So...is there any word on a possible update to 4.3? Kitkat seems unlikely...and frankly unnecessary, since the Android GUI isn't used on Ouya...but 4.3 adds OpenGL 3.0 support, and Ouya, being a game console, 4.3 seems like a very relevant update. Games ported from Android with added support for additional OpenGL effects may still have them enabled on Ouya, with no additional changes needed to enable them, and developers would be able to make games that utilize OpenGL 3.0.
Sent from my Galaxy Nexus using xda app-developers app
bluesy_92 said:
So...is there any word on a possible update to 4.3? Kitkat seems unlikely...and frankly unnecessary, since the Android GUI isn't used on Ouya...but 4.3 adds OpenGL 3.0 support, and Ouya, being a game console, 4.3 seems like a very relevant update. Games ported from Android with added support for additional OpenGL effects may still have them enabled on Ouya, with no additional changes needed to enable them, and developers would be able to make games that utilize OpenGL 3.0.
Sent from my Galaxy Nexus using xda app-developers app
Click to expand...
Click to collapse
This is more of a hardware issue in regards to OpenGL 3.0 support... our little T33 doesnt have support for it.
But in regards to whether or not we will see a 4.3 update on ouya? possibly...but more than likely from the community and not from the ouya team themselves.
If we get a version upgrade I guess it will be 4.2. a jump to 4.3 sounds unlikely to me... Otherwise it might bring profiles
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What is the value of 4.3? Even for tablets it is minimal, since most of the updates were telephony. Even the newer Open GL 3 is doubtful for efficient use with Tegra 3.
Seems best bet is a robust version of 4.22 that allows any market you want to use and apps2sd (though that will not help much with newer games).
We will most likely never get official play store support. Get used to it
But who knows what dev community might come up with?
Ouya is quite new and has made quite good progress in terms of community and official support.
Remember: the device isn't even availlable around the world yet. In Germany we should get official retail units on 10.10. and I guess other countries don't differ. There are many potential devs to join and lots of improvement to be made by official Ouya team.
I am really looking forward to what will come the next month's. But I don't see 4.3 coming as official it's, neither do I feel the need for it.
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rushless said:
What is the value of 4.3?.....
Click to expand...
Click to collapse
I think a better question is... what is the value of CM10.2 vs Stock.
rushless said:
...Even the newer Open GL 3 is doubtful for efficient use with Tegra 3.....
Click to expand...
Click to collapse
Yes it's doubtful since the T33 in the OUYA doesn't even support opengl 3.0... again this is a hardware issue... just because the software can make use of it doesn't mean devices *magically* have opengl 3.0 support.
But they should think in other good things about upgrading to 4.3. For example Netflix, in 4.3 netflix have full hd support
Sent from my SPH-L900 using XDA Premium HD app
nsantiago said:
But they should think in other good things about upgrading to 4.3. For example Netflix, in 4.3 netflix have full hd support
Sent from my SPH-L900 using XDA Premium HD app
Click to expand...
Click to collapse
I dont mean to be rude but your argument seems pointless to me as long as we don't have official netflix support for the ouya.
Related
http://android-developers.blogspot.com/2011/01/android-30-platform-preview-and-updated.html
v0kal said:
http://android-developers.blogspot.com/2011/01/android-30-platform-preview-and-updated.html
Click to expand...
Click to collapse
As of now this is all I would be interested in from 3.0 . Hope cyanogen can pull this into CM7
New types of connectivity: New APIs for Bluetooth A2DP and HSP let applications offer audio streaming and headset control. Support for Bluetooth insecure socket connection lets applications connect to simple devices that may not have a user interface.
Yep seems to be a preview SDK for 3.0 with a final SDK in coming weeks. Simply prep for Honeycomb tablets.
"A built-in GL renderer lets developers request hardware-acceleration of common 2D rendering operations in their apps, across the entire app or only in specific activities or views."
So it seems that 2.3 isn't hardware accelerated...now I want 3.0 on my desire . But here's another quote:
"Android 3.0 (Honeycomb) is a new version of the Android platform that is designed from the ground up for devices with larger screen sizes, particularly tablets."
So Honycomb isn't for phones? I really hope Google can clear things up a bit because I remember Andy rubben saying the Honycomb can adapt to phones & tablets.
Any thoughts or theories?
Weren't there enough thoughts and theories about it?
Jack_R1 said:
Weren't there enough thoughts and theories about it?
Click to expand...
Click to collapse
Yes there was a lot of theories, but now we have something official to discuss rather than hearsay. Anyway, don't discuss if you don't feel like it.
How about the 2.4? really don't know what Goolge is thinking about. Just want a stable version and improve it by other works. Not so much version and make people confuse. It seems that N1 may not flash it~~
mr.r9 said:
Yes there was a lot of theories, but now we have something official to discuss rather than hearsay. Anyway, don't discuss if you don't feel like it.
Click to expand...
Click to collapse
Looking at the new preview SDK, it only big screens by default. And reading through the platform highlights really only mentions tablets. However, a couple Android devs have already stated its for all platforms. Seems to me that they don't want to reveal that its for phones yet, so that they can advertise that it is made for tablets.
The main criticism the iPad got was being a giant iPhone. I think they want to avoid that by having people believe that it isn't the same Android that is on phones.
I guess when they release the full SDK we'll know for sure.
Interesting...the beat goes on!
Honeycomb is also for phones, but we all knew that right?
From the documentation:
Publishing your app for tablet-type devices only
Additionally, you should decide whether your application is for only tablet devices (specifically, xlarge devices) or for devices of all sizes that may run Android 3.0.
If your application is only for tablets (xlarge screens; not for mobile devices/phones), then you should include the <supports-screens> element in your manifest with all sizes except for xlarge declared false.
With this declaration, you indicate that your application does not support any screen size except extra large. External services such as Android Market may use this to filter your application from devices that do not have an extra large screen.
Otherwise, if you want your application to be available to both small devices (phones) and large devices (tablets), do not include the <supports-screens> element.
Click to expand...
Click to collapse
Well, all clear then! The future of Android looks neat!
Nice find
Sent from my Nexus One using XDA App
spamlucal said:
Honeycomb is also for phones, but we all knew that right?
From the documentation:
Well, all clear then! The future of Android looks neat!
Click to expand...
Click to collapse
Hmmmm...good find! Android is getting really interesting visually, which is IMO a milestone it needed to reach a while ago
Anyway, can't wait for an alpha sdk image on my phone to play with if that's possible currently
Forget Ginga and Honeycomb. Havent you all hear of whats ahead of honeycomb? Its called " Chicken Soup". Yup, ik... Weird name. But its only for dual core over 2ghz. So phones arent ready. Its suppose to be completely holographic 3d without glasses. Pretty neat. And requires horsepower of xbox 360 or more. Anything less and its a no go. Its suppose to be the next gen OS and quantum leap from even honeycomb. Remember the name "chicken soup". Its comming next year by christman. Cant wait!
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SINNN said:
Forget Ginga and Honeycomb. Havent you all hear of whats ahead of honeycomb? Its called " Chicken Soup". Yup, ik... Weird name. But its only for dual core over 2ghz. So phones arent ready. Its suppose to be completely holographic 3d without glasses. Pretty neat. And requires horsepower of xbox 360 or more. Anything less and its a no go. Its suppose to be the next gen OS and quantum leap from even honeycomb. Remember the name "chicken soup". Its comming next year by christman. Cant wait!
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
This was a horrible and incredibly illogical troll/joke attempt
spamlucal said:
Honeycomb is also for phones, but we all knew that right?
From the documentation:
Well, all clear then! The future of Android looks neat!
Click to expand...
Click to collapse
It actually does not mean much.
Android application could always define different layouts for different resolutions, orientations, themes or screen sizes. So, it is just one additional form factor, one of many. And the way to say to the market which layouts are supported and which are not.
It also does not mean, that "honeycomb for phones" would be the same as honeycomb for tablets "just smaller".
They only said, that phone version will move in similar direction. Which can mean pretty much anything.
In fact I expect, that honeycomb for phones will be seriously different, since a lot of new honeycomb for tablets features on smaller screens do not make any sense.
My theory:
Honeycomb is currently, Tablets only.
We are going to see a division in Android for Phones and Android for Tablets.
Tablets will be at 3.0 starting off.
Phones are currently at 2.3, and will continue 2.4 being Gingerbread as well with updates that should have happened with 2.3. (Like 2.0 and 2.1 being Eclair)
Once phones have the ability to run such a resource hungry operating system(3.0) the Phone and Tablet versions of Android will merge into one.
Wisefire said:
My theory:
Honeycomb is currently, Tablets only.
We are going to see a division in Android for Phones and Android for Tablets.
Tablets will be at 3.0 starting off.
Phones are currently at 2.3, and will continue 2.4 being Gingerbread as well with updates that should have happened with 2.3. (Like 2.0 and 2.1 being Eclair)
Once phones have the ability to run such a resource hungry operating system(3.0) the Phone and Tablet versions of Android will merge into one.
Click to expand...
Click to collapse
But the hardware of the new tablets is the same Tegra 2 of the new phones, so I think the problem is the adaptability of the OS to smaller screens in a way it is usable for our fingers.
Anyone here used the leaked "honeycomb music player"? It has all the new characteristics we saw on the xoom tablet but worked very nice on my Nexus One with 2.2.1.
I think when honeycomb's source code come out we will get working builds.
Sent from my Nexus One using XDA App
I heard Ice cream is going to be only for refrigerators. You know cause of the thermostat API that very few phones support.
marlonbr said:
But the hardware of the new tablets is the same Tegra 2 of the new phones, so I think the problem is the adaptability of the OS to smaller screens in a way it is usable for our fingers.
Anyone here used the leaked "honeycomb music player"? It has all the new characteristics we saw on the xoom tablet but worked very nice on my Nexus One with 2.2.1.
I think when honeycomb's source code come out we will get working builds.
Sent from my Nexus One using XDA App
Click to expand...
Click to collapse
I believe you are absolutely right. I tried making an AVD for Honeycomb with the screen resolution of my Nexus One. The launcher force closed continuously but you could see that the standard pull down notification bar was there. So I take that to mean that Honeycomb is for all devices and just changes its layout based on screen size.
draugaz said:
It actually does not mean much.
Click to expand...
Click to collapse
A little bit of context: The text I copy-pasted is in a section called "Upgrade or Develop a New App for Tablets and Similar Devices"
In it, is says:
If you want to develop something truly for tablet-type devices running Android 3.0, then you need to use new APIs available in Android 3.0. This section introduces some of the new features that you should use.
The first thing to do when you create a project with the Android 3.0 preview is set the <uses-sdk> element to use "Honeycomb" for the android:minSdkVersion.
Click to expand...
Click to collapse
What does this mean? it means this app won't work on anything other lower than honeycomb. So, the "choose your screen size" text I pasted yesterday applies to honeycomb-only apps.
The documentation in the SDK is a nice read actually
Today, the death of MOBILE Flash was announced.
This a major killer app gone from the Android arsenal.
NOTE that Flash continues to develop on the Desktop environment.
Gone also is a major demander of CPU cycles.
I think this means two things:
1. (Less) Need for High power CPUs on Android platform
2. The beginning a two tier web experience. One for Desktops, one for mobile.
Which means we'll be as restricted from a desktop web experience as Apple Mobile products, AND WITHOUT the market sway of APPLE that mitigates and forces some websites to develop specifically for Apple products (ie: APP version of website).
I won't say this is the death of Android as a platform, but it could be a major blow.
Given this I have more reason to buy Windows 8 tablet next instead of Android.
There will always be some websites (ie: Megavideo or anime websites) that only develop for Desktop in mind, they don't care or have the resources to develop a HTML5 / APP for every platform out there.
And EVEN if they were to develop an APP, you know it'll be for Apple platform.
So Android is disadvantaged.
It's not as bad as you think.
- Adobe will continue to provide critical updates to existing Flash versions on Android
- It will potentially hand over development to third-parties
- Adobe AIR and HTML5 work fine on Android
Yes, it will score a dent on the platform but it is by no means that Flash will suddenly be pulled out of the Market or something. Let's just hope Adobe will release the Flash 11 with better Stage3D before it closes further development.
I just wish they would give the desktop version the axe as well, but hey, I'm being more pred'd than prac' there
Sent from my Transformer TF101 using Tapatalk
i think it all depends on pricing and preference. I see windows phone out now but android phones are still beating them. so what makes you think that windows will have a bigger effect in the tablet market?
to me the pricing makes a big difference. i think the avarage joe doesn't care if they are getting windows, apple, android just how much it costs. if cost was not an option, they would probably go apple then windows/android just because of name recognition. Although I do think they would lean more towards android as a 2nd option over windows since that is probably what they have on their phone.
Youre overreacting, adobe will continue to fix bugs in flash. Meaning if quad core processors give errors associated with flash they will probably be fixed.
And the discontinue will hopefully bring more developers to adobe-AIR, so it will be way easier to code apps for different platforms.
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I personally wish they'd stop using Adobe entirely and use web standards, not some proprietary crap.
I really don't think the ability to run Flash has been such a huge competitive advantage for Android, at least not among the general public. Apple's still doing fine without it, and certainly on tablets Flash hasn't made a material difference.
It'll remain variety and price that keeps Android successful. And the idea that the Tegra 3's performance is somehow irrelevant because Flash will be going away someday seems a bit strange to me. I can think of many things a tablet (or phone) can do that benefit from better performance other than Flash.
wynand32 said:
I really don't think the ability to run Flash has been such a huge competitive advantage for Android, at least not among the general public. Apple's still doing fine without it, and certainly on tablets Flatsh hasn't made a material difference.
It'll remain variety and price that keeps Android successful. And the idea that the Tegra 3's performance is somehow irrelevant because Flash will be going away someday seems a bit strange to me. I can think of many things a tablet (or phone) can do that benefit from better performance other than Flash.
Click to expand...
Click to collapse
Exactly. I've never thought of Flash as anything killer on Android. I very much detest it instead, slowing things down with all the flash ads.
Botloos said:
Youre overreacting, adobe will continue to fix bugs in flash. Meaning if quad core processors give errors associated with flash they will probably be fixed.
And the discontinue will hopefully bring more developers to adobe-AIR, so it will be way easier to code apps for different platforms.
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Continue to fix bugs of the current version of Flash. But what happens when they release Flash 12 for the desktop, and all the websites migrate over to it?
Your videos on these website won't launch.
The stated also that they wont be adding support for newer hardware
Sent from my HTC Incredible S using XDA App
wynand32 said:
Apple's still doing fine without it, and certainly on tablets Flash hasn't made a material difference.
Click to expand...
Click to collapse
Apple will do well without Flash because they're APPLE. They have APP versions of the websites that use flash because of their persuasive market share.
WE DON'T
The sky is falling.
Lawliet said:
Exactly. I've never thought of Flash as anything killer on Android. I very much detest it instead, slowing things down with all the flash ads.
Click to expand...
Click to collapse
Flash isn't just for ads, JPEGs aren't just for porn.
Flash died when adobe bought macromedia. Since then flash had got so bloated and slow; lags almost every browser with memory leaks. I would still rather have the ability to watch flash content than not have it, however.
On the other hand, it does pave the way for developers to just screw flash completely.
Sent from my GT-I9100 using XDA App
What does flash have to do with quad cores?
Nothing of course.
And anyways, tegra 3 manages it's own core states, software is not involved.
And flash won't disappear on short term.. security updates will be released and source will be managed by other parties (google anyone)
Take it easy @ thread starter
Sent from my Desire HD using XDA App
Dont be that pessimistic about flash. It has been a very problematic technology which required a huge amount of resource even from devices based on Atom cpu. I might just consider it as good news because websites would have to adapt their websites to use HTML5 which runs much smoother. It might just become the step which would take the world for a new standard which would replace the problematic flash technology. And for everybody that becomes concerned about websites that would not migrate their site to mobile devices playable technology i am pretty sure that it wont happen because that mobile devices market share is becoming much more significant from they to day
And who cares about flash anyways.. at this point its still handy every now and then, but this will change soon....
Flash is being used less and less and has nothing to do with desktop vs. Mobile ( ok only if you own an ipad lol)
Sent from my Desire HD using XDA App
dimako83 said:
And for everybody that becomes concerned about websites that would not migrate their site to mobile devices playable technology i am pretty sure that it wont happen because that mobile devices market share is becoming much more significant from they to day
Click to expand...
Click to collapse
no one says websites wont migrate to mobile platform. The problem is, when they do, it's usually in the form of APPS not standard webpage that works on all platforms. (many tech commentators have criticized this trend)
Most websites with mobile versions have only made one for Apple in form of an APP.
Given the market share of Android vs Apple, it doesn't take a genius to figure out which mobile platform websites will choose.
Tempie007 said:
What does flash have to do with quad cores?
Click to expand...
Click to collapse
To that all I can do is remember my first laptop and it's unicore Sempron. Between Mozilla Firefox and Adobe Flash, a few hours of streaming music (don't even MENTION video!!!), my laptop would be hot. In fact on more than one occasion it went so far as to overheat. If I tried to compile projects and use Flash, I would get to sit and watch the temp gauge climb towards Halt & Catch Fire.
I'm sure some where in between a quad core and a companion CPU, they can make the TF P skip the HCF part .
Sent from my Transformer TF101 using Tapatalk
Could this lead to a situation that the TF1 with the lastest version of flash which will have some tweaks for tegra 2 might end up running flash better than the Prime as Adobe wont officially support the hardware?
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Flash is waving a tearful farewell to Android, with Adobe confirming that it won't be supporting Flash Player on Android 4.1 Jelly Bean, and furthermore will be blocking people from installing Flash Player from mid-August.
On its blog, the company behind Photoshop confirms that Jelly Bean kit won't get Flash support, matter-of-factly writing, "We have not continued developing and testing Flash player for this new version of Android and its available browser options."
From 15 August, Adobe is going to limit access to Flash Player updates to devices that already have the Player installed. That means that if you don't have the app installed by then, you won't be able to get it.
Moreover, Adobe warns that when devices get updated from Android 4.0 Ice Cream Sandwich to 4.1 Jelly Bean, the player "may exhibit unpredictable behaviour, as it is not certified for use with Android 4.1". Adobe recommends uninstalling Flash before upgrading your phone or tablet to Jelly Bean.
If you own a Samsung Galaxy Nexus, Motorola Xoom or Google Nexus S you should take note, as these are gadgets that Google has confirmed to receive Android 4.1 Jelly Bean in mid-July.
Flash comes pre-installed on many current smart phones, but it looks like this won't continue, as Flash -- once one of Android's biggest selling points -- continues its quiet exit from Google's operating system.
Apple denied Flash access to its own iOS platform from day one, something that forced many websites to switch to HTML5 to ensure anyone browsing on an iPhone or iPad could still watch video. It looks like this is one battle Apple has won.
Flash was nice to have when introduced to Froyo back in 2010. In the last 2 years, the internet has evolved away from Flash. HTML 5 is more and more prevalent, and rightly so. Flash, while acceptable on a newer smart phone, still is far laggier than other video solutions. And the fact remains that Flash has a LOT of security flaws. They patch 1 and 2 more are discovered.
By the time Jelly Bean hits our devices, Flash just won't be needed. It's time to look forward.
How can I tell if pornhub runs flash or html5?
Sent from my A500 using Tapatalk 2
Chrome Beta does not support Flash. Use that and see if videos work.
bfranklin1986 said:
How can I tell if pornhub runs flash or html5?
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Click to expand...
Click to collapse
Can't tell if serious or fapping.
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natoe33 said:
Can't tell if serious or fapping.
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Click to expand...
Click to collapse
i lol'd
Doesn't the iPad not have flash and don't they play videos fine?
No, unless the website in question uses HTML 5. That's why iPeople have to download hundreds of stupid little apps for websites. Instead of the full web experience, it has to be translated into a non-flash app... for EACH site.
O.P. could at least credit
http://crave.cnet.co.uk/software/fl...jelly-bean-will-be-pulled-from-play-50008441/
from where his entire post comes.
pwn3d
Sounds like Flash on Android is finally coming to an end. From Jelly Bean onwards Flash will no longer be available to download from the Play Store unless it's pre installed on a certified device.
So does that discount Nexus devices then?
http://blogs.adobe.com/flashplayer/2012/06/flash-player-and-android-update.html
Sent from my Nexus One using xda app-developers app
cpm said:
Sounds like Flash on Android is finally coming to an end. From Jelly Bean onwards Flash will no longer be available to download from the Play Store unless it's pre installed on a certified device.
So does that discount Nexus devices then?
http://blogs.adobe.com/flashplayer/2012/06/flash-player-and-android-update.html
Sent from my Nexus One using xda app-developers app
Click to expand...
Click to collapse
I never had flash installed on my phone, so Im ok with this
cpm said:
Sounds like Flash on Android is finally coming to an end. From Jelly Bean onwards Flash will no longer be available to download from the Play Store unless it's pre installed on a certified device.
So does that discount Nexus devices then?
http://blogs.adobe.com/flashplayer/2012/06/flash-player-and-android-update.html
Sent from my Nexus One using xda app-developers app
Click to expand...
Click to collapse
HTML5 will replace Flash
Yes true, but it remains to be seen how fast media streaming websites adopt html 5 and dispense with flash.
For instance, I can currently watch tv programs from our national tv station as I have Flash installed.
However look at the situation if I upgrade my phone and no longer have flash. Now what? It's one thing to say the browser can pay html 5 . But that's only going to be a realistic alternative when Flash is replaced by the media companies. It's that type of scenario in thinking of.
What's the situation like in the US and elsewhere?
Sent from my Nexus One using xda app-developers app
Adobe should rather provide a kind of plugin which can abstract the flash and provide the html5 interface working for existing flash based web pages.
There has to be a solution for back word compatibility. It will be sad if we cant play so many good websites which are developed on flash.
I hope Google and Adobe can provide good solution for back word compatibly
I wont miss it. I've had it installed but the browser is always set to load plugins on demand but I newer use it.
Hopefully html5 will replace it fully soon. It needs to deliver better performance.
Sent from my Nexus One
The developers of Adobe Flash have stated that they will no longer support devices 4.1+. Yes, HTML5 is supposed to replace flash. Hopefully it works out better with performance and load speed. One is to only hope.
Steve Jobs was correct, Flash was not made for touchscreen devices
rodrigocorsi said:
Steve Jobs was correct, Flash was not made for touchscreen devices
Click to expand...
Click to collapse
No, more precisely, we have new technology to do what flash does, so it will be replaced and it is being replaced.
Flash can be tune to work with a touchscreen but since it going be replaced soon, putting on more effort to it is kind of pointless. Seeing how buggy it runs on Linux, I don't think I would miss it at all. I look forward to the day when I no longer needs it.
Currently there is a work around for no flash on 4.1. All I did was install the Firefox beta and then flash. It works but is kind of buggy. I just had a few websites I had to have flash for.
Sent from my Nexus 7 using xda app-developers app
cpm said:
Sounds like Flash on Android is finally coming to an end. From Jelly Bean onwards Flash will no longer be available to download from the Play Store unless it's pre installed on a certified device.
So does that discount Nexus devices then?
Click to expand...
Click to collapse
Just back up your flash app, e.g., using TitaniumBackup, and restore it once you are running Jelly Bean.
It likely will continue to work that way.
You just won't be able to do a fresh install from the market.
The Android 4.2, JellyBean update will not be available for Nexus S or Motorola XOOM users.
This news was confirmed by Google's Jean-Baptiste Queru, who stated that both devices will remain running Android 4.1.2.
The reasoning behind the software not updating to the latest build of Android is due to the older hardware included on the Nexus S and Motorola XOOM.
There were already reports of Android 4.1 running slow on both devices, so updating to the newer build would not be the best idea.
The Android 4.2 JellyBean update finally rolled out to Nexus 4 pre-release users earlier this week.
The Nexus 4 smartphone will now have the ability to upgrade to the latest version on Android 4.2, which brings features that Google has previously covered such as Lock screen widgets and Multi-user support.
Lock screen widgets appear on the device's lock screen and allows the user to customize them in order to view their calendar, email, and to also identify music with Sound Search.
Multi-user support is an interesting feature that allows Nexus 10 users to share their tablet with others by creating separate customizable spaces for each person. In order to log in, users can simply turn on their tablet and tap their photo and they will be able to access their own customized version of their homescreen, apps, email, photos, and storage.
Users can customize their homescreen by choosing a wallpaper, adding favorite apps and games from Google Play, creating folders, and arranging beautiful widgets by dragging and dropping.
A Google spokesperson confirmed to 9to5 Google that Nexus 10 and Nexus 4 users will be prompted to install the update once they power up their devices for the first time.
Google has also introduced a new security feature on Android 4.2, JellyBean, that aims to reduce the running of malware on an Android device.
A similar software to this was released in the past with Bouncer, which was available in the Google Play store .
Bouncer checked applications in the Play store for malicious content.
Now Google has implemented similar software directly into the Android operating system that will detect any foul play coming from foreign programs.
Sent from my Nexus S™ i9020A
Really detailed information. Thanks for sharing.
yes its a sad news fir nexus s users
Sent from my Nexus S™ i9020A
I think the nexus can handle it, with the right optimization. But that's too much work for a nexus device apparently. Don't get me started on the Xoom. Yes, dual core doesn't always mean better, but the CPU definitely was better than the ns, and with a gig of ram (same as the gnex), it should run.
/rant
P.s detailed post, thanks dude
Sent from my awesome Nexus S
My nexus handles 4.2 pretty well. That's bull****
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BenHeng said:
My nexus handles 4.2 pretty well. That's bull****
Sent from my Nexus S using xda premium
Click to expand...
Click to collapse
you use the dark one rom ?
leap_ahead said:
you use the dark one rom ?
Click to expand...
Click to collapse
There is already a stable ROM on 4.2? Our is it one of the two teaser ROMs in Dev section?
Sent from my Nexus S
OP - I'll believe it when I see it.
Sent from my Nexus S using xda app-developers app
>Implying we won't get it via CM10.1
chupchip said:
>Implying we won't get it via CM10.1
Click to expand...
Click to collapse
I hope we will get it through CM when they start CM10.1
Sent from my GT-P6800 using Tapatalk 2
4.2 with some luck we get it by xda dev i think ...
Thé from I am the dark one is kinda good almost everything is working. it is my daily driver :
The only annoying bug is that gesture typing doesn't work if you flash a custom kernel , either through swype or stock keyboard.
Sent from my Nexus S using xda premium
maybe the 4.2 have no bg difference on 4.1.2, i believe theres someone out there who will port it for nexus s users.
Sent from my Nexus S™ i9020A
Warren_Orange said:
OP - I'll believe it when I see it.
Sent from my Nexus S using xda app-developers app
Click to expand...
Click to collapse
JBQ did really say that.
https://groups.google.com/d/msg/android-building/-ymcoMuDAbA/3cotWkQ-20wJ
how i wish that my gathered news was a false palm but looks like they are serious about it
I think it was a good decision on Google's part. I really had issues with the RAM requirements of JB and ICS. It always ran fairly slow when you got any heavy app running like Chrome or Maps or certain games. It really comes down to the apps being heavy but on GB the 50 - 100mb of RAM not being used by the OS really tends to go a long way when you have such hungry apps running.
tldr; Nexus S needs more ram to run JB well. I ended up going back to a GB rom (in my sig)
snowmanwithahat said:
I think it was a good decision on Google's part. I really had issues with the RAM requirements of JB and ICS. It always ran fairly slow when you got any heavy app running like Chrome or Maps or certain games. It really comes down to the apps being heavy but on GB the 50 - 100mb of RAM not being used by the OS really tends to go a long way when you have such hungry apps running.
tldr; Nexus S needs more ram to run JB well. I ended up going back to a GB rom (in my sig)
Click to expand...
Click to collapse
This is not 100% true. If you use an debloated JB ROM with a kernel having Big Mem patch, Nexus S won't let you down (except for high end 3D games). I am running 4.2 on my Nexus S now and I have 140 MB free RAM with stock kernel. If I'll flash bedalus kernel, I think I'll have even more.
This decision from google is let's say just political
so true, with the help of bedalus marmite kernel you will got 400+mb free mem.
i think the OS are not the issue but the apps and processor matters also the internal memory...
Google mocks us!
Since I passed under android 4.2, my Nexus S works much better than before. Réactivity & performance too. I think Google wants us to change for the Nexus 4 is now impossible to buy!
even its not coming, no problem coz we already have 4.2.1 on my nexus s
thanks articudos for making Jellyshot v1.0 android version 4.2.1 , thanks for making our dream come true
here for those who want the said version
http://forum.xda-developers.com/showthread.php?t=2023699
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