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lol. I can use any headphone with my play(r800i).

Thanks! It works! ^_^!

Sony is not preventing you from using other headphones dummy... Some jacks are to fat and wont fit but 95% of them will there is no mechanicle issue preventing you from using headphones every jack ive tried is fine
Sent from my R800a using XDA App

AudioCreaper said:
lol. I can use any headphone with my play(r800i).
Click to expand...
Click to collapse
How? Mine also R800i.
Zacky32 said:
Thanks! It works! ^_^!
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Click to collapse
Welcome
psxpetey said:
Sony is not preventing you from using other headphones dummy... Some jacks are to fat and wont fit but 95% of them will there is no mechanicle issue preventing you from using headphones every jack ive tried is fine
Sent from my R800a using XDA App
Click to expand...
Click to collapse
Is it? I didn't know that. Sorry and thanks for the info.

jeff7424 said:
How? Mine also R800i.
Welcome
Is it? I didn't know that. Sorry and thanks for the info.
Click to expand...
Click to collapse
im not the same person but i have also found i can use any headphones with my PLAY for clarification its a 2011 model r800i unbranded.
mine also shipped with 2.3.3 and had an option to chnage auto brightness and Xloud already installed

You can also get an adapter from ebay which lets you use any headphones on the xperia 2011 phones - this does not however enable you to use the microphone on these unsupported headsets.

It's just a 3.5mm headphone jack. All my headphones have worked fine.

speedyink said:
It's just a 3.5mm headphone jack. All my headphones have worked fine.
Click to expand...
Click to collapse
The "standard" 3.5mm headphone jack is CTIA whereas xperia 2011 devices are OMTP...For no good reason =|
Source:http://www.xperiablog.net/2012/02/27/2012-xperia-range-uses-different-3-5mm-headset-standard/

speedyink said:
It's just a 3.5mm headphone jack. All my headphones have worked fine.
Click to expand...
Click to collapse
Then you're lucky.

Since when can't you plug other headphones into the XPlay? As others have said it's just a standard 3.5mm jack. Just about any headphones will work in it.

White_Pointer said:
Since when can't you plug other headphones into the XPlay? As others have said it's just a standard 3.5mm jack. Just about any headphones will work in it.
Click to expand...
Click to collapse
*sigh*
Not all headphones work.

I'm thinking it's mostly TRRS headsets/headphones with mic that appear to be incompatible.
has anyone tried one of these?
http://www.meelec.com/MEE_TRRS_Adapter_for_P_Version_Headphones_p/adptr-trrs-35.htm
can't seem to find too many places to get these

No problem
Sent from my R800a using XDA App

Ahh, yes, it seems that this is strictly related to headsets..my bad. I've only used headphones, never wired headsets.

GetPatriotized said:
*sigh*
Not all headphones work.
Click to expand...
Click to collapse
I've tried plenty, from Sony headphones to Samsung earbuds to HP wrap-around earphones and generic no-name earbuds and they have all worked. Every single one of them.
Headsets on the other hand might be a different story, as I haven't tried headsets so I wouldn't know. But I don't see why headphones wouldn't work.

I've tried quite a few in HMV, they all worked.
Sent from my Xperia Play using XDA

dolph8886 said:
I'm thinking it's mostly TRRS headsets/headphones with mic that appear to be incompatible.
has anyone tried one of these?
http://www.meelec.com/MEE_TRRS_Adapter_for_P_Version_Headphones_p/adptr-trrs-35.htm
can't seem to find too many places to get these
Click to expand...
Click to collapse
Have a couple pairs of MEE headsets and the adapter works. Never used it for mic purposes, though. Just use them as cheap but decent pair of headphones.

Is this a joke or are people this stupid? First off, this doesn't apply to any r800x, THEY CAME WITH ADAPTERS. Second, Sony will GIVE YOU ONE, all u do is ask. so instead of doing this moronic trick, use your head.

Explain
Can anyone explain why and how this works? dont want to break good headphones if iam not guaranteed it will work?

Related

iphone headphone with mic

i gtalk video chat alot and some times my background is very noisey. i grab my iphone headphone with mic. i read somewhere it would work, but i can hear the other side, but they cant hear me. has anyone tried it??
fondoo said:
i gtalk video chat alot and some times my background is very noisey. i grab my iphone headphone with mic. i read somewhere it would work, but i can hear the other side, but they cant hear me. has anyone tried it??
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Click to collapse
Does work for me either, same with my galaxy s phone.
p2flol said:
Does work for me either, same with my galaxy s phone.
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Click to collapse
does or doesnt work??
iphone stuff is usually proprietary
Sent from my Xoom using XDA Premium App
Doesn't work for me on Xoom, but works on my Nexus One. I believe HTC put in circuitry that can detect different contact layouts.

Bluetooth crackling w/my JVC Car Stereo [SOLVED]

My JVC worked fine with all my other phones.
But with the S3, I get lots of crackling sound whenever I use bluetooth from the SIII. I still get the music, there is just crackling that goes along with it.
I've tried stock ROM and several other ROM's & kernels, including AOKP and CM9. No change in the problem at all.
Gonna take the SIII to AT&T tomorrow to have them replace it, unless someone else has a better suggestion.
CZ Eddie said:
My JVC worked fine with all my other phones.
But with the S3, I get lots of crackling sound whenever I use bluetooth from the SIII. I still get the music, there is just crackling that goes along with it.
I've tried stock ROM and several other ROM's & kernels, including AOKP and CM9. No change in the problem at all.
Gonna take the SIII to AT&T tomorrow to have them replace it, unless someone else has a better suggestion.
Click to expand...
Click to collapse
I have the Tunelink bluetooth adapter for iphone/android, and it works fine with my verizon GSIII. No crackling, perfect audio.
I am not having any bt problems with my pioneer deck
Sent from my SPH-L710 using xda app-developers app
CZ Eddie said:
My JVC worked fine with all my other phones.
But with the S3, I get lots of crackling sound whenever I use bluetooth from the SIII. I still get the music, there is just crackling that goes along with it.
I've tried stock ROM and several other ROM's & kernels, including AOKP and CM9. No change in the problem at all.
Gonna take the SIII to AT&T tomorrow to have them replace it, unless someone else has a better suggestion.
Click to expand...
Click to collapse
I've owned 3 different android phones and have experienced crackling in high frequencies with every single bluetooth device I've tested. Headphones, car audio docks, portable a2dp receivers... all complete sh1t. This is due to A2DP audio compression codec which producers these artifacts when audio stream becomes too complex for it to handle. No worries tho, as SGS3 now supports aptX A2DP codec so I'd suggest you start looking into bluetooth receivers that support aptX... or, just stick with good old analog audio over the 3.5mm audio cable. Many years of fighting A2DP and always come back to this rock solid solution.
Thanks, guys.
All my other phones were also Android.
If the replacement phone has the same problem then I'll try a newer car stereo and look for one with aptX support.
Also having issues
I have the same issue with my S3 and both my JVC car receiver and my Rocketfish headphones. Any other options besides upgrading receiving devices (my car receiver is very new)? Any possibility of changing the codec that is being used?
CZ Eddie said:
My JVC worked fine with all my other phones.
But with the S3, I get lots of crackling sound whenever I use bluetooth from the SIII. I still get the music, there is just crackling that goes along with it.
I've tried stock ROM and several other ROM's & kernels, including AOKP and CM9. No change in the problem at all.
Gonna take the SIII to AT&T tomorrow to have them replace it, unless someone else has a better suggestion.
Click to expand...
Click to collapse
I have jvc kd-x50bt and sound is perfect try to upgrade firmware and even if you bought radio recently that dont mean you have new firmware
Sent from my SPH-L710 using XDA Premium HD app
Thanks for the idea... Unfortunately updating the firmware did not resolve my problem.
rafal2006 said:
I have jvc kd-x50bt and sound is perfect try to upgrade firmware and even if you bought radio recently that dont mean you have new firmware
Sent from my SPH-L710 using XDA Premium HD app
Click to expand...
Click to collapse
A replacement phone resolved the issue.
Sent from my SAMSUNG-SGH-I747 using xda premium

DIscussion on best APT-X headset/earphone for Galaxy S3

Hi Guys,
I know that the Galaxy S3 has APT-X enabled with Wolfson DAC. Can we discuss on some good headsets that will sound great with GS3??
What about external DAC like E17 USB DAC?? Will that make much difference in sound quality?
viveeshk said:
Hi Guys,
I know that the Galaxy S3 has APT-X enabled with Wolfson DAC. Can we discuss on some good headsets that will sound great with GS3??
What about external DAC like E17 USB DAC?? Will that make much difference in sound quality?
Click to expand...
Click to collapse
hello
my verizon store gave me this set for free:
http://www.monstercable.com/productdisplay.asp?pin=6490
they sound amazing to me. I usually use the ones off amazon that are like $3 or something.
I was considering selling them, but my wife said she can hear me much better when i use these as a microphone.
So ill keep them.
rsarno said:
hello
my verizon store gave me this set for free:
http://www.monstercable.com/productdisplay.asp?pin=6490
they sound amazing to me. I usually use the ones off amazon that are like $3 or something.
I was considering selling them, but my wife said she can hear me much better when i use these as a microphone.
So ill keep them.
Click to expand...
Click to collapse
Thanks for your reply. Have you tried using sennheiser earphones? Many of them in XDA saying its wonderful.
Please share your thoughts and experience so that we can keep this thread live.
What about the external amplifiers like fiio e17?
I use Skullcandy Titans. With siyah kernel (voodoo sound) they sound amazing. Especially the bass effect is out of this world!!
Sent from my GT-I9300 using xda app-developers app
venkatesh.velmani said:
I use Skullcandy Titans. With siyah kernel (voodoo sound) they sound amazing. Especially the bass effect is out of this world!!
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
thanks Venkatesh. Can you tell me where can i get this kernal?
Can anyone tell me whether my apt-X compatible Bluetooth headset will be able to make use of the apt-X functionality of the phone if I'm on an AOSP rom instead of a touchwiz-rom? Or is it kernel-specific?
Edit: Never mind, I tested it myself here
Preggy said:
Can anyone tell me whether my apt-X compatible Bluetooth headset will be able to make use of the apt-X functionality of the phone if I'm on an AOSP rom instead of a touchwiz-rom? Or is it kernel-specific?
Edit: Never mind, I tested it myself here
Click to expand...
Click to collapse
Is APTX ROM or Kernel specific? Somebody knows this?

Sound Quality: TW vs AOSP

I have loaded several different TW roms on my gs4, and only Tasks AOKP for aosp roms. I have noticed the sound quality in AOSP is horrible compared to TW. I first noticed it when I plugged it into my car radio, it sounded muffled and muddy. I tried playing with the settings, even bought faux sound in hopes it would help but it did not. I plugged my friends iPhone in and played the same song to see if it was my radio... It was not. So I loaded a backup of a TW rom I had and low and behold it sounded just as good as the iPhone, just slightly quieter, turning the volume up a little and I couldnt tell the difference. I loaded the backups of TW and AOKP roms back to back with my headphones with different songs to see if I was just dreaming, but there is a huge difference in highs and lows, base sounds underpowered and starts crackling in AOSP. Faux sound didnt help anything, tried playing with the equalizer, and it never sounded anything close to the TW rom. I was going to try and load CM 10.1, but have not done so since they are still on nightly's with no RC or final builds.
Now I know AOSP uses open source drivers, so is this the problem? Or am I missing something that could be causing this?
EDIT: AOSP DOES NOT HAVE APT-X.
---------------------------------
Use APT-X on AOSP instead.
Otherwise, I can't comment on bluetooth since I only use the APT-X codec. But Task has stated in the past he does not care about bluetooth audio.
Sent from my SGH-I337 using xda premium
I think the exact opposite, my phone sounds better on AOKP then TW. Are you setting all the equalizers up properly?
Sent from my SGH-I337 using xda premium
Thermalwolf said:
I think the exact opposite, my phone sounds better on AOKP then TW. Are you setting all the equalizers up properly?
Sent from my SGH-I337 using xda premium
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Click to collapse
I'm using the headphone jack to physically connect it on my car, so its not the BT. I'll look up APT-X, doesnt sound familiar to me. And as far as I can tell its setup properly. I looked up settings that several people suggested. I'm open to trying your settings if you want to post them.
fastblack said:
I'm using the headphone jack to physically connect it on my car, so its not the BT. I'll look up APT-X, doesnt sound familiar to me. And as far as I can tell its setup properly. I looked up settings that several people suggested. I'm open to trying your settings if you want to post them.
Click to expand...
Click to collapse
Setting the volume all the way up on your phone while its connect to aux may cause distortion. Set it at least 3/4th of the volume bar and control the rest via the headunit.
Sent from my SAMSUNG-SGH-I337 using xda premium
No problem with distortion on TW rom with volume all the way up. Also it doesnt really explain the headphone issues.
fastblack said:
No problem with distortion on TW rom with volume all the way up. Also it doesnt really explain the headphone issues.
Click to expand...
Click to collapse
Not on touch wiz but AOKP. Volumes seem to be louder as this is also a issue on my HTC One.
Sent from my SAMSUNG-SGH-I337 using xda premium
Welcome to the world of propriety drivers drivers versus open source drivers.
Wayne Tech Nexus
fastblack said:
I'm using the headphone jack to physically connect it on my car, so its not the BT. I'll look up APT-X, doesnt sound familiar to me.
Click to expand...
Click to collapse
Oh sorry, I thought I read that you were using Bluetooth.
APT-X is the high-definition version of Bluetooth. Comparable to using the headphone jack for audio quality, but with less noise.
If you want the ultimate in audio quality at the expense of some convenience, then try to find a USB DAC that works with the S4. I'm not sure if there are any yet. But they're worth it if you think you might be an audiophile.
Please read forum rules before posting
Questions and help issues go in Q&A and Help section
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CZ Eddie said:
Use APT-X on AOSP instead.
Otherwise, I can't comment on bluetooth since I only use the APT-X codec...
Click to expand...
Click to collapse
How do you use the APT-X codec? Is it part of one of the custom ROMs? I was under the impression that only the international version supported APT-X.
This has been my experience with samsung devices in the past as well. They do a good job with sound quality in the stock software. If you go to a AOSP type ROM, you need some other sound application to improve quality.
EDIT: AOSP ROM'S DO NOT HAVE APT-X.
---------------------------------------
GeorgeP said:
How do you use the APT-X codec? Is it part of one of the custom ROMs? I was under the impression that only the international version supported APT-X.
Click to expand...
Click to collapse
All Samsung Galaxy S3/S4 TouchWiz and Google Edition ROM's have had APT-X since the Galaxy S3.
All you need to do is find a Car Stereo or a Receiver that support APT-X and then connect by Bluetooth and it automatically uses the APT-X hi-def codec.
Since I never found a Car Stereo that supports it (still new tech) I just connected an APT-X bluetooth receiver to my car stereo. So my phone connects to the receiver. Then the receiver sends the audio directly to my car stereo via 3.5mm audio cable. I hide the receiver inside my dashboard behind the car stereo.

GE 4.3 Bluetooth impressions

For anyone wondering the sound quality for Bluetooth is 1000 times better on 4.3.
I tested this on 3 different stereo headsets with beats enabled and disabled. It is extremely noticeable how much HTC/Google improved Bluetooth quality on the latest update.
This makes me so glad as Bluetooth quality with 4.2.2 was extremely lacking.
Sent from my HTC One using XDA Premium HD app
LockeCPM4 said:
For anyone wondering the sound quality for Bluetooth is 1000 times better on 4.3.
I tested this on 3 different stereo headsets with beats enabled and disabled. It is extremely noticeable how much HTC/Google improved Bluetooth quality on the latest update.
This makes me so glad as Bluetooth quality with 4.2.2 was extremely lacking.
Sent from my HTC One using XDA Premium HD app
Click to expand...
Click to collapse
Is it better than the bluetooth A2DP support in the sense version of 4.2? because I use that dialy in my car and have been waiting for them to improve the quality or mods to this effect since I got the phone. I would install 4.3 and give up zoe's just for this.
OK just got done doing a side by side comparison with a stock sense HTC one, and quality is about the same.
I did notice that enabling beats on a stock HTC one has more bass than my GE but not much.
On a clarity and volume level they are nearly identical.
Sent from my HTC One using XDA Premium HD app
Mine actually shows song info on my car display now.
Sent from my HTC One using Tapatalk 4 Beta
Any Bluetooth improvement is a plus! Thanks for sharing.
jasunto said:
Mine actually shows song info on my car display now.
Sent from my HTC One using Tapatalk 4 Beta
Click to expand...
Click to collapse
This has been working since the Sense 4.1.2 ROMs but glad to hear it's working on GE now.
jasunto said:
Mine actually shows song info on my car display now.
Sent from my HTC One using Tapatalk 4 Beta
Click to expand...
Click to collapse
AVRCP 1.3 support from Android 4.3. Already implemented in HTC Sense.
Sent from my HTC One using Tapatalk 4 Beta
jasunto said:
Mine actually shows song info on my car display now.
Sent from my HTC One using Tapatalk 4 Beta
Click to expand...
Click to collapse
How about info from Spotify, does that work for you?
I just noticed something a bit ago. I was cleaning out my garage and listening to some music using my Motorola S9 HD stereo headset, and took some garbage out to the road and the music was not cutting out. I left my phone in the garage and the road is about 100 feet away from where I took the garbage. I have never had this kind of range before.
Sent from my HTC One using XDA Premium HD app
thanks
Thanks guys i was holding back on 4.3 now it seems its a must because i use Bluetooth all the time in my car
attahayee said:
Thanks guys i was holding back on 4.3 now it seems its a must because i use Bluetooth all the time in my car
Click to expand...
Click to collapse
Don't wait anymore, you won't regret it! I use bluetooth in the car all the time, and this is so much clearer and reliable.
thanks
Gorsty said:
Don't wait anymore, you won't regret it! I use bluetooth in the car all the time, and this is so much clearer and reliable.
Click to expand...
Click to collapse
and the scary process begins changing the mid is such a pain, i'm sweating right now. I'm gonna go with the OTA update with this one. the dumps at the xda are being reported for problems.
Can anyone confirm if the sound quality is comparable to using A2DP with aptX on Sense 5? I currently use the HTC Car A100 Bluetooth dongle for streaming music, and when I was on the stock Google 4.2.2 ROM it sounded horrible.
Can we finally use Dualshock 3 controllers???
earlyberd said:
Can anyone confirm if the sound quality is comparable to using A2DP with aptX on Sense 5? I currently use the HTC Car A100 Bluetooth dongle for streaming music, and when I was on the stock Google 4.2.2 ROM it sounded horrible.
Click to expand...
Click to collapse
I use a Belkin bluetooth audio adapter and the sound is comparable (4.3 GE vs 4.1.2 sense). Don't know about 4.2.2 sense though. I don't have a custom stereo but it is a decent stock system. Is there a way to see if you are running adp?
PapaRhino said:
Can we finally use Dualshock 3 controllers???
Click to expand...
Click to collapse
I remembered try it today, and YES, it is working now :victory: :highfive:
well, the app said it works, I need to test it with the control... LOL
SLver said:
I remembered try it today, and YES, it is working now :victory: :highfive:
well, the app said it works, I need to test it with the control... LOL
Click to expand...
Click to collapse
Just tried it out myself, works perfectly, thanks!
blamdroid said:
I use a Belkin bluetooth audio adapter and the sound is comparable (4.3 GE vs 4.1.2 sense). Don't know about 4.2.2 sense though. I don't have a custom stereo but it is a decent stock system. Is there a way to see if you are running adp?
Click to expand...
Click to collapse
I think I'll go ahead and test it myself and report my findings. I can connect the HTC car adapter to a pair of headphones, which should give me a good comparison environment. My new car also has built-in Bluetooth with support for A2DP, but since I've had the HTC car adapter for longer, I figured I'd be better off using the HTC adapter instead.
For what it's worth, Sense 5 using either 4.1.2 or 4.2.2 has the same sound quality since aptX is present on both, but I think CSR's "CD quality" claim about aptX might be bogus. I spend most of my time streaming Google Music at 320kbps (a.k.a. high quality) in the car, so if the Google ROM can stream ~320kbps over A2DP without the need for the proprietary aptX, I should be fine.
The Bluetooth on 4.3 is still using SBC instead of aptX, and there is a noticeable drop in audio quality when doing to 4.3.
However, it isn't really a deal-breaker for me. I'll probably end up just running an aux cable to my phone instead.

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