Related
Just wondering what would it take to run xbox 360 games or ps3 on future android devices more CPU ram or a fan? The way I see us going with high end devices even with quad core coming up, is this far away to achieve?
sent from my Motorola XOOM
Well, rumor is that the NGP can pretty much run PS3 games albeit at a lower resolution. I'm guessing that by 2012 Tegra 3 tablets and the iPad 3 will be on par with PS3/360 level graphics.
That processor in gaming consoles are much more powerful not to mention all they do is run the game.
It'll be years before the mobile processors catch up, mainly because of the power requirements
Sent from Motorola Atrix on TELUS.
mafiaboy01 said:
That processor in gaming consoles are much more powerful not to mention all they do is run the game.
It'll be years before the mobile processors catch up, mainly because of the power requirements
Sent from Motorola Atrix on TELUS.
Click to expand...
Click to collapse
+1 check out games like crysis 2. This game basically requires the latest CPU/gpu for best graphics on a PC and the ps3/360 version of this game basically looks just as good. The components of these game consoles are very specialized and it would take many years before mobile hardware could emulate them with similar performance
Well I was expecting that I can wait 3 years for halo
sent from my Motorola XOOM
Vanhoud said:
+1 check out games like crysis 2. This game basically requires the latest CPU/gpu for best graphics on a PC and the ps3/360 version of this game basically looks just as good. The components of these game consoles are very specialized and it would take many years before mobile hardware could emulate them with similar performance
Click to expand...
Click to collapse
I would have to disagree with it looking as good as the PC version with full settings.
Also, he wasn't talking about emulation.
TBH, in 2-4 years I could see a dedicated (RISC) mobile gaming device that can run things on par with XB360. Look at the original PSP, it looks better than PS1.
Like others have mentioned, we won't have to wait too long as technological advancements are made by leaps and bounds on a daily basis (not yearly or monthly). What we have in our consumer products are several generations behind what the government has, and there is a trickle down effect.
Hello!
This isn't relevant to hacking but I need to know about the AMD 8120 CPU, as if you guys are hacking windows 8 hopefully you'll be able to help me out here.
I'm building a new pc system but cannot seem to find anywhere on the internet if the 8120 has any sort of intergrated graphics?
Definitely not the right place to ask, but what the hell... the FX 8xxx series does not have any built-in graphics. There may be a low-end graphics chip built into the motherboard, however. Alternatively, AMD does have a line of CPU+GPU combined chips. They run a little underpowered as CPUs (even for AMD), being equivalent to Intel's i3 chips at best and usually not even that. However, they come with quite respectable middle-of-the-line GPUs, and for most games, that's what you need.
If you just need *some* sort of graphics and don't need it to be really gaming-quality, though, then you probably don't need one of those higher-end hybrids. I'd suggest that you look at the products on AMD.com, and do a search for motherboards with integrated graphics on your favorite product-comparison site (Newegg is my usual go-to, but I haven't bought much PC hardware in the last few years).
Adarzannh said:
Hello!
This isn't relevant to hacking but I need to know about the AMD 8120 CPU, as if you guys are hacking windows 8 hopefully you'll be able to help me out here.
I'm building a new pc system but cannot seem to find anywhere on the internet if the 8120 has any sort of intergrated graphics?
Click to expand...
Click to collapse
I am an owner of an FX-8120. I can tell you like the last guy did that it doesn't have integrated graphics. It's an 8-core chip clocked at 3.2Ghz stock. Now granted, it may not have an GPU processor on the chip, but you can customize graphic settings to allow the chip to process all of the video rendering. Usually this results in poor performance as GPU chips are alot more efficient when processing graphics. I have a 560gtx and the 8120 clocked at 3.8ghz. I use the GPU to render. Honestly though, you should get a 2500k or an 2600k. I've had nothing but headaches with my 8120. It sucks alot of power, it gets really hot and it locks up quite a bit.
I don't really use the N7 for gaming as I already own a high-end gaming computer, besides I find tablets kind of uncomfortable for serious gaming, but I keep finding games that don't run as smooth as they should because of the same reason: This game is not optimized for tegra 3. I can't help but wonder: Will they ever optimize games for tegra 3? And I mean generally, not just a couple of games.
As you ask for "generally" i.e. ALL future games, the answer will (with a probabilty of 87.4%) be: No, they won't.
I don't think you can ever have "serious gaming" on a touch screen. You need real controllers or a keyboard + mouse for that. I also don't think you're going to get your serious gaming on a device that has 1GB of ram and runs everything in a virtual machine. You've got the whole android OS running along side the game, so the game is having to share that piddly 1GB of ram.
Look at the minimum requirements for big PC games and then look at the resources available to games on this tablet. The nexus doesnt even have half the specs for the lowest recommended settings in far cry 3, dishonored, dark souls, most of the other games that showed up on the list when I googled for "popular PC games".
http://www.game-debate.com/games/index.php?g_id=3410&game=Dark Souls
http://www.game-debate.com/games/index.php?g_id=2186&game=Dishonored
http://www.game-debate.com/games/index.php?g_id=883&game=Far Cry 3
In most cases, I'd say developers won't take the time to optimize a game for a specific CPU. SoCs change about as often as you change your underwear. What is hot today will be obsolete next quarter and a handfull of newer chips will be out. If game makers had to optimize every game for every possible SoC, they'd never get nything released.
gianptune said:
I don't think you can ever have "serious gaming" on a touch screen. You need real controllers or a keyboard + mouse for that. I also don't think you're going to get your serious gaming on a device that has 1GB of ram and runs everything in a virtual machine. You've got the whole android OS running along side the game, so the game is having to share that piddly 1GB of ram.
Look at the minimum requirements for big PC games and then look at the resources available to games on this tablet. The nexus doesnt even have half the specs for the lowest recommended settings in far cry 3, dishonored, dark souls, most of the other games that showed up on the list when I googled for "popular PC games".
http://www.game-debate.com/games/index.php?g_id=3410&game=Dark Souls
http://www.game-debate.com/games/index.php?g_id=2186&game=Dishonored
http://www.game-debate.com/games/index.php?g_id=883&game=Far Cry 3
In most cases, I'd say developers won't take the time to optimize a game for a specific CPU. SoCs change about as often as you change your underwear. What is hot today will be obsolete next quarter and a handfull of newer chips will be out. If game makers had to optimize every game for every possible SoC, they'd never get nything released.
Click to expand...
Click to collapse
And where did I say I wanted to use it for serious gaming? Read the first post again because it seems you didn't understand it quite well. I'm just wondering if tegra 3 will be of any use in the future, nothing else.
It is not in game makers' interest to optimize games for specific chipsets. They make more money by cranking out 1 version of a game that runs on as many devices as possible. If they spend 3 months optimizing it for our chip, and then 3 months optimizing it for the snapdragon s4, the game is already released 6 months later and costs much more to make.
They will only optimize a game for the tegra3 if they are sure they can get their money back out of that extra effort. Will they sell enough "tegra optimized" versions to make up for all the copies they didn't sell in their 3 months of delay? Will they sell enough copies to pay the people that worked to do the optimizing? Do they even want to pay somebody to sit and figure out the math on that?
My point of view
gianptune said:
I don't think you can ever have "serious gaming" on a touch screen. You need real controllers or a keyboard + mouse for that. I also don't think you're going to get your serious gaming on a device that has 1GB of ram and runs everything in a virtual machine. You've got the whole android OS running along side the game, so the game is having to share that piddly 1GB of ram.
Look at the minimum requirements for big PC games and then look at the resources available to games on this tablet. The nexus doesnt even have half the specs for the lowest recommended settings in far cry 3, dishonored, dark souls, most of the other games that showed up on the list when I googled for "popular PC games".
...cut...
In most cases, I'd say developers won't take the time to optimize a game for a specific CPU. SoCs change about as often as you change your underwear. What is hot today will be obsolete next quarter and a handfull of newer chips will be out. If game makers had to optimize every game for every possible SoC, they'd never get nything released.
Click to expand...
Click to collapse
If you compare the situation with PC gaming, it's also a matter about different CPU architectures (x86 vs ARM), CISC vs RISC etc., it's not only a matter of plain comparison of MHz or RAM.
However Tegra 3 IMHO sadly gave results below expectations in gaming due its limited memory bandwidth that's an issue for high resolution screens. So even if it's an overall good SoC, I think we won't see many optimized games for it, mainly because the market leader (yeah, it's the bitten apple in the gaming department), focuses on different specs and recode a game to fit the requirements costs too much compared to the revenue they could achieve with a tailored version.
The saddest thing (and I hope to be proved wrong), is that with the release of Tegra 4, we'll be forgot like the devices with Tegra 2...
There are a couple of nice games to get, I wished there where free ones though which where tegra optimised so I could see the difference.
But with all the different chipsets they would never do it, and if they where going to do it id say they would optimse the chipset what samsung uses because there are so many more of those sold.
N732 said:
I'm just wondering if tegra 3 will be of any use in the future, nothing else.
Click to expand...
Click to collapse
Tegra 3's future started about a year ago, and will be over some time next year. 'tis the nature of SoC's.
Loved the underwear comment above (c: and there is a fair amount of truth in it. While seeing the Tegra optimized stuff was cool, it is a sales tool with a limited window.
N732 said:
I don't really use the N7 for gaming as I already own a high-end gaming computer, besides I find tablets kind of uncomfortable for serious gaming, but I keep finding games that don't run as smooth as they should because of the same reason: This game is not optimized for tegra 3. I can't help but wonder: Will they ever optimize games for tegra 3? And I mean generally, not just a couple of games.
Click to expand...
Click to collapse
Download the Tegrazone app. There's a good many optimized games and some great free ones like shadowgun: Deadzone
I assume that the S4 Pro is MUCH faster than anything used in the xbox and ps2. I assume its faster than the 360 and ps3. Is that really the case though? The games look like crap on the current gen consoles and many mobile games are catching up. From a purely specs perspective is the Adreno 320/S4 Pro superior?
I would seriously doubt that but i don't know enough to say that for sure. Sure mobile CPUs are pretty good but they are limited by their thermal envelopes.
Compared to the PS3? NO. the cell processor is very advanced even if it's partly locked down. (there are 2-3 cells that aren't used)
Sent from my PG06100 using Tapatalk 2
Very advanced for 7 years ago. This is 2013 and the S4 Pro has more cores/ram/gpu cores. The PS3 games cant even run in 720p. Most games are upscaled from 960x540.
Eric-1987 said:
Very advanced for 7 years ago. This is 2013 and the S4 Pro has more cores/ram/gpu cores. The PS3 games cant even run in 720p. Most games are upscaled from 960x540.
Click to expand...
Click to collapse
Can't be more wrong. It hasn't got more CPU and GPU cores. It has more RAM but the PS3 doesn't have to run Android. Also, very few PS3 games run at qHD res. One game is Black Ops, but it does this because it runs 60 FPS. Most games nowadays render at 720p or near it.
Also, I have yet to see a mobile game that comes even close to PS3 games nowadays. Maybe some mobile games look better than some PS3 release titles, but that's it.
Sent from my LG-P990 using xda app-developers app
Yes it does. The PS3 cell processor is single core. The 360 CPU is tri core. And the PS3 runs a form of Linux.
Does it really even matter? If you bought your phone as an alternative to a gaming console or handheld gaming device you bought it for the wrong reason.
Also if you want to compare specs, compare a PS3 or XBox 360 to a phone that came out 7 years ago.
Eric-1987 said:
Yes it does. The PS3 cell processor is single core. The 360 CPU is tri core. And the PS3 runs a form of Linux.
Click to expand...
Click to collapse
There is a single PPE and 8 SPE-s. One SPE is used by the OS and one is locked.
Yes, it does run a form of Linux, but what I originally meant was that its footprint is very small, it only consumes 20-30 MB of RAM compared to Android which needs several hundred MB-s and also CPU power to run background services.
Sent from my LG-P990 using xda app-developers app
Eric-1987 said:
Yes it does. The PS3 cell processor is single core. The 360 CPU is tri core. And the PS3 runs a form of Linux.
Click to expand...
Click to collapse
Umm i thought the Cell processor was a "7" core device at 3.2Ghz to boot. Not that clock speed is everything but it puts out 218 G-FLOPS while the 550Mhz GPU (RSX) puts oput 1.8 T-Flops. The Adreno 225 does 12.8 G-FLOPS.
http://www.anandtech.com/show/6330/the-iphone-5-review/11
According to the that page, the iPhone 5 GPU is similar to the Adreno 320 and that does 19.2 G-FLOPS. WAAAAY less than the 1.8 (or read 1800 ) T-FLOPS of the RSX.
VRAM data rates are ~20GB/s vs 8GB/s
So yeah, guess we can say that's done for.
shotta35 said:
Umm i thought the Cell processor was a "7" core device at 3.2Ghz to boot. Not that clock speed is everything but it puts out 218 G-FLOPS while the 550Mhz GPU (RSX) puts oput 1.8 T-Flops. The Adreno 225 does 12.8 G-FLOPS.
http://www.anandtech.com/show/6330/the-iphone-5-review/11
According to the that page, the iPhone 5 GPU is similar to the Adreno 320 and that does 19.2 G-FLOPS. WAAAAY less than the 1.8 (or read 1800 ) T-FLOPS of the RSX.
VRAM data rates are ~20GB/s vs 8GB/s
So yeah, guess we can say that's done for.
Click to expand...
Click to collapse
Exactly all this.
Sent from my LG-P990 using xda app-developers app
shotta35 said:
Umm i thought the Cell processor was a "7" core device at 3.2Ghz to boot. Not that clock speed is everything but it puts out 218 G-FLOPS while the 550Mhz GPU (RSX) puts oput 1.8 T-Flops. The Adreno 225 does 12.8 G-FLOPS.
http://www.anandtech.com/show/6330/the-iphone-5-review/11
According to the that page, the iPhone 5 GPU is similar to the Adreno 320 and that does 19.2 G-FLOPS. WAAAAY less than the 1.8 (or read 1800 ) T-FLOPS of the RSX.
VRAM data rates are ~20GB/s vs 8GB/s
So yeah, guess we can say that's done for.
Click to expand...
Click to collapse
So if thats the case then mobile technology isn't ANYWHERE CLOSE to desktop PC's. My PC DESTROYS a PS3 without even thinking twice. Its like an ant vs my boot.
Eric-1987 said:
So if thats the case then mobile technology isn't ANYWHERE CLOSE to desktop PC's. My PC DESTROYS a PS3 without even thinking twice. Its like an ant vs my boot.
Click to expand...
Click to collapse
Correct
The N4 is more powerful than a PS2/Xbox though right? My old SGS4G could play PS1 games without flinching.
Eric-1987 said:
The N4 is more powerful than a PS2/Xbox though right? My old SGS4G could play PS1 games without flinching.
Click to expand...
Click to collapse
Pretty sure it's more powerful than either the PS2 or Xbox, but there's no way it would ever emulate them if that's what you're getting at there
Not to mention, the Android OS uses a lot of resources, unlike a simpler console such as those
No way does the RSX put out 1.8 Tflops....
It's basically 6800SLI which gets nowhere near that, the 580 doesn't even get that lol.
The Cell is an overhyped CPU that failed to deliver and in reality CPUs like the 360s Xeon and the I7s we have today are so much better for gaming. Developers just complain about the amount of code the Cell needs compared to conventional CPUs and how it takes too much time. Doesn't matter what you say about it in theory, in practice it costs too much money to develop on and it cost Sony the console war. Fact is we've not see the PS3 out perform the 360, the GPU inside the 360 can push more pixels, has access to more memory too. Games like uncharted use so much trickery to make them look good, I don't understand why people make a big deal out of it, have you seen the obviously jpeg like skyboxes all over it?
Graphics wise the phones are already there, what they lack in power they make up for in memory and new shaders and features to make the games look better. Mobile GPUs also push games at higher framerates and use AA which consoles lack most of the time due to memory constraints. Instead their games use post processing effects which blur everything out and make it look ****. Also mobile games run at 60FPS where as most console games are around 30fps or even lower.
CPU wise mobiles are getting there but still far off, we see the next gen of Arm chips getting close to the I3.
The biggest constraint of the Mobiles though is battery.
Eric-1987 said:
The N4 is more powerful than a PS2/Xbox though right? My old SGS4G could play PS1 games without flinching.
Click to expand...
Click to collapse
Give it up already. On paper the N4 is great and all for what it is, but it can't compete with a gaming console. Try hooking up your phone to a big screen hdtv and see how it compares graphics wise to a gaming console if you have one. After all, the SGS4G doesn't have a disc drive on it so I don't know how you could play a PS1 game one it. You must only be playing pirated games via a 3 or 4 inch screen to come to the assumption that a cell phone comes close to any of the current gaming consoles graphics wise. Afterall, there is a reason they make cell phones, dvd/bluray players, video game consoles, tvs, etc... They each have their own benefits.
Lets be honest, PS3 games are absolutely shocking. They have so much screen tear, not to mention the actual graphics are completely and utterly awful. It takes an age to load, even it's own dashboard. Xbox 360 is better but still, consoles we have today are absolutely light years behind PC's and even the processors we have in our phones outshine them.
You can quote all the nonsense giga flop teraflop data you want, you would be all talking out your behinds because consoles struggle with the games they have, and with skyrim as an example, are completely and utterly chopped down to run, when compared to the unlocked PC versions with the proper textures.
I have yet to find a PS3 game to run in 1080p which is what it should be coping with, and the 720p games are awful both performance wise, and graphics wise.
As for mobiles on a big screen tv, the LG optimus 3G hooked up to 40 inch hd tv gaming is absolutely brilliant, look it up.
Xbox 360 is much much faster than the PS3 and actually does have better graphics it can handle and probably gives the Nexus a beating on the graphics side, but loading and general useage as a pc and it'd be useless.
Venekor said:
No way does the RSX put out 1.8 Tflops....
It's basically 6800SLI which gets nowhere near that, the 580 doesn't even get that lol.
The Cell is an overhyped CPU that failed to deliver and in reality CPUs like the 360s Xeon and the I7s we have today are so much better for gaming. Developers just complain about the amount of code the Cell needs compared to conventional CPUs and how it takes too much time. Doesn't matter what you say about it in theory, in practice it costs too much money to develop on and it cost Sony the console war. Fact is we've not see the PS3 out perform the 360, the GPU inside the 360 can push more pixels, has access to more memory too. Games like uncharted use so much trickery to make them look good, I don't understand why people make a big deal out of it, have you seen the obviously jpeg like skyboxes all over it?
Graphics wise the phones are already there, what they lack in power they make up for in memory and new shaders and features to make the games look better. Mobile GPUs also push games at higher framerates and use AA which consoles lack most of the time due to memory constraints. Instead their games use post processing effects which blur everything out and make it look ****. Also mobile games run at 60FPS where as most console games are around 30fps or even lower.
CPU wise mobiles are getting there but still far off, we see the next gen of Arm chips getting close to the I3.
The biggest constraint of the Mobiles though is battery.
Click to expand...
Click to collapse
Regarding GPU power: Nowadays it's still ~ a factor of 10. It is a really rough number but I often measured something like this when comparing GPU performance of iOS/Android devices and consoles/mid PC systems. Modern games still do a lot more than mobile games regarding rendering (shadows, global illumination, screen scape effects like SSAO, etc, etc). But mobile GPUs will get better and better. See e.g. the roadmap from NVIDIA and the comparison with current console generation:
http://www.androidpolice.com/2012/0...el-performance-from-mobile-gpus-in-2013-2014/
biffsmash said:
Lets be honest, PS3 games are absolutely shocking. They have so much screen tear, not to mention the actual graphics are completely and utterly awful. It takes an age to load, even it's own dashboard. Xbox 360 is better but still, consoles we have today are absolutely light years behind PC's and even the processors we have in our phones outshine them.
You can quote all the nonsense giga flop teraflop data you want, you would be all talking out your behinds because consoles struggle with the games they have, and with skyrim as an example, are completely and utterly chopped down to run, when compared to the unlocked PC versions with the proper textures.
I have yet to find a PS3 game to run in 1080p which is what it should be coping with, and the 720p games are awful both performance wise, and graphics wise.
As for mobiles on a big screen tv, the LG optimus 3G hooked up to 40 inch hd tv gaming is absolutely brilliant, look it up.
Xbox 360 is much much faster than the PS3 and actually does have better graphics it can handle and probably gives the Nexus a beating on the graphics side, but loading and general useage as a pc and it'd be useless.
Click to expand...
Click to collapse
Actually PS3 has v-sync enabled for lots of games which means no screen tear.
And no, the Xbox doesn't have better graphics. If Uncharted wasn't enough, take a look at Heavy Rain or The Last of Us.
Sent from my LG-P990 using xda app-developers app
---------- Post added at 03:05 PM ---------- Previous post was at 03:04 PM ----------
noname81 said:
Regarding GPU power: Nowadays it's still ~ a factor of 10. It is a really rough number but I often measured something like this when comparing GPU performance of iOS/Android devices and consoles/mid PC systems. Modern games still do a lot more than mobile games regarding rendering (shadows, global illumination, screen scape effects like SSAO, etc, etc). But mobile GPUs will get better and better. See e.g. the roadmap from NVIDIA and the comparison with current console generation:
http://www.androidpolice.com/2012/0...el-performance-from-mobile-gpus-in-2013-2014/
Click to expand...
Click to collapse
Got to agree with this. Mobile games often have just a lot of pointless effects which make them look beautiful.
Sent from my LG-P990 using xda app-developers app
Hello to you all.
I'd like to hear your view about which version of the phone has more potential in the years to come when dealing with future emulators such as the Wii, 360, PS3, and any previous gen game console to date. With that I have a few questions I ask to you all.
With the Snapdragon running Quad 1.9's. What could be the maximum overclock on these?
In this wikipage, en.wikipedia.org/wiki/Samsung_Galaxy_S4, it explains the Exynos runs only 1 of the 2 sets of quad 1.6 and 1.2 cores respectfully. I'd like to know if there is a bypass to get all 8 cores running concurrently at the same time. And if so, To get the overclock on every core for this model as well.
The ultimate goal is using a BT controller(Moga Controller), maximum processing and graphics powers(These phones), Connector cables for HDMI, and the proper emulators to enjoy(Which I'm currently working/dealing with).
Hear from you soon.
Sincerely,
Sincereless
Sincereless said:
I'd like to hear your view about which version of the phone has more potential in the years to come when dealing with future emulators such as the Wii, 360, PS3
Click to expand...
Click to collapse
You're highly overestimating the performance of the phone. While there's a Dolphin emulator in the works to emulate Gamecube and Wii games on Android, the S4 will never be able to run them at a decent frame rate. 360 and PS3 emulators are out of the question, even for the most powerful desktop computers available.
Yeah, it takes many times the power of the original to emulate it. Phones are only close in capabilities to those 7 year old consoles which means there's no hope of emulating them.
ChronoReverse said:
Yeah, it takes many times the power of the original to emulate it. Phones are only close in capabilities to those 7 year old consoles which means there's no hope of emulating them.
Click to expand...
Click to collapse
THE ADRENO 320 ITS WORKING TOO CLOSE OF THE PS3 PERFORMANCE... AND THE 1.9GHz OF THE CPU IS OVERLOCKABLE TO 2.0GHz EVEN 2.2GHz BUT THE PHONE ALREY SUFFERS THOROTTLE SO LETS SEE WHAT HAPPEN
Sincereless said:
Hello to you all.
With the Snapdragon running Quad 1.9's. What could be the maximum overclock on these?
Click to expand...
Click to collapse
Doubt it will get overclocked, it already feels like it's gonna burn a hole through the screen after 15 minutes use...
Before we get into whether it can or can't run an emulation it's best to discuss the absolute limits of the Exynos phone and Snapdragon. I'm currently discussing the situation with a group working on the PS3 emulation. But first we need to know what the phone can and can't do.
So the question now is how high can the Exynos 1.6 and 1.2 cores be overclocked, and how high can the 1.9 Snapdragons? What would be a good stable overclock speed? One that won't burn out the CPU's.
(On a side note is there such a thing as portable external CPU's. After browsing extended batteries I got the notion you could kinda fit a second phone motherboard in the size of one of the extended cases. Say for example a second Galaxy S4.) <.<
Your thoughts?