Restoring from backup in TWRP screws up multitouch - Kindle Fire General

Has anyone else noticed this before? I've had multiple Kindle Fires and ran different ROMs and so on and so forth, and they all show the same problem.
Only after restoring from a backup made in TWRP, the multitouch starts to freak out.
More specifically, two-finger gestures work fine, but adding a touch while one is already down doesn't work.
For example, a) holding down shift and pressing another key on the keyboard, b) shooter games that require one thumb to move and another to look and shoot, etc.
Kindle Fire, ICS and JB ROMs, FFF 1.4a, TWRP 2.1.1 and 2.20

I've never had a problem with it, I sometime play modern combat 3 on my kindle and I restore from backups all the time with the different ROMs I flash everyday

So that means you can hold down the shift key and press any key multiple times?
Like type "JJJJJJJJ" by holding down a shift key?

Related

Emulators on Nexus 1

Can some please pose vids of snes emu running dk3, sfa3, Mario kart, metroid killer instinct
Cps2hd running sfa2/3 and marvel vs capcom.
PLEASE! Just want to see the speed
I no longer have my other phone to record video, but I've run the SNES emulator, and I can say it's definitely full speed. Honestly, with the specs of the Nexus One, there's no way the emulation would skip a beat.
Unfortunately, onscreen controls have not been.. perfected yet for the N1. :/
kozm0naut said:
I no longer have my other phone to record video, but I've run the SNES emulator, and I can say it's definitely full speed. Honestly, with the specs of the Nexus One, there's no way the emulation would skip a beat.
Unfortunately, onscreen controls have not been.. perfected yet for the N1. :/
Click to expand...
Click to collapse
How are the games playing out without multitouch & hardware buttons?
i picked up nesoid and snesoid, but i am at a loss for ROM installs.
1. I have no idea what the file type is that is recognized by these 2 programs
2. I made a ROMs folder on my card, but whenever i try to switch to that folder using the 'load ROM' option, it says the folder i created doesn't exist. does this mean i have to dump everything to the cards root folder? why won't it switch to the right folder?
3. I can find ROM sites through google, but again, referring to my first point, I don't know what file type I should be putting on the phone, or where.
I have all of yongzh's emulators, and all of them run excellent. The SNES and GBA ones are the toughest of the consoles, and have a bit of audio slowdown. But otherwise, they are all perfect.
As for the key controls, depends on the console. There are a few keys that are usable, even if they are software keys. You can map console keys to the Search, Back, Volume Up, Volume Down, and Trackball Press buttons. Consoles with few buttons, like the SMS, NES, and GBC, run without problems. Consoles with more buttons have more trouble, culminating with the SNES, which has to leave some buttons unmapped. Still, they are all very playable, and I play FFVI on the SNES emulator with no problems and a grin on my face. ^_^
Hopefully multitouch development will render this problem moot.
They are a lot easier to play control wise on my G1 but they play beautifully graphics wise on the Nexus, like Ashtear said it's just a matter of the developers implementing multitouch now.
still doesn't tell me how to address my issues.
file type?
where put it?
never mind. got it.
nesoid reads .nes files.
snesoid reads .smc files
so...i got it going. however, seems like, at least on the nesoid, i can't simultaneously use the direction pad and a button makes for difficult gameplay, since so many things require being able to move/shoot or move/jump :/
Ssantos6981 said:
How are the games playing out without multitouch & hardware buttons?
Click to expand...
Click to collapse
yeah, in answer to this question, it blows. mario kart you can pick whether to go, or to steer, not both.
ok someone try cps2hd please with street fighter alpha 2
unfortunately, as the soft buttons are on the same capacitive screen, they can't be touched as the screen is being touched. The most fun I've been able to have is playing gradius on snesoid using flip screen mode, the trackball fo d-pad and vol up and down for a and b. it's not great.
The Developer of GameBoid should have his Nexus One by now, he said when he got he would work on multi-touch.
anyone tried the cps2 emu now?
can't you use the trackball as the d-pad?
WiiController
If you have a Wii controller laying around you can use a free app called "WiiController" instead of the on screen controls.
Makes gaming on my N1 a dream...
does cps2hd support the wiimote?
The only real way to play emulators on the Nexus one you have to:
1) play in landscape
2) put the virtual d-pad and buttons at diagonally opposite corners
This gets around the 15mm axis fusing problem the Nexus One has, but it's still not perfect. You can do running jumps in Super Mario World, for instance, but you're moreso fat fingering one response to hit two buttons rather than having 3 separate inputs so it's very unreliable.
I have SuperGNES and Snesoid, and I'd recommend the former because if you try a running jump in Snesoid it releases the y button when you release b. To have this make sense, if you're on Yoshi and you do a running jump, he sticks his tongue out when you let go of the jump because the Y button gets 'pressed' again. Far as I can tell, this doesn't happen on SuperGNES.
Just my experience. I wouldn't count on Froyo fixing it.
anyone try cps2hd yet?

Noob has rooting questions about xperia play

Hi all im new to the forum and have a few questions about rooting my xperia play and wondered if some of you in the know could help?...
im interested in using gingerbreak v1.20 to do the root, i have read the tutorial and understand most of it and from what i have read on the forums other XP users have had varied success.
my questions are...
1. my phone is on a vodaphone contract and im not sure if its sim locked (to that specific network) and does this effect the root?
2. my phone had some kind of update downloaded to its software from vodaphone about 1 week ago gingerbread 2.3.2 build number 3.0.A.2.184 other people with this version root ok?
3. so just to clarify i was wondering if that update ive had has hindered my chances of the rooting also if my phone being locked to a specific network (e.g vodaphone) is a problem?
4. last but not least, if my phone fails to reboot after the rooting process, how hard is it to put it back to original version? (like do i need more software to fix the failure or can i just remove the battery wait 30secs and itll be back to normal)?
i know these may seem very basic questions to u veteran rooters, but id like to get involved i just wanna have more knowledge myself before i jump in, and would appreciate your feedback, loving my xperia play and i want to improve it and not brick it
cheers in advance
I am with tmobile and also received the ota update before I rooted.
SIM lock doesn't effect root.
I can tell you that the update won't effect running Gingerbreak at all.
You shouldn't have any worries using Gingerbreak as is.
It is purely an apk and will either successfully root your device or will not.
This is the easiest method of rooting i've ever used.
I was an android n00b when I got my hero & had to go through the method of creating a gold card & reverting to an older build & flashing flashrec!
To be honest, now my play is rooted in probably won't even bother using custom roms in the future.
I did all that with my hero and am happy with the plays UI.
I just wanted root to free up more space.
I'd also recommend researching setinstalllocation2 on here.
Doing this natively installs everything to sd and is worth the time.
cheers for the speedy reply DeadlyDazza, yeah id like to remove some of the stock rubbish to free up some space i was also hoping to do a small overclock, is this possible with a basic root? using the android overclocking apps?
im still nervous about the reboot and it not coming back on :S
@DeadlyDazza did you use gingerbreak on an empty/formatted sd card like described in the tutorial or does it also work with a sd full of installed apps? ( i really dont want to delete all my apps and data)
cheers covux
I have a fair bit of installing custom Roms on Android phones and i can honestly say this -
Unless you are rooting the phone in order to help develop custom roms and tweaks there really is no point in rooting it at the current moment.
Gingerbread is excellent at managing apps and the Xperia Play is designed so that games run independently from your homescreen.
"Trimming the fat" will offer almost zero benefit at the moment.
My advice is to wait a while, let the experts put together some custom Roms and gain access to the Kernel, allowing us to overclock.
Until then, i do not see a reason to root at all.
Unless you just, like me, wants to get rid of bloatware and ads in various apps and other benefits with root access
+1 on liking the XP UI and don't want to flash and mod this phone as I did with my HTC desire hd
If you just want that, root it now and keep your locked bootloader and enjoy the XP as it is
Regards Dousan...
Rooting does have many benefits, which mine was to free up more space on a device that, although is designed for gamers, seems to fall very short of.
Also to use root enabled apps such as cache mate.
Apart from the space issues, which have now been resolved by rooting & setinstalllocation2, I'm more than happy with my Xperia Play.
Will I be saying the same in 6 months? Probably not, I'll probably be wanting a fresher feel.
But that depends on how much support SE give the Play (my last device was the Hero & HTC was very slow with their support).
In answer to the question about running Gingerbreak with blank sd.
I had a spare 8gig that I formatted & used.
I didn't want to risk losing any data & couldn't be bothered to back up the 14gig on my card.
Although I have heard a few people say that running Gingerbreak is completely safe & won't erase any data.
Didn't erase anything on my sdcard when I rooted my XP, would still recommend a backup before using gingerbreak I was just lazy and went ahead without doing a backup. Did one today...
Regards Dousan...
@DeadlyDazza, @Dousan thanks for the info, i think i will also use a spare blank sd.
dsswoosh said:
IXperia Play is designed so that games run independently from your homescreen.
Click to expand...
Click to collapse
How exactly?
Whenever I navigate home away from a running game (such as to check a text) my XP shuts down the game.
DeadlyDazza said:
How exactly?
Whenever I navigate home away from a running game (such as to check a text) my XP shuts down the game.
Click to expand...
Click to collapse
I read in one of the reviews/specs for the phone that the homescreen and gaming operate independently meaning that when you play games, the homescreen sits in another part of memory or works in another processing thread or something.
The point being made was that whatever app you have open in the homescreen, won't make your games stutter or lag when you are playing them.
Maybe an expert can clarify this.
As for your problem, i can say that something is wrong with your setup for your games to be unloaded out of memory and shutdown when you navigate to the homescreen.
I would imagine you have an appkiller that is setup to close all running apps when you navigate to the homescreen.
I can't stress the importance of not using app killers with the gingerbread o/s. They are not needed, they will not improve performance of the phone, they will not make you battery last longer.
In fact, app killers will make your battery last SHORTER on gingerbread, since you will be using alot more processing power to load and unload them.
I don't use any app-killers.
Do you navigate to your homescreen with the back button, the home button or holding the home button and selecting a new icon?
Ok I have just performed 3 tests.
1) Emulator test - had tiger genesis running playing sonic 2. Hit the home button and navigated instantly to home screen. Tiger genesis happily sits in the notification bar. Navigating back to tiger genesis sees it exactly as before I left it.
2) Playstation pocket game crash bandicoot - loaded the game and hit the hom
e key. Same as above. The game sits in the notification bar and returns to the exact state you left it in when you return back to it.
3) Xperia play game Backstab - loaded the game and hit the home key. The game did not sit in they notification bar, but reselecting the game from the xperia play menu put the game onscreen at the exact position I left it from.
I can not re-create your situation where navigating to the homescreen makes the game unload from memory.
I made his post on my xperia play btw and performed each test while making this post. My browser doesn' t even unload from memory.
dsswoosh said:
Do you navigate to your homescreen with the back button, the home button or holding the home button and selecting a new icon?
Click to expand...
Click to collapse
Usually just by tapping the home button. I only hold home for hotswitching & only navigate back to quit.
DeadlyDazza said:
Usually just by tapping the home button. I only hold home for hotswitching & only navigate back to quit.
Click to expand...
Click to collapse
So does it only happen with a certain game? All games?
What about apps?
I find it hard to believe that hitting the home key unloads anything from memory unless you have changed some major settings.
Using Xperia Play games.
If I go to home when playing or paused the game unloads.
Not changed any settings at all.
DeadlyDazza said:
Using Xperia Play games.
If I go to home when playing or paused the game unloads.
Not changed any settings at all.
Click to expand...
Click to collapse
Ok try this and tell me what happens.
- Slide the phone open
- Load Bruce Lee
- Get into an actual fight
- Hit the home key
- Slide the phone down
- Slide the phone up
- Load Bruce Lee
After doing this, my game has paused, but is exactly where i left it. The game did not unload, and therefore did not reload. It was exactly as i left it.
If yours does not do the same, and you havn't changed any settings or are running any app killers, then i suggest you make sure you have the latest revision of firmware and try again.
Bruce Lee stays in memory ok.
Star Battalion & Dungeon Defenders quit as soon as you hit home.
DeadlyDazza said:
Bruce Lee stays in memory ok.
Star Battalion & Dungeon Defenders quit as soon as you hit home.
Click to expand...
Click to collapse
I can confirm that Star Battalion stays in memory after i hit the home screen on my phone.
It shows identical behaviour as Bruce Lee.
When you hit home, and reload the game, the game has paused itself and when you unpause, the game is exaclty as when you left it.
Can't confirm Dungeon Defenders behavious since i do not own it.
If you continue experiencing problems, i would suggest you have faulty memory and request a handset replacement.

GB Keyboard dropping mid-typing in multiple apps...

So, within the last two days I have developed a really annoying problem with my Droid X. I was running the initial leak of GB, rooted of course, and I haven't had any issues until now.
When I go in to type a message for instance, it'll begin typing but then the keyboard will drop down and it will select the last text message in the line. I can then exit out of that message and go back down, reclick the field, and start typing, just to make it happen again, over and over.
It makes it impossible to text at all, and I can duplicate the same issues in GMail and the browser.
So I decided to install the .595 Deodexed rooted leak over my existing setup, cleared cache, and the problem is still occuring.
I'd prefer not using a different keyboard, as I am using the stock GB keyboard.
Am I forced doing a factory reset to see if it helps or should I try a different keyboard first? Or is there just a problem with my Droid X. Keep in mind, my screen isn't doing anything odd except when I use the keyboard...
And for some odd reason, just installing another keyboard, activating it, and then going back to the old keyboard fixed everything... No issues at all for now.

Thinking Of Getting The Fire. . .Few Questions First.

1: It would seem there is NO fully working ROM (just android) (cm7/ics)?
2: Can I use a launcher in place of the fire launcher?
3: Your battery life?
4: Anything else I should think about?
5: Would you suggest a different low priced Android tablet?
Thanks
1. CM7 is 99.9% complete, it's only the auto-brightness that doesn't work. MIUI works apparently but IMHO it's a crock of ****. CM9/ICS is a work in progress and will get to the same level as CM7 in the next few months.
2. Yes, but you need to be aware of the quirks ie. you need to move most launchers to system/app for them to work.
3. Haven't really timed it TBH
4/5. The next months we'll see plenty of 7" tablets launched, most at comparable prices to the KF or the NT.
I have rooted a few phone and installed cm7 and like it a lot, is it that hard to get cm7 on the Fire?
I guess an added question would be, with out any buttons on the fire how much of a pain is it to use it?
damianarnold said:
1. CM7 is 99.9% complete, it's only the auto-brightness that doesn't work. MIUI works apparently but IMHO it's a crock of ****. CM9/ICS is a work in progress and will get to the same level as CM7 in the next few months.
2. Yes, but you need to be aware of the quirks ie. you need to move most launchers to system/app for them to work.
3. Haven't really timed it TBH
4/5. The next months we'll see plenty of 7" tablets launched, most at comparable prices to the KF or the NT.
Click to expand...
Click to collapse
chaos67731 said:
I have rooted a few phone and installed cm7 and like it a lot, is it that hard to get cm7 on the Fire?
I guess an added question would be, with out any buttons on the fire how much of a pain is it to use it?
Click to expand...
Click to collapse
Luckily for us, the KF CM7 has the tablet options enabled, which puts the buttons at the bottom of the screen, so it starts to behave more like a tablet and less like a phone.
Other apps to help out with missing buttons are Volume Control and Button Savior, but there's plenty of options to minimise problems with the lack of buttons.
chaos67731 said:
I have rooted a few phone and installed cm7 and like it a lot, is it that hard to get cm7 on the Fire?
I guess an added question would be, with out any buttons on the fire how much of a pain is it to use it?
Click to expand...
Click to collapse
Root and it's easy to get CM7 on the Fire. I'm running CM7 with Button Savior and Volume Control and I have no problems using the Kindle that way. When I first flashed CM7, I'd been using the Kindle rooted with Go Launcher locked wallpaper and a bunch of apps with the stock Amazon OS. I figured I'd play with CM7 some and go back to stock - haven't been back on stock for more than a few minutes.
I'm enjoying the Fire a lot and I like that it's a platform a lot of people have since Amazon sold a ton of them.
Would this be the most up to date thread for mc7?
http://forum.xda-developers.com/showthread.php?t=1390773
--
Is installing a new rom (cm7) as easy as it is with say my evo?
Root
Move new rom to memory
Boot to recovery
Flash rom
Wipe wipe wipe
?
And thanks for answering so many questions.
damianarnold said:
Luckily for us, the KF CM7 has the tablet options enabled, which puts the buttons at the bottom of the screen, so it starts to behave more like a tablet and less like a phone.
Other apps to help out with missing buttons are Volume Control and Button Savior, but there's plenty of options to minimise problems with the lack of buttons.
Click to expand...
Click to collapse
chaos67731 said:
Would this be the most up to date thread for mc7?
http://forum.xda-developers.com/showthread.php?t=1390773
--
Is installing a new rom (cm7) as easy as it is with say my evo?
Root
Move new rom to memory
Boot to recovery
Flash rom
Wipe wipe wipe
?
And thanks for answering so many questions.
Click to expand...
Click to collapse
That's the one, the process is pretty much as you described. Although you will have to flash a recovery like TWRP using fastboot.

Is there a way to get full S Pen functionality in custom ROMs?

I'm running Resurrection Remix, and while the S Pen DOES work, it's only recognized as a stylus. The button does nothing, which is a problem since I frequently highlight and copy text from places that you normally can't(Play Store descriptions, for example). I know about the handful of apps that bring up the menu thing when I remove the S Pen, but none of them seem to bring back the functionality of its button.
S pen functionality as seen in stock roms? Unfortunately, no; The reason your pen works at all is that Google has baked in basic drivers for Wacom input, but everything else is part of Samsung's Touchwiz framework which to my best understanding is closed source and impossible to include in non-TW roms. There are apps that try to replicate the functionality as you mentioned, but the end result usually falls short of the real thing which is why I chose to stay stock.

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