The stock music player on the note, besides not being able to do gapless playback also has really annoying DRC - very noticable compressing going on if you use custom EQ - and a noise gate which chops out very quiet passages/the tail end of fades off.
Is there any music player out there that gets round these issues or is it Samsung thoughtfully building this into hardware?
I used to love the Note but the more time I spend with it the more I realise the only thing I like is the screen size
Music
My choice is power amp, flexible, has it's own eq & dvc limit facility + a free trial, I bought early days.
hope this helps
I like Winamp (paid) or Mortplayer (free).
Sent from my Galaxy Note running ICS
Do they still have Dynamic Range Compression and the noise gate on?
Good example of the noise gate kicking in is track 12 of The Feeling's Twelve Stops and Home when it drops to the pub noise and walkign home the sound cuts in and out as the (unwanted) noise gate kicks in. I can understand having it on phone calls but why the ferk does it need to be on in music player?
I don't think it's the stock music player. I've noticed this DRC/noise gate thing everywhere, in the flash plugin, in vplayer, stock music player, ...
Whenever a certain volume level is not reached, it gets muted. E.g. the heavy breathing of Tony Soprano in the Sopranos when he's at his shrink's are muted, and totally ruining the experience.. Doesn't matter if it's in vplayer or in the standard video player app.
smashmash said:
Do they still have Dynamic Range Compression and the noise gate on?
Good example of the noise gate kicking in is track 12 of The Feeling's Twelve Stops and Home when it drops to the pub noise and walkign home the sound cuts in and out as the (unwanted) noise gate kicks in. I can understand having it on phone calls but why the ferk does it need to be on in music player?
Click to expand...
Click to collapse
Why don't you try? All three propositions (Mortplayer, Winamp, Poweramp) doesn't cost you a dime if you want to try them. There is a trial version of poweramp, a light version of Winamp and Mortplayer is generally free. So take a look at the players yourself in order to see whether they suit you or not.
Background noise
Well there's no point trying, the thing is hardware related - no equalizer or software player can cure it.
I'm coming from HD2 and it had the same problem, way more audible.
Basically every phone I've tried had this kind of backround noise, the one with lowest levels of it is HTC Desire S.
This noise is barely audible or not audible at all when you're using low quality phones, but when using good ones (Fischer Audio Eterna here) you can easily spot it..
Currently my player of choice is PowerAmp - it has the best quality of MP3 decoding libraries, sound stage is rich, wide and detailed, so I can live with a little amount of noise. When I can't, I'm using Desire S as a MP3 player
So that's what its called, noise gate
I have had this since I bought the Note, through Gingerbread now ICS, watching films with headphones or listening to music, the low quiet bits are cut and simply go silent, hate it, as I listen to lots of music and watch films, its constantly cutting sound out and back on...starting to think its a hardware fault, but others are obviously getting this too, so surely there is a fix
Related
Load Music, connect the earphone and the output sount quality is pathetic/worse even compare to the XDA ATOM/Exec or for that matter any other WM device I owned in past. On the other side the speaker output quality is still OK. The sound through the earphone ecos..sometimeit the voice goes low and instruments are high... normally this happens when you switch on the 3D surround on other devices like samsung Innov8. But the in X1 the quality is worse.. I even took it to the sony service they reloaded the ROM a fresh but the problems still remains. IS IT THE ACCEPTED SOUND QUALITY FROM X1. How about other owners .. do they get better sound output/quality through earphone. Is there anything I am doing wrong, Kindly suggest.
really? i find the music quality more than good enough. what headphones are you using?
The Headphone quality is f*cking good!!! I havn't heard this kinda bass on my I-Mate Jam or HTC TyTN II.
One thing is correct, the quality of the original earpieces is bad.
I got ones from creative. The one that go into you're ear.
The speaker quality..... Don't talk about it. Hate it
I'm using Sennheiser CX400 earphones and the sound quality is actually better than my iPod 5g.
Player software
jsbutran said:
Load Music, connect the earphone and the output sount quality is pathetic/worse even compare to the XDA ATOM/Exec or for that matter any other WM device I owned in past. On the other side the speaker output quality is still OK. The sound through the earphone ecos..sometimeit the voice goes low and instruments are high... normally this happens when you switch on the 3D surround on other devices like samsung Innov8. But the in X1 the quality is worse.. I even took it to the sony service they reloaded the ROM a fresh but the problems still remains. IS IT THE ACCEPTED SOUND QUALITY FROM X1. How about other owners .. do they get better sound output/quality through earphone. Is there anything I am doing wrong, Kindly suggest.
Click to expand...
Click to collapse
The headphones supplied with this phone are suprisingly high quality ones. I have my own Phillips branded ones however.
Aside from the headphones, I think you issue is with the software you use. I found that WMPlayer is pretty crap when it comes to playing my favourite tracks. I use PocketPlayer and also Pocket Music, which have some very good equaliser functions. They make a big difference.
I also find the sound quality f*cking good!!
I expected the worse because it's a WM device, but it exceeded my expectations. Also using Creative ear-ins (EP-630)
I think there is a bug in the Sony Media Player software that can result in a seemingly poor quality sound output.
I've found that when opening the media player for the first time and playing a track the soundstage of the music sounds like its collapsed (lacking any high end or openess in the stereo image). If you then tap pause and then play again all of a sudden the soundstage opens out and the sound quality is very good.
Since I've turned on the "clicking" noise for screen taps, the above bug doesn't occur so often.
However, if I receive a call whilst listening to music after subsequently hanging up the bug re-appears.
Anyone else getting this?
yoboj said:
I think there is a bug in the Sony Media Player software that can result in a seemingly poor quality sound output.
I've found that when opening the media player for the first time and playing a track the soundstage of the music sounds like its collapsed (lacking any high end or openess in the stereo image). If you then tap pause and then play again all of a sudden the soundstage opens out and the sound quality is very good.
Click to expand...
Click to collapse
I have this too, but I don't think the bug is mediapanel related only.
I get this when I use S2P, Wmplayer and the media panel.
Sounds almost like flat mono before I tap pause and then play again..
I don't see this as a huge bug, but it can get annoying.
It depends on the mood I'm in..
can anyone compare the speakerphone to a nokia n73 or n70?
It's definitely weaker than the N73 one.
so much so its sickening or just a tiny bit? how bad are we talking about here :S?
I was expecting this thread to be about the poor speakerphone quality.... which it is. I know of no WM phone with a good speakerphone so I wasn't expecting it to be as good as my N95's. However, music through headphone jack is as good, or perhaps even better than my N95 (not as much background hiss as the N95). I use Shure SE430's (pretty expensive earphones) and I find the music playback to be quite good. I even hook the X1 up to my Logitech Z5500 speakers through the Line-in jack and I can pretty much DJ a party with the phone and it sounds as good as if the songs were being played off my computer. (This is all through the SE Multimedia Panel btw. I get similar results with CorePlayer or Windows Media Player).
The only problem I have with the media panel is I can't receive calls with it open. That may or may not be a plus/minus to some people, but I guess it's ok. When people call me, it goes straight to voicemail. The only way I can receive calls with music playing is to go back to the today screen (with the music still going), which works out ok too, since I hold the end key to lock the phone, which brings it back to the Today screen before locking.
worst audio player?? are you kidding?
sorry, but thats definitly NOT TRUE.
***************************
the x1 has got the best and most powerfull audio out, i`ve tested. (but not compared with n70/73)
i wrote it few days ago in the accessoires threat.
i use the Ultimate Ears Triple.fi 10 Pro Inear
with 3 drivers/speakers per earpiece. (like a 3 way oldschool musik speaker)
i`ve tested my ue10pro headsets with a lot of other mp3 players and mobile phones.
but the X1 is the first player, who can unleash the power to drive the UE 10 pro to there limit....
only my sondcard a creative x-fi has got enough power to blast your ears/tympanic membrane....
the base is unbeleavable! the headset can go down to 10hz. and the high tones are crisp, sharp, clear. but a little
to soft from the middle to the highest frequency. but this could be fixed with the equalizer/audio booster.
if you set the first base frequency to +12 and the second slider to -10, you can formerly 'feel' the extreme deep bases.
you cant beleave, that you are not in a club!
don`t use the x1+ue10 for longer time on maximum power. thats very risky for your ears. trust me.
the only thing is, you have to use coreplayer and calibrate the equalizer.
or use a new custom rom (touch it hd) with integrated audio booster.
holy ****, that rulez!!
Ultimate Ears Triple.fi 10 Pro Inear (~300$-400$)
http://www.ultimateears.com/_ultimat...escription.php
these devices with othoplastic, spezially for your ears. and a laser burns your name into the headsets.
if you have 900$ bucks into your pocket, take a look at that:
http://www.ultimateears.com/_ultimat...escription.php
or 1150$? with 4 audio drivers/speaker per ear!!
http://www.ultimateears.com/_ultimat...escription.php
this is the last headset you buy! the cables are replaceble with translucent cables and iphone button.
no more broken headset cables/wires.
my advice, use coreplayer. DONT adjust the equalizer/tone faders more then 12 db.
you will be surprised.
(core is able to adjust more than 12db/slider. more then 12db will bring disharmonies and ugly subtones and crickeling)
(the audio booster could only adjust 6 db. thats not enough for xtreme bases.
but dont use in coreplayer the 2 lowest faders both to +12. thats to much base and
the headsets and the power amp will be very unprecise and roar/rumble and you run into danger to burn the headset
for good kickbase decrase the lowest fader to -3 and the second fader to +12, the 3th to +6. increase the high tones 1-4 db.
for good ultra deep base drums, set the lowest frequenzy +9 or +12, and the second one to -2, the third 0 db.
i have a ultimate ear fi 5 pro headphones with two driver lower is range then DOMin8or tri fi 10 pro. i get quite good results but not on the default player. I only use touch flo 3d in -built music player with audio booster, if you know how to set it , i guarantee you get better sound then walkman phone. i prefer bass and vocal no to be so dull. get the touch flo 3d music player set it to rock mode first then try to made this mode to v shape by just shifting the first two bar to be same as the last two bar, trust me even if you are using your default headphones, you will notice the difference
billybobjones said:
can anyone compare the speakerphone to a nokia n73 or n70?
Click to expand...
Click to collapse
speaker phone n95 8gb i think is the best
try this setting on audio booster
possibly, but i will it verify by my own. for me, this is the best combo i`ve tested. and ths x1 has got exactly that power, i`ve searched for. more power will destruct my/your ears
i like this unhealthy power of X1. and at 90% power, the sound is very precise and defined.
and 90% is my personal max. and i like it loud. but 100% ? not with me. *G
audio booster has got other cross over frequencies. so my advice/hint could not used with audio booster. audio booster has a range of +-6 db. thats not as good as cores +-12db(possible +-18, but most time useless. only for spezial noise filtering. for example in microphone recordings)
the most players output power broken down, if i increased the base and at high volume.
with other players, you can formaly feel the missing amp power. (ipod nano iv suuuxxxxxx,cheap no name mp3 player,orbit,diamond,nokia 6233, creative zen v plus. but zen v was the best.(not the best menu, but good sound quali)
but now the x1 is my favorit device)
imho the x1 has got a good power amp.
im not sure will it fit everyone style but after some tunning i think this settings best for me to go for on default earphones, i have been looking for post how to optimized sound quality, here is one, hopefully more will share there experience, i bought the x1 because of the 3.5mm connector if x1 doesnt has it i wont even look up to x1!
DOMin8or said:
audio booster has got other cross over frequencies. so my advice could not used with audio booster. audio booster has a range of +-6 db. thats not as good as cores +-12db(+-18useless)
Click to expand...
Click to collapse
i have a coreplayer as will DOMin8or would you post some screen shot about the 12db settings? wanna see will it rock my 5 pro
Hi all,
I got my Hero on Monday and I'm blown away by this phone so far!
The only not-so-great aspect I have found is the music playback:
1) There is a small amount of background noise when playing music, which is noticeable
in a quiet environment during low-volume parts of tracks. I don't always listen to Metal on the subway, so this is kind of a problem.
2) Sometimes, when listening to consecutive tracks of an album, there is a stutter when a new track starts. Haven't found a way to reproduce this reliably yet.
I was expecting to be able to ditch my iPod for the Hero, but I'm a little hesitant now. Does anyone else experience these issues?
I have the same issue with the jumping at the beginning of a new track, haven't noticed the background noise though probably because I do listen to metal.
Maybe it has something to do with standard sd card or how the mp3 was created? I hope someone knows the answer.
Also:
Does anyone know if there is a graphic equaliser somewhere? Music seams to be too trebley (using Seinnhauser earphones), but I haven't been able to find anyway to adjust it
Forgot to mention: I used 192 kbit/s MP3s encoded by iTunes and portable AKG headphones. I'm going to try out the included earbuds when I get home, to see if they "equalize" anthing.
I'm listening to Rufus Wainwright's Hallejuah on my Hero now over a set of Sony MDR-NC22 Noise Cancelling Earphones (in-ear type) with the noise cancelling switched off. No background hiss. Could it be from your MP3?
ghoonk said:
I'm listening to Rufus Wainwright's Hallejuah on my Hero now over a set of Sony MDR-NC22 Noise Cancelling Earphones (in-ear type) with the noise cancelling switched off. No background hiss. Could it be from your MP3?
Click to expand...
Click to collapse
That's possible of course, but I never noticed noise like this on my iPod. One other thing I'll try at home is listening to a WAV file and check for noise.
Send me the MP3 file and I'll load it up on my device now and let you know if I'm having any problems
my email address is my username @gmail.com
Ok, I tried the included earbuds, and the noise is much less pronounced than with my AKG headphones, but still audible. It starts as soon as the playback begins and stops about 2 seconds after I pause the music player. (I guess this is when the audio hardware shuts down.)
MP3 and WAV exhibit the same noise, so it's not encoding artefacts.
wossName said:
Ok, I tried the included earbuds, and the noise is much less pronounced than with my AKG headphones, but still audible. It starts as soon as the playback begins and stops about 2 seconds after I pause the music player. (I guess this is when the audio hardware shuts down.)
MP3 and WAV exhibit the same noise, so it's not encoding artefacts.
Click to expand...
Click to collapse
Is it a buzzing noise?
I'd describe it more like a hissing sound.
Edit: I have attached a sample MP3 (hissingat5.mp3) in a ZIP file. I can clearly hear a hissing sound around 0:05 when the music gets quiet and I'm not using the included earphones. Anyone else? (I've checked the original CD with the same headphones, there's definitely no noise on the recording.)
wossName said:
2) Sometimes, when listening to consecutive tracks of an album, there is a stutter when a new track starts. Haven't found a way to reproduce this reliably yet.
Click to expand...
Click to collapse
My ipod touch does this sometimes. I have to reboot the ipod and its fine after. Maybe its because they are low on memory. Have you got lots of apps running? Try taskiller and try again?
I've found the music app struggles the most with low system resources and during the phones numerous "heavy lag" periods makes play back shutter or even stop altogether!
And god forbid you have more than five albums with bog standard 600x600 cover art... slow doesn't really describe it
mwatson said:
My ipod touch does this sometimes. I have to reboot the ipod and its fine after. Maybe its because they are low on memory. Have you got lots of apps running? Try taskiller and try again?
Click to expand...
Click to collapse
Good idea, that might be a reason.
I think I'll be sticking to my iPod for now, though. While the stuttering problem is probably fixable in software, I'm not so sure about the audio quality.
my music also lags(espacially in sleep mode.. it's ridicoulis)... it's so annoying.. something needs to be done about this... I've tryed to memory cards and the music lags on both.. one is fast and one is slow..
I've found that if I play music through the phone itself or my headphones, there's no problem. If i connect it to my little 2.1 speakers, songs stutter, jump, restart, skip etc CONSTANTLY. Any ideas why this could happen? The speakers work fine with everything else, afaik. And the Hero works fine with other stuff... guesses?
I also have the slight hiss for a few seconds. Sound quality is pretty average, but i have my awesome samsung P3 for that
Im using a Philips SHB9000 stereobluetooth headset, theres no hiss in that, maybee its bound to wired only? thoe i have some stutter.. i use a Class 4 4GB Microsdcard.
skee^ said:
Im using a Philips SHB9000 stereobluetooth headset, theres no hiss in that, maybee its bound to wired only?
Click to expand...
Click to collapse
Yeah, since you're not using the Hero's audio hardware at all, I wouldn't expect there to be any noise.
BTW, how much does the bluetooth headset drain the battery? I was thinking of using one to solve this problem.
Lack of gapless playback is also a bummer for me. I might be going back to my Zune.
wossName said:
Hi all,
I got my Hero on Monday and I'm blown away by this phone so far!
The only not-so-great aspect I have found is the music playback:
1) There is a small amount of background noise when playing music, which is noticeable
in a quiet environment during low-volume parts of tracks. I don't always listen to Metal on the subway, so this is kind of a problem.
2) Sometimes, when listening to consecutive tracks of an album, there is a stutter when a new track starts. Haven't found a way to reproduce this reliably yet.
I was expecting to be able to ditch my iPod for the Hero, but I'm a little hesitant now. Does anyone else experience these issues?
Click to expand...
Click to collapse
Exactly the same as on my phone. I'm on my fifth Hero now and knew about the hiss already but this is the first to stutter. Exactly the same files, exactly the same memory card, exactly the same apps installed and running on the system.
No idea why one Hero has difficulty and others don't.
My Hero stutters even in the middle of songs on playback. I tried an alternate music player (nswPlayer) and it didn't help. I'm using mp3s but I think they're 320kbps. Maybe a re-encode would help?
Hello!
I have searched now for several hours in different forums and many threads, but I did not find my specific problems or any solutions to them. Therefore I want to start a new thread.
One thing in advance: I have my HD2 now for about 3 weeks and generally I am very happy with it. Unfortunately, I am experiencing some really bothering problems with music playback, and as this is the second most important feature to me (after telephony), I really hope, that there is some solution out there.
1. According to some Internet pages the integrated music player of the HD2 should be capable of gapless playback of MP3 files since a software update. Well, I have installed the latest 1.66.xx ROM for my device, and unfortunately gapless playback does not work at all. When I am listening to a concert and one track ends and another starts, I always hear a small interruption in the applause. When I play back the exact same tracks on my PC with Winamp everything works fine and both tracks play back to back without any interruption at all. As far as I know Winamp prebuffers approx. 2 seconds and in my opinion for gapless playback the integrated music player of the HD2 should too, but obviously does not.
2. Especially when I am listening to tracks with a quite low volume (e.g. instrumental Soundtrack), I always hear a short "crackling" sound at the transition from one track to the next (or at the beginning of the new track). One forum entry claimed, that this "crackling" sound is caused by the fact, that the HD2 disables the headphones output after approx. 2 seconds of silence and just reactivates it again when there is sound again. The reactivation of the headphones output seems to result in the "crackling" sound.
3. I thought that I can get rid of both problems just by using another player software as alternative, I even bought one of these. I tested "Microfi Nitrogen", "MortPlayer", "Slide 2 Play" and "PocketMusic".
Using the "Cross Fade" mode of "PocketMusic" in fact solved the first two problems effectively, so I got gapless playback without a "crackling" sound between two tracks.
Unfortunately, with all of these alternate players I experienced one even more bothering problem: Every now and then (approx. 1 to 2 times per minute of playback) a short "clicking" sound is audible during playback, which reminds of an scratched vinyl disc. If I rewind the track, the "clicking" sound does not occur at the same position, but at another at a later time. These "clicking" sounds do not occur at all with the integrated music player of the HD2, but with ALL of the mentioned alternate music players I tested. Of course, the "clicking" sounds are audible better, when you are listening to instrumental or classic music with a relatively low volume than with loud Rock or Heavy Metal music tracks.
To avoid the obvious suggestions:
- The problems were already present with the 1.48.xx ROM and are still present with the 1.66.xx ROM.
- I tested several different headphones (cheap and expensive ones) including the original HTC ones which shipped with the HD2.
- I can rule out the MP3s as cause of the problems: There are absolutely no problems with them when they are played back on the PC with Winamp, a Sony-Ericsson phone, an iPod or when played back with the mentioned alternate players on Pocket LOOX N110, N120 (Prototype), 420, N500 and N520.
- It does not matter whether the MP3s are located on the internal memory of the HD2 or the SD card.
- I already tried to disable all data connections on the HD2 and closed all other programs using the Task Manager to avoid any interferences.
- I even performed a Hard Reset without installing additional software or tweaks (except for one of the alternate players).
- I tested "PocketMusic" with all possible settings regarding Cache, Buffer Priority etc..
- It does not matter, whether any Equalizer (if available) are enabled or not.
- I also tested my brother's HD2, and both devices - my own HD2 and my brother's HD2 - show the same problems.
My questions now are:
a) Can anybody verify the "clicking" sounds when using an alternate music player software? If not, which music player software do you use at which settings?
b) Is it possible somehow to disable the interruptions between two tracks with the integrated music player of the HD2 and thus enable true gapless MP3 playback, for example by an undocumented registry setting regarding (pre-)buffer size or Caching?
c) Is it possible to disable the deactivation of the Headphones output after some seconds of silence (which is said to cause the "crackling" sound), so that the Headphones output is always enabled when there is playback using the integrated music player of the HD2, for example by a Registry setting?
Generally, I would love to continue using the integrated music player of the HD2 (which I am doing now anyway, and it looks really nice, by the way), but the missing gapless playback and the "crackling" sound during the transition of tracks is really bothering me very much.
Many thanks in advance for your help!
DotWin
I dont get the crackling sounds you speak of but it is a little off putting when I'm listening to a non stop mix CD thats broken up into tracks, when a track abruptly ends it's followed by a half second silence only to head right back into the music.
Is there some registry tweak that we can use to either eliminate this gap or even shorten it?
I use Coreplayer, and it seems they screwed up the standby keepalive at least on the HD2. With BT headphones, if I start music and then turn the screen off with the power button, I'll start getting random skips. With wired headphones ith completely stops playing music. So I've bound long press windows key to "turn screen off" in AEBPlus, and I now have no more problem with that (when I remember to press that one instead of the power button, that is...). Works perfectly, never heard a skip anymore (I have a set of Sennheiser PX200II, way good enough to make anything noticeable )
Your problems with 3rd-party players could be linked, no idea...
Not sure about the crackling, as I listen to music for at least 2 hours a day on the way to work and I use a pair of Sennheiser HD-25 headphones (http://www.sennheiser.co.uk/uk/home...onal_headphones-headsets_dj-headphones_502188) and I don't hear any crackling between tracks or in periods of silence. Only hear vinyl crackle where the source for the MP3 is vinyl.
The lack of gapless playback, as jmwarren85 mentioned is really annoying as I listen to a lot of mix albums... one solution I use is to take all the MP3's from that disc and splice them into a single track and then listen to that on the HD2.
Also finally I can't say I have heard any clicking noises on my HD2 but I know what sort of clicking you are referring to and that may be due to the encoder used and/or its settings when the MP3's were encoded. Some of the codecs that players use for decoding MP3's aren't the best (ie not well optimised, which can especially be a problem on a mobile device) and you occasionally get audio artifacts.
I use LAME with VBR-0 with quality 0 (highest) and the minimum bit rate of 128 and maximum bit rate of 320 using 44.1kHz instead of 48kHz for compatibility and I don't seem to get any problems.
Hope this helps...
Hi!
Thank you for your messages!
After extensive testing, I have finally bought "Pocket Player" which has solved all of my problems.
But I still think, that the integrated player (which at least looks great) has some bugs in the audio department that should be fixed.
DotWin
DotWin said:
Hi!
Thank you for your messages!
After extensive testing, I have finally bought "Pocket Player" which has solved all of my problems.
But I still think, that the integrated player (which at least looks great) has some bugs in the audio department that should be fixed.
DotWin
Click to expand...
Click to collapse
Hello there.
The crackling you've described may be in relation to network use, for example every time my phone uses the 'net connection (HSDPA) to get weather, location or email, the audio stops for a brief second and continues; this is almost like the crackle you describe.
This in turn disables the graphic equalizer, so I am regularly re-enabling this between songs or in the middle of songs.
Test the theory by putting your phone in airplane mode or disabling all data reliant services to see if this is the issue. Even if it is I can't offer a fix, but at least you know what the issue is at least with the built in HD2 audio app.
I have the exact same issues as the OP. I contacted HTC about the gapless playback and they said they're testing...
I hear a soft/small pop between tracks too when I'm using headphones.
I also sometimes experience another issue where sometimes instead of going to the next song after finishing the current one, it just stops. Time remaining shows 0 secs, it's 'playing' (pause button is shown) but it doesn't move on.
I know it's a little late to reply to this post, but it was just to say that you can remove the gaps between the tracks using Ogg Vorbis encoding instead of MP3 encoding. Winamp for Android can read ogg tracks
About sound quality, there is always a quiet background interferences noise that bothers me. It is particularly annoying when listening quiet music (OST, classical...)
hi everyone
i have just recently bought this app and cant believe i had not found it any earlier!
it has the best user experience a music player could give to you
i have been scouring the web for the different equalizer settings hoping i would find one that suits me best but so far no luck!
when ever i try a equalizer its either too bassy or the treble is not right then i hear the crackling sound! (on over ear headphones)
on the stock player i fared quite well with a equalizer but when i tried copying it on the poweramp equalizer it was over empowering
i listen to alot of hip hop, r&b, uk grime, bass driven tracks
i listen for bass and lyrics so how would i go about adjusting my equalizer to meet my requirements?
what is you equalizer like?
kind regards
eventually you will end up turning the equaliser off and getting a good set of headphones - you might hate the concept now - but if you want clear music with bass that doesnt distort then a flat eq is "best" for that. if you want to fiddle with an equaliser - dont make it go above 0 - always start from 0 and cut the sound away to get the sound eq curve you want - adding sound by increasing an eq curve above 0 causes distortion.
look up "mixget" and the instructions on how to use it - you can add volume with this - but its unlimited - you could damage your hearing BADLY with this program - do NOT set it to full and then plug in your ears and hit play - it could damage your hearing with the volume.... (and blow up your house and rape your dog and steal your car etc etc etc etc etc) seriously - this program can cause hearing DAMAGE - it unlocks the volume limiter on the internal headphone amp and can blow your ears out of your head.... take care with this one - but when its setup.
also look up "voodoo sound" by supercurio - mixget is based off his work
you will end up being very happy with lots of bass on your headphones from the galaxy phone - its a very high quality sound system
have fun and do lots of research
and dont listen to mp3's get flac files - if you want to know why - get your favorite track as an mp3 - then get it as a flac - tell me afterwards what you think of the flac bass response compared to the mp3 response
i am wiping my mp3 collection and replacing it with flac as i can find the tracks takes up more space but its worth it
the best thing you can do for listening to music tho
find a quiet place with no background noise..... its amazing how much sound you miss due to the quietest background noise.
i loves my sgs and my grado headphones
Question for those of you with this phone.
Are any of you using a 3rd party music player? I have Poweramp and I noticed that the sound for this is much lower on this device as opposed to the when I had the Galaxy S4. Even tweaking the EQ like I did on the S4 yields no results. Right now I am using Mortplayer Music since most of my music is in various folders not all by album. So far the sound is pretty good but it just strikes me as odd that these players are much lower than the Google Play Music app. I don't really care for that app, as it decides it wants to pull from the streaming library despite me saying local only... I don't remember having this issue on older versions...(maybe it's just me) but I was never really sold on this app anyway.
I also tried shuttle+ and Flipbeats with similar results...
chousue said:
Question for those of you with this phone.
Are any of you using a 3rd party music player? I have Poweramp and I noticed that the sound for this is much lower on this device as opposed to the when I had the Galaxy S4. Even tweaking the EQ like I did on the S4 yields no results. Right now I am using Mortplayer Music since most of my music is in various folders not all by album. So far the sound is pretty good but it just strikes me as odd that these players are much lower than the Google Play Music app. I don't really care for that app, as it decides it wants to pull from the streaming library despite me saying local only... I don't remember having this issue on older versions...(maybe it's just me) but I was never really sold on this app anyway.
I also tried shuttle+ and Flipbeats with similar results...
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It could be the sound processing in general that is the issue. I have noticed that the volume is softer in general than other phones I have had. Even in my house I have found that the volume has to be at least half to consistently hear notifications/phone calls, in or out of pocket.
When playing music using headphones or over Bluetooth, maybe using the various H/K processing could be lowering the volume. With it on and the volume maxed, I still have to turn up my aftermarket car radio's volume up more than I'd like to to hear the music (oftentimes podcasts) and especially taking a call over Bluetooth.