Final Fantasy 7 on Nexus 10 (FPSE) - Nexus 10 Q&A, Help & Troubleshooting

Anyone gotten this game to work on the N10? Please share your settings/experiences with this game. I tried tweaking the settings ad nauseum as recommended by the folks at their site but can't get anything to work....getting very frustrated.

It was either highly pixelated with software rendering, or really slow with hardware rendering :/ Can't remember specifics though exactly...

I use ePSXE and it runs FFVII perfectly.
Sent from my Nexus 10 using xda premium

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FPse on Galaxy S II

So, installed FPse and downloaded crash team racing .bin file but it does not run! it open and freezes but sound still goes on.
at the same time, this is FPse on gs2 topic. post your FPse experiences with gs2 here. driver 2 is coming at 40kb/s, hope it'll run better
EDIT: Driver 2 runs perfect 60fps
I play Final Fantasy 9.
Runs really well except that there is no sound in the cut scenes.
Gran Turismo 2 runs at 60 fps. Haven't tried anything else yet.
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I've tried FF9 as well but all saves I make (in game, not save states) are corrupt.
I'm new to FPse, any idea what I could be doing wrong? Other than that it's working great.
Only suggestion I have for the OP is to try a different bios...maybe thats a fix for me too, but I've already tried two.
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I've been playing crash bandicoot 2 and it runs pretty smooth with good sound. I dont get on with the touch screen pad though id prefer it if it gave some feed back or something idk I just prefer the n64oid pad.
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everything I have tried runs perfect at 60fps (ocasional slowdown to ~40 on loading etc
Make sure you have a bios selected. Also there seems to be a bug where you need to select the bios twice (you will know when it has worked as it will say please restart - at this point go to close/resart)
And remember you need to select the bios for each game
Re my post above:
It looks like I didn't load the bios twice as someone mentioned. Just did that and now my saves work.
Thanks, now we just need a wiimote compatible bluetooth stack or other controller option
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Has anyone managed to get Tomb Raider II to work? Mine gets to the menu and then freezes when going to play the game
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fpse is very finicky, however that being said it also runs very well. It doesn't like to save settings, and will usually force close if you try to save them ( at least for me), but once i get in game (i play ffvii alot) it plays wonderful.
also Gran Turismo 2 runs perfect 60fps still didn't figure out why CTR does not work for me since it works usually everywhere.
If anyone wants to try CTR on their own devices and report me if they work or not i would be grateful.
CTR? What's that?
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badasschris said:
CTR? What's that?
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Crash Team Racing
When is the n64 emulator gonna be back in the market?
I tried ripping my CTR disc but that wasn't working for me but I found a ROM that did work. For some reason the audio tracks are different in this rom which kind of sucks, anyone got a original CTR rom working?
psx4droid runs it but its slow..
I pay tekken 3 on mine, works absolutely great, even managed to find savegames with unlocks which work as memory cards.. on a sidenote PSX4Droid wouldn't play the game at all
Tried few PSX games (NFS HP, Pepsi-Man, Bloody Roar, MDK) and all are looking so pixelated (as it is using software rendering and not OpenGL). Same to you guys?
Tried with Screen filtering, it smooth the lines a bit.. but still pixelated + it slowdowns a lot the emulation.
Tried with HLE off, no effect..
Using "scph1001.bin" bios.
Gte acceleration checked
Mdec acceleration checked
Anyone? viva.fidel?

N64oid and Mupen64 performance

Hi guys
Over the past couple of days I have been testing emulators and have noticed that my nexus 7 can't seem to handle games that my desire HD could handle fine,the main culprits being banjo kazooie/tooie and donkey Kong 64
Has anyone else been struggling with these titles?
I am not rooted yet, would a root/deox/over clock help? Has anyone already tested this?
Sent from my Nexus 7 using xda app-developers app
Its the processor mate, both these apps work exactly the same on my HTC one x which exactly the same processor
Its annoying I know, I'm sure its just the case that it'll have to tweaked by the developer. Fingers crossed he does
Edit: as for rooting/custom ROMs Im using glazed jellybean and it does run slightly better on that
Sent from my Nexus 7 using Tapatalk 2
I thought so :/
Is it something like those apps don't have quad core support?
It is a shame, I think development has stopped on both of them
Are there any other n64 emulators?
Sent from my Nexus 7 using xda app-developers app
Tbh I'll be surprised if N64oid has even dual core support given how much better it worked on my old single core DHD
Sadly I don't know of any other N64 emus
Its a shame as virtually every ROM would probably work smoothly if it was designed for our CPUs. I mean fpse (ps emu) runs at 100fps for me on some games with graphics effects at maximum on both of my tegra 3 devices
Sent from my Nexus 7 using Tapatalk 2
Aww that sucks
Was looking forward to playing Banjo Kazooie again on my tablet
My last question is about overclocking, if these emulators don't have multi core support would overclocking help?
Or has anyone already overclocked and would mind testing this for me?
Sorry for posting this in the wrong place
Does anyone have any experience with over clocking and n64 emulators?
The tegras need special instructions to really be utilized. Have you tried forcing GPU acceleration in development options in settings.
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Batman runs terrible on my nexus

Just purchased the game and for my surprise it is running really bad here. Low fps and laggy as hell.
I have been researching and it seems that tegra 3 has some issues with games from gameloft.
Anyone else tried and had problems like this ? I am trying to find a solution for this but so far no luck.
Sent from my Nexus 7 using xda premium
Yeah same. Used different kernels too. It's pretty much unplayable.
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Forgot to say that I am using motley kernel. If the problem is with tegra maybe it possible to emulate some other api....
Well...back on looking for a solution....
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The PowerVR / Adreno 2xx / Mali chips do really well with Gameloft games. I guess nVidia needs to increase their market share before Gameloft shows them any love. My phone is using the Adreno 205 chip, and plays some games better than my Tegra device(which sucks).
If i am not mistaken Chainfire had an app to emulate tegra drives on mali so we could run games like shadowgun.
Maybe the opposite could be done either ?
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Heh... maybe
Let me try that ChainFire3D, and report back, because I'd like to think this was 25 cents wasted hahaha
*edit* DO NOT flash ChainFire3D. It sent my tablet into bootloops and had to restore a nandroid. Little bug with this phone won't let you go into recovery from bootloader without it being plugged in.
id say its your setup, its running very smooth here, and lag free. do you have force gpu rendering enabled in the main device settings, developer options? rasbean jelly rom with the latest trinity kernel.
Same here runs great, using paranoid android 2.17 and montley kernel 1.1.1 gpu 484.
Runs horribly for me too. Stock kernel and XenonHD,no over clock. Laggy as hell.
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Runs laggy here too on rasbeanjelly stock kernal, Franco kernal seemed to have slightly better performance buts dissapointing that gameloft is having us resort to using custom roms/kernals just to get almost decent performance in there games, back on tegra 2 gameloft games were extremely smoove what happened here?
Sent from my HTC One S using xda app-developers app
It seems to be a miss and hit scenario, some report it playable and some report unplayable. Suppose everyone has a different outlook on playable, anyway, Gameloft games aren't optimised for Tegra 3. As leelaa pointed out they only use 1 core, which is pretty annoying. Also this should be in Themes & Apps section?
Sent from my Galaxy Nexus, if I helped hit thanks.
batman runs fine here..non-rooted..very mild lag sumtimes..but playable..i have complain bout asphalt 7...low gfx..terrible frame rate...
CJHolderUK said:
It seems to be a miss and hit scenario, some report it playable and some report unplayable. Suppose everyone has a different outlook on playable, anyway, Gameloft games aren't optimised for Tegra 3. As leelaa pointed out they only use 1 core, which is pretty annoying. Also this should be in Themes & Apps section?
Sent from my Galaxy Nexus, if I helped hit thanks.
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You are correct they aren't optimized yet, if they were you would see all the HD titles on the wapstore, and there's actually none on there other than the simple free games that they have, but hopefully that changes soon
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Ran fine on rooted stock when I bought it a while back. Pretty graphics but it's more like watching a movie with predictive actions. After a few tries got bored and uninstalled it.
I'm on stock unrooted and it works perfectly. Very smooth.
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mine lags... almost unplayable.
Could it be possible that some 'variants' of Nexus 7 runs fine?
Let s try to discover what are the settings of those who runs it smooth and copy it.
I will begin to test it here.
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I disabled the force gpu under developer and it got way way better. Now it is playable. My nexus frooze while playing. I will increase the voltage and how it works.
Nice...i will keep testing
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Thank you.
simms22 said:
id say its your setup, its running very smooth here, and lag free. do you have force gpu rendering enabled in the main device settings, developer options? rasbean jelly rom with the latest trinity kernel.
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Hey thanks for this advice,I just ran into this problem and your advice fixed it. So just wanted to say thank you.

n64 app: mupen64plus AE

anyone tried running nintendo64 rom emulator? i tried that n64 app: mupen64plus AE
with killerinstinct2GOLD game zip rom and it still lags! i guess 2gb ram doesn't cut it
or it might be just the app that makes it laggy(music choppy, screen flickers)
No, it's probably not a phone problem, but the app just sucks.
I recommend N64oid (google it) and sideload the app. It worked flawlessly on my old Flipside, which is a single core 720MHz and 512mb RAM.
Sent from my DROID2 using xda premium
gagdude said:
No, it's probably not a phone problem, but the app just sucks.
I recommend N64oid (google it) and sideload the app. It worked flawlessly on my old Flipside, which is a single core 720MHz and 512mb RAM.
Sent from my DROID2 using xda premium
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Thx I will try that
Sent from my Nexus 4 using xda premium
Mupen64Plus, AE clearly states it's unstable and in beta. The dev has lots of other things going on in his life, so development has been very slow recently. Over time, it should eventually surpass N64oid (seeing as N64oid's likely been abandoned), though N64oid is currently much faster and more stable (as it was developed for much longer).
N64oid is pretty decent. I ran mario cart 64 with no lag on my captivate. As far as Mupen64plus goes, as previously stated, its still under development. A sloow, loongg and haard development.
feedtheducks said:
N64oid is pretty decent. I ran mario cart 64 with no lag on my captivate. As far as Mupen64plus goes, as previously stated, its still under development. A sloow, loongg and haard development.
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Can u try killerinstinct2 gold from coolrom?
Seems to lag graphics. Issues. Might be that certain zip rom
Thx
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Played Zelda on n64oid and it ran smoothly.
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Are there. Any others by emus?
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cobyman7035 said:
Can u try killerinstinct2 gold from coolrom?
Seems to lag graphics. Issues. Might be that certain zip rom
Thx
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Sry. I dont have the cappy anymore, gave it to my brother. But I did run few games on it, when I had it, like mario cart 64, star fox 64, golden eye 007 and donkey kong 64, all of them ran with little or no lag on the cappy. I would assume the N4, with its S4 Pro and the 320 gpu would be able to handle that with no problem. As far as having issues with certain roms, it could just be the rom itself. Also on the cappy, I played pokemon fire red, using gameboid, and I had 2 different roms for the same game and one of them did run better then the other. ....killerinstinct....nostalgia. good times. :highfive:
I tried playing Smash Bros on it and some characters were missing eyes, such as Mario and Yoshi..
Also the screen flickers quite a bit, messed with some of the settings a bit but it wouldn't solve it. :/
sideslippy said:
I tried playing Smash Bros on it and some characters were missing eyes, such as Mario and Yoshi..
Also the screen flickers quite a bit, messed with some of the settings a bit but it wouldn't solve it. :/
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N64oid or mupen64plus?
Sent from my DROID2 using xda premium

Am I the only one who thinks mupen64 needs a lot of work

It leaves the faces off the super smash bro stars like link. Its slow on Mario 64 and laggy.
Sent from my Nexus 7 using xda app-developers app
You should probably email the developer and ask for a refund. How much did you pay for it again?
Try using 720p instead of 1080p.
I wasn't mad at them I know its free I just hear people say how great it is I just thought I was doing something wrong.
Sent from my Nexus 7 using xda app-developers app
Some games are just fine ,others are unplayable, I'm happy with it though. Free is free.
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The faces being blank in smash brothers is specific to one of the video plugins, try another one, that fixed it for me.
And for laggyness, try reducing the render resolution, this makes a big difference, the N64 isn't going to benefit from 1080p anyways
Sent from my MB860
Seems responsive enough, even on Goldeneye. But I'm displaying at 720p on my old 37" Vizio. My non-techy girlfriend is having a ball playing ZeldaoT.
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Sideloading n64oid (ver 2.7) gives waaaaay better compatibility with games.
hiredshogun said:
Sideloading n64oid (ver 2.7) gives waaaaay better compatibility with games.
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+1. Just can't map controllers 2-3.
n64oid is better

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