Video Player Program for ARM Based Win CE 6.0 - Windows Mobile Development and Hacking General

Hi,
I use a media player which produced in China in my car. As you guess it has its special GUI for radio, media player, TV etc. Anyway, its video player doesn't support many codecs and i have to convert them using old video codecs. As i read there is a TCPMP video player for windows mobile devices. I just want to be sure that this program is right for my device and i want to download its version which has the largest video codec support. Can you help me?
Regards

Even nobody has an idea?

A TCPMP that flawlessly runs under CE 6 comes with ceFFM, which you find here at xda-developers.!
Sent using TapaTalk2

Thanks for answer...Can you give to me the link of the TCPMP's latest version? And i couldn't find a way to install CAB version of it. Should i try another way to install it?
Regards

I use this
http://forum.xda-developers.com/showthread.php?t=636423

toxas said:
I use this
http://forum.xda-developers.com/showthread.php?t=636423
Click to expand...
Click to collapse
Hi,
I will use this too...But when i try to install it with CAB file it says that it's incompatible with Win CE 6.0 . Is there any simple way to install CAB files to Win CE 6.0?
Regards

If wceload.exe is part of your CE 6.0 then you should be able to instal a CAB packaged for WinCE (not Win Mobile).
Also you were already told which TCPMP to use. I'm wondering why you ignored this.
Sent from my Melon ML-V7M using TapaTalk2.

jwoegerbauer said:
If wceload.exe is part of your CE 6.0 then you should be able to instal a CAB packaged for WinCE (not Win Mobile).
Also you were already told which TCPMP to use. I'm wondering why you ignored this.
Sent from my Melon ML-V7M using TapaTalk2.
Click to expand...
Click to collapse
In fact i have 2 problems. First is which version of TCPMP should i use and second problem was how will i install it ! I tried to install version which @toxas offered but i had error.
So what should i do? How can i use wceload? I saw that some people extract CAB files with some programs (WinCE CAB Manager) and they put files manually. But as i saw TCPMP adds a registry key and i don't know how will i do it manually
What is the easiest way to install TCPMP program to my ARM based media player device?
Regards

AFAIK most popular CAB-extractor is MSCEInf tool. I use it too.
Yes, TCPMP heavily modifies device's registry, but this is done by TCPMP automatically if/when it runs first time, thus you don't have to scare about. You should backup registry's HKCR section before running TCPMP, though.
IMHO your problem indeed is fact you are confusing yourself: simply concentrate on your initial goal, means copy TCPMP to your CE 6.0 unit and run it. As said, use TCPMP version as it comes with ceFFM.
Sent from my Melon ML-V7M using TapaTalk2.

jwoegerbauer said:
AFAIK most popular CAB-extractor is MSCEInf tool. I use it too.
Yes, TCPMP heavily modifies device's registry, but this is done by TCPMP automatically if/when it runs first time, thus you don't have to scare about. You should backup registry's HKCR section before running TCPMP, though.
IMHO your problem indeed is fact you are confusing yourself: simply concentrate on your initial goal, means copy TCPMP to your CE 6.0 unit and run it. As said, use TCPMP version as it comes with ceFFM.
Sent from my Melon ML-V7M using TapaTalk2.
Click to expand...
Click to collapse
In fact that ceFFM is very attractive for me...But i don't know whether it's completely compatible with my media player which i use at 2011 Opel Astra (It's from your country ) or not. If there will be problem with ceFFM then i don't know how will i come back to original version.
So, as a final, i will extract files of TCPMP CAB file with using MSCEInf tool and i will copy this files to my device then i will execute exe. I can't believe to myself because i ask such questions I work as software developer at a company Last question should i copy this files to any special folder in Win CE file structure?
Regards

In my worklife I was a software developer, too.
You install TCPMP either to unit's internal storage memory device (flash disk) or to unit's external storage memory device (sd-card), you have the option of either, but never install it to \Windows\Program Files or even to root (\).
To clarify things: I only recommended to use TCPMP which is located in ceFFM-X.X.X\program files\players (already unpacked and thus ready for use).
Sent from my Melon ML-V7M using TapaTalk2.

Related

PLAYING REAL PLAYER FILES ????

my comp won't let me download real pocket player. any other apps that will work?
anyone else having a problem installing realone player for PPC? i've tried both the regular and beta version, and on 2 computers both giving the same error that I need to install ActiveSync 3.1 or later. I have ActiveSync 4.1 on both of my PCs and I keep getting the error. my Activesync is working fine. I copied the executable file to my 8125 but it can't run/installed like that. any ideas?
thx
bump
which file did you try and install? i got the same error you did with the activesync when i tried this file... "RealPlayer for Pocket PC 1.1 Preview Release"
its beta im guessing and its a bug. but i installe dthe current stable one.... "RealPlayer for Pocket PC 1.0" and worked fine. i got the links here.....
http://www.real.com/realmobile/download.html?thanks=true&device=Pocket%20PC%20Devices
hope this helps
skot
Guys, if you don't want to install additional software, you can add your PPC as a device to RealPlayer and sync Real files to play on WM10.
When I try to install it Im getting a message...
Realoneplayerppc is not a valid pocket pc applicatiopn
chrisredmayne said:
When I try to install it Im getting a message...
Realoneplayerppc is not a valid pocket pc applicatiopn
Click to expand...
Click to collapse
'cause you're supposed to run that file on your desktop not the phone.
I installed Real player through AS 4.1 with no problems. Great for bbc radio broadcasts.
I got it installed and it wont play the file! Ah well. Do I need to convert it somehow?
On the BBC radio site where is has a link that says listen using stand alone real player, right click and copy that link to your wizard. Clicking on that file should open real player and begin to play your broadcast.
Will it not play videos though? I want it to play my south park vids
RealPlayer Link
Here is the link to download the CAB file so you can install Realplayer on your WM5 device without activesync.
http://www.savefile.com/files.php?fid=7160593
Copy the file to your Pocket PC and click on it to install.
CAB files within the exe file
If you start to use the realplayer executable file while connected through Activesync but do not complete the install process ie while the install screen is still open go to
START/RUN and type %TMP%
This will open the install directory. Look for a sub dir call ~rmsetup. Within that sub directory you will find the REALPLAYER.CAB file you need. Just copy into your temp directory on wizard and run as usual. It works for both the basic Realplayer and Realplayer with video beta downloadable from their site.
Hope I've explained it clearly enough.
There is also an explanation of how to make the exe file work with activesysnc on the Realplayer forum but I found the above solutions easier.
http://real.custhelp.com/cgi-bin/real.cfg/php/enduser/std_adp.php?p_faqid=843
Hope this helps
Ive got it installed but cant play my South Park rm files? Will it only play upto a certain version or something? Any patches available?

Convert RM/RMVB to pocket PC playable format

I am looking for any converter that can convert RM/RMVB to be a pocket PC playable format. It could also be one that just simply compress the bitrate of the original RM/RMVB file and output a smaller-size RM/RMVB (since I have realplayer installed in my pocket PC). Thanks in advace.
how did u install realplayer onto your ppc? is it running wm5 OS? i'm trying to install that on my phone as well
banta80 said:
how did u install realplayer onto your ppc? is it running wm5 OS? i'm trying to install that on my phone as well
Click to expand...
Click to collapse
1. get the CAB at http://www.winmobiletech.com/sekalaiset/realplayer.cab and install it
2. read http://www.pocketpcmag.com/blogs/index.php?blog=3&p=344&more=1&c=1&tb=1&pb=1 before you start trying to listen to streamed contents
This is pretty much the same as how I install it. Let me know if you have trouble installing the CAB. But anyone knows the answer to my original post questions?
Menneisyys said:
1. get the CAB at http://www.winmobiletech.com/sekalaiset/realplayer.cab and install it
2. read http://www.pocketpcmag.com/blogs/index.php?blog=3&p=344&more=1&c=1&tb=1&pb=1 before you start trying to listen to streamed contents
Click to expand...
Click to collapse

i see that this is where u get all the answers

Well, i'm so stoked about the great answer to me fullscreen que got the doozy tcp.. player downloaded now and as was said works a treat.
My next que is that i have a piece of software on a windows pc based installation cd. i also have the same software in pdb format.
i have a 4gig sd card so space is not a prob.
Is there any way of installing this software ???
Cheers guys.
Be more precise - what is "piece of soft"?
Most software You are installing through activesync process. Some of them You can just place on the SD card to install - they are called CAB files and You can run them from Your JasJar.
hiya, yes it is on a cd and just installs on my pc as a exe file. The pdb file is a palm database file that i have got hold of.
So, in essence, can i download install a standard run of the mill exe file on me pda and if so how do i got about it. Hope that's a bit clearer.
docuk said:
Well, i'm so stoked about the great answer to me fullscreen que got the doozy tcp.. player downloaded now and as was said works a treat.
My next que is that i have a piece of software on a windows pc based installation cd. i also have the same software in pdb format.
i have a 4gig sd card so space is not a prob.
Is there any way of installing this software ???
Cheers guys.
Click to expand...
Click to collapse
Are you trying to run Palm Programs on your Universal. If yes, then search for StyleTap, a PPC application that allows you to run Palm Programs. I use it to run SuperMemo.
Here, try this site: http://www.styletap.com/

Samsung TouchWiz not running .exe files

My brother got a Samsung M8800 Pixon mobile running on TouchWizz (as I understood running on top of WM 6.1).
The problem is that it can not start .exe files, error message I got is "file not supported".
I have really searched across the forums but could not find anything on that topic, so maybe anyone here can help ?
btw. trying to install iGo, don't want to run.exe file which I can run without problem on my HTC Tytn (WM6.1) ...
the .exe just says it is executable - but not on which platform.
if the .exe was compiled for an desktop pc or notebook with intel/amd cpu it only runs on the x86 plattform.
your mobile phone has the ARM plattform - so the program must be compiled for the arm plattform.
you will get an .exe too, but it will only run on arm and not on yur pc.
all software on your phone was compiled for it's plattform and will not run on you pc. so running an .exe file from your pc on your phone and the other way round will not work.
if yo got the source code from the progam, you can compile it (with an croll compiler an your pc) for you phones plattform.
-gb-
Hi,
tnx fo the response !
This same .exe file is running on my HTC TyTn, which is ARM processor.
I am not sure for Samsung, they say it has Qualcomm MSM6281 processor, which I believe is ARM also.
Aren't Samsung processors anyway ARM based also ?
ok yes it sould be arm ... hm strange.
is there any kind of security layer on your device which prevents you to run unsigned .exes?
i don't have any of these devices but i would try to run other .exe filesfrom one device on the other. just try some copy them to the samsung and run them. if the don't run we still don't know why^^ but if they do - it is perhaps only this one .exe which doesn't run.
-gb-
The Samsung Pixon is not a windows mobile phone, so it can't run .exe files, can't install .cab files and can't navigate with iGO. Otherwise the phone would be a lot more popular then it is today....
Oh ...
that what I was afraid off ...
Are you sure ?
Is it a Symbian then ? Or ?
(I couldn't find that information...)
tnx
it does not run a "OS" ....
well it does, but it is one made by samsung......
you have no chance of installing winmo apps.
only java
which application should I install then (except java), something coded specially for Samsung OS ?
or Symbian apps would work also ?
Do you know what is the base for this OS (is it Symbian, or some linuxoid version...)
any links on some good forums for that kind of aplications ?
tnx !
It has a propietary OS made by samsung the only applications you can install on it and i dont think you will(cause of security) are java based apps, if its a non branded model then your good to go, but if its a carriers model then its most likely that is application lock't , meaning you can only install official apps, and also if its application lock't most java app's wont have permission to access web content, cause you wont be able to give them permission via settings on the java emulator that the phone has, anyways my advice sell the phone and buy a windows mobile device.
Regards
Rafyvitto

[Q] Debugging extracted WinCE6 binaries in emulator

Hi,
I extracted several executables (EXEs and DLLs) from the firmware image of a WinCE6 device.
In addition to that, I also build my own WinCE6 image with VS2005 that is running in the Device Emulator.
Now, what I'm planning to do is copy some of the extracted executable files to my emulator image and run them there.
For instance, it already worked to copy the "zlib.dll" to the emulated image and then load it with some customly written code.
However, this only works for a few DLLs. Most of them just crash.
I believe this is because of the memory mapping.
As you might know, WinCE6 has its own address space for shared libraries.
Typically they are loaded to the 0x40000000 region whereas libraries that are not shared are loaded to the address space of the application itself (i.e. 0x100000000 region).
While the DLLs from my own image mostly map to the 0x100000000 region, most of the extracted DLLs are loaded to the shared memory region which seems to cause problems.
Initially, the extracted zlib.dll did not work in the emulator image either.
However, increasing the RAM size of the emulator image did the trick.
Yet, the emulator supports at most 256MB of RAM. So further increasing the RAM size for DLLs that do not work yet is not an option.
Did anyone else try to run extracted binaries in an emulator environment ?
My ultimate goal is to run these extracted executables inside my emulated environment, so that I can debug and reverse engineer the code.
Is it possible to change the memory mapping of a DLL so that, instead of being loaded to the 0x40000000 shared region, it is loaded to the process space ?
There is a nifty freeware PE editor called CFF Explorer currently version VII.
http://www.ntcore.com/exsuite.php
One of the options under the Rebuilder tab is to change the Image Base of an object and rebuild it.
Make sure you are only doing this to a copy of your DLL. It's a long shot but it may work.
Good Luck.
Hi,
stephj said:
There is a nifty freeware PE editor called CFF Explorer currently version VII.
One of the options under the Rebuilder tab is to change the Image Base of an object and rebuild it.
Click to expand...
Click to collapse
cool, thanks !
I just tried it, but unfortunately the "New Image Base" functionality is greyed out.
I guess it's because the DLL I'm trying to change is not for x86_32/x86_64, but for the ARM platform.
Do you also debug WinCE stuff ?
I'm currently trying to get IDA Pro working with WinCE.
It seems to have debug support through ActiveSync.
The 5x5 and Life programs listed in my signature both have a separate CE version, but they were ported over to CE after I had shaken all the bugs out of the WinMo version in the WinMo Emulator and on the device itself.
The CE versions were only tested on the CE emulator, and given a quick spin round the block to make sure it all works. I do not have a 'real' CE device to test them on.
I have a copy of IDA Pro, but is only the freeware version, not the full blown paid-for versions. I don't know whether the free version has full CE debug support, I'll have to have a try sometime.
Testing in CE-Emulator is not enough at all
stephj said:
The CE versions were only tested on the CE emulator, and given a quick spin round the block to make sure it all works. I do not have a 'real' CE device to test them on.
Click to expand...
Click to collapse
Probably these CE-Emulator tests were not enough at all, because for example your SUDOKU does NOT work properly on my 800x480px sized unit based on CE 6.0 Professional. FileDialogs not populated, etc pp
Do not worry, I mainly are playing flash games, IMHO the better type of gaming applications ...
Only 5x5 and Life have versions specifically built ising the Windows CE SDK.
The others don't, as they were built using the Windows Mobile SDK.
Is it really surprising that it looks crap or doesn't work properly, if you try and run it under the wrong platform?
Likewise, CE versions look crap when run under Windows Mobile.

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