When I draw, no matter what the pen size, the rendering seems to be a bit fuzzy/blurry. Like while I'm writing (pen is on the screen), the trail that my pen leaves behind looks fine (very smooth and vector-ish) but as soon as I let go, what I've written renders into this slightly blurry thing and it's kind of driving me nuts. I'm at 100% zoom with pressure sensitivity enabled, blue/black pen on a white background.
Any ideas?
@abmicyau: I guess you have choose a rather small width and height of your notebook pages. When you click on the `?´ aside the parameters when creating a new notebook, LectureNotes will give recommendations. For instance, a width of 1280 and a height of 1811 (yielding an A4 aspect ratio) is a good choice.
acadoid said:
@abmicyau: I guess you have choose a rather small width and height of your notebook pages. When you click on the `?´ aside the parameters when creating a new notebook, LectureNotes will give recommendations. For instance, a width of 1280 and a height of 1811 (yielding an A4 aspect ratio) is a good choice.
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That is the default setting - it's what I have for mine. The only way i can really fix it is if I set the width to be a bit higher, then increase the default magnification.
Related
OzVGA is totally killing me. I have spent hours trying to make mu ozVGA setting work, but bloody thing is just do small.
After applying the VGA .dll's WHAT OZVGA SETTINGS DO YOU USE???
When i switch from seVGA to ozVGA things just go crazy small.
WHAT'S WRONG???
in oz im using these settings
1200 not bold
1350 not bold
19
19
19
750,900,975,1200,1500
The font arrays relate to the text size slider in the screen settings
I'm using the same font sizes for true VGA and for the qVGA-mode. It means that fonts are small on the screen but oh so beautiful! Larger font sizes just made certain things look ugly, which kinda defeated the purpose of switching to VGA, IMHO.
I guess it depends what you're using your Universal for. Most of the apps I'm using allow me to scale their fonts so when I need larger fonts I can have them. Only the Microsoft apps have unscalable fonts...
Make sure you have the text size set to medium in the Screen control panel applet. I found that it helps to turn Cleartype OFF as well.
And I wear glasses
what about phone app, myne goes all funny, and very small. I can barely see numbers, and the whole keypad just stays at the corner of the screen. that,s abir annoying.
and I think I will have to wear glasses very soon with text size like that.
svyatko - this is all being discussed in the other thread, with suggestions for replacements etc...
V
Hi,
The Xperia screen resolution is 800x480. Yet I remember reading somewhere that the panel thumbnail was 400 something by 200 something pixels.
So if I am developing icons for a panel do I go with the 800x480 resolution or the 400 by something?
Can someone please let me know what dimensions need to be used for portrait as well as landscape mode.
Thanks!
You will need:
400 x 180 Landscape pic
200 x 120 Landscape pic
240 x 350 Portrait pic
120 x 175 Portrait pic
Can someone explain the difference...as to why the resolution is 800x480 but the panel size is 400x180?
So any icons I design, I need to make sure they fit within 400x180 for the landscape mode?
Erum said:
Can someone explain the difference...as to why the resolution is 800x480 but the panel size is 400x180?
So any icons I design, I need to make sure they fit within 400x180 for the landscape mode?
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I can only guess that they are smaller because they only work as a preview and probably loads faster.
But if that is the case then it is still debatable as to what size the icons needs to be as that is the actual panel graphics not thumbnails.
I was going thru the documentation and they mention something about double pixeling. And say something like make the icons the right size but state the width and height as half. I'll see if I can find where I read that bit so I can copy/paste the exact thing.
So right now I'm just as confused.
If I look carefully my display I can notice that display image is not properly centered, infact it has two different black vertical bounds.
I would like to expand image to cover all the display area (like a regulation for lcd displays for example...).
Is it possible??
Cavallipurosangue said:
If I look carefully my display I can notice that display image is not properly centered, infact it has two different black vertical bounds.
I would like to expand image to cover all the display area (like a regulation for lcd displays for example...).
Is it possible??
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Hi. That's a bit vague - difficult to understand. Can you take a screenshot so we can see what you mean?
Yes I know it is a bit vague, but unfortunately I can't take any screenshot of this, bacause it would show nothing about this problem... I'll had to use an external camera, but at moment the only one I have is the leo's one...
Let me see if I can explain in little words... what I see is that the potential area of display is for example 480x800, but the real display (image on display) is smaller leaving black bounds all around it; it seems projected to a smaller surface, resulting in a smaller display experience (not so much to be honest ).
Given that in all pc monitors you can adjust image position and size to best fit its window, I was asking if it could be possible also on this leo device.
Hope you can better understand now...
If, for example, I open Internet Explorer and wait till the address bar and bottom buttons disappear, I'm left with a mostly white display. There IS a border of about 1mm all the way round this.
Is this what you are talking about?
Yes, it should be! In my case the stripe on the left side is a bit thinner than the one on the right...
Cavallipurosangue said:
Yes, it should be! In my case the stripe on the left side is a bit thinner than the one on the right...
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That's not an active display area. The display shouldn't go to the very edge, so there's nothing wrong with your phone, and no, you can't expand the display.
Ok, thanks a lot!
I cant seem to find a way to zoom in (by double tapping) on a picture at its corrected width and height. It always seems to zoom past the picture's size thus the images become horribly pixelated on my screen. Can someone help me out? What are your values Under Prefs?
Problem Solved. Se Default Zoom to 100 instead of 175.
I know the nexus10 has a 2560x1600 Resolution but that includes the Softkeybar (Home, Back, Options) which we cant hide. We need the "real" usabable resolution so we dont get on trouble with image cropping etc.
Does anybody know exactly how high the Softkeybar on the Nexus10 is or what the "real" usable Resolution for the Nexus10 is? I googled already but cant find any usefull information.
Would be great to hear something from you guys.
Best regards
Philipp
Just a thought... take a screenshot. If it's less than 1600px high... minus the amount from 1600.
all screenshots i can find are 2560x1600. So that doesnt really help
I think it's 42dip.
for xxhdpi the ratio is about 1:3... So that would be about 126px (42px x 3).
EDIT:
Yep, this should help:
http://stackoverflow.com/questions/8168329/android-screen-sizes-in-pixels-for-ldpi-mdpi-hpdi
Kryten2k35 said:
I think it's 42dip.
for xxhdpi the ratio is about 1:3... So that would be about 126px (42px x 3).
EDIT:
Yep, this should help:
hm that confuses me. I measured it in photoshop on a 2560x1600 Screen shot and it was 96px. But i wanted to make sure so i hoped for some official info about that.
The DP stuff will be important when choosing sizes for UI Elementes but isnt relevant for the whole "whats resolution to work for" problem.
Isnt there any official Info about how many pixel of the screen height (in landscape mode) i loose to the Softkeybar?
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mitsubstanz said:
Kryten2k35 said:
I think it's 42dip.
for xxhdpi the ratio is about 1:3... So that would be about 126px (42px x 3).
EDIT:
Yep, this should help:
hm that confuses me. I measured it in photoshop on a 2560x1600 Screen shot and it was 96px. But i wanted to make sure so i hoped for some official info about that.
The DP stuff will be important when choosing sizes for UI Elementes but isnt relevant for the whole "whats resolution to work for" problem.
Isnt there any official Info about how many pixel of the screen height (in landscape mode) i loose to the Softkeybar?
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This guide has some of the basic info for density calculations.
http://developer.android.com/guide/practices/screens_support.html
The value will be different depending on the device's current screen density, but below are the default calculations for the Nexus 10:
The navigation bar height is defined in framework-res as 48dp.
The device's screen density is defined in build.prop as 320.
The density ratio (screen density / android default density of 160) is 2.
48 * 2 = 96px so your measurement in photoshop is right.
You can also visually check using Settings > Developer options > Input subsection > Pointer location
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I just come back to say yeah it was 48dp. I had changed mine using AOKP to 42dp.
The above post is good info.
I don`t use navigation bar or the notififcation bar.
On aokp roms i hide them with gmd gesture control. Very easy to navigate with gestures and have the whole screen real-estate to apps.