Anyone still getting epic fps counts in Epic Citadel? - Nexus 10 Q&A, Help & Troubleshooting

The new update brought "Ultra High Quality" as a (non-default) setting, check it out.
https://play.google.com/store/apps/details?id=com.epicgames.EpicCitadel
Is there anyone who managed to get it running fluidly? By OCing or some epic ROM? :laugh:

Fluidly, no. The best I have done is 16.9 FPS.
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I don't think the point of this new ultra high quality mode is to get fluid FPS, it is to benchmark at the highest graphics settings available on the mobile version of this game engine. This is better for benchmarking because now our scores aren't capped by vsync and it is better for developers because they can see how things are affecting hardware on the market. I would imagine that the things enabled in the new mode are higher levels of anti-aliasing and texture detail. It seems as you go up on resolution the test becomes far more demanding, which means the Nexus 10 has the hardest time of any device.

In ultra high quality 17.2 in 50% less resolution 27
Cm10.1

EniGmA1987 said:
I don't think the point of this new ultra high quality mode is to get fluid FPS, it is to benchmark at the highest graphics settings available on the mobile version of this game engine. This is better for benchmarking because now our scores aren't capped by vsync and it is better for developers because they can see how things are affecting hardware on the market. I would imagine that the things enabled in the new mode are higher levels of anti-aliasing and texture detail. It seems as you go up on resolution the test becomes far more demanding, which means the Nexus 10 has the hardest time of any device.
Click to expand...
Click to collapse
Yes, They added FSAA, parallax mapping, HDR Rendering and Global Illumination. We are getting fantastic performance considering the resolution and the fact that these are DX11 current gen rendering techniques.

I got 14.8 right now, no OC anything, full resolution. :silly:
EniGmA1987 said:
I don't think the point of this new ultra high quality mode is to get fluid FPS, it is to benchmark at the highest graphics settings available on the mobile version of this game engine. This is better for benchmarking because now our scores aren't capped by vsync and it is better for developers because they can see how things are affecting hardware on the market. I would imagine that the things enabled in the new mode are higher levels of anti-aliasing and texture detail. It seems as you go up on resolution the test becomes far more demanding, which means the Nexus 10 has the hardest time of any device.
Click to expand...
Click to collapse
brees75 said:
Yes, They added FSAA, parallax mapping, HDR Rendering and Global Illumination. We are getting fantastic performance considering the resolution and the fact that these are DX11 current gen rendering techniques.
Click to expand...
Click to collapse
Alright, most of these effects are visible to me. However, I cannot confirm that there is any FSAA applied at all - real geometric edges are brutally rough, and distant texture alpha edges as well.

http://dibblebill.blogspot.com/2013/05/nexus-10-epic-citadel-benchmarking.html
Yes, I am, for how good this benchmark looks on our device.

dibblebill said:
http://dibblebill.blogspot.com/2013/05/nexus-10-epic-citadel-benchmarking.html
Yes, I am, for how good this benchmark looks on our device.
Click to expand...
Click to collapse
Interesting results, especially that weird underclocking behaviour... Could you share your memory clock settings please?

pingguo said:
Interesting results, especially that weird underclocking behaviour... Could you share your memory clock settings please?
Click to expand...
Click to collapse
Certainly. I was under volted to 1300mV on both CPU and GPU.

I know this is an older thread but I am getting Average 35.3 on ultra high at 100% on my HTC one with Eragon ROM.

Related

GLBenchmark: Nexus gets it's ass kicked

Hey guys,
I've been doing these benchmarks alot on WinMo before I got my first Android device. I always felt Winmo was sluggish, but look at this:
GLBenchmark link
I compared the Nexus with a Milestone, HD2 and 3GS. And it shocked me... The HD2 is faster at most benchmarks!
Is that because of the SDK with OpenGL ES 2.0 isn't used yet?
Hoping this could be improved, because I left Winmo because of this.
I don't believe this benchmark.
Okay, you're comparing several different platforms here. The HD2 and the Nexus One have the exact same GPU.
More accurate: this particular benchmark is faster on its Windows Mobile port than on its Android port.
scoring 100% in a benchmark can not be right?
frleus said:
scoring 100% in a benchmark can not be right?
Click to expand...
Click to collapse
Generally speaking in these types of benchmarks, the benchmark is set by the highest-scoring device. 100% would be the king for that specific test.
You would be correct, Android 2.1 as it is on our phones doesn't have all of the graphics boosters. To bo honest, it isn't that surprising IMHO, since these benchmarks are hugely influenced by the software itself, otherwise ROM cooking wouldn't do anything for increasing these #'s.
Maybe you could re-run this with a Cyan ROM, which has lots of those little things added in, such as the Arm Neon graphics inhancing(or whatever the heck its exact name is).
Also, keep in mind, that there are more important factors than "benchmarks".
pjcforpres said:
You would be correct, Android 2.1 as it is on our phones doesn't have all of the graphics boosters. To bo honest, it isn't that surprising IMHO, since these benchmarks are hugely influenced by the software itself, otherwise ROM cooking wouldn't do anything for increasing these #'s.
Maybe you could re-run this with a Cyan ROM, which has lots of those little things added in, such as the Arm Neon graphics inhancing(or whatever the heck its exact name is).
Click to expand...
Click to collapse
I agree, with this, but adding one more thing instead of just testing different phones, test these benchmarks on cyan and emnother. With the nexus our graphics performance is aided by software so hardware isnt going to be the kicker between the hd2 and the nexus.
CM 5.0.6
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Web based benchmarks are as fail as the DPI on the HD2.
TheDudeOfLife said:
Web based benchmarks are as fail as the DPI on the HD2.
Click to expand...
Click to collapse
In your experience which would be a good benchmark besides Linpack?
jlevy73 said:
In your experience which would be a good benchmark besides Linpack?
Click to expand...
Click to collapse
Water submersion test.
TheDudeOfLife said:
Water submersion test.
Click to expand...
Click to collapse
+ Drop Height.
uberingram said:
+ Drop Height.
Click to expand...
Click to collapse
Submersion test + drop height = the angle of the dangle
I agree that static benchmarks aren't anything, but the Nexus should be at least able to score comparable to the HD2, right? Hardware is the same, it's just the software that differs... alot.
NeoS2007 said:
I agree that static benchmarks aren't anything, but the Nexus should be at least able to score comparable to the HD2, right? Hardware is the same, it's just the software that differs... alot.
Click to expand...
Click to collapse
ah the quest for improving graphics on msm7k errr i mean snapdragon processors begin. Nice to see you've jumped to Android neoS2007
i think theres heaps of room for n1 to improve and count me if you decide on creating a group for improving graphics on the n1
babijoee said:
ah the quest for improving graphics on msm7k errr i mean snapdragon processors begin. Nice to see you've jumped to Android neoS2007
i think theres heaps of room for n1 to improve and count me if you decide on creating a group for improving graphics on the n1
Click to expand...
Click to collapse
Good to see you here too babijoee. I'm trying to get someone on the MSM bandwagon to coordinate it, but Snapdragon is just so much more interesting... Anyways, goodtimes.
Anyways, I'm not setting up a group until i'm fairly certain the N1 CAN get better. I want to compare the N1 with the Desire and then again when OGLES 2.0 is fully implemented.
Nothing official but defiantly interesting:
http://www.androidspin.com/2010/04/21/google-getting-ready-to-dish-out-some-froyo/
I'm sure if everything mentioned here would defiantly give the n1 a substantial performance increase
Definitely worth waiting for. I'll see if I can track improvements in the graphics area of the N1 once Froyo is out.
NeoS2007 said:
Good to see you here too babijoee. I'm trying to get someone on the MSM bandwagon to coordinate it, but Snapdragon is just so much more interesting... Anyways, goodtimes.
Anyways, I'm not setting up a group until i'm fairly certain the N1 CAN get better. I want to compare the N1 with the Desire and then again when OGLES 2.0 is fully implemented.
Click to expand...
Click to collapse
I just ran it on my Desire. The upload failed so i dont have exact figures to prove anything, but it looks much the same as the N1 listed on their site. Most things are within 5%. My HD2 running a dutty custom ROM and Chainfires driver hack is a bit faster.
Raging Thunder 2 run extremly fast on N1, faster than moto chaser on ipod touch 2g. Anyway mobile benchmarks are always bulls**t

Best Quadrant Score?

Hey guys I was just wondering what's your best Quadrant score you've had on your HD2? I got what I think is a fairly high quadrant score today and I was fairly impressed.
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Sent from my HTC HD2 using XDA App
i think 2300 or 2700 somewhere in between
I don't know the reasoning behind it, but from what lots of others have said, Quadrant scores are totally irrelevant. I can only assume it's because we're using ported software, rather than something that was built specifically for our devices. That's my guess anyway.
You beat my score!
johncmolyneux said:
I don't know the reasoning behind it, but from what lots of others have said, Quadrant scores are totally irrelevant. I can only assume it's because we're using ported software, rather than something that was built specifically for our devices. That's my guess anyway.
Click to expand...
Click to collapse
Not totally irrelevant, but sometimes close to it. Quadrant standard is useless, pro is a little better.
The problem with Quadrant is:
1) Disk IO test, if you try some of the builds with very high score you'll see it's coming from IO, you can just mount that one part that Quadrant use in RAM, get crazy high score, but that won't speed up any other apps/system as you still use your NAND/SD card
2) Video speed, as on early Darkstone builds video score was very low as that build had something turned off (because with it's ON there were other bugs), but all apps were using some other API for video, so only Quadrant was slow on it
3) Quadrant tests doesn't show real system performance, so higher score might have no increase in speed in other apps. For example you can put newest CPU on your PC, but having only 256mb RAM would make everything slow, no matter how fast your CPU is, but CPU score would be higher
This doesn't mean that Quadrant is bad, in my opinion if you're using pro version and you get some component score (for example CPU score) higher on one build then on other - that's good. If you get total score higher, build might be actually slower then other build with low score.
this is the old 1.32... at 1200mhz cedes sd build.
with the new 1.72... dhd base i get max 5000 cpu points and approx 5000 I/O points with data on ext4 partition. that makes 2400 overall quadrant points. at 998 mhz. but if i put all data to nand the I/O points are 1250, but the device feels faster and boots faster. for now i only put app folder on the ext4 partition, dalvik and data remain on internal memory. i am still testing whats the best combo, it takes lot of time
johncmolyneux said:
I don't know the reasoning behind it, but from what lots of others have said, Quadrant scores are totally irrelevant. I can only assume it's because we're using ported software, rather than something that was built specifically for our devices. That's my guess anyway.
Click to expand...
Click to collapse
I think your right there.
I don't use Quadrant much but i got over 3000 before (using Darkstones SUPERAM)
Mine was when I didn't even overclock the CPU.
Thought that was pretty good, I usually get about 1600.
Sent from my HTC HD2 using XDA App
Skellyyy said:
Mine was when I didn't even overclock the CPU.
Thought that was pretty good, I usually get about 1600.
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
thats not bad man what build do you have on your phone?
SuperNAND got about 4000.
Proof:
Someone beat this . Quadrant scores are garbage, it proves nothing.
jonny68 said:
thats not bad man what build do you have on your phone?
Click to expand...
Click to collapse
As I'm on my phone right now I can't get the link but its the DHD build by Andrew something. Should be on the first page in the NAND forum.
Sent from my HTC HD2 using XDA App

Benchmarks vs Transformer Prime (and other tabs)

I was looking into buying either the TF / Prime this past week, and have been looking into the benchmarks I see on the net. I've seen a few reviews, one from AnandTech, and the other one from Slashgear and random Antutu benches across the web.
If I'm understanding correctly, it seems the Prime obviously does have an edge, however for general non-gaming use it seems the differences are minimal? Can anyone confirm or if you own both to test it out?
In a javascript benchmark (AnandTech.com), I'd only see a 0.4-0.5 second difference loading JS heavy webpages?
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The BrowserMark comparison at slashgear shows a 0.5-0.6 second gain by the Prime:
So are the benches really showing the difference is this minimal or are there more to talk about that I'm not seeing? (Not referring to game benches, not too interested in gaming)
From what I understand the main difference is in the GPU so for games and such it will matter... Also more hardware support for video making 1080p a feature now.
The cpu itself is clocked higher so I wonder what the differences would be with an equally clocked TF101. I guess barely noticable...
Off course there's the quadcore vs dualcore but I wonder if that really matters in day to day use. I don't expect a huge difference in user experience so in that regards I don't think there's a big reason to upgrade from TF101 to TF201.
I still will though, because the size decrease (and weight decrease) combined with the other factors still make it a nice upgrade. But looking at just performance, meh...
i overclock my Tf101 to 1.5ghz and its very fast now. i would argue an overclocked Tf101 would perform the same if not better than a prime in most of these tests.
But then again, the prime might have just as much overclocking room... Giving it the lead again.
The problem is that benchmarks generally mean absolutely nothing. Having a good benchmark doesn't mean you are going to get great real world use.
pside15 said:
The problem is that benchmarks generally mean absolutely nothing. Having a good benchmark doesn't mean you are going to get great real world use.
Click to expand...
Click to collapse
That's the thing, having a machine that benchmarks 26% faster (TF201 vs TF 101) does not mean that it is going to necessarily be faster in real life depending on the software and how it uses it.
Benchmarks should prove the Prime to be a better machine, singularly. Dual/quad-core, it’s all about apps utilization and user functionality.
Then there’s price/performance, (in my case) a $250 101 beats the 201.
That's the part of what I've been trying to say. If I'm only going to see a split second of differences (0.5 second) in browsing around heavy javascript or just general web browsing performance, is there more than this?
Seems like so far the only argument I can see about getting a Prime is a GPU and CPU boost to gaming fps by 20-30 fps.
What about outside of gaming, in respect to general tasks that can take some time, like compressing a zip of a nand backup or large rom files, general encryption, etc.
The price per performance of the TF101 definitely seems to be taking the lead if we aren't talking about gaming apps.
dagrim1 said:
But then again, the prime might have just as much overclocking room... Giving it the lead again.
Click to expand...
Click to collapse
My impression is that quad core performance vs dual core does not follow a linear scale.. If the way the architecture of 4x ARM CPU's (TF201) vs 2x (TF101) is any similar to how Intel Quad vs Duo started getting popularity a few years ago, I feel that there are going to be relatively few noticeable differences, when the dual can suit an average user without noticeably seeing any changes using a quad for their tasks... Mainly it will have to wait until which apps can utilize the multiple cores efficiently. Crysis for android?
Course I might be off base with this, that's why I wanted to ask you guys who have owned it.
Unless you are using high end games specifically designed for the Quad core/GPU, you should not notice a real difference. Much of what you do with any tablet or computer is speed dependent on outside sources ie network speed, ( both on your end and the other end) input speed etc. If you are using or rendering high end graphics, you will notice the difference, but then why use a tablet for that in the first place.
The first benchmark for Prime is done is slowest, power saving mode.
Asus TF201 Prime is the best
GasGuzz said:
Benchmarks should prove the Prime to be a better machine, singularly. Dual/quad-core, it’s all about apps utilization and user functionality.
Then there’s price/performance, (in my case) a $250 101 beats the 201.
Click to expand...
Click to collapse
The 201 actually has a 5th core that is for normal usage, so most of the time you will be running a single core. I have seen in benchmarks that the internal flash on the 201 is slower than the 101. The 201 also has only a mono speaker compared to the stereo 101. The 101 right now has overclocking and custom ROMs. Add in price and that is the reason I just bought a 101 instead of a 201.
Cheers!
-M
Xda member since 2007

FPS capped at 59 with every kernel or tweak

I have a problem,my nexus 7 (as the title suggests) will not pass 59 fps. I've tried various roms,kernels and tweaks.
I'm not New to android and my sensation gets 70+ fps benchmarking, anyone know of any reason for my woes?
Getting really annoying to be honest. My sensation is ranked #1 in its device section of antutu and I want to push the nexus just as far
bonesy said:
I have a problem,my nexus 7 (as the title suggests) will not pass 59 fps. I've tried various roms,kernels and tweaks.
I'm not New to android and my sensation gets 70+ fps benchmarking, anyone know of any reason for my woes?
Getting really annoying to be honest. My sensation is ranked #1 in its device section of antutu and I want to push the nexus just as far
Click to expand...
Click to collapse
thats how it is, 59fps is the limit. kernel developers can raise the panel frequency, which can raise the fps to 109. but its not real, so they stopped doing that. what was your highest antutu, i bet i beat it with my n7. anyways, your 59fps on your n7 is is better than what you get on your sensation, you failed to take in account screen size, more pixels to push.
Thanks for the reply, i get 8229 with my sensation clocked at 1836mhz and with my N7 clocked at 1800mhz i get 9815 on antutu. Seems a bit naff to be quite frank, my dual core phone can nearly bench the same as the Tegra quad. I found some kernels with the fps limit disabled and i still only get 59 fps
bonesy said:
Thanks for the reply, i get 8229 with my sensation clocked at 1836mhz and with my N7 clocked at 1800mhz i get 9815 on antutu. Seems a bit naff to be quite frank, my dual core phone can nearly bench the same as the Tegra quad. I found some kernels with the fps limit disabled and i still only get 59 fps
Click to expand...
Click to collapse
i get 12000-16000 on antutu depending which kernel im using(and cpu speed), at 59fps. but its the screen size really that is the difference. and antutu isnt a good benchmark for graphic performance. its outdated and the test itself limits the scores.
here, nearly twice your sensation.. id say youre using the wrong rom/kernel
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Thats more like what i expect the score to be like! Just to check without starting a thread.... Is the latest bootloader 3.34?
To be fair i am severely disappointed with this device, never had any problems with any if the HTC devices and within 3 days of owning this the micro usb cable has fallen apart, the screen has lifted in one corner and is displaying stress marks on the LCD trying to contact google or asus is becoming a stressful task.
What ROM is eveyone using? I'm guessing cyanogenmod??
I just run stock. It doesn't matter what rom/kernel I wind up running, it never seems to be as stable in the long term as the stock setup. Since I have bought my N7 I have flashed a ton of roms to it, when heading back to stock for a while out of boredom I found that I have an up time of well over a month now. I never got that lucky with custom roms after a week or two I always had to reboot it because of random issues including lagging and slow performance, to apps misbehaving.

G3 Antutu Benchmark

Whats your G3 Antutu Benchmark?
Mine is 26481 taken with airplane mode.
That's too low, isn't it?
It's really irrelevent. Open up a game and play it and how does it play?
Do you have any lag transitioning between apps?
Highest I got after a few tries is 30000.
Whats yours?
firecard said:
Highest I got after a few tries is 30000.
Whats yours?
Click to expand...
Click to collapse
I was going to start a new thread about it. I don't really care about benchmarks but always check them for point of reference between my various tests.
See my screenshot of latest Antutu scores.
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Also attached GSM Arena scores as point of reference.
I've not boosted, photoshopped these scores, hell no development yet, but small tweaks here and there.
Sent from G3
firecard said:
Highest I got after a few tries is 30000.
Whats yours?
Click to expand...
Click to collapse
dont worry about it there low because of the screen ,longs as apps load fast and play well thats all what matters
I got a 0 when I used Antutu X
2gb/16gb UK version around 31000
Sent From My LG G3 Using Tapatalk
I now cannot get through the test without the phone saying "too hot shutting down"
Not rooted!!
Gesendet von meinem LG-D855 mit Tapatalk
i got 35813 on my last try
Rooted stock, no performance tweaks, just visual stuff with tweaksbox. Not outstanding, but I'm pretty pleased, in game i also didn't notice any lags yet (e.g. at asphalt 8), also haven't faced any throttling yet at longer periods of high demand.
Here are some additional stats of 3dmark
Gesendet von meinem LG-D855 mit Tapatalk
I got 36030. Pretty alright.
Stock rom, rooted with some LG bloat removed, default thermal settings retained (aka nothing modified) on ART I get 26K (the test, I believe runs better on Dalvik so I am assuming that is why my score was lower than 30K)
I decided to run Antutu X and it just gave me a score of 32K (on ART, which is usually about 5K lower than Dalvik)
After a few more runs.
Why so much big difference between the phones? I see scores from 26000 to 37000!! Why? I can understand what gives so much power in some phones.
ninjazx6 said:
Why so much big difference between the phones? I see scores from 26000 to 37000!! Why? I can understand what gives so much power in some phones.
Click to expand...
Click to collapse
it's another example of why these benchmarks arent the end all be all.
ninjazx6 said:
Why so much big difference between the phones? I see scores from 26000 to 37000!! Why? I can understand what gives so much power in some phones.
Click to expand...
Click to collapse
different people running phones differently, ART, Dalvik, certain ram draining apps all has an impact.
Generally Dalvik will give higher scores than ART as will having more 'free ram' (whilst giving you a higher score will not necessarily imrprove actual performance).
Temperature and battery level of the device when you run the test will also have an impact on the score.
Also I hope everyone is using Antutu X rather than Antutu - this is designed to stop cheating.
Lennyuk said:
different people running phones differently, ART, Dalvik, certain ram draining apps all has an impact.
Generally Dalvik will give higher scores than ART as will having more 'free ram' (whilst giving you a higher score will not necessarily imrprove actual performance).
Temperature and battery level of the device when you run the test will also have an impact on the score.
Also I hope everyone is using Antutu X rather than Antutu - this is designed to stop cheating.
Click to expand...
Click to collapse
Agreed. In my experience even changing a launcher can increase your score.
Sent from G3
This is my result
37k
Tarzan- said:
I was going to start a new thread about it. I don't really care about benchmarks but always check them for point of reference between my various tests.
Click to expand...
Click to collapse
Why start a new thread? It's then so hard to compare results, say, G3 vers Nexus 5 vers Note 4. 'Tis easier to post where all results are
theraker007 said:
It's really irrelevent. Open up a game and play it and how does it play?
Click to expand...
Click to collapse
Well, you're not exactly right, try to run this one benchmark and post here or there screen of your highest score. It will be much-much lower than that of XZ2, or HTC M8. And some people do play themselves or give their phones to kids for they can play. And low fps in games like in example. I'm not even mention GTA SA which is he11 of bad code itself and lags on almost everything but that's different story
ninjazx6 said:
Why so much big difference between the phones? I see scores from 26000 to 37000!! Why? I can understand what gives so much power in some phones.
Click to expand...
Click to collapse
Why? 'Tis so easy to understand, it's called throttling and discussed in this nearby topic

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