Sent from my Nexus 4 using Tapatalk
Mashed_Potatoes said:
From my experience Subway Surfers, NFS Most Wanted, GTA Games. Constant 60fps
Click to expand...
Click to collapse
Subway is light, NFS Most Wanted too, every GTA (expecially SA) can run at 60 FPS only with low-med settings (with max settings they're almost unplayable with a stock Nexus 4), and they don't seem to be well optimized... Anyway they're really funny even with med graphics
PwNeGeR said:
Subway is light, NFS Most Wanted too, every GTA (expecially SA) can run at 60 FPS only with low-med settings (with max settings they're almost unplayable with a stock Nexus 4), and they don't seem to be well optimized... Anyway they're really funny even with med graphics
Click to expand...
Click to collapse
I still haven't tried GTA on my N4, All GTA games worked at 60fps on my ex-Note II, and it had a Mali 400 which i think is weaker than Adreno 320.
Mashed_Potatoes said:
I still haven't tried GTA on my N4, All GTA games worked at 60fps on my ex-Note II, and it had a Mali 400 which i think is weaker than Adreno 320.
Click to expand...
Click to collapse
Ok then, but I doubt you maxed them. GTAs are very heavy and there is no device that can handle them maxed at 60 FPS for now, trust me.
PwNeGeR said:
Ok then, but I doubt you maxed them. GTAs are very heavy and there is no device that can handle them maxed at 60 FPS for now, trust me.
Click to expand...
Click to collapse
Lol it was without doubt working on Max settings, im not 100% sure was it constant 60fps but it NEVER lagged and it never fell under lets say 30-40.... why would i lie? I don't even have the note 2 anymore
take a look at this
https://www.youtube.com/watch?v=PfMmMsGpZ2M
Mashed_Potatoes said:
Lol it was without doubt working on Max settings, im not 100% sure was it constant 60fps but it NEVER lagged and it never fell under lets say 30-40.... why would i lie? I don't even have the note 2 anymore
take a look at this
https://www.youtube.com/watch?v=PfMmMsGpZ2M
Click to expand...
Click to collapse
Every benchmark admit that the Nexus 4 is much more powerful than Note 2 in gaming (http://www.phonearena.com/news/Benc...s-Optimus-G-Pro-vs-Nexus-4-vs-HTC-One_id41542).
I don't know, maybe it's the thermal trhottling, that's really really strange.
PwNeGeR said:
Every benchmark admit that the Nexus 4 is much more powerful than Note 2 in gaming (http://www.phonearena.com/news/Benc...s-Optimus-G-Pro-vs-Nexus-4-vs-HTC-One_id41542).
I don't know, maybe it's the thermal trhottling, that's really really strange.
Click to expand...
Click to collapse
Most likely, all Qualcomm phones i had (from S1 to S4) were prone to heating. Exynos was cooler but many Samsung flagships (S2,S3,S4,NI,NII,NIII) have eMMC brick bugs...aka Sudden death syndrome...thats why i sold my Note, i was afraid it would stop working
Mashed_Potatoes said:
Most likely, all Qualcomm phones i had (from S1 to S4) were prone to heating. Exynos was cooler but many Samsung flagships (S2,S3,S4,NI,NII,NIII) have eMMC brick bugs...aka Sudden death syndrome...thats why i sold my Note, i was afraid it would stop working
Click to expand...
Click to collapse
I heard that... It isn't such a problem if you don't flash a ROM with the active bug (two summers ago Samsung relased a ROM with the comand to active the bug for S2, many devices died :\).
Anyway, I'm trying again GTA SA with my Nexus 4 (High settings, shadow med, low reflection, full resolution) and it goes at + or - 40 FPS, just saying...
PwNeGeR said:
I heard that... It isn't such a problem if you don't flash a ROM with the active bug (two summers ago Samsung relased a ROM with the comand to active the bug for S2, many devices died :\).
Anyway, I'm trying again GTA SA with my Nexus 4 (High settings, shadow med, low reflection, full resolution) and it goes at + or - 40 FPS, just saying...
Click to expand...
Click to collapse
Have you tried undervolting for less heat? I think 700uV for 184mhz and 1025uV for 1512mhz is the limit, anything under that is an instant crash
How did all of you knew the fps of every game you play? Haha
Sent from my Nexus 4 using Tapatalk
Just downloaded the fps meter and the result was I got average of 33fps playing despicable me and 58 fps avg. On subway surfers
Sent from my Nexus 4 using Tapatalk
Mashed_Potatoes said:
Have you tried undervolting for less heat? I think 700uV for 184mhz and 1025uV for 1512mhz is the limit, anything under that is an instant crash
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Hey man. Does undevolting requires underclocking? Or does undervolting affects the performance or just fix the thermal throtling?
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Mashed_Potatoes said:
Have you tried undervolting for less heat? I think 700uV for 184mhz and 1025uV for 1512mhz is the limit, anything under that is an instant crash
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When I change kernel\ROM the first thing I do is setting Trickster, and I've a decent Undervoltage.
I have a nominal CPU and the limit for 1512, in my case, is only 10625. Anyway, I had problem with temperature with 4.2.2, but from 4.3 it got better and better
---------- Post added at 01:08 PM ---------- Previous post was at 01:07 PM ----------
bmt25 said:
Hey man. Does undevolting requires underclocking? Or does undervolting affects the performance or just fix the thermal throtling?
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Absolutely not, uv and uc are different things. Undervolting doesn't fix thermal throtling, but minor voltage is equal at minor warm (Did i write it right?)
PwNeGeR said:
Absolutely not, uv and uc are different things. Undervolting doesn't fix thermal throtling, but minor voltage is equal at minor warm (Did i write it right?)
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So sir the lesser the voltage the longer it will take the nexus to get hot? Or to throtlle?
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