Hey so i know there is a way to manually connect a xbox360 wireless controller by editing a file, but is there a way to manually add more buttons and triggers to the wired Xbox controller profile? It connects the controller when plugged in and it works, but the dpad and left joystick are mapped to the same thing and the right joystick plus the triggers don't work at all. Is there a way to manually don't his or do I have to buy an expensive app or something. I'm trying to use emulators with this by the way not dead trigger/GTA/other games.
OK so i have come to the realization that it is nor possible without the app. Bummer. But I'm trying to do it with Ubuntu and Xbox DRV and i have run into a few problems there. Xboxdrv exists but i cant seem to install joydev. Is there a package for the n7? An so i cant seem to unload xpad. It just tells me it does not exist and then tells me it is use and can not be unloaded? In a little confused by that.
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So I've been toying around with my PS3 controller, and Transformer (plus dock) all morning and for the life of me I can't get it working correctly.
From every article I've read you should just be able to plug it in and go, but whatever was working for those guys clearly is missing from my own Transformer.
Anybody else been able to get it working?
I'm also wondering if my dock didn't update along with the 3.1 like it was supposed to. I remember updating the tablet, but there was never a separate dock update like there has been previously.
I'm running version EP101-0209
Is that the newest version?
I noticed that it only works with certain games natively or you would need to map the buttons through the game's OPTION (if available). The only native supported game I had found is called "Cordy" which you can download and play from market for free. It would also be a good start to test your controller though.
Anyway when they claimed that it supports PS3 controller, I think they meant via the USB port and not via BT. The only BT supported controller is the Wiimote but you need to download a new IME to run with it. Hope this helps, cheers !
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
I also couldn't get it to work then realized you have to actually turn on the controller (long press PS logo) for it to work. doh
neok44 said:
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
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Click to collapse
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
I know I've been having similar issues with PS3 controllers on 3.1. The controller would be detected, would get all the keys mapped, but I haven't found any emulator/game that reads any input from the right joystick. All other buttons and the right one work perfectly. Tried it on two Sony Six Axis controllers and a wireless logitech with a usb dongle. All 3 do the same things
BacteriaEP said:
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
Click to expand...
Click to collapse
don't think i did anything special. took a bit for it to finally recognise it but then i bound everything and i had no issues. no issues with start or triangle.
Been playing on mine with the PS3 controller and some roms. pretty damn awesome!
I connected my ps3 controller and its not working with anything. Not cordy or any of my emulators key remap working atall. What am I doing wrong here. All I get is 4 lights blinking
Hello everybody,
I like playing games on my phone a lot, yet i really don't like the touch screen controls, for lack of feedback and responsiveness, therefore i am in the market for an external controller.
I have simple requirements for it :
>Must use Bluetooth connection since my phone (OPPO find 5) does not support OTG
>Must be compatible with my windows 8 laptop
>Must be compatible with Android emulators like FPSe and NESoid emulators
>should have 2 analog sticks
>Should be easy to set up
What do you guys suggest?
Why don't you just use a PS3 controller in combination with sixaxis controller?
Odds are that you already have one, so you don't have to bother searching for one.
The only downside is that you cannot use the controller on your PS3 again, unless you restore the default bluetooth adress of the controller. So be sure to write it down somewhere before changing it.
No need to write anything down.ps3 controllers auto pair when u connect them via usb. ..
Scribed henceforth from thy G pad.
Hi, I've got a bit of an issue.
I'm trying to use a wireless Xbox 360 controller to play gamesd on my Lg G2.
The device is rooted, running stock Android 4.2.2, and is the At&T model.
This is my setup: Xbox 360 wireless reciever (aftermarket, but it confirmed works on my pc),
connected to a USB-OTG cable (confirmed working, with a usb drive, keyboard, and mouse),
connected to the micro USB port on my device (again, confirmed working).
The LED's on the reciever light up, and I can "pair" my controller with it, but after "paring", all four lights on the controller are still blinking, and my phone does not recognize it as a controller.
I've searched around, and could not find much help on this topic for this device.
If anyone knows what's going wrong here, any help would be appreciated.
Thanks!
I'm not sure if that would work, I would imagine the phone would need the drivers for that dongle.
You can pair a Wiimote or a PS3/4 control to it though.But you can always get a wired control for the 360, I would presume that should work.
I got it to work, using the methods described here.
But, now there's just a small issue. In any game i play with the controller, it's rather hard to control, as there is virtually no thumbstick "dead zone". What I mean, is, if the thumbstick is moved even millimeters from its default point, the character on screen starts to move. And 360 controller thumbsticks have a bit of wiggle-room for moving the sticks before it's actually supposed to do anything, so this is rather annoying.
Does anyone know how i can adjust the dead-zone of my controller?
(I've tried this in multiple games; Modern Combat 5, Dead Trigger, and the like.)
I have tried through bluetooth and the phone is unable to pair with the controller. Is there any other way to work around this issue and connect wirelessly? Also will a USB-C OTG cable work with the 6P?
I haven't received my 6P yet but on my 6 I use sixaxis controller with my ps3 controller. Not sure if ps4 controller does native Bluetooth gamepad or you need to use the app.
Use this to set the parent address to your nexus 6ps bluetooth mac address (you can find it in settings->about)
http://www.dancingpixelstudios.com/sixaxiscontroller/tool.html
Then connect it as a standard bluetooth device.
Unfortuantely after 30sec it starts lagging terribly
So I successfully got the ps4 controller to pair over Bluetooth without adjusting any settings. It wouldn't work at first but it added it as a device. Then when I tried again the next day after restarting the phone it connected.
you have to hold PS button and share at the same time until you get the flashing white light.
However, the triggers mapped weird for games and there is lag.
Does anyone know of a way to fix the mapping without root?
I also successfully used the OTG cable with the ps3 controller. This worked a lot better this works a lot faster then the Bluetooth ps4. And the mapping is correct.
Haven't tried usb to ps4 yet. UPDATE
So ps4 over otg also has some mapping issues. Tested this out in minecraft settings since you can customize controller mapping. For some reason on ps4 some buttons didn't seem to me recognized, everything was weird, like r2 was labeled as a button and triangle wasn't showing anything.
Tried to connect ps3 via Bluetooth but couldn't get it to work
Hey guys and gals, so ive been playing around with the android release since launch and im still yet to find a fix for the joycons not working correctly in anything, I have flashed the joyconfix that was released and it changed nothing, tried different versions of dolphin etc (can map all the keys and thumbsticks but they dont work in game) I have not been able to get the thumbsticks to work in any game/emulator
as of now the only solution is octopus to remap onscreen controls, the problem here is that it stops the joycon being detected in an app at all and requires all controls to be mapped to the screen, so instead of just having the 2 thumbsticks on screen (livable for now) I have to have the full set of on screen controls cluttering the screen,
has anyone come up with a solution to this issue? I know im not the only one who flashed the joycon fix and received no change,
Thanks!
Ally.
adex9 said:
Hey guys and gals, so ive been playing around with the android release since launch and im still yet to find a fix for the joycons not working correctly in anything, I have flashed the joyconfix that was released and it changed nothing, tried different versions of dolphin etc (can map all the keys and thumbsticks but they dont work in game) I have not been able to get the thumbsticks to work in any game/emulator
as of now the only solution is octopus to remap onscreen controls, the problem here is that it stops the joycon being detected in an app at all and requires all controls to be mapped to the screen, so instead of just having the 2 thumbsticks on screen (livable for now) I have to have the full set of on screen controls cluttering the screen,
has anyone come up with a solution to this issue? I know im not the only one who flashed the joycon fix and received no change,
Thanks!
Ally.
Click to expand...
Click to collapse
Hey did you try to mount system in Twrp and flash after that?
I have the joycons working on using the flashable fix but as some people point out the LEFT and RIGHT sticks behave like digital buttons not analog.
I used gamepad tester and it shows only one value once you push the stick after a certain threshold.
Any fix hopefully is available
zerocdv said:
I have the joycons working on using the flashable fix but as some people point out the LEFT and RIGHT sticks behave like digital buttons not analog.
I used gamepad tester and it shows only one value once you push the stick after a certain threshold.
Any fix hopefully is available
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Click to collapse
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
murryrulz said:
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
Click to expand...
Click to collapse
You are right.
Joycon which is connected normally via BT don't give us the analog input data.
It's needed to handle the BT packet data like the following (handle_input function).
https://github.com/fossephate/JoyCon-Driver/blob/master/joycon-driver/src/main.cpp
I have no idea how to get raw BT packet data and generate gamepad input on android, though.
*edit
I've found the Joy-Con input driver for Linux.
https://github.com/riking/joycon
If this driver can be built into the android OS image, joycons could work properly?
I'm not familiar with android and linux. Sorry if this is totally off the mark.
I installed the patch this morning and made some tests with different Emulators. Here are the results:
Retroarch: Working in Menus. Working in games when controller set to Retropad with analogue, tested with N64 and GBA Cores.
John NESS/ John Gameboy: Working in menus and games.
MegaN64: Working in menus and games.
PSSPP: Working in menus & games.
Dolphin, EPSXE, Reicast: Working in menus, recognized when mapping, but don't work in games.
There seems to be a pattern here that suggests that they are recognized as D-Pads, with the exception of the N64 Emulator in which it works as expected (Maybe the N64 stick wasn't analogue to begin with, I don't know that)
I also downloaded the Gamepad tester and both axes are recognized but I don't know how to distinguish D-Pad input from analogue input.
Just my two grains, as others pointed out, it seems that Analogue input isn't transmitted over bluetooth as of now.
My Joycons worked in Steam Link before flashing the zip and without needing to remap in the app
The joycons are working properly for me but without true analog sticks, it´s almost useless to me since most 3d games need some precision.
murryrulz said:
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
Click to expand...
Click to collapse
We do, just doesn't work correctly with Oreo bt stack
how do you get gamepad tester to recognise the controller? mine doesn't find any gamepad connected. besides that all the listed problems are the same.
I flashed the zip and that broke steam link.
can anyone send me the original files?
How do I install the joycon fix?
One of the solutions i found was to use usb/bt controller 2019. You can map the joycons to be a keyboard, mouse, touch events, or other inputs that are other controller buttons. It's a little convoluted to get setup but out of the 5 mapper apps i tried (most being paid for) it's the only one that actually works correctly. With a custom filter you can even use the dpad as 4 individual buttons. I've been struggling to find a good joycon to touchscreen mapper and it's the only that ended up working and it works great.
The only outstanding issue is the joycon HID driver isn't actually analog for the sticks but for how i'm using it that's fine. Just need to workout a fix for the analog sticks to be analog.
So I guess the current situation is still no analog joycons?