hey i have a problem; my hd 2 running div android versions has a problem with the remotcontrolbutton from the headset. . i have different headsets with and without buttons and my phone is recognizing randomly button pushings, eaven without any button. so it skips songs, start/stops and so on... is there any possebility to turn of the headsetcontrolfunction in android? please help!!!!
send from hd2 ICS
same problem
http://forum.xda-developers.com/showthread.php?t=1685301
and here http://forum.xda-developers.com/showthread.php?p=6511750
and here http://forum.xda-developers.com/showthread.php?t=1288847
and here http://forum.xda-developers.com/showthread.php?t=1058932
http://forum.xda-developers.com/showthread.php?t=1097091
Sorry to say but it sounds like the digitizer is on it's way out. Replacing the digitizer is probably the only perminent fix. But don't just take my work for it, keep looking it still may yet be another solution out there for you.
I found a solution without replacing any hardware or soldering.
Follow these steps:
1. Download Android Terminal Emulator: https://play.google.com/store/apps/details?id=jackpal.androidterm
2. Delete your default music player with this tutorial: http://howto.cnet.com/8301-11310_39-20098610-285/removing-stock-apps-on-rooted-android-devices/ (I use this ROM: http://forum.xda-developers.com/showthread.php?t=1434860 and my default music player was named: Music.apk)
3. Download Winamp: https://play.google.com/store/apps/...251bGwsMSwxLDEsImNvbS5udWxsc29mdC53aW5hbXAiXQ.. (to replace your default music player)
Tell me if it works
Common issue with some headsets & ROM headset driver/software & not related to digi as far as I have seen.
So if its a common issue are there other ways to fix it? Is there no way to just disable headset input?
Seen it in threads & on 2 colleagues HD2s when using some headset types.
Problem is audio feed bridges to remote connector on some leads with less than perfect connectors for the HD2 jack.
Using a standard headset adapted to 3.5mm female after buttons is one good option.
Saw a few threads on people looking for way to isolate remote driver but do not know the outcome but worth doing some searching.
Mister B said:
Using a standard headset adapted to 3.5mm female after buttons is one good option.
Click to expand...
Click to collapse
U mean something like this?
http://www.cell-phones-store.info/c...m-headset-adapter-w-mic---send-end-button.jpg
Like this:
http://forum.xda-developers.com/showpost.php?p=6269816&postcount=20
Done on standard original headset lead it works perfect with after market headsets.
You may also get lucky with adapter like your link ...
What is the model name of that adapter?
And isn't that a 2,5 mm jack?
3.5mm jack added to standard genuine headset, done similar to my original headset and use aftermarket headphones & retain standard remote function without issues.
Related
I got no response in the stocking up for it forum so ill try here...
Hopefully you guys are a bit more clued up...
I have switched from XDA to XDA II
On the XDA the audio out pins (3 + 4) used provide audio out all the time.
This was great for mp3 playing and sat nav instructions but no so good if you wanted to wire to stereo and use the radio mute function of the stereo.
On the XDA II the same pins now seem to only provide audio out during a call. not even the ring tone is transmitted out - it only cuts in when the call is answered.
Does anyone know of a way of making the XDA II behave like the XDA in this matter and provide all audio out all the time.
I dont mind if its a piece of software, a registry hack or a pin I need to short or anything.
I just want to be able to return to having my sat nav instructions and mp3 files play through the speakers.
I use TomTom Navigator 2...
Thanks in advance for any help...
i hade the same problem
i figured out i had to + or - something to a pin
i cant remember just now wich one
problem then was, you need a preamped mic in singal for talking cause internal mic is disabled
Where did you get your info from so i can go looking...
Did you try grounding 19 (CAR_ON#) like it says on http://wiki.xda-developers.com/wiki/Connectors ?
"When this pin is connected to ground, the internal mike and speaker are turned off, and audio input is taken from the audio input pin on the connector, for use in real car kits."
Haven't tried it myself...
Jamie
i believe that the XDA car kit does this...
but the xda behaves differently than the xda ii
the xda is audio on all the time and the xda ii is audio only during a call
Im looking into this at the mo. My idea is a cable from the XDA2 to a box, the box will have a 3.5mm socket with audio out to the car stereo (audio from phone and mp3 playback etc), 3.5mm for an external mic input. 5v power out to charge/supply the XDA2, power out and data link to garmin eTex GPS. The data side is easy to do. i just need to run the testes on the audio side.
Pete
TDIPower said:
Im looking into this at the mo. My idea is a cable from the XDA2 to a box, the box will have a 3.5mm socket with audio out to the car stereo (audio from phone and mp3 playback etc), 3.5mm for an external mic input. 5v power out to charge/supply the XDA2, power out and data link to garmin eTex GPS. The data side is easy to do. i just need to run the testes on the audio side.
Pete
Click to expand...
Click to collapse
Hi! Is your TDI the PD? Would you be able to hear something?
I just can't believe it is not described here!
XDA-Developers seem to be a very competent and sophisticated site dedicated to XDA1+2. How it is possible that description of XDA2's four-pin 2.5mm jack isn't described here (including those two buttons)?
Arkobad said:
I just can't believe it is not described here!
XDA-Developers seem to be a very competent and sophisticated site dedicated to XDA1+2. How it is possible that description of XDA2's four-pin 2.5mm jack isn't described here (including those two buttons)?
Click to expand...
Click to collapse
Because we simply haven't yet taken the litlle XDA2 thingy apart. (I have been meaning to for the longest time, but simply haven't gotten around to it.)
i'm using normal 3.5mm headphones to listen to music on my pocketpc and i always have to remove the headphones when talking to a person.
so i'm asking if there is any possibility to activate the phone's mic although a headset is connected?
ya i also want to know .
would be handy for sure...
I think it has something to do with the 3.5 headphone adapter type. When I used certain ones I would not be able to use the mic but when I used a cheap adapter from Radio Shack it would...
Check this thread out - http://forum.xda-developers.com/showthread.php?t=350314
There is something in post 8 and also a HW hack but this involves new HW.
A thought (to be tested) - maybe it's possible to use 3,5 mm (or 2,5mm) output, split it in two, have headphones on one wire and attach a mic to the other end on ur shirt or smth.
aiiro said:
Check this thread out - http://forum.xda-developers.com/showthread.php?t=350314
There is something in post 8 and also a HW hack but this involves new HW.
A thought (to be tested) - maybe it's possible to use 3,5 mm (or 2,5mm) output, split it in two, have headphones on one wire and attach a mic to the other end on ur shirt or smth.
Click to expand...
Click to collapse
thanks for the link to this thread... for everyone using a phone that doesnt have a 3.5mm direct output, this seems to be the solution! but i use a htc touch hd so i cant connect another cable for my 3.5mm headphones.
maybe there is a solution/hack that lets you modify the headset-profile in general to keep the phone's mic activated. or maybe there is a way to deactivate the headset-profile so someone can write a small app that deactivates the headset-profile as soon as there is an incoming or outgoing call?
Welcome. But by splitting I meant getting a 1 male - 2 female Y-cable, so what do You mean You can't connect another cable? You connect headphones on one female and the headset to the other, why shouldn't it work? I am aware that the HD has a headset that plugs into the audio port. So does my v1520, therefore I would personally be interested in the outcome as I would use the solution to link audio port to car input and use the internal mic as well
Maybe a profile manager like PhoneAlarm (Pro) or similar proggy that has editable and configurable profiles could also do the trick...
this is the wrong place for questions,
please refer to the Q&A section
thank you
ey, i have notice that there are many people with the problem of input jack...
so i had think if is possible develope an application that force the headphones to work only when i want listen the music with the headphones, and when i finished return to speaker modality. Now i have fixed the problem using a wire took from an old usb cable to connect the gold connectors in the input jack as suggest in other topics, but if i put the headphones in the jack input do not work. any idea?
I used the method
Development of tin at the exit from the handset
And adjust the sound and everything
A temporary solution
qamr said:
I used the method
Development of tin at the exit from the handset
And adjust the sound and everything
A temporary solution
Click to expand...
Click to collapse
and now you can use the headphone?
DjLevis said:
and now you can use the headphone?
Click to expand...
Click to collapse
When you use the headset of Foreign Affairs
Must remove the tin
And I do not like using the headset it is not a foreign problem for me
The presence of tin device works fully
Internal speaker, speaker, radio, television and video all the voices
Hey people. Thanks for all info, been reading about the defy here for some time. Got one now and I love it. I had a few smartphones before and this is by far the one I would stick to forever if I had to.
So, my question is: Are there any good head phones (in-ear plugs, with mic and maybe even music controlers) avaliable, and that I can be certain to be compatible with the Defy? Or could I just buy any that works fine with other Android or Motorola devices? Motorola is not sold in Sweden where I live, so it's not like I can check out any stores IRL here...
With my Xperia x20 mini, exacly what I described came along with the phone. Too bad that you just got these normal plugs with the defy. Cos there is just no way I would use those. As of now I stick to my old head phones but I'd love the mic function with my In-ear plugs.
Thanks for any help!
Ekholm
Ok, so I found this site:
thinkmotoroladefy.com/wiredheadsets.html
and it's all looking good, except for the part that they are a bit low-priced. I'm looking for high quality ones. I.e my current head phones was about 90 USD.
For information, iphone handsfree works fine
Thanks!
By chance, does anyone know if "Klipsch Image S4i" would work? they seams to be perfect! Volume, track fwd bwd and play...
I got one of these a few months ago, works fine with my HTC Desire. Not the best headphones in the world, but more than capable of handling a bus ride. You can unplug the headphones, clip on a small plastic hook and use it as an in-ear Bluetooth headset too. Two birds with one stone
I can get around 10 hours out of them between charges.
Thanks, it seams to be mono, right? Mono doesnt sound too thrilling...
If you use power amp you can set it up to use the controls on headphones to start and stop music, instead of calling the last number you called. It will work on the lock screen too.
This was the only way of getting it to work i found for the defy and i tried about 10 different headphones with in-line controls. Bluetooth stereo sets like the one above with controls seem to work fine for music however, ive got a sony bluetooth set and the controls worked right away on the standard media player.
cthulhu501 said:
For information, iphone handsfree works fine
Click to expand...
Click to collapse
Really? i got philips iphone headset with remote and there is a constant background noise, probably caused by the remote. which headset are you using?
the one that came with my phone has no remote!
Sent from my MB525 using XDA App
i'm using now my new wesc bongo with handsfree, and they do work great!
Hi everybody I'm new,
Does anyone can confirm this pinout for Defy's jack 3.5mm?
1. Tip - Left audio
2. Ring - Right audio
3. Ring - Ground
4. Sleeve - Mic
or this used in most mobiles:
1. Tip - Left audio
2. Ring - Right audio
3. Ring - Mic
4. Sleeve - Ground
I use Razer Moray+™ they have no remote function so you have to answer the call on the phone. But you have a mic and the work good for musik and phone calls.
anyone got an update for this, still looking for ear buds with a mic.
Klipsch Pro Media set(based on the S4i but a bit better build for traveling etc).
Awesome set up with defy. The S5i rugged set is also great as they are moisture proof and very overbuilt.
Hulkanator said:
anyone got an update for this, still looking for ear buds with a mic.
Click to expand...
Click to collapse
I use nokia's Bh214 . Works pretty well!
bether said:
Hi everybody I'm new,
Does anyone can confirm this pinout for Defy's jack 3.5mm?
1. Tip - Left audio
2. Ring - Right audio
3. Ring - Ground
4. Sleeve - Mic
or this used in most mobiles:
1. Tip - Left audio
2. Ring - Right audio
3. Ring - Mic
4. Sleeve - Ground
Click to expand...
Click to collapse
Openend up the original Motorola Defy headset and found this:
farm6.static.flickr.com/5256/5451992356_6e55ae0fce.jpg
flickr.com/photos/kikus/5451992356/
(I can not post any outside links because I am a new user )
1. Tip - L
2. Ring - R
3. Ring - M-
4. Ring - M+
(measured with a multimeter - hope this helps)
Thx,
Yeah, exactly as you wrote.
I remade cheap handset with remote (from eg. www.ebay.com).
It works with any headphones
I used my original headset on a iphone before. So I assume that every headset that works on the iphone should also work on the defy.
Sent from my MB525 using XDA App
I wonder if Sony Ericsson's headsets work. These seem pretty good:
goo.gl/TquJQ
goo.gl/eQc9W
Would be good if they work.
BTW, I tried Samsung Galaxy SL's Stereo In ear handsfree and the sound quality was just awesome! Might get myself one of those!!
I've tried the iPhone standard headphones and sound works but Mic and controls don't. There is a pair of sennheiser mm50 Nokia. Which will work fine. Ordering one shortly.
Hi
I can confirm that at least not all iphone headset work the defy, even if the pinout is identical. I tried the Sennheiser MM70i and they don't work!
I soldered the mic of the standard Headset to the MM70 and now im happy,
but definitely nothing i can recommend
greetings
Killigrew said:
Hi
I can confirm that at least not all iphone headset work the defy, even if the pinout is identical. I tried the Sennheiser MM70i and they don't work!
I soldered the mic of the standard Headset to the MM70 and now im happy,
but definitely nothing i can recommend
greetings
Click to expand...
Click to collapse
yes u are right
I have try headphones
wich have microphone
from an alcatel.
no sound
if I push deeper
into the phone
the plug then it
start to hear random
in both speakers
so the pin is longer
or shorter on moto
Sent from my MB525 using XDA App
I know that software can choose between speaker and headset even when the headset is plugged in (since the FM radio can do that). But is it possible to force audio out of both the headset and the phone speaker? I ask because I have an audio docking that I'm going to use in the car, and if this is impossible, I'll have to put up an extra speaker and amp for when I listen to the radio but want TomTom to warn mea bout those pesky speed cameras... So is it possible with a sneaky trick to choose both headset and speaker?
That can only be done over at the kernel's and the framework's side. The best bet is to customize the kernel. Detection of the headset plugging/unplugging is done by kernel’s switch driver and the event is sent to 'HeadsetObserver.java' which broadcasts the intent 'Intent.ACTION_HEADSET_PLUG' with information about state as plugged/unplugged. This is received by 'PhoneApps.java' and the audiomanagerr is informed to turn on/off the speaker which further passes the information to Libaudio.so (AudioHardware.cpp). These information is passed to the kernel to switch between the speakerphone and Headset. This might differ with Android 2.3, but forcing the kernel to play sound to both the headset and the speaker might be the only way. The first few actions are done by the framework itself. You can try or suggest this feature to the CM team. I know this is not what you want, but for the time being, you can perhaps use a dual audio jack splitter and connect your headset and a speaker. Alternatively, there a few apps in the market which enables live streaming on your PC over Wi-Fi. You can try streaming the media so that the audi is played by the PC and the connected speakers. At the same time, you can plug in your headset. This should work, but no guarantees...hope this helps, and i have to say that it will be an awesome feature if the devs can find a way to cook this feature into a stable android build!
Android? Yuck! Good on tablets, totally hopeless on phones! Was going to use my brother's Desire for on day, begged him to give me back something that actually worked efficiently after two hours! No, I'm talking about good old Windows Mobile 6.5 here. Didn't really think I'd have to specify that in a thread about general HD2...
While it might be possible, I doubt anyone will do it.
however, you can get audio through both headphones and external speakers using a special jack. it has a male part on one side and two female parts on the other.
of course. I've used the jack splitter on several things (I do a lot of work with custom installation of computers as whole house media servers). And that's what I meant in the first post when I wrote "if this is impossible, I'll have to put up an extra speaker and amp for when I listen to the radio but want TomTom to warn mea bout those pesky speed cameras."
But I have found sort of a solution: Start the HD2's FM radio, switch that to playback through the speaker (which is why I know this not only might be possible, but is possible with software, since the FM radio can play through the speaker even with a 3.5 mm jack plugged in) and mute the radio. Then all sound will come through the speaker. Kind of a pain in the ass to do it that way. I have found a Mort script that does it, with a few modifications, but I haven't had the time to check that out yet.
that's a weird workaround XD
I'll try it later.
Yeah, weird all right. Actually it's been used before. Found it on Google, with a reference to this thread: http://forum.xda-developers.com/showthread.php?t=444581 Another phone, same method.