[Q] Vector game lags on galaxy s4? - Galaxy S 4 Q&A, Help & Troubleshooting

Hi,
I'm a new member here and also a new android user, just jumped ship from my iPhone 3gs So I've been messing around a bit with the android OS and I've rooted my phone, just wanted to find out if rooting compromises any system performance? From what I've read there seems to be no comment on the impact of rooting on performance, but just wanna double check.
Also, I installed this game called Vector and it lags quite a fair bit sometimes. Is this a game optimization problem or is my cpu or gpu throttling somehow? Was hoping the s4 was the latest and greatest and could run any games without lags, any thoughts? I've yet to test other graphic intensive games because of bandwidth restrictions.
Thanks in advance!
EDIT: I'm using the i9505 LTE variant

S4 is the latest and greatest and I don't have any lag playing that game. I suggest you to update the firmware of your phone. And of course most of the games haven't optimized yet for new phones.
Sent from my GT-I9500

Thanks for the quick reply! I noticed you're using the i9500? Could that possibly be the difference? I'm using the i9505 LTE variant which is not as powerful. Also, I checked and there was no firmware update for my phone.

I don't think so. I9505 has a newer gpu and both variants are almost the same.
Sent from my GT-I9500

works fine for me, no lag... maybe try uninstalling and reinstalling the game (from the play store).
Sent from my GT-I9505 using Tapatalk 2

It runs with no problem for me.
Sent from my GT-I9505 using xda premium

nitramcek said:
It runs with no problem for me.
Sent from my GT-I9505 using xda premium
Click to expand...
Click to collapse
Games? is the best S4 :good:
---------- Post added at 07:49 PM ---------- Previous post was at 07:47 PM ----------
mrq701 said:
Thanks for the quick reply! I noticed you're using the i9500? Could that possibly be the difference? I'm using the i9505 LTE variant which is not as powerful. Also, I checked and there was no firmware update for my phone.
Click to expand...
Click to collapse
Read the best bench :
https://gfxbench.com/result.jsp?site=gl

Related

Grand theft auto 3

I just bought gta3 today on the market (4.99) but all it does is go through the opening credits then takes me back to my phones homescreen. Wondering if anyone else with a vibrant has tried the game and can tell me your experience? Running cm7 with glitch kernel
Sent from my SGH-T959 using XDA App
Mine just fc's as soon as I touch icon
Sent from my SGH-T959 using XDA App
Mine fc to I thought it was because I was on ics
Sent from my SGH-T959 using XDA App
So I'm not sure if I should just wait it out to see if the update it or wondering if I am out of luck.
Sent from my SGH-T959 using XDA App
Ok so I was messing with chainfire 3d and when I use qualcomm plugin and try the app nothing happened then I tried powervr still nothing then I put it on nvidia and I get the opening credits to play with music and pictures just like it would regularly do but when that is over the game freezes and just takes me back to the home screen
Sent from my SGH-T959 using XDA App
try the nvidea plug in it work for the htc sensation.
Sent from my HTC Sensation 4G using XDA Premium App
i tried it out and i have the same issue where it just gets to opening credits and then screen turns black doesn't load anything.
as i read in the specifications/ requirements its need at least Galaxy S II !
Ya I just figured that since the app appeared in the market it was compatible like how Gameloft games wont show up for us. Now it wont show in the market not even in my paid apps
Sent from my SGH-T959 using XDA App
manus ferrera said:
I just bought gta3 today on the market (4.99) but all it does is go through the opening credits then takes me back to my phones homescreen. Wondering if anyone else with a vibrant has tried the game and can tell me your experience? Running cm7 with glitch kernel
Sent from my SGH-T959 using XDA App
Click to expand...
Click to collapse
Since it's new, it's only working on phones/tablets with dualcore processors right now
newb post for dev cred
nothing to see here
Guys new 1.1 release for powervr sgx540 is available!
It's still not compatible with the Vibrant. I haven't messed with chainfire3d yet but I wish they'd get this game going on the Vibrant
Well, people are playin it on Huawei X5 and SE Neo for example, so i guess it should work to us.
I'm just having a problem, since i can't download the game content :S
Already downloaded 21%, but when i try to resume it it always says to me that there is no active internet connection before reaching 30%.
Any ideas? :\ Can it be because of the modem or something?
Currently running Private Stock ROM 2.2.1 with stock kernel/modem.
Help? :S
Mine downloaded right up but even though I bought it I can no longer see it in the market
Sent from my SGH-T959 using XDA App
GTA III on vibrant t959
i downloaded gta iii on my samsung vibrant install it and is working fine exept it has no sound but everything alse is perfect i love it
---------- Post added at 06:31 PM ---------- Previous post was at 06:20 PM ----------
Try uninstalling and then reinstalling. That seemed to work for me.
But I can no longer see it in the market even though I have it downloaded so I don't know how to update it
Sent from my SGH-T959 using XDA App
Post in the Market app reviews section guys. Get Rockstar to support it. I've posted and left feedback.

International GS III (GT-I9300) not so powerfull we could think?[disappointed on RAM]

So guys after a lot of days testing and after i have installed some Apps and using heavy multitasking i must say this GS III has limits on heavy usage.
The reason is the limit of RAM.. yes 1 GB still is not good as we could think..if you are going to install big apps and big games.
I have found this using the web browser with some flashplayer videos without using full screen just the window.. after few minutes the video has stopped playing just listen to the audio..and the gsIII start becoming hot ..sometimes it even crashed and came back to homescreen realoading widget and so on...and i'm not using TouchWiz Natur UX (heavy launcher on usage of RAM) but the lighter and faster Nova Launcher.. i will post some screens and info to warn of this problem i found on GS III
Those are apps installed
http://db.tt/wrR9sd0d
http://db.tt/6L8Zjyeo
http://db.tt/k2kHAjir
http://db.tt/HNuRt2bO
http://db.tt/5BPRbDLT
Active APPS and APP SD storage
http://db.tt/eTLUiCWQ
http://db.tt/wTCoE3Um
http://db.tt/qsua6mNp
Sent from my GT-I9300 using XDA Premium HD app
Wait, you mentioned installed big games or apps posing a problem for 1gig o ram but then you switch topics to flash videos in the browser? Are these heavy apps running in the background as well at the same time?
georaldc said:
Wait, you mentioned installed big games or apps posing a problem for 1gig o ram but then you switch topics to flash videos in the browser? Are these heavy apps running in the background as well at the same time?
Click to expand...
Click to collapse
I posted screens and info
Sent from my GT-I9300 using XDA Premium HD app
Same experience here. Flash vids freezing, black screen, briwsing quiting to home screen, music player quiting in background, longerwebpages not loading fully and the dreaded homescreen restarts. The experience comes up short compared to last years sgs2 and note on gingerbread.
It sounds more like Flash player is the problem or possibly the browser. Try another browser.
Well that doesn't sound promising. Seems like the phone works wonderful at first, but degrades quickly
SlimJ87D said:
It sounds more like Flash player is the problem or possibly the browser. Try another browser.
Click to expand...
Click to collapse
Not flashplayer but the RAM
Sent from my GT-I9300 using XDA Premium HD app
I've seen others post they're getting out of memory probs. Good thing our us ver will have 2 gigs sounds like it will be needed.
Sent from my SGH-T959 using XDA
You guys just figure this out now? No offence intended but only 1GB of ram was obvious to me that this issue was going to occur. Of the 1GB 1/3 is taken for the system and an almost another 1/3 by the video card your then left with barley over a 3rd for yourself. Come June 20th ill be very happy to get the 2GB NA model. Like I said no offence but I saw this coming.
Sent from my GT-I9100M using XDA
My gnex has 1gb ram its more then enough.
Sent from my Galaxy Nexus using Tapatalk 2
ciscostud said:
My gnex has 1gb ram its more then enough.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Make screens like i did before to see if you are in the same conditions or not... Apps and active apps+sd app storage
Sent from my GT-I9300 using XDA Premium HD app
ale0crysis said:
Not flashplayer but the RAM
Sent from my GT-I9300 using XDA Premium HD app
Click to expand...
Click to collapse
Mate, no offence, i'm not expert with android or any other developer stuffs but i will certainly disagree about pointing out the RAM to be the problem.
I have both SGS2 and SGS3 and as of the moment i can confidently say that when it comes to multi-tasking, my SGS2 performs better than the latter. How did i come up to it?
-->In my SGS2, I can simultaneously run my GPS on, run Sygic Navigation, play music using Poweamp, while watching Avatar HD(2GB) using the Stick it Pop up video player by MBFG, and then leave all running in background and even watch video using the Floating browser without having any problem, not to mention the live wallpaper i'm using and all the widgets running as well. And take note, both SGS2 and SGS3 have the same amount of RAM.
Right now, I'm also quite disappointed with my S3 as it locks up every now and then with just a simple usage.
My theory or say, just a guess is that, it is related with the Kernel or worst, the ROM itself. Let's just wait for the hard-working devs here to find a workaround for this matter.
aquariuzism said:
Mate, no offence, i'm not expert with android or any other developer stuffs but i will certainly disagree about pointing out the RAM to be the problem.
I have both SGS2 and SGS3 and as of the moment i can confidently say that when it comes to multi-tasking, my SGS2 performs better than the latter. How did i come up to it?
-->In my SGS2, I can simultaneously run my GPS on, run Sygic Navigation, play music using Poweamp, while watching Avatar HD(2GB) using the Stick it Pop up video player by MBFG, and then leave all running in background and even watch video using the Floating browser without having any problem, not to mention the live wallpaper i'm using and all the widgets running as well. And take note, both SGS2 and SGS3 have the same amount of RAM.
Right now, I'm also quite disappointed with my S3 as it locks up every now and then with just a simple usage.
My theory or say, just a guess is that, it is related with the Kernel or worst, the ROM itself. Let's just wait for the hard-working devs here to find a workaround for this matter.
Click to expand...
Click to collapse
I think most android devices now a days have the first adopters as true beta testers. Even the mighty iphone had its share of problems.
I'm sure an update will be on the horizon.
Sent from my GT-I9300 using XDA
Your only making a fuss about it because the variant had 2gigs of ram. ICS handles all your process and kills task automatically.
Sent from my Galaxy Nexus using Tapatalk 2
ciscostud said:
My gnex has 1gb ram its more then enough.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Right, but how much does your gnex stock google OS use vs the GS3? You probably have a ton more free ram out of the box than the GS3 does...i guess we know why they put 2 gigs into the new (north america/japan) ones...
Also, does using a different launcher get rid of all that memory? I would think twiz is still running somewhere, just not the launcher itself, so it's still eating up ram... so once you flash a CM/AOKP, they should have this figured out...
I personally don't play much beyond angry birds / words w friends and that type of stuff, so I don't see this being an issue for me, esp with 2 gigs, but I feel your frustration, that would piss me off, spending that kinda money and having those issues.
Well US version was not even an option for many of us in USA. I wanted unlimited data and that's possible on international version only. And I have no issues with ram. Everything works perfectly smoothly for me.
Sent from my GT-I9300 using xda premium
accordex said:
Right, but how much does your gnex stock google OS use vs the GS3? You probably have a ton more free ram out of the box than the GS3 does...i guess we know why they put 2 gigs into the new (north america/japan) ones...
Also, does using a different launcher get rid of all that memory? I would think twiz is still running somewhere, just not the launcher itself, so it's still eating up ram... so once you flash a CM/AOKP, they should have this figured out...
I personally don't play much beyond angry birds / words w friends and that type of stuff, so I don't see this being an issue for me, esp with 2 gigs, but I feel your frustration, that would piss me off, spending that kinda money and having those issues.
Click to expand...
Click to collapse
The gnex is using a different soc so it's not going to be the same as the SGS3.
Honestly, we are early adopters and I'm sure Samsung is having most of us be to real beta testers so they can report bugs and fix them.
Sent from my GT-I9300 using XDA
SlimJ87D said:
The gnex is using a different soc so it's not going to be the same as the SGS3.
Honestly, we are early adopters and I'm sure Samsung is having most of us be to real beta testers so they can report bugs and fix them.
Sent from my GT-I9300 using XDA
Click to expand...
Click to collapse
Right, I'm sure it'll get worked out, might take a bit of time, but should be worth it in the end
accordex said:
Right, I'm sure it'll get worked out, might take a bit of time, but should be worth it in the end
Click to expand...
Click to collapse
Deleted oops wrong thread.
The only reason Samsung added 2gigs of ram was to separate the competition also using the same dual-cores(one-x) . This also is used for marketing and final purchasing decisions for noobs.
Sent from my Galaxy Nexus using Tapatalk 2

Plants vs zombies on Nexus 7 problem

Hey there
Is anyone else having a problem with this game? every 10-12 second the screen turn black for a second.
I don't know if it's my rom, my kernel or just the game... Running on PA with trinity.
I tried to Google that problem, but I have found nothing. Nothing in the comments on playstore.
Sent from my Nexus 7 using XDA Premium HD app
I am running paranoid android with stock kernel. I downloaded plants vs zombies from Amazon app store, and I experience the same issue
Sent from my Nexus 7 using Tapatalk 2
Thanks for the feedback.
I've sent them an email, and waiting for the answer... It kinda make the game unplayable for me, it's 3$ in the trash atm
Sent from my Nexus 7 using XDA Premium HD app
Just installed the game and I have no promlems with it.
Sent from my Nexus 7 using xda premium
I had the same issue but after flashing a different ROM it works fine!
Sent from my Nexus 7 using Xparent SkyBlue Tapatalk 2
I'm playing the game on stock rooted ROM without a single problem :good:
Works great for me. From Amazon, on stock ROM.
Thanks for answer, it must be a CM10 problem. I'll try another ROM to see if its fix it
Sent from my Galaxy Nexus using xda premium
disable hw overlays
IIIPowerIII said:
Thanks for answer, it must be a CM10 problem. I'll try another ROM to see if its fix it
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
I have the same problem, but it can be fixed by disabling hw overlays in the developer settings.
---------- Post added at 08:17 PM ---------- Previous post was at 08:07 PM ----------
joelwright said:
I have the same problem, but it can be fixed by disabling hw overlays in the developer settings.
Click to expand...
Click to collapse
Update: Installing the latest 20120924 nightly also fixes the problem
http://forum.xda-developers.com/showthread.php?t=2755197 :good:
That´s the reason why......
Garfield3333 said:
http://forum.xda-developers.com/showthread.php?t=2755197 :good:
That´s the reason why......
Click to expand...
Click to collapse
I dont think this will fix it, i tried but i got a infinite force close of my launcher.
I have a Google Nexus 7 with android 5.1 and Plants vs Zombies. It was running fine and then stopped working. It just doesn't launch. The hour glass comes up, disappears, comes up again and then crashes. I have cleared cache and data, uninstalled any programs I may have installed after but nothing works. All updates are Googles OTA updates, no custome ROMS. Any suggestions?
No problem
I have a nexus 7 and I have'nt problem to play to this game.

STOCK Music App issue

I dont know if this has already been posted (im sure it has and mods can delete this if need be) but, the stock music app is a battery and RAM drainer and leaker, so much to the point where it cripples the phone into an unusable state. In order to fix this problem, i would recommend switching to Play Music, as it still has SD Card rights and doesnt generate this horrible problem. (This is what i am now doing) just wanted to inform anyone who didnt know/had the same problem i did!
Sent from my SAMSUNG-SM-G900A using XDA Premium 4 mobile app
Yeah, we were looking into the same issue here:
http://forum.xda-developers.com/showthread.php?t=2735962
Good to know that's it's definitely an issue in the application since we have Exynos version and you have Snapdragon.
Sent from my SM-G900H using Tapatalk
drakester09 said:
Yeah, we were looking into the same issue here:
http://forum.xda-developers.com/showthread.php?t=2735962
Good to know that's it's definitely an issue in the application since we have Exynos version and you have Snapdragon.
Sent from my SM-G900H using Tapatalk
Click to expand...
Click to collapse
Yeah, i was using the app for the first time yesterday during class, and it kept cutting out for no reason. I figured out the solution on the ride home. Play music seems to be working fine though! I dont know if Samsung can update it via samsung apps or play store or if it needs to be via OTA update, but they need to fix it.
Sent from my SAMSUNG-SM-G900A using XDA Premium 4 mobile app

Has anyone fixed gaming on this phone

Okay so I'm reopening this discussion about gaming. I have now tried the Moto Z Force and am going to buy a Note 7, but gaming on my Z Force (Same Hardware) games seem to run at higher FPS and smoother. On the S7 Edge it never ran that smooth. I have tested the Note 7 with a game I play and still, as it is a little better, does not feel as smooth as the Moto Z. Has anyone figured out a way to fix this on Samsung devices or am I SOL? Any mature, accurate, and useful responses are always appreciated. Thank in advance!
Sent from my XT1650 using XDA-Developers mobile app
Are you rooted? If so thats your problem.
If your not, then have you debloated all of Samsungs garbage with package disabler? If not, thats your other problem.
FoxyDrew said:
Are you rooted? If so thats your problem.
If your not, then have you debloated all of Samsungs garbage with package disabler? If not, thats your other problem.
Click to expand...
Click to collapse
Not rooted...
Sent from my XT1650 using XDA-Developers mobile app

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