Faster ICS performance on any ROM - Nexus S General

I noticed this juts few days ago and did this on all my family's Nexus S.
Install Chainfire3d
from the market and then open the app and tap to install the driver. I used the normal method not the advanced. Don't set any other settings after your phone reboots. You can if you want to but a lot of aps won't work with those settings.
What this app does is it installs an intermediate open GL driver between the apps and phone GPU driver to give you better performance.
Just figured I'll share it with everyone. It really made a difference for me on ICS speed. The way I see it it should be baked it to all ICS ROMs.

isnt this just used for games?
that's why its called chainfire3D
the whole point is to trick proprietary games "apps" into thinking you have GPU that you don't
so you are able to play tegra adreno..ect games on other devices
dont think its works on anything other than games so i don't se how its helping make overall ICS faster.
ICS is already using our sgx540 just fine

Well, it does and it makes a difference. Try it and see for your self. Chainfire3d is not just for games.

Thank you for pointing out this tweak. I too was under the impression that chainfire was just for games.
Both tapatalk and the browser feel much smoother.
Thanks
Sent from my Nexus S using Tapatalk

obsanity said:
Well, it does and it makes a difference. Try it and see for your self. Chainfire3d is not just for games.
Click to expand...
Click to collapse
im eating my words sorry i was under impression was games only
im trying now you're right things are even smoother now thanks for the tip

As advertised. Nice find obsanity, it does make things noticeably smoother on general.

Noticed speed improvements thank you man
Nexus S - CyberGR Hybrid ICS (5), Matrix Kernel (15)

Chainfire dev recommends disabling all driver settings unless being used by a specific applications, per his xda thread:
" I strongly advise that when you are NOT using Chainfire3D for something specific, you disable all the options. This is better for system performance."
Anyone know why? Is he talking about the non-default options?

I don't know exactly, but it seems like it is just to do with the specific settings (inside the default settings section). Using the driver is fine, but any of the options being ticked has the ability to make some applications go awry depending on the device. Those options, i assume, are only meant to be used when you want to use a specific app that requires or benefits from them.
Also, i've noticed great improvements in ES File Explorer scrolling. It would lag a fair bit scrolling through long folders, but now it's nice and smooth.

Harbb said:
I don't know exactly, but it seems like it is just to do with the specific settings (inside the default settings section). Using the driver is fine, but any of the options being ticked has the ability to make some applications go awry depending on the device. Those options, i assume, are only meant to be used when you want to use a specific app that requires or benefits from them.
Also, i've noticed great improvements in ES File Explorer scrolling. It would lag a fair bit scrolling through long folders, but now it's nice and smooth.
Click to expand...
Click to collapse
That's what I was thinking as well. Thanks.

I'm installing this now... Have you guys noticed any decline in battery life?
Hopefully not :3

Does anyone know if this has the same downside as forcing gpu acceleration in the developer setting? I remember reading the Googler's post on G+ on how it increased the memory overhead by 8mb per app, reducing the memory available for other apps and processes.
Sent from my Nexus S using Tapatalk

It doesn't force GPU rendering. Alot of the Android UI is already using GPU rendering, using this intermediate driver just somehow makes it more fluid.

Trying it now, though I don't notice much improvements in scrolling.

I use force GPU setting on my phone. With the live OC in Matr1x at 111% (max my phone can handle) it does make a bit of difference in UI. But this Chainfire3D driver makes the most difference for me.
Also, in case you are on a ROM which doesn't let you change min memory settings, I'm using MinFreeManager which is a small app that just does that. The default settings which it comes built in are for GB but you can just change them manually. I don't touch the top 3 and just tweak the bottom 3. I'm currently on:
14,19,24,32,64,128

Does it effect battery drain?
Will this eat more battery juice?

Highly doubt it, and so far havn't noticed anything particularly different on my end. You can uninstall it anyway if it does cause trouble (though might be wise to perform a nandroid backup while initially installing).

Thx man, now trying it!!
Greetzz Jojoost
Sent from my Nexus S using XDA App

What are the additional features in the pro version?
What are the additional features in the pro version?
They are not described in the market.

Anti-Aliasing features and per-app settings are the main features in the pro version. More info here.

Related

Enabling "Force GPU Rendering " for more speed in some apps

Before I start credit belongs to eL_777 for posting this in the asus prime thread.
I read that enabling the "Force GPU Rendering " in the developer options would increase the speed of apps. I so I gave it a try and it has definitely increased the overall smoothness for me. I also what to add that it may cause some apps to force close but the only issue I noticed so far is launcher pro not displaying properly. I just switched to adw ex so that is no longer an issue. I opera, browser and tapatalk seem to be faster. It also seems to have an impact on the YouTube app. Hopefully this info helps some people out.
I didn't come across this yet in the xoom forum so I thought it I would share. Sorry if it is common knowledge.
Original post:
eL_777 said:
Hey guys I noticed earlier that my Netflix app was ALOT smoother than it used to be before the ICS update but several others disagreed with me so I was confused. Then I remembered that I enabled this setting in the developer options menu in the android settings, "Force GPU Rendering". Make sure you enable that, close Netflix and start it back up and it should be a million times smoother after you do that. Hope this helps.
Click to expand...
Click to collapse
runhopskipjump said:
Before I start credit belongs to eL_777 for posting this in the asus prime thread.
I read that enabling the "Force GPU Rendering " in the developer options would increase the speed of apps. I so I gave it a try and it has definitely increased the overall smoothness for me. I also what to add that it may cause some apps to force close but the only issue I noticed so far is launcher pro not displaying properly. I just switched to adw ex so that is no longer an issue. I opera, browser and tapatalk seem to be faster. It also seems to have an impact on the YouTube app. Hopefully this info helps some people out.
I didn't come across this yet in the xoom forum so I thought it I would share. Sorry if it is common knowledge.
Original post:
Click to expand...
Click to collapse
I had tried it and thought that there was an improvement in smoothness, but it seems that as you say, it can break some applications. But thanks for the reminder.
Enabling this preference in developer options offloads task of rendering window components like buttons, text and complex 2d graphics calculations to GPU. This often results in much faster UI rendering including animations.
On one side you will definitely achieve better frame rate (and hence smooth experience) throughout system, but you may end up using more battery. On certain devices, GPU consumes more power the CPU, hence you may observe 5-15% lower battery life with option enabled.
offloading UI rendering to GPU has obvious benefits so that CPU can work on other important tasks like database IO, data manipulation, layout calculations and responding to other user inputs.
I would recommend having this option enabled on devices with weaker CPUs e.g. You should seldom need to enable this on dual-core 1.4ghz ARM CPU.
Odp: Enabling "Force GPU Rendering " for more speed in some apps
taranfx said:
Enabling this preference in developer options offloads task of rendering window components like buttons, text and complex 2d graphics calculations to GPU. This often results in much faster UI rendering including animations.
On one side you will definitely achieve better frame rate (and hence smooth experience) throughout system, but you may end up using more battery. On certain devices, GPU consumes more power the CPU, hence you may observe 5-15% lower battery life with option enabled.
offloading UI rendering to GPU has obvious benefits so that CPU can work on other important tasks like database IO, data manipulation, layout calculations and responding to other user inputs.
I would recommend having this option enabled on devices with weaker CPUs e.g. You should seldom need to enable this on dual-core 1.4ghz ARM CPU.
Click to expand...
Click to collapse
I finally gave up GPU rendering as it crash the tab many times. Ie google maps hang the tab after 10-15 min time of usage to such extend that it bootlooped over and over till battery is dead. Also browsing web cause same crashes. If you face many random crashes-you know what to do.
Wysyłane z mojego XOOM 2 ME za pomocą Tapatalk 2

Improve icecream Roms performance(ram usage)

hey guyz.i,ve been using Arconium ICS and i noticed Phone app and setting open terribly slow.so here is what i did to get them smoother.
just go to setting ,developer options and choose at most 2 processes from background procces limit bar.don,t choose don,t keep activities cause it will kill launcher every time.try and see for your selves.hope this helps
anybody else tried this?
use my touchscreen, responsiveness and battery tweaks from the android development subforum for xperia arc. i have been read the last post about the governor and the rampling too. i've been ggetting over 18 hours on an average already. (those tweaks were for the ics beta, i bet i can tweak it more).
I am having problems with some games like Backstab and real racing 2..they crash when they load..I think it's a matter of a driver issue and not related to RAM availability..
omarfaieq007 said:
I am having problems with some games like Backstab and real racing 2..they crash when they load..I think it's a matter of a driver issue and not related to RAM availability..
Click to expand...
Click to collapse
games use a lot of ram. getting out of ram can cause FCs. (try reducing your vm heap to 20 and see what it does to the other apps )
Thanks for sharing bro, it just help to improve responsiveness a little bit. It's really annoying that when u tap the dialer and few seconds later it appear...lol
are u kerenl is doom v4?
orgain kerenl is slow
Guys, just supercharge your phone. Details here: http://forum.xda-developers.com/showthread.php?t=1533044
It's working great for me on stock ICS and just wanted to share.
After you supercharge the dialer & sms apps only lag the "first" time you open them after a reboot. After that they open pretty much instantaneously (unless you run a massive app which uses all the phones memory) in which case it will lag the first time after closing the massive app.
You can bullet proof apps of your choice including dialer, sms, launcher etc.
For me the overall smoothness of ICS is noticable.
sss22213 said:
are u kerenl is doom v4?
orgain kerenl is slow
Click to expand...
Click to collapse
yes.i OC to 1.4ghz
adielee said:
Guys, just supercharge your phone. Details here: http://forum.xda-developers.com/showthread.php?t=1533044
It's working great for me on stock ICS and just wanted to share.
After you supercharge the dialer & sms apps only lag the "first" time you open them after a reboot. After that they open pretty much instantaneously (unless you run a massive app which uses all the phones memory) in which case it will lag the first time after closing the massive app.
You can bullet proof apps of your choice including dialer, sms, launcher etc.
For me the overall smoothness of ICS is noticable.
Click to expand...
Click to collapse
This is definitely the way to go! Don't go crazy and bulletproof everything or else you'll end up with the same problem but definitely do the basics and you'll notice a difference for sure, without having to drop down to 2 background processes.
hootnath said:
games use a lot of ram. getting out of ram can cause FCs. (try reducing your vm heap to 20 and see what it does to the other apps )
Click to expand...
Click to collapse
can u help me a little further??I don't know how to achieve that..thanks in advance friend

[Guide][CM9][Easy-to-do] Performance Boost

Found and tested some init.d tweaks for CM9 for me it worked marvelous used in minicm9 nightlies sept.14
How to use:
Part 1
1.Flash latest naa ics kernel
2.download latest nightlies
3.download the attached file
4.extract files to destop
5.drag the 2 ini.d tweaks to rom's init.d folder
(system/etc/init.d)
6.save
7. Debloat the rom (remove unnecessary apps on system apps folder) (optional)
8. put rom to sd then flash
Part 2(more tweak)
1.open rom and go to to /system/lib/egl/
2.Open the file named "egl.cfg"
3.Delete the first line"0 0 android" or something like that
4.Go back into the egl folder and delete libGLES_android.so
Settings that i used:
[email protected] 245-748mhz
cwm swap partition
KSM-on
Allow purging of asset- on
zRam- 26% (use 18 if you want more battery life)
force GPU rendering
allow mock location off (some say it makes battery last longer)
THE TWEAKS ARE NOT MADE BY ME. I'm just sharing
Credits:
to the person who made the init.d tweaks
nAa for making ICS possible to our senior citizen phone
If mods found this offending to anyone feel free to remove the post just sharing my own experience
About the software rendering removal, please note that by removing that, gaming on our X8's would suck, big time more so on our little phones.
RohinZaraki said:
About the software rendering removal, please note that by removing that, gaming on our X8's would suck, big time more so on our little phones.
Click to expand...
Click to collapse
For now we need performance on cm9/10. Not gaming
Sent from my E15i using xda app-developers app
can i play movie (not HD, Normal Movie) easily after remove libGLES_android.so ??
ithunter said:
can i play movie (not HD, Normal Movie) easily after remove libGLES_android.so ??
Click to expand...
Click to collapse
I think,no.
then our phone will have only ICS but we cant play simple video even :'(
It works in Cm7 too, and for dialy use it is really good. It's not just making the phone usage smoother, but dramatically makes the battery last longer. It disables the Cpu rendering everywhere, and only the GPU do it, so the CPU can "concentrate" to calculations in the background processes. I use it since yesterday and started with 100% battery, and I can say it is true that battery is draining much slower.
Sent from X8 through XDA app.
ElmirBuljubasic said:
For now we need performance on cm9/10. Not gaming
Sent from my E15i using xda app-developers app
Click to expand...
Click to collapse
agreed, i can now use cm9 as my daily due to the tweaks performs like GB already a couple of force reboots and slight app opening lag but everything seems nice
ithunter said:
then our phone will have only ICS but we cant play simple video even :'(
Click to expand...
Click to collapse
i never had that problem since i'm not an avid fan of watching movie or video on a small screen
noproblem for appropriate resolution video... you can use app to watch HD videos
I went through it. Apparently some of the scripts were optimized for the ACE. I have no problem, however, some of them are optimizing nothing. Example, some of them are optimizing CPU Governors that aren't in our X8's, like Ondemandx and lulzactive. If you want, I can help you make it more X8 friendly
RohinZaraki said:
I went through it. Apparently some of the scripts were optimized for the ACE. I have no problem, however, some of them are optimizing nothing. Example, some of them are optimizing CPU Governors that aren't in our X8's, like Ondemandx and lulzactive. If you want, I can help you make it more X8 friendly
Click to expand...
Click to collapse
Please do that Rohin!:good:
agreed and after changing it add to ICZ
What exactly the mock locations do ?
androidnerd2 said:
What exactly the mock locations do ?
Click to expand...
Click to collapse
i also dont know but ive read from some thread that it drains battery
androidnerd2 said:
What exactly the mock locations do ?
Click to expand...
Click to collapse
The following quote explains it well :
I have a very valuable use for Mock Locations. I am a full-time RVer and travel the USA constantly. While traveling, GPS constantly tells me where I am. However, when i want to know the location of campgrounds for the night, search engines and apps like "Places" and "Where" will only search the area where GPS says I am NOW. Mock locations (using My Fake Location) allows me to search the area where I WILL BE later in the day by faking the GPS location. Works GREAT.
Click to expand...
Click to collapse
RohinZaraki said:
I went through it. Apparently some of the scripts were optimized for the ACE. I have no problem, however, some of them are optimizing nothing. Example, some of them are optimizing CPU Governors that aren't in our X8's, like Ondemandx and lulzactive. If you want, I can help you make it more X8 friendly
Click to expand...
Click to collapse
that would be awesome

An Idea for efficient ram usage [for gaming]

The i9000 has just 389 mb ram available to users and hence often leads to lags and app closures in background, in addition to poor gaming performance(apps have to be closed by the game causing stutters and frame rate dops in the beginning of any game)
I was wondering if like ios it was possible for a rom dev to just allow core os apps in a rom and have psuedo-multitasking(freezing and unfreezing) like ios.The reason that iphone 4s, works so smooth and can play heavy games(like real racing 3) with 512 mb ram is because of their multi tasking technique.
At the moment,There is an option in developer options where you can limit background processes to none and purge activities as soon as you exit the activity.This is good for running games(as even the launcher and any other back ground app is closed as soon as u start the app allowing full ram for the current game).This is good for gamers but prevents any form of multi tasking between apps.
If this could be used in complement with freezing and unfreezing of background apps(like ios) then maybe this phone would not have any lag issues at all, even in future heavy os updates.
P.S : It's just an idea. I'm no dev but sure could use an opinion of one .
EDIT : A solution which works for me. Gamerzrom v4.0 has caching of apps pre-enabled. So no more apps killed in background due to lack of ram.
Or you could just use a task manager/killer. Es task manager is good.
Sent from my GT-I9000 using cm10.1
huskyT said:
Or you could just use a task manager/killer. Es task manager is good.
Sent from my GT-I9000 using cm10.1
Click to expand...
Click to collapse
Taskmanagers are not good and are conflicting with android LMK.
I'd also love to see stuff working like this. Instead of killing all the apps running in background, keep them "frozen" and restore their last state when opening, just like iOS.
And please, don't give us ideas like task killers, tweaks, overclock, bigmem and stuff.. That's NOT what I want, got it?
Odesláno z mého GT-I9000 pomocí Tapatalk 4 Beta
kogli said:
I'd also love to see stuff working like this. Instead of killing all the apps running in background, keep them "frozen" and restore their last state when opening, just like iOS.
And please, don't give us ideas like task killers, tweaks, overclock, bigmem and stuff.. That's NOT what I want, got it?
Odesláno z mého GT-I9000 pomocí Tapatalk 4 Beta
Click to expand...
Click to collapse
Buy an iPhone then. Got it?
Sent from my GT-I9100 using xda app-developers app
Too expensive xDD
Odesláno z mého GT-I9000 pomocí Tapatalk 4 Beta
Try Greenify
mrjraider said:
Taskmanagers are not good and are conflicting with android LMK.
Click to expand...
Click to collapse
Agreed as task killers never worked for me, But to have actual freezing (of background apps only) there's greenify (available on market for free for root users only), and so i have enough ram(about 170-190 mb) to play heavy games without much lag.
But the issue here is to have proper multi-tasking without burdening the os. That is just like how greenify stores the state of the app in background and then completely freezes it, so it won't start again in background and yet open normally when needed(better than disabling the app/service) .If something like this could be extended to foreground apps.
If there's no solution possible, then just buy the cheaper version of iphone coming soon, if its expensive ryt now .
Thats a great idea but there's a problem today new phones come out like crazy i mean now you have phones with quad core processors and 1gb of ram new graphic gpus and stuff which make our phones too old and weak and most people dont bother with things like that because most of them just get a new phone sooner or later which doesnt really need this since they are strong enough to run anything and make it happen fast. So in conclusion devs dont bother with a project that big cause they will move on to different phones as you see they are cheaper everyday. I blame everything on android cause it could have been made better. I have my hopes up for ubuntu touch but well see how that goes
Sent from my GT-I9000 using xda app-developers app
Still many people have sgs
darkknigh_t said:
Thats a great idea but there's a problem today new phones come out like crazy i mean now you have phones with quad core processors and 1gb of ram new graphic gpus and stuff which make our phones too old and weak and most people dont bother with things like that because most of them just get a new phone sooner or later which doesnt really need this since they are strong enough to run anything and make it happen fast. So in conclusion devs dont bother with a project that big cause they will move on to different phones as you see they are cheaper everyday. I blame everything on android cause it could have been made better. I have my hopes up for ubuntu touch but well see how that goes
Sent from my GT-I9000 using xda app-developers app
Click to expand...
Click to collapse
Well over 25 million sgs1 have been sold, and all of them don't have enough money to upgrade anytime soon.
Also the need of such high specs is because apps run in parallel in background.If such a project to develop psuedo-multi tasking is started and completed, then there won't be any need of upgrading ur phone at all(even other low ram phones will benefit from it). But such a project requires great deal of work with how the system works internally, it will require great devs (which we have ) so maybe something can happen :fingers-crossed:.
I know that our phones are strong enough to handle any app one at a time(i disabled all background services possible and set phone to purge any activity as soon as it exits and set background app limit to 0 , using 439mb ram option in devil kernel with sick sky launcher), so i had upto 230 mb ram free when i checked it in settings app(which uses 30 mb ram itself) . With such a setup and oc to 1.2 ghz, i have been able to play real racing 3 with medium graphics(modded)(played at level of graphics of iphone 4) on my phone with almost no lag.
Yes the i9000 has sold alot but ive been looking at the dev section and people are moving on slowly :/ which is a shame. Our phones have enough power for now but for how long i think that at lot of devs will leave the i9000 which makes me sad but what can you do.
Sent from my GT-I9000 using xda app-developers app
As above:
The same is for our device the Samsung Galaxy S Plus (I9001). There is development but it is slow and some great developers have gone to another device
mrjraider said:
As above:
The same is for our device the Samsung Galaxy S Plus (I9001). There is development but it is slow and some great developers have gone to another device
Click to expand...
Click to collapse
Yes if you notice devs have left and those who stayed have many projects and so the development goes slow until it stopps :/
Many of us dont have the money to move to a new device so well just see whats going to happen fingeres crossed it all goes okay
Sent from my GT-I9000 using xda app-developers app
Im still on modified gingerbread. xD
Use greenify search for it in the play store
Sent from my SGH-T959 using xda app-developers app
Couldn't this easily be achieved with a swappiness tweak? Write any app that isn't in focus onto the swap partition so no background apps are in memory, would make the system **** tier slow though for anything but gaming.
Sent from my GT-I9000 using xda premium
Delete bloatware,disable unnecessary services without disabling whole app with DisableServices app ( you can find it on google store,and it's free), install busybox pro and run RAM manager Pro, and last step would be to try installing soem custom Roms which probably could give better performance to you.
A good setup for gaming
For those people who want to obtain maximum performance from games, here are some tips which i have found over the 3 years i have had this phone:
1) The best kernel for gaming which i have used would be devil kernel (jb 4.2) , purely because of a 439 mb ram optionum amount of ram which can be found usable at the moment. This mode however disables the camera completely. Also it has options for overclocking.
I personally use the 439 mb ram option and 1.2 ghz clock speed for processor.
2) Try to use a debloated rom, and then try to use as less gapps as possible i.e. try to use the slim version of the gapps for the rom or install the gapps which u require manually. The gapps are not shown normally but under google services so u cant hibernate them with greenify. SO its better to not have unused gapps and features like face unlock ets.
3) Instead of using task managers, use greenify so that apps do not restart again. And try to hibernate all apps which u dont require. Apps like facebook, g+ and whatsapp are the biggest ram hoggers. Also beware of google maps cuz it does not hibernates(uses 30-40 mb ram)
4) Disable services like email exchange etc which are not used by you at all.
5)I have seen that restarting the phone helps get rid of some google core services, giving more free ram.
6) There is an option in developer settings at the bottom in apps section, set background app limit to none and also check the option "don't keep activities". Do this just before gaming and then undo them after ur done or else it will prevent any form of multi tasking.
7)Try to use light weight launchers, and no widgets(as these themselve are like an extra process which need to run in background). I am using sicksky launcher(uses just 18 mb). other options are zeam and lightning launcher.
NOTE : anyone using stock samsung rom (2.3.6), they should switch over to a custom rom, because samsung rom is completely not for gamers. most of the system processes are hard to kill , also total available ram is only (316-330) vs jb ( total ram usable is 390- 439). However if
u dont wanna change ur rom, greenify will still help, also disabling services.
Conclusion: I am using gamerzrom v4, with devil kernel using 439 mb ram option and 1.2 ghz oc.
I have had no lags in all temple runs (including oz), subway surfer and rr3 on medium graphics, nfs mw. normally using the above tips i have 180-210 + <ram used by settings app> ram free at any moment when i'm checking free ram in settings->apps->running (settings itself is a process and to see total free ram add the amount used by settings to free ram).
Also i have observed that the game devs(mainly gameloft and glu) have now begun to put our phone in low power gpu category(not totally incorrect for an unmodded sgs but not true if u have use the above tricks(especially oc and ram mod)).
so these games often can be modded for higher graphics (various mods on xda for games like nfs mw, rr3, asphalt 7, nova 3 etc) so they can be played with better graphics without lag. I have tried nfs mw mod, asphalt 7 mod, rr3 mod and they all work pretty good on medium(not available normally).
i would love it if more people share their tips on how they keep their phones going strong
Saw this Forum, Even tho im not a Samsung GS1 User, My Buddy has one and i recently gave him my ADJ Values that i use on my Xperia Play (same specs as ur device...) and he said he could do Gaming, Multitasking, and All sorts of more,
Here it is:
Code:
# Pro Gamer ADJ 1.3 By Pizza_Dox
ro.FOREGROUND_APP_ADJ=0
ro.VISIBLE_APP_ADJ=3
ro.PERCEPTIBLE_APP_ADJ=2
ro.HEAVY_WEIGHT_APP_ADJ=3
ro.SECONDARY_SERVER_ADJ=15
ro.BACKUP_APP_ADJ=7
ro.HOME_APP_ADJ=6
ro.HIDDEN_APP_MIN_ADJ=3
ro.EMPTY_APP_ADJ=15
Also if u Wanna Keep the Home Launcher in Ram do this Instead of This:
Code:
ro.HOME_APP_ADJ=6
Replace with This:
Code:
ro.HOME_APP_ADJ=1
Oh and to apply them just copy to build.prop but make sure their arnt any other ADJ Values, then once done save and reboot!
Hope this helped,
Oh btw try VmLagTunner before Playing Games, Or install Permanently!
special
darkknigh_t said:
Yes the i9000 has sold alot but ive been looking at the dev section and people are moving on slowly :/ which is a shame. Our phones have enough power for now but for how long i think that at lot of devs will leave the i9000 which makes me sad but what can you do.
Sent from my GT-I9000 using xda app-developers app
Click to expand...
Click to collapse
Well, our I9000s are almost 4 year old so no doubt that the development is gonna be worse, cause newer devices are being released.
Anyway, 4.2 seems to work bad on our phones so I really doubt that 4.3 will be any better. It just seems that the new JellyBean more performance than our phones can offer.
Sooner or later we all will switch to something newer
Dandry said:
Well, our I9000s are almost 4 year old so no doubt that the development is gonna be worse, cause newer devices are being released.
Anyway, 4.2 seems to work bad on our phones so I really doubt that 4.3 will be any better. It just seems that the new JellyBean more performance than our phones can offer.
Sooner or later we all will switch to something newer
Click to expand...
Click to collapse
I dont know about that im running gamerzrom 4.2 and its running great i think 4.2 can run fine just needs a little more work and time but yea will have to move on to a new phone :/
Sent from my GT-I9000 using xda app-developers app

Sluggish performance on GPU intensive games?

Just wondering if this is common or not, mainly PUBG runs sluggish even on the lowest graphics setting.
Isopropil said:
Just wondering if this is common or not, mainly PUBG runs sluggish even on the lowest graphics setting.
Click to expand...
Click to collapse
maybe because of the 2k?
I also tried pubg and yes, it's too damn laggy. lowering the resolution to 720p didn't help much. i guess i have to see how it runs on another device to be sure it's not a crappy app (Even though it looks like it)
I though the same thing, wish there was a easy way of lowering like on Samsung roms.
Isopropil said:
I though the same thing, wish there was a easy way of lowering like on Samsung roms.
Click to expand...
Click to collapse
if you're willing to use the navbar (or mipop if you're on stock), it's as simple as making a couple of shell scripts that change density and resolution, then adding widgets for them. Since probably nobody is looking at the capacitive buttons bug this will probably be the only way to do it
The main problem for gpu intensive games is that they start to lag more the longer u play. Its because (at least on stock roms) the kernel throttles the cpu and gpu way too aggressively at a certain temperature. Same happens to hearthstone.
At beginning i can play a few rounds with 40-60fps, but after some time the kernel throttles the cpu and gpu down by alot even though the device itself only just got a bit warm. Main issue is throttling happens way too soon by way too much. And well some games are not well optimized and dont clear graphic cache often enough. Hearthstone for example has this issue, even if device is cooled, the game drops fps (not as much as with throttling tho) if too many graphical stuff loaded into the graphical ram over time (at least thats how i think it is)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs
GodOfPsychos said:
. And well some games are not well optimized and dont clear graphic cache often enough. Hearthstone for example has this issue, even if device is cooled, the game drops fps (not as much as with throttling tho) if too many graphical stuff loaded into the graphical ram over time (at least thats how i think it is)
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Click to collapse
I play PUBG on stock ROM after basically disabling CPU GPU thermal throttling and adjusting the governors to use the full frequency range accordingly. Having a fan of any sort, even a small usb powered one blowing air on the back up to a meter will keep the battery under around 50degC. The aluminum unibody cools effectively and efficiently with the help of a fan. I use a Tasker task to change the CPU limits and other optimizations before playing.
After eliminating the processor bottleneck the game can run on high settings smoothly. However the game uses 1GB of RAM on high settings that I've tested and the device lags under around 500Mb of free RAM on stock's OOM configuration. So free RAM needs to be able to reach at least 1.5Gb to not cause slow downs. Having already debloated and using greenify with and root commands to disable background user processes, I can play without RAM being an issue. I monitor free RAM and other hardware in real time to check these function without issue.
Having now removed both those bottlenecks I found there's still some lag that can develop after the phone has been playing for a few games or after standby overnight uptime. I've only just started testing changes to Virtual Memory thinking it might be a delay caused there. But the post quote above gave me the thought it could be GPU video memory related. Anyone know where to check in the kernel for how much RAM is reserved for GPU on the Axon 7?
I also gave the resolution lowering trick a little try and that didn't seem to improve performance at all. I'm still on B32.
Sent from my ZTE Axon 7 using XDA Labs
Mind explaining how to get rid of the CPU/GPU throttle? I just haven't bothered with those kind of things since my Galaxy Nexus days ;_;
Isopropil said:
Mind explaining how to get rid of the CPU/GPU throttle? I just haven't bothered with those kind of things since my Galaxy Nexus days ;_;
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The background I posted ages ago is here https://forum.xda-developers.com/axon-7/how-to/stock-cpu-gpu-throttling-performance-t3716060
That way doesn't fully disable throttling and just enables a different higher one. I could update the thread if people are interested
Sent from my ZTE Axon 7 using XDA Labs
Infy_AsiX said:
The background I posted ages ago is here https://forum.xda-developers.com/axon-7/how-to/stock-cpu-gpu-throttling-performance-t3716060
That doesn't fully disable throttling and just enables a different higher one. I could update the thread if people are interested.
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Tbh thats quite an interesting thread for ppl that have either heating issues and want to lower voltages and edit throttling levels or for ppl that would like to have a more consistent performance when gaming. As you mentioned in that thread, i too renamed the 2 thermal config files with .bak at the end. Will test later to see the results.
But i think you could maybe update the thread with a guide for like:
-ppl that want to preserve battery life
-ppl that want to get more consistent performance
-and ppl that want to have a good mix between performance and battery life.
Also in that thread you mentioned disabling vdd restriction (like through kernel adiutor i guess). Is this necessary to really see the full effect of renaming the thermal engine files to .bak? I ask because i saw that inside the thermal engine files, there are also entries for vdd monitoring. So in the end would disabling vdd restriction actually do something? (Since the values from thermal engine files won't be applied at boot anymore after renaming them)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs
I get some lag even in Angry Birds 2, never had this on my Sony Xperia XZ Premium. The reason is due to throttling from over heating.
The phone does indeed get hot after some heavy gaming and this is when throttling starts and causing some lag.
GodOfPsychos said:
Tbh thats quite an interesting thread for ppl that have either heating issues and want to lower voltages and edit throttling levels or for ppl that would like to have a more consistent performance when gaming. As you mentioned in that thread, i too renamed the 2 thermal config files with .bak at the end. Will test later to see the results.
But i think you could maybe update the thread with a guide for like:
-ppl that want to preserve battery life
-ppl that want to get more consistent performance
-and ppl that want to have a good mix between performance and battery life.
Also in that thread you mentioned disabling vdd restriction (like through kernel adiutor i guess). Is this necessary to really see the full effect of renaming the thermal engine files to .bak? I ask because i saw that inside the thermal engine files, there are also entries for vdd monitoring. So in the end would disabling vdd restriction actually do something? (Since the values from thermal engine files won't be applied at boot anymore after renaming them)
Click to expand...
Click to collapse
That's some useful suggestions. For each point
- I've already shared that function. Just modify to a lower voltage you prefer. In terms of using it in combo with throttling disabled, that can be more advanced.
- Consistent like powerful? Need to tweak values in the file for full performance. Personally I've edited several profiles of various CPU GPU configs to range from light games to heavy executable from Tasker.
- Really a matter of preference. There isn't really a perfect middle ground. That's why vendors are offering power mode switches for normal use and gaming. Problem there is ZTE's is shipped broken and others still have decided limits. Which as my previous point, I use a basic profile for normal use and switch to suit based on the gaming demand. The method in that thread alone is inefficient as it's moderately powerful but isn't power saving for example.
Yeah I meant in a kernel configuration app like Adiutor. It's rather confusing but IIRC switching on VDD is it's own set of restriction different than unmodified. Removing the files by renaming .bak falls back to some hidden profile as described in that thread. Now I just edit the file for no limits instead and use Tasker to change parameters when needed.
I may post a guide. But I'm not sure how much interest or benefit there is. Hardcore tweakers aren't on stock, it's probably only a small group that prefer stock for particular reasons and are still advanced tweakers. One factor against AOSP though is I've heard repeatedly in the past the GPU driver gaming performance is lacking, don't know if that has changed. I'm all for helping out though, just unsure about useless effort. I welcome questions to get anything working and it's more direct than writing up a whole guide.
Sent from my ZTE Axon 7 using XDA Labs
Infy_AsiX said:
That's some useful suggestions. For each point
- I've already shared that function. Just modify to a lower voltage you prefer. In terms of using it in combo with throttling disabled, that can be more advanced.
- Consistent like powerful? Need to tweak values in the file for full performance. Personally I've edited several profiles of various CPU GPU configs to range from light games to heavy executable from Tasker.
- Really a matter of preference. There isn't really a perfect middle ground. That's why vendors are offering power mode switches for normal use and gaming. Problem there is ZTE's is shipped broken and others still have decided limits. Which as my previous point, I use a basic profile for normal use and switch to suit based on the gaming demand. The method in that thread alone is inefficient as it's moderately powerful but isn't power saving for example.
Yeah I meant in a kernel configuration app like Adiutor. It's rather confusing but IIRC switching on VDD is it's own set of restriction different than unmodified. Removing the files by renaming .bak falls back to some hidden profile as described in that thread. Now I just edit the file for no limits instead and use Tasker to change parameters when needed.
I may post a guide. But I'm not sure how much interest or benefit there is. Hardcore tweakers aren't on stock, it's probably only a small group that prefer stock for particular reasons and are still advanced tweakers. One factor against AOSP though is I've heard repeatedly in the past the GPU driver gaming performance is lacking, don't know if that has changed. I'm all for helping out though, just unsure about useless effort. I welcome questions to get anything working and it's more direct than writing up a whole guide.
Click to expand...
Click to collapse
Well a guide might be useful for many users. Maybe also what your setup in tasker is.
Personally im usually not that into graphic intensive mobile games (except for like shadowgun legends, cool game imo).
I mean i play games while watching youtube or any series sometimes. But its still annoying when games start to lag after like 10 minutes already.
I also play hearthstone alot on my axon 7 since i used to play it alot on my laptop (sadly the game lags way too much now on my laptop due to weak hardware, hence why i play it on mobile now).
About the consistent performance i mentioned earlier, yes i meant as in powerful which keeps the performance without dropping down.
Sadly the performance governor isnt a big help since the aggressive throttling is still active, which makes the governor quite useless if it cant keep up the cpu clock at max.
Anyway, from what i noticed after renaming the 2 thermal files, shadowgun legends for example runs better for a longer period of time than before (it takes longer before the game starts to drop frames significantly)
Sent from my ZTE A2017G running V1.2.0B08 using XDA Labs
With most GPU intensive apps and games like PUBG and Daydream View, I have to disable the Night Light. It provides a noticeable difference in performance.
@ Isopropil,
Hi,
Would you like to post your screenshot here? I experience the same problem and we probably help each other. My phone is A2017U, what about yours?
Thanks in advance!
Hope to hear you soon!

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