3.1 and the PS3 Controller - Eee Pad Transformer General

So I've been toying around with my PS3 controller, and Transformer (plus dock) all morning and for the life of me I can't get it working correctly.
From every article I've read you should just be able to plug it in and go, but whatever was working for those guys clearly is missing from my own Transformer.
Anybody else been able to get it working?
I'm also wondering if my dock didn't update along with the 3.1 like it was supposed to. I remember updating the tablet, but there was never a separate dock update like there has been previously.
I'm running version EP101-0209
Is that the newest version?

I noticed that it only works with certain games natively or you would need to map the buttons through the game's OPTION (if available). The only native supported game I had found is called "Cordy" which you can download and play from market for free. It would also be a good start to test your controller though.
Anyway when they claimed that it supports PS3 controller, I think they meant via the USB port and not via BT. The only BT supported controller is the Wiimote but you need to download a new IME to run with it. Hope this helps, cheers !

PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.

I also couldn't get it to work then realized you have to actually turn on the controller (long press PS logo) for it to work. doh

neok44 said:
PS3 controller with USB cable works perfectly in the dock. I tested it with SNESoid and cordy.
99% of market games will not work with any controller, they have to actually be coded for it to work. if the game has a key binding setting (like the emulators) then your good cause you can bind it and set everything up.
Click to expand...
Click to collapse
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?

I know I've been having similar issues with PS3 controllers on 3.1. The controller would be detected, would get all the keys mapped, but I haven't found any emulator/game that reads any input from the right joystick. All other buttons and the right one work perfectly. Tried it on two Sony Six Axis controllers and a wireless logitech with a usb dongle. All 3 do the same things

BacteriaEP said:
I should have mentioned I've been trying to get it working with SNESoid to no avail. It's not that it's entirely non-functioning rather it just doesn't read the buttons correctly.
Despite remapping it's very janky and, for example, the start button always goes to the home screen and triangle force closes the game.
Was there anything special you did to get it working with SNESoid or was it just plug in and go?
Click to expand...
Click to collapse
don't think i did anything special. took a bit for it to finally recognise it but then i bound everything and i had no issues. no issues with start or triangle.

Been playing on mine with the PS3 controller and some roms. pretty damn awesome!

I connected my ps3 controller and its not working with anything. Not cordy or any of my emulators key remap working atall. What am I doing wrong here. All I get is 4 lights blinking

Related

Gamepad to work on the A500? (Richardtrips and Thors Kernel works!)

I'm running stock 4.010.38 right now and I've tried XBOX 360 remotes and a Generic USB Gamepad but I can't get it to work.
ANY HELP would be greatly appreciated. I am trying to use it for Snes and N64oid emulator.
Cheers!
Edit: Please for those who are successful and unsuccessful with this, post your builds and your settings and gamepads! This way we can see whats what.
Edit: Progress (DEV)Richardtrips kernel 2.3 and Thors kernel they have generic USB gamepad support enabled! Awesome!
I'm running rooted stock and was able to get something from a final fantasy 14 gamepad. Gameboid couldn't detect some of the buttons, so it may be a limitation of the driver.
Sent from my A500 using Tapatalk
using a Saitek generic pad
Have a old USB saitek 6 button - plugged it in, works fine. Only can use 4/6 buttons but it seems to work fine, tested with a snes emulator, using 4.010.04 stock.
My wired 360 controller worked on 3.0. I haven't tried since updating to 3.1 since no games use it.
Sent from my A500 using XDA Premium App
Guys dont forget to post your build number
I'm useing the new Virtuous XooM v1.1.2 HC 3.2 rom and my a500 works just fine with my ps3 controller hooked up through usb
Pretty sure all 3.1 firmwares sould work with xbox , some USB and ps3 controllers the main issue is that you can only use them in some apps like the emulators.
you can not controll eg the browsers with them. and dont think games like NFS work ether.
4.010.40, N64Droid, ps3 = yes, usb = yes
works great
...running 3.1 stock rooted, use the honeyvillian rom too. Logitech wired gamepad works great on nesoid emulator
4.010.11 com Gen 2. Wired 360 controller is working with cordy, snes9x, and n64oid. For cordy, no setup required. For the emulators, go to the button setup, select a button, then push a button on the controller
3.1 with the Picasso mod.
WiiMote works great, even the motion works.
Had to download an app from the market, WiiMote Something.
Not sure if the ubs remotes are the same, but I have to change my keyboard input, from stock to Game Pad, then map them in the games.
Unable to get the Xbox controller on mine to work.
It isn't an official MS one, its called "After Glow" which connects via a USB cord. When I plug it in the light flashes on the Xbox symbol but have not been able to remap it in Snes9x or any other emulator i have tried.
Build: Acer_A500_4.010.40_COM_GEN1
Tempted to pick up a Logitech Dual Action Game pad as I can get one cheap and heard that it does work, anyone else have experience with this model?
*edit* Borrowed my mates official Microsoft Xbox USB controller and it worked fine so looks like I was just having an issue with the generic brand, shouldn't be surprised really.
Ziggnaff said:
Unable to get the Xbox controller on mine to work.
It isn't an official MS one, its called "After Glow" which connects via a USB cord. When I plug it in the light flashes on the Xbox symbol but have not been able to remap it in Snes9x or any other emulator i have tried.
Build: Acer_A500_4.010.40_COM_GEN1
Tempted to pick up a Logitech Dual Action Game pad as I can get one cheap and heard that it does work, anyone else have experience with this model?
*edit* Borrowed my mates official Microsoft Xbox USB controller and it worked fine so looks like I was just having an issue with the generic brand, shouldn't be surprised really.
Click to expand...
Click to collapse
thats good to know i just picked up an after glow yesterday and it didnt work i was afraid to go get a official xbox wired controller and have same problem good to know it worked but did all the buttons works this would be great for psx and n64 emulators
Just for info both Thors kernel and Richardtrips have USB Gamepad support.
It didnt work before but it works now, but still not with my xbox 360 controller.
Cheers!
Wiimote Controller app.
Works great.
EDIT
I couldn't get a Logitech Precision USB controller to work, unfortunately.
Using Taboonay wit thor kernel, mine did not work (ps3) connected with USB.
Did some googleing. found out i need a OTG cable.
Too bad wireless and normal USB are not working. (or maybe im doing something wrong)
Sector51 said:
Using Taboonay wit thor kernel, mine did not work (ps3) connected with USB.
Did some googleing. found out i need a OTG cable.
Too bad wireless and normal USB are not working. (or maybe im doing something wrong)
Click to expand...
Click to collapse
Its working perfect for me im using a generic ps3 look-alike.
I think that generics should all work because it basically acts as an outside navigation tool like a mouse and you can move around the Honeycomb UI as soon as you plug it in the/USB port.
Will upload a picture of my remote later.
Is anyone else having issues with the Start buttons on controllers taking you to the home screen?
I ended up having to map start and select to L3 and R3.
Sent from my MOTWX435KT using Tapatalk
Ragnorok64 said:
Is anyone else having issues with the Start buttons on controllers taking you to the home screen?
I ended up having to map start and select to L3 and R3.
Sent from my MOTWX435KT using Tapatalk
Click to expand...
Click to collapse
Theoretically you should be able to navigate the entire UI using the gamepad so I dont think that is strange behaviour.
Nothing to worry about.
Johnny0906 said:
Theoretically you should be able to navigate the entire UI using the gamepad so I dont think that is strange behaviour.
Nothing to worry about.
Click to expand...
Click to collapse
It is when it prevents me from being able to map buttons correctly.
Sent from my MOTWX435KT using Tapatalk
im using honeyvillain rom and kernel 2.1 running nes, snes, gbc, gba, psx, and n64 at 60FPS with a wireless PS3 controller i bought from walmart.
go buy any knockoff wireless PS3 controller with the usb receiver n youve got yourself some good ol fashion plug n play fun!
EDIT:
i dropped $30 on the controller btw

[Q] Using two usb gamepads at the same time

is this possible? I've had two of them hooked up in an attempt to play a two player game through emulation. Both controllers worked, but they act as one controller. For example, any action on either controller moved both characters and any button press did the same on both characters. I had both pads enabled in the options. Is this a limitation with the tablet only being able to assign one set of buttons for one gamepad at a time? If so,is there a way to work around it? Thanks in advance. P.S. I'm using the emulator "snesoid".
Edit- I think this is in the wrong section.
I'm not sure about devices though USB, but I'm pretty sure if you had Wii controllers you can hook up 2 of those to the tablet at a time. You would need a special app for that though. With the app you can map all the keys for different functions.
hardslog said:
I'm not sure about devices though USB, but I'm pretty sure if you had Wii controllers you can hook up 2 of those to the tablet at a time. You would need a special app for that though. With the app you can map all the keys for different functions.
Click to expand...
Click to collapse
Oh really? Could you tell me the name of the app? I might try going this route then.
It's called Wiimote controller. Its free in the market. I have never physically tried 2 controllers but I'm pretty sure it works because of all the mappings you can do. It takes a bit of leg work to get it up and running, but you can also connect the nunchuks and the classic controllers to it.
I'll look into that. I hope it works. Me and my buddy are trying to play through some games at work during our breaks. This will definitely help pass the time if it works.

Xbox 360 Controller issues with local multiplayer through Gamestream/Moonlight

Hi everyone! This might be a long post, but I figured I'll give as much detail as I can in the first post. I recently got an Nvidia Shield TV over the holidays and I've been loving it, incredibly powerful device that's totally exceeded my expectations. However I've been having one nagging issue, and that is in the topic of getting 4 controllers to work through Gamestream/Moonlight.
To give a quick background on what I'm working with - I have a Shield Gamepad with an official Microsoft Xbox 360 Wireless USB Receiver and 3 Xbox 360 Gamepads.
With Gamestream, multi controller support doesn't seem to work at all. When disabled, the Shield Gamepad works perfectly without a hitch in single player games. However, as soon as I turn it on through the menu, the controller instantly stops working. I can still navigate the menus of Gamestream, but the actual input of my controller is no longer being sent to my PC in the other room.
Now, Moonlight seems to solve this problem, but only partially. Installed with no customizations, Moonlight will support multiple controllers, but will stop at 3, meaning that I can have my Shield Gamepad and two Xbox 360 controllers functional, but the last controller's input will not go through, even though it is connected to the receiver and able to send inputs to the Shield itself.
I am able to get all 4 controllers working simultaneously with Dolphin, Mupen64Plus AE, ePSXe... You get the picture. It works GREAT with everything, but I have these weird issues whenever I try to get this to work with the official Gamestream app and Moonlight.
I've tried even hooking up a wired Xbox 360 controller to the Shield in an attempt to fix both issues, but the same thing happens. Weirdly enough, when I go to my PC and hook up a controller, then that controller can take over the 4th controller slot! But then you have 3 people gaming in one room with the last player in a completely separate room using the PC.
Thank you so much for reading!
TL;DR - Gamestream multi controller support doesn't function at all, no controller input will go through. Moonlight only supports 3 controllers, but for some reason not 4. Using Shield Gamepad + Xbox 360 Controllers.
Anybody know the solution? I'm still running into issues with this
-Mythic- said:
Anybody know the solution? I'm still running into issues with this
Click to expand...
Click to collapse
when you start a stream, as soon as the game starts, hold the Play/Pause button. A new menu will pop up and on the right side is a 3-dot menu. Select "multi-controller" enabled. You have to do this with each stream.
I just bought a 2nd Shield controller a couple days ago, and through my adventures trying to get multiplayer in gamestream i stumbled on this menu. Don't know why nvidia "hid" it in a menu rather than having a giant button on the screen or something.
kscasper13 said:
when you start a stream, as soon as the game starts, hold the Play/Pause button. A new menu will pop up and on the right side is a 3-dot menu. Select "multi-controller" enabled. You have to do this with each stream.
I just bought a 2nd Shield controller a couple days ago, and through my adventures trying to get multiplayer in gamestream i stumbled on this menu. Don't know why nvidia "hid" it in a menu rather than having a giant button on the screen or something.
Click to expand...
Click to collapse
The weird thing is that whenever I try that, controller inputs on Gamestream stop working entirely.
I guess that's partially irrelevant now though. My Gamestream app has decided to stop working entirely (claims my PC is asleep when it's not). I now use moonlight for all my Gamstreaming purposes, but am still running into issues with the 3 controller cap.

ps4 controller

Just an FYI you guys, the ps4 controller works with the s8+ via Bluetooth I'm using it now and I'm downloading some games for vr and games for emulators to test it out but it works fine and connects fine, I can use it to navigate on my home screen and I'll edit this post to see how the game play is. Just press the PS button and the share button at the same time and once it blinks go to settings on your phone and scan and connect, I had to do this twice for some reason but the second time it worked
Maurylucha said:
Just an FYI you guys, the ps4 controller works with the s8+ via Bluetooth I'm using it now and I'm downloading some games for vr and games for emulators to test it out but it works fine and connects fine, I can use it to navigate on my home screen and I'll edit this post to see how the game play is. Just press the PS button and the share button at the same time and once it blinks go to settings on your phone and scan and connect, I had to do this twice for some reason but the second time it worked
Click to expand...
Click to collapse
That's kl. Thanks for letting us know
underdog_656 said:
That's kl. Thanks for letting us know
Click to expand...
Click to collapse
No problem! And everything works fine I was playing the legend of zelda through my phone being screened to the TV the ONLY problem I've seen is the analog movement is a bit delayed but buttons and all work fine
Maurylucha said:
Just an FYI you guys, the ps4 controller works with the s8+ via Bluetooth I'm using it now and I'm downloading some games for vr and games for emulators to test it out but it works fine and connects fine, I can use it to navigate on my home screen and I'll edit this post to see how the game play is. Just press the PS button and the share button at the same time and once it blinks go to settings on your phone and scan and connect, I had to do this twice for some reason but the second time it worked
Click to expand...
Click to collapse
The newest Xbox controller should also work using Bluetooth. It can also be remapped if needed.
vip_lexus147 said:
The newest Xbox controller should also work using Bluetooth. It can also be remapped if needed.
Click to expand...
Click to collapse
It works just put the controller in pairing mode and search Bluetooth on the phone
LRiley said:
It works just put the controller in pairing mode and search Bluetooth on the phone
Click to expand...
Click to collapse
Like I said it should work. Some Samsung games recomend it over other controllers.
Maurylucha said:
Just an FYI you guys, the ps4 controller works with the s8+ via Bluetooth I'm using it now and I'm downloading some games for vr and games for emulators to test it out but it works fine and connects fine, I can use it to navigate on my home screen and I'll edit this post to see how the game play is. Just press the PS button and the share button at the same time and once it blinks go to settings on your phone and scan and connect, I had to do this twice for some reason but the second time it worked
Click to expand...
Click to collapse
Usb otg is better than Bluetooth no anolog lag
Bluetooth Controller Lag
I have attempted to use my roommate's PS4 controller and noticed some major input delay. I will attempt to move to an icon to highlight and open it, but it will take a second or two before it moves. Sometimes it will shoot past what I was attempting to highlight. The same thing happens when running Metal Gear Solid through FPse for Android. A 1 to 2 second delay occurs when I try to move or take any action.
I also have my own newer Xbox One controller. Has anyone played with that to see if it works better?
delete
I was able to get it to work for me
Hello Iv'e been trying to make the ps4 controller work with my s8 for so long, i decided to see if connecting the included OTG adapter that came with my s8 to the Gear VR and it works the ps4 controller shows a blue light and lets me control the game, for some games you have to change the controller settings hope this helps everyone.
Did the phone have to be rooted? Older phones needed to be rooted. This is good news if no root is needed.
My org cable don't work no more. Can't mount anything and twrp doesn't show anything for mount otg. What do I do?
Samsung includes a USB C OTG in the box so use any controller you want or at least they do in Canada....
They also add it in the States as well.
It works, kinda...
I was able to successfully connect my PS4 controller to the android device. However, i was only able to play Asphalt 8 with. PES2017 didn't work. I am looking forward to more games that can work with the controller. Any recommendations?
Hi,
I've a Motorola Moto g5 and was just wondering if a PS4 controller was compatable with this phone? It pairs with my phone via Bluetooth but the controller itself doesn't work!
Does anyone know if it's possible to get it to work or is it just best to get an android Bluetooth gamepad? Looking for easier controls for my emulator.
Cheers.
smckc said:
Hi,
I've a Motorola Moto g5 and was just wondering if a PS4 controller was compatable with this phone? It pairs with my phone via Bluetooth but the controller itself doesn't work!
Does anyone know if it's possible to get it to work or is it just best to get an android Bluetooth gamepad? Looking for easier controls for my emulator.
Cheers.
Click to expand...
Click to collapse
You might be better served by asking a Moto G5 forum.
Blackwidowman said:
You might be better served by asking a Moto G5 forum.
Click to expand...
Click to collapse
Ok, cheers.
No
Nothing works
I have tried using a moga controller through pivot. two separate ds4 (Bluetooth and usbc) and xbox one controller through the usbc. The moga successfully connects and works within the pivot app but loses all functionality as soon as you leave the app. The ps4 cont. Connect via Bluetooth but no inputs are received. Connecting ps4 cont. Via wire just charges the controller from my phone. And the Xbox one cont. Does nothing once plugged in. I just want one of these controllers to work so I can use them on emulators(i have tried many)

Potential fixes for the joy-con issues?

Hey guys and gals, so ive been playing around with the android release since launch and im still yet to find a fix for the joycons not working correctly in anything, I have flashed the joyconfix that was released and it changed nothing, tried different versions of dolphin etc (can map all the keys and thumbsticks but they dont work in game) I have not been able to get the thumbsticks to work in any game/emulator
as of now the only solution is octopus to remap onscreen controls, the problem here is that it stops the joycon being detected in an app at all and requires all controls to be mapped to the screen, so instead of just having the 2 thumbsticks on screen (livable for now) I have to have the full set of on screen controls cluttering the screen,
has anyone come up with a solution to this issue? I know im not the only one who flashed the joycon fix and received no change,
Thanks!
Ally.
adex9 said:
Hey guys and gals, so ive been playing around with the android release since launch and im still yet to find a fix for the joycons not working correctly in anything, I have flashed the joyconfix that was released and it changed nothing, tried different versions of dolphin etc (can map all the keys and thumbsticks but they dont work in game) I have not been able to get the thumbsticks to work in any game/emulator
as of now the only solution is octopus to remap onscreen controls, the problem here is that it stops the joycon being detected in an app at all and requires all controls to be mapped to the screen, so instead of just having the 2 thumbsticks on screen (livable for now) I have to have the full set of on screen controls cluttering the screen,
has anyone come up with a solution to this issue? I know im not the only one who flashed the joycon fix and received no change,
Thanks!
Ally.
Click to expand...
Click to collapse
Hey did you try to mount system in Twrp and flash after that?
I have the joycons working on using the flashable fix but as some people point out the LEFT and RIGHT sticks behave like digital buttons not analog.
I used gamepad tester and it shows only one value once you push the stick after a certain threshold.
Any fix hopefully is available
zerocdv said:
I have the joycons working on using the flashable fix but as some people point out the LEFT and RIGHT sticks behave like digital buttons not analog.
I used gamepad tester and it shows only one value once you push the stick after a certain threshold.
Any fix hopefully is available
Click to expand...
Click to collapse
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
murryrulz said:
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
Click to expand...
Click to collapse
You are right.
Joycon which is connected normally via BT don't give us the analog input data.
It's needed to handle the BT packet data like the following (handle_input function).
https://github.com/fossephate/JoyCon-Driver/blob/master/joycon-driver/src/main.cpp
I have no idea how to get raw BT packet data and generate gamepad input on android, though.
*edit
I've found the Joy-Con input driver for Linux.
https://github.com/riking/joycon
If this driver can be built into the android OS image, joycons could work properly?
I'm not familiar with android and linux. Sorry if this is totally off the mark.
I installed the patch this morning and made some tests with different Emulators. Here are the results:
Retroarch: Working in Menus. Working in games when controller set to Retropad with analogue, tested with N64 and GBA Cores.
John NESS/ John Gameboy: Working in menus and games.
MegaN64: Working in menus and games.
PSSPP: Working in menus & games.
Dolphin, EPSXE, Reicast: Working in menus, recognized when mapping, but don't work in games.
There seems to be a pattern here that suggests that they are recognized as D-Pads, with the exception of the N64 Emulator in which it works as expected (Maybe the N64 stick wasn't analogue to begin with, I don't know that)
I also downloaded the Gamepad tester and both axes are recognized but I don't know how to distinguish D-Pad input from analogue input.
Just my two grains, as others pointed out, it seems that Analogue input isn't transmitted over bluetooth as of now.
My Joycons worked in Steam Link before flashing the zip and without needing to remap in the app
The joycons are working properly for me but without true analog sticks, it´s almost useless to me since most 3d games need some precision.
murryrulz said:
I believe we will need someone to write a HID driver for this. Joycons are pretty useless without proper analogs sticks at this time.
Click to expand...
Click to collapse
We do, just doesn't work correctly with Oreo bt stack
how do you get gamepad tester to recognise the controller? mine doesn't find any gamepad connected. besides that all the listed problems are the same.
I flashed the zip and that broke steam link.
can anyone send me the original files?
How do I install the joycon fix?
One of the solutions i found was to use usb/bt controller 2019. You can map the joycons to be a keyboard, mouse, touch events, or other inputs that are other controller buttons. It's a little convoluted to get setup but out of the 5 mapper apps i tried (most being paid for) it's the only one that actually works correctly. With a custom filter you can even use the dpad as 4 individual buttons. I've been struggling to find a good joycon to touchscreen mapper and it's the only that ended up working and it works great.
The only outstanding issue is the joycon HID driver isn't actually analog for the sticks but for how i'm using it that's fine. Just need to workout a fix for the analog sticks to be analog.
So I guess the current situation is still no analog joycons?

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