scummvm 1.5 realead with add support 11 new game - Xperia Play General

HI
i just want to let you know that new version released , AMAZING
1.5.0 (2012-07-27)
New Games:
- Added support for Backyard Baseball 2003.
- Added support for Blue Force.
- Added support for Darby the Dragon.
- Added support for Dreamweb.
- Added support for Geisha.
- Added support for Gregory and the Hot Air Balloon.
- Added support for Magic Tales: Liam Finds a Story.
- Added support for Once Upon A Time: Little Red Riding Hood
- Added support for Sleeping Cub's Test of Courage.
- Added support for Soltys.
- Added support for The Princess and the Crab.
General:
- Updated MT-32 emulation code to latest munt project snapshot. The emulation
improved dramatically.
- Implemented support for TrueType fonts via FreeType2 in our GUI. Along
with it GNU FreeFont was also added to our modern theme. Note that not all
ports take advantage of this.
- Added Basque translation.
- Added custom game and engine options in the AGI, DREAMWEB, KYRA, QUEEN,
SKY and SCI engines. It is now possible to toggle these options via the
Engine tab when adding or editing a configuration for a game. In most
cases, you will have to run each game once or readd them all in ScummVM's
launcher in order to get the custom options tab.
- Improved predictive dialog look.
- Various GUI improvements.
add above games to previous games ( mokey island 1,2,3... )

Related

Pocket Programming Language 1.30 released!

ArianeSoft Inc's PPL 1.30 has finally been released!
The easiest Smartphone and PocketPC developement tool is now faster, slimmer, more stable and cheaper. Build amazing games and GUI applications for the Smartphone and PocketPC today.
PPL Profesional has a new low price of only $69.95 USD. The Standard version is $35.95 USD.
Get PPL Pro now http://store.esellerate.net/s.asp?s=STR5900755369&Cmd=BUY&SKURefnum=SKU92325858335
PPL 1.30 includes:
- Brand new installer that supports Smartphones, PocketPC and PC all in one.
- Brand new compiled file (.PPC) loader, which is a lot faster and requires less memory.
- Multiple control selection support in the PIDE visual form builder.
- Multi-layer alpha transparency support for sprites and surfaces.
- Many GameAPI enhancements, including fixes, optimizations, new functions and features.
- Support for PNG file format added on the PC and PocketPC.
- Tons of new integrated functions to simplify your life.
- SQLite v3 database engine support on PC and PocketPC.
- FMOD and BASS sound libraries support.
- New Phone API library to access Smartphone's features.
- Package file enhancements allow working directly from disk to save precious memory space.
- Huge compiler memory optimizations.
- Reduced footprint of each linked list element by more than 75%.
- New memory management functions for lighting fast allocation of small blocks of memory.
- Tons of bug fixes and other optimizations.
Download PPL 1.30 now http://arianesoft.ca/download.php?view.36
Learn more about PPL at http://www.arianesoft.ca/page.php?1 and visit our forums if you have questions http://www.arianesoft.ca/forum.php
What an advertisement...?
Keyone said:
What an advertisement...?
Click to expand...
Click to collapse
I doubt it, probably a subtle hint to guys like AC to try his slidelock program with the new version. There may be performance increases, as well as new functionality that his already great program might be able to take advantage of. Just a guess though.
Well don't forget, the famous slide 2 unlock application is created by using the ppl programming lanquage. So those wishing to tweak their own version of a s2u might be interested in using it with the available source code or other applications / games for their pocket pc for that matter.
sorry didn't see your post above nmeister.
What are the limitations of the trial version??
i already tried compiling slide2unlock with the latest beta version.. didn't solve the OS compatibility issues still

Dosbox 0.72 CVS with dynrec core

Just wanted to give everyone the heads up... n0p posted on his site a few days ago that he has been working on the aforementioned project, but he would like some help. Since this guy has already released both 0.61 and 0.63 for WM, I have a lot faith in him.
I see only two issues;
1) His site doesn't seem to have any contact info. Does anyone know him? Does he post here? If people want to help, it would be good if they posted his contact info.
2) n0p is apparently still using a iPaq 2210. We should seriously donate this guy some money to put towards newer tech. He has released so much good stuff for WM (Warcraft II, Genesis emu, PocketSNES, etc), we should try to give back to him a bit. I'll gladly be the first to donate!
PS - Sorry if this is a re-post. I could find any other references to this here.
Donate all you want but don't encourage him to get a new PocketPC! Ancient hardware equals tighter code and more optimizations for a software developer
n0p updated his site, you can find his email on the front page.
Great! Glad to hear someone got ahold of him.
Well, I'd hate to make things more complex, but at bare minimum some thought should be given to different resolutions since the vast majority of WM devices coming out now are VGA, WVGA or greater.
Some keyboard fixes would be nice too since using 'shift' or 'function' on any HTC device causes Dosbox to crash.
No one else interested in this?
I'm interested! Heh
He updated his site a few days ago, and there's a new build
Quote interested, just don't know how to help (other than donating)
There is a WIP-Build ready on his site:
http://n0p.tonych.info/download.php?DOSBoxWIP.7z
He's got an anti-leech script, so direct linking wont work. You have to download it from his site
http://n0p.tonych.info/?DOSBox_PPC:DOSBox_0.72
DOSBox 0.72 released!
Credits:
DOSBox Team for best DOS emulator ever!
Cool toolbars by Jehl Xavier
Fast update code by Yury Sidorov
Built with fastest compiler GCC 3.3.3 for PocketPC by mamaich
ARM dynamic core by M-HT
What is done:
Some speed-wise core hacks.
QVGA scalers. Full 8bpp support, partial 16bpp support (320px wide modes)
All fine goodies from previous releases.
Notes:
Normal and prefetch cores removed. Simple is combined with verysimple, as verysimple has fallback to simple. So core has three settings: simple, full and dynamic.
Memory requirements: 9MB dor DOSBox itself + memsize + 8MB if dynamic core is used.
Personally, i don't see much use for dynamic core unless you wanna run some old 4K intros - yes, it can ran them really fast!
GUS and MIDI removed.
DOSBox port now makes usage of mapper.
Quick list of PocketPC-related dosbox.conf options (they do have a description in configfile), just some notes here:
fullscreen=true - false is only for testing.
rotateright=false
kbdtoolbar=toolbar.dbk
gametoolbar=game.dbk
settoolbar=set.dbk
usescancodes=false - i think setting to true might break PocketPC hw keys compability.
sensitivity=300 - "Mouse" speed. Has effect on touchpadmouse and dpadmouse.
touchpadmouse=true
clickms=70 - increase this value if in touchpad mode your program doesn't respond to emulated "clicks".
rightclickdelay=700
dpadmouse=false
forcetoolbar=true
forcetransparent=true
forcezone=0,0,20,8 - very dumb parser used, don't add spaces between values.
forceheight=50
PocketPC mapper.txt values:
hand_mbtn_left "key 194" - Left mouse button.
hand_mbtn_right "key 195" - Right mouse button.
hand_mbtn_mdl - Middle mouse button.
hand_force_tlbr "key 193" - Toggle toolbar forced mode.
hand_mm_up "key 273" - if dpadmouse - move mouse up.
hand_mm_down "key 274" - ... down
hand_mm_left "key 276" - ... left
hand_mm_right "key 275" - ... right
Quick answer to "How can i get my key codes?" - Fire my Genesis Plus port, open ROM, press keys - their codes will be shown on screen.
Lacks:
VGA support, full 16bit modes support, 32bit modes support, new toolbar editor.
It's been updated to 0.73 for a while, and there was a new release a couple of days ago as well. Still no VGA support
You can grab it at his site: http://n0p.8bit.fm/
The site in the original post doesn't seem to work

3rd Party UI for Developers

I recently came across Frank Prengel's post on 3rd Party UI for Windows Mobile and added it on to 1800PocketPC
I am thinking having a list of these apps mentioned here on xda-developers will help a lot of developers to simplify the process of getting a great looking UI
1) Fluid – Windows Mobile 6.x Touch Controls
---------------------
2) beemobile4.net controls
---------------------
3) Mirabyte Touch Controls
Video : http://www.youtube.com/watch?v=p1I4Dl-g0Js&feature=player_embedded
---------------------
4) Resco MobileForms Toolkit
----------------------
5) ComponentOne Studio for Mobile – Chart, FlexGrid, MaskedTextBox, Zip for mobile devices
6) Instrumentation Widgets for PDA - meters, indicators, scales, sliders, gauges, knobs, buttons, dials, and other instrumentation for the Compact Framework
7) Barcode Professional 2.0 for .NET CF – barcode generation features in a .NET component for .NET CF
8 ) Manco.Chart for .NET CF – over 25 major 2D charts in a control
NOTE : all credit to compilation goes to Frank Prengel. I am just the messenger, spreading the word around ... ^_^I am sure there are more out there , plz add the ones you know in the comments
Nice Post. Anyone else noticed all the nice interfaces are made by HTC or iPhone ripoffs?

[Game] tripYzee! Update v2.0.3

Since geocities is going the way of the dodoo, I have decided to post this release of tripYzee here.
This is a clone of the popular dice game "Yahtzee."
Play single and triple versions with one or two players.
The Two player Yzee shows both players scores.
TripYzee! shows one players' score, however you the other players total can be viewed by going to "Menu" , "View Scores"
This game is FREE!!! My contribution to the PPC community for all of the help/advice and FREEWARE that I have received since 1999!
For: QVGA & VGA
v2.0.3
Fixed scoring error with Yzee Bonus
Fixed scoring error with Yzee Wild
v2.0.2
Bug Fix.
v2.0.0
By Popular Request:
Added Yzee Bonus, Yzee Wild options
WindowsMobile 5+ Compatible
v 1.6.0
Tweaked the logo and button graphics.
Added option to add dice skins
Added Red Dice! Thanks Tommy A.!
v 1.5.0! Updated the graphics!
Reserved...

DroidScript [IDE]

"DroidScript" is an app for Android that lets you create apps on your phone or tablet. With it you can write apps on the go or using WiFi edit code in the browser on your PC/laptop. The app uses JavaScript, has many sample apps, a Google group, a wiki and limited (but growing) documentation." DroidScript" is still in the beta state, so don't expect perfection. An in-app purchase ($5.95 us) is required to build APK's.
!!! I AM NOT !!! part of the "DroidScript" team and in no way am I involved in it's development !!!
I just found a usefull app and decided to share it!
"DroidScript" is provided by "SmartphoneRemote" and is available here https://play.google.com/store/apps/details?id=com.smartphoneremote.androidscriptfree
For those new to programming code Academy offers free courses in JavaScript and other programming languages. http://www.codecademy.com/
Just to add a little more information.
DroidScript was recently required by Google to change its name, the old name was AndroidScript.
The app you create using Droid Script can be ran and tested on your phone or tablet.
Using SPK's you can email your code to anyone else running Droid Script( at no cost ) which is useful for debugging, testing on different devices or just sharing.
An update is out.
The following is a quote from Dave Smart, one of the "DroidScipt" developers.
"Hi Guys,
Version 1.18 has just been released from private beta into public beta. It should be available in the next few hours on Google Play.
Most most notable change in this version is the ability to create 'HTML' based apps as well as the usual JavaScript (Native) App type. This will allow much easier development of HTML5 based applications for those who are familiar with web development. You no longer have to use the WebView control and call the web.Execute() method to communicate between the two worlds. Syntax errors will also be highlighted for JavaScript within your HTML page too
Check out the "HTML Sensors" sample for an example of using the JQuery 'FlotCharts' plotting library to generate live graphs of sensor input. (Note: When it comes to including your own collection of JavaScript libraries in your own projects, you can simply use a relative path rather than the special internal path format used in the samples)
There are also some other exciting new samples to stimulate your imagination such as:-
"Camera Faces" - Detects multiple faces in the camera preview.
"Wifi Broadcast" - Send and Receive UDP network packets between devices (good for messaging apps or multi-player games).
"TCP Client" - Raw TCP socket client allows talking to web servers, telnet servers or embedded devices.
"Joystick" - Demonstrates using standard HID joysticks such as the XBox360 to control your Apps.
We will be releasing a special version of DroidScript soon which will support the ODROID-C1 (Good for home-made game consoles and robotics)
Have Fun!
Here is the full change list for version 1.18:-
- Enabled HTML editing on device.
- Added Face finder sample.
- Added Scroller.RemoveChild/DestroyChild.
- Added SetOnTouch to TextEdit control.
- Html apps now resize when rotating device.
- Added GetHtml method to text edit control.
- Docs samples now working in firefox.
- Added 'AutoSelect' option to TextEdit.
- Added GetSelectedText, SetSelection methods to TextEdit.
- Added GetSelectionStart/End methods to TextEdit
- Fixed app.GetExternalFolder.
- Added app.GetInternalFolder.
- Added 'News' menu option.
- Added html-app sensor plot sample.
- Joystick intercept of arrow keys fixed.
- Added remote page security check on HTML Apps.
- Fixed Wifi Broadcast sample.
- 'AllowRemote' webview option now moved to App.SetOptions call.
- Removed plugins 'close' button.
- Renamed some samples, ready for new 'HTML' samples.
- Added "HTML App" as a project choice.
- Added Raw TCP methods + sample.
- Added HID Joystick support + sample.
- Permissions are now scanned in HTML files.
- Fixed SetFolder bug in 'HTML Server' sample.
- Added SetColorEffect, GetColorEffects to camera (use in OnReady).
- Multiple spaces in filename are now handled in apks.
- ReceiveDatagram now supports 32k packets.
- Added Wifi Broadcast sample.
- Added SetOnCancel method to Dialog control.
- Fixed "/System" folder access issue.
- Fixed "tablet is not defined" bug."
Sorry I'm a little late in posting this life's been busy. A update is out.
Dave Smart
Hi Guys,
Version 1.21 has just been released from private beta into public beta. It should be available in the next few hours on Google Play.
*** Please update your ApkPlugin to match this new version of DroidScript ***
Most most notable change in this version is the support for SQLite, support for the ODROID-C1 and the addition of tutorials to the WiFi editor. Check out the 'database' sample to see how to use SQLite database.
Some exciting new plugins will be arriving in the next few days, so keep your eye out for them!
Here is the full change list for version 1.21:-
- Added online Tutorials to WiFi IDE!
- Added SQLite support!
- Added 'Database' sample.
- Added generic Intent receiver support + sample.
- Added app.SetAutoBoot() and app.SetAutoWifi() methods.
- Added char encoding 'mode' parameter to app.ReadFile().
- Minimum OS version moved from Eclair -> Froyo.
- Enabled file/text sharing in user APK's.
- Added app.GetDSVersion().
- Added GetType() method to Database object + GLView object.
- Prevented spaces and symbols in APK package names.
- Fixed spinner bugs.
- Added support of ODROID-C1.
- Added Latest News to WiFi IDE.
- Added samples filtering on Wifi IDE.
- Plugin docs now visible in Wifi IDE.
- Enabled use of console.log method.
- Folder/FileExists funcs now differentiate between folders and files.
- Added app.GetUser() method.
- Added app.GetDeviceId() method.
- Added app.CheckLicense() for Google Play licensing.
- Added mask option to img.DrawImage function.
- Added app.GetEnv() method to get environment vars.
- "/Sys/" and "/sys/" paths are now distinct (allows embedded use).
- Added app.CreateSysProc() method for super user access.
- Reboot after APKPlugin install now not required.
The thanks button is always appreciated, reasonable relevant comments are welcome. And if no one's really interested I'll stop wasting space on XDA's server.

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