Since installing ROM 1.66 I've noticed when I try to turn up the volume when playing music it changes the track instead. Is this an error?
I take it no one else has this problem then.
It is an error, yeah. I believe that HTC intended to have the volume buttons skip tracks under certain circumstances, like when the phone is in standy (for example). I don't know for sure - I'm just assuming that the functionality is there for a reason!
When it happens to me (which has been about 3 or 4 times in nearly 3 months), I just move off the music tab and then back onto it and the problem disappears.
Give that a go. If it works, it's at least a workround till it gets fixed proper.
Yes moving off the music tab does seem to correct it and when I've gone back to the music tab it now appears to be working. It's only since I updated to 1.66 this has happened.
Not a big problem but I hope they patch it soon.
Thanks.
Unrooted transformer that I just got two weeks ago (B70 haven't even looked at root yet). Reading through the threads I am seeing a lot of questions about the left speaker. I haven't returned the unit yet because it doesn't seem like a hardware issue.
Last night I was using Netflix and the sound really only comes out of the RH speaker. LH was very quiet to be pretty much unnoticeable. Played music out of the stock player and it had the same issue. I loaded up Nova 1 from Gameloft and both speakers were full on and sounded pretty good. I wasn't squeezing the left side or holding it any differently.
So my question is this, why would a game access them correctly, but the system apps not? Different low level api's in use?
Just came across a disturbing report in a very recent Droid Life review of the Note 3 (from a list of N3 reviews posted on this forum) concerning "Audio Jack Issues". Anybody who treasures their hearing and uses their phablet for audio material (including movies, music, audiobooks, etc), especially using earbuds or headphones, might want to "listen up." The following is an excerpt from the review:
"...When listening to music through the 3.5mm jack, you are sometimes met with a very weak sound. It’s as if the sound of the music isn’t “full” or quite loud enough. Then, after a few minutes without touching anything while at full volume, the volume just explodes and you are left deafened by the surprise volume attack. Some people are pointing towards low-impedance headphones being the issue, but I have had the problem on multiple pairs of headphones, in-ear buds, through car decks, and everything else. It’s a very frustrating and reoccurring issue that I wish Samsung would find a cure for. Until then, I fear listening to music out of this device because I don’t want to go deaf. It might sound crazy, but it’s a very real issue that I experienced over the course of time I had the device."
I've had 3 Samsungs: a flip-phone a few years ago, a Fascinate 2 years ago, and currently Galaxy S3, and just preordered a Note 3. Of the three previous phones, two had infrequent but definitely-occurring audio issues where the volume changed unexpectedly. The flip phone blew out my ears once, and swore after that would never buy another Sammy (what a kidding-myself that turned out to be). What's unnerving is this seems to have appeared intermittently in multiple samsung phone models (the article reports yet another audio jack issue in the S4).
Chatted online with a VZW customer service rep. about this, who was really no help (wasn't her fault, i guess). She just regurgitated the company standard lines--14 days to return, restocking fee, can get a replacement if the problem occurs, etc. But she pretty much stated if there turns out to be a Note 3-specific issue, the customer is stuck with that model of phone; don't expect help from the carrier other than replacing with an identical unit might likely have the same problem; if you enjoy any kind of audio produced by the phone's audio jack, use it at your own risk. (Even more dicey is that it's intermittent--no guarantee you'll be able to demonstrate it to the carrier's service rep.)
Furthermore, i was one of those who got a free continuation of unlimited plan (thanks to the VZW ordering "system glitch" last weekend), which has been reported in the last day that VZW is going to honor contracts which show unlimited data. This rep completely contradicted that and claimed my data will be capped at 2gb at activation time. So with this diametrically-opposed chatter from VZW, what is one supposed to believe? Really suggests getting a satisfactory resolution from any carrier on a brand-specific phone problem like this to be wishful thinking.
Any thoughts or has anybody experienced thru-the-audio-jack sound issues with sammy phone products? My take is i'm not going to be on the bleeding edge of this one, too much of a hearing risk, cancelling preorder and wait for more reports on the N3 as time goes by.
For sure something is wrong with mine. (tmobile N3) The output levels are maybe half or less what my N2 can put out. I have carefully setup audio systems in my house and car, and it is unusable. Its also not USB compatible with the new Kenwood KMM 100u deck that plays FLAC files. It must be a glitch they can fix, i hope! The jack SQ sucks right now.
I hope mine won't have this problem.
*wierd double post an hour later*
dareo said:
For sure something is wrong with mine. (tmobile N3) The output levels are maybe half or less what my N2 can put out. I have carefully setup audio systems in my house and car, and it is unusable. Its also not USB compatible with the new Kenwood KMM 100u deck that plays FLAC files. It must be a glitch they can fix, i hope! The jack SQ sucks right now.
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I got that the first time you said it.
im experiencing this too with an AU Telstra Note 3.
ive tested it a bit and it seems like its 2 separate things to me, but I could be wrong.
firstly it seems like all EQs either crash or just lose their settings at random moments. this can be things like between track changes or when the 3G signal drops out. if you go back into the EQ panel it will kick in again, almost like it was off and you've launched it again.. very annoying. ive verified this with both the stock EQ and noozxoide. the difference in volume is minimal though, its more quality / bass / whatever EQ you use.
the second part with the volume dropping out completely only happens to me between track changes. if i pause the music for a couple of seconds then play it again, it will play at normal volume. fast forwarding between tracks is the most obvious since every other track will be minimal volume, and the ones in-between normal volume.
ive only tested this with google music. although my phone isnt stock now, the same behaviour was there out of the box. using etymotic earbuds with reasonably high impedance but i doubt thats the issue since pause/replay fixes it.
Doesn't happen to me on N7player or PlayerPro. (nor on videos in Dice, MX or VLC.)
Try not using stock apps if you have the issue. Might just be a stock problem.
I can't test Google music, I disabled that. Stock player itself is too annoying for me to try.
Send From My Samsung Galaxy Note 3 N9005 Using Tapatalk
kanemari said:
im experiencing this too with an AU Telstra Note 3.
ive tested it a bit and it seems like its 2 separate things to me, but I could be wrong.
firstly it seems like all EQs either crash or just lose their settings at random moments. this can be things like between track changes or when the 3G signal drops out. if you go back into the EQ panel it will kick in again, almost like it was off and you've launched it again.. very annoying. ive verified this with both the stock EQ and noozxoide. the difference in volume is minimal though, its more quality / bass / whatever EQ you use.
the second part with the volume dropping out completely only happens to me between track changes. if i pause the music for a couple of seconds then play it again, it will play at normal volume. fast forwarding between tracks is the most obvious since every other track will be minimal volume, and the ones in-between normal volume.
ive only tested this with google music. although my phone isnt stock now, the same behaviour was there out of the box. using etymotic earbuds with reasonably high impedance but i doubt thats the issue since pause/replay fixes it.
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Got the same here. N9005 with Google Play Music. Sometimes it's also (it seems) input-triggered. Sometimes when I push Menu or Back button, volume goes down and when I open Browser volume goes up. I know this sounds like voodoo and I'm completely crazy but I got this situation some times now.
With original sound files this problem came very often but after installing sound mod, it became seldom but not solved.
Annoying!
Sent from my SM-N9005 using XDA Premium 4 mobile app
Silberpfeil3110 said:
Got the same here. N9005 with Google Play Music. Sometimes it's also (it seems) input-triggered. Sometimes when I push Menu or Back button, volume goes down and when I open Browser volume goes up. I know this sounds like voodoo and I'm completely crazy but I got this situation some times now.
With original sound files this problem came very often but after installing sound mod, it became seldom but not solved.
Annoying!
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Click to collapse
I actually moved to the stock sammy app since it was irritating me so much. i have to say though, that if you can be bothered syncing a playlist to your phone that the sound is much better through that... hard to pick fault with.
i set up galaxy adaptive sound first, which is the one that plays high med low tones through left and right channels on your headphones independently and lets you tune it. found a much more balanced tone coming out after that, to which I then applied higher bass EQ settings from within the sammy music player and it sounds pretty good. some distortion on really heavy bass tracks at high volume, but very nice otherwise. MUCH BETTER than variable bass and audio volume on the google music player.
i think samsung neglected to test the standard music APIs and borked them, but their own proprietary ones work fine. the adaptive music filter doesnt work in any player apart from the sammy one I read.
since i cant cross-flash regional roms without voiding knox warranty i havent tried the updated EU roms, but maybe they fix it there?
Experiencing same problem on my AT&T note 3. Google Music tracks will randomly apply a shoddy EQ setting that is either too loud or too soft. Then the next track will be normal. It explodes my ear drums constantly. I have the EQ set off also, but that doesn't seem to matter. Also unplugging and re plugging the headphone jack "fixes" the issue as well. I'm pretty annoyed by this problem.
So after about an hour and a half of searching XDA and Google I have yet to find a resolution that doesn't involve me opening up my phone and cutting the rubber around my microphone. Allow me to explain.
Since I can remember - I got my S4 in December of last year - I've had problems with people hearing me, low record volumes and so on. I rooted and modded my phone almost immediately after receiving it and never really had the chance to test on stock TW, but this problem has persisted at *least* since I switched to KitKat about 2 months before it was pushed OTA via Carbon, Pac ROM, and Vanir. I have made it a regular habit of removing any DSP/preinstalled audio software and using Viper4A, but I was hoping to get some sort of lead before I flashed again, revert to stock TW, or took apart my phone. EDIT: I still have the exact same issue without V4A installed and using stock DSP/settings.
This problem was reported fairly commonly with the SII and the Nexus 4, but the methods I have tried to solve the situation (*#*#197328640#*#*; Trickster Mod, no physical blockage, mixer_paths.xml does not exist...) have yielded no results. I tested with TeamSpeak and Zello's outbound transmit volume and there's a dramatic difference, but how to adjust this on a system-wide level still eludes me. Google Now, Sound Recorder, SoundHound and other apps have difficulty with any sort of recognition even in ideal settings (eg. quiet environments). I had to virtually yell to set up Google Now's "Ok, Google" system-wide feature requiring me to hold the device at arm's length.
I'm posting because I haven't seen any issues of this nature reported for the S4. Could anyone point me in the right direction? Kernel tweaks? File modification I'm missing? Anything?
Bump. I still have not been able to find a resolution to this issue.
My media player volume keeps increasing and decreasing randomly and this is extremely irritating while listening to music. The only solution, albeit a temporary one, is to restart the phone every time this happens. But its just a matter of time before it starts randomly fluctuating again. Is there any solution for this?
Hi.
Maybe the problem is that your audio sources have different volume levels. In this case you should look for an app that use something called ReplayGain. I think Poweramp use it. I don't know about others...
Edit: just adding a link which explain it better than me maybe
https://en.m.wikipedia.org/wiki/ReplayGain
I had this problem on my 6P also. This just suddendly came after 2 weeks running on stock without any updates or anything. 1 week later still on same stock it got even worse. The fysical volume buttons stopped responding and I where only able to regulate the volume through software.
I then desided to f*ck the stock, root and use cyanogenmod/lineageOS roms instead and none of the problems have returned. The problems could maybe have been resolved just with a normal factory reset ? But overall the phone runs smoother and better than stock.