Hey guys, I bought FPSE within the first day of getting my Xperia Play. The thing is an emulator machine and FPSE is a fitting addition. Love it so far. Few questions/problems:
1) My phone is unrooted/stock. It seems enabling the g sensor involves editing .ini files and such? Is it possible for me to do without compromising my warranty? Could you provide a link/video that explains how to do it on one of the more recent versions of FPSE?
2) What is the deal with the options for touchscreen analog and "Swipe" analog? I've only tried with Medal of Honor Underground but they're EXTREMELY hard to use. They take a strong push to get started moving, then JUMP in the direction you''re holding extremely fast, making aiming very very hard. Is this the norm with these options? Is it difficult to emulate the analog sticks of playstation?
3)Both of the above questions have to do with shooting games on FPSE. What settings do you guys use for first person shooting games? especially on xperia? I'm starting to think I should just give up on the genre for use with FPSE. (I'm not going to harp on the touch-stick support for xperia play like most, I understand thats probably really annoying to incorporate, especially with Verizon users STUCK in 2.3.2!!)
4) For PS ISOs with the "track 1" and "track2" parts, what do I do?? SF Alpha 3 has those components and I'm not sure what to do/how to rename it so it will work (with just track 1 it boots up like ps one boot screen, then black)
5) I found a SF Alpha 3 that only is one .bin file, but it runs SOO slow on FPSE, no matter what system/video options i tinker with. Does anyone have a definite rom/config for SF Alpha 3 on FPSE that they could tell me? Its one of my favorite games for PsONE.
Thanks in advance for anyone who answers any of my questions/thoughts
I can't answer everything, but I'll tell you all I know
1. I've tried the G sensor on FPSE once or twice and it worked fine without having to change any .ini settings. Can you tell me exactly what you did and I'll try to replicate this
2/3. I've only used the d-pad for movement in FPS games. without the touch pad supprt I stay away from them in FPSE. I do wish there was a way to impliment the analogue sticks better without touching the screen, but till then my advice would be to stay away.
Others on here may know of a better way to emulate them
4/5. We don't like any kind of warez/downloading. My advice would be to buy a disk and rip it to get a true legal copy of the game to play on FPSE. This should also miss out any anomolies. For anything else, it would be worth going on their own forums and asking about specifics of game support.
IMO (educated guess) I think the files need to be in one file format. So when you rip the file, rip it into one iso, this should put all files on the disc into a single file, as the iso is an image of the disc
Hope that helps, let me know how you get on - especially with the touch pads/analogue sticks
Related
Hi everyone,
This is my first post, so hello. I got my HTC Wizard (T-Mobile MDA branded) earlier this week and have been experimenting with it quite a bit since. One thing I really wanted working, since I'm a huge Sonic fan (and I legitimately own all of the cartridges, don't pirate!) was to get a working Genesis emulator going on the Wizard. I couldn't even get PocketGenesis to load, and MorphGear's genesis support is ludicrously slow on a Wizard, so I was about to give up hope until I found PicoDrive. This free emulator really needs more love, the core is written in ARM assembler and it BLOWS AWAY the alternatives. It only has two downsides: no sound, and no save state support, at least in the version available on the developer's site. I decided to fix these problems.
Now let me emphasize I did NOT write this program. The guy who did is awesome and you can visit his site at www.finalburn.com.
I downloaded the source and enabled the sound he had disabled for the release version. However, it sounds horrible, so I've left it disabled. I _DID_ add proper save states to the emulator, however. (It was a simple modification of the existing code for loading/saving movies) Since this was a feature I thought others would benefit from (and also just to encourage others to try PicoDrive) I thought I would post my modified version to this site. You'll find the Load State and Save State options on the Options menu during play.
An additional tip - by editing the PicoConfig file, which you'll find in your device's root directory, you can remap the key config for the emulator. If there's interest I'd be willing to add a GUI to help you do this in a week or two when I have time. (We're nearing the end of the college semester currently, so I'm pretty busy at the moment)
Let me know what you guys think, and enjoy! The attached file is an ARM exe, just copy it to your device and run.
Hi, where can i get the games to run with this emulator?
I used to love the sonic and mario games but i'm useless with finding the games.
Thanks for any help i get in advance,
Ash
I really can't tell anyone where to get ROMs; I don't want to do anything of questionable legality on this site.
Is there anyway of getting this to work in landscape so that you can use the keyboard??
oh wow i hadnt thought of that, id pay real money for a spectrum and bbc emu working in landscape and using the keyb
@maltloaf: i'll look into that in a few weeks and see what i can do!
as far as landscape orientation for picodrive, that's definitely something that can be done. i'll get back to you guys in about 3 weeks with a new version that'll have the most recent picodrive engine, as well as landscape/portrait orientation (i agree, i vastly prefer to use landscape mode) and keyboard config within the app.
swift1337 said:
@maltloaf: i'll look into that in a few weeks and see what i can do!
as far as landscape orientation for picodrive, that's definitely something that can be done. i'll get back to you guys in about 3 weeks with a new version that'll have the most recent picodrive engine, as well as landscape/portrait orientation (i agree, i vastly prefer to use landscape mode) and keyboard config within the app.
Click to expand...
Click to collapse
Coooool sounds good.. cheers!!
Sorry to bring this back from the dead but I'm really interested in this Keep up the good work.
Picodrive
Hello. I'm new to both forums and the XDA2. I cannot express how cool this version of picodrive is!
I have to say it took me a while that you have to copy the exe file to the xda then run it.
After that I couldn't figure out how to control it until I accidentally mashed some buttons.
Since then!!!
I love this emu, I love the games and now that it has been fiddled with it's so much better.
Thankyou!
I found a new version of Picodrive 0.047 on this forum and it work's perfectly! Fast, sound, landscape, full screen, remap button ability, and save. About halfway down the page is the link http://forum.xda-developers.com/vie...=0&postorder=asc&highlight=picodrive&start=25
Has anyone played the GREAT PSP puzzler Lumines? If not, I suggest you all play this flash clone here http://www.gamesforwork.com/games/play-7737-Ryokan-Flash_Game .
I was wondering if anyone was developing a mobile version of this game? This is an absolutely amazing game. The music and graphics are a sight to behold, and the gameplay is as addicting as ever. Some go as far as saying it's the new Tetris.
It would be awesome to get a port for this game. I have it on PSP and also on Xbox 360 (Live download). Great game!
I Hear you. I've been looking for Lumines for the longest time, even trying to play the flash variants on my phone (too slow). Actually, i was thinking a Meteos clone would be even better, but no one has even tried to tackle that, so I've pretty much given up on it, lol. Anyway, i think i found what you want, I haven't tested it yet but it is FREEWARE, which is always great
http://www.zielok.com/?action=onegame&game=samulos
Hope it works
[edit]
ok i tested it just now, initially i was superexcited because it seemed to be just like Lumines. however, the difference is that, you know that sweeping line that clears up the combos? it's gone. it's replaced by a timer, and all combos disappear when the timer reaches zero. kinda removes some of the fun, trying to toss in more blocks before the line clears it away, but other than that it's a great way to satiate my PSP envy.
cab file
i have made a cab.
Ahh close, but it's not quite Lumines.
Is anyone working on a clone? Or even a port, since apparently it's open source and out for PC?
Check out Loomies. I haven't tried it but looks like the original.
This is the version from w800i it's 240x320 and works with latest jbed
but it gets stuck at the "activate sound" page for lumines.zip. can anyone tell me how to get across that page.
like los1223 posted Loomies is a clone of Lumines. Sad part is its not free. Link to the Loomies site http://www.clickgamer.com/moreinfo.htm?pid=13963§ion=PPC
I´ve been thinking this for long but since I cant code anything I decided to make a request on this forum. Everyone who played Wario Ware on the Nintendo DS knows what kinda fun it is for touchscreen devices to play short quick minigames. My idea is to create something similar like this. As example a minigame appears for about 3-5 sec and then a loading screen switches to the next minigame which could be done in "modules" so the community can also create their own games There are billions of different ways the games can have. I have some nice ideas in my mind which I tried to draw in few cheap screenshots. I also made a video to demonstrate the interaction.
So is any programmer/dev interested in doing this? I guess Im not the only one which would appreciate the work
Thanks for future replys and feedback!
Regards
Sercio
http://www.youtube.com/watch?v=n_KHrnw6UaA
.
I was impressed with the funny and inovative games that the DS came up with.
Flash would be a great tool for this on future machines, on the current ones its simply too slow for the animations.
a DS emu wouldnt hurt either.
The concept looks amazing.
+1 for this thread.
Wow, yesterday i was playing wario ware and was thinking the same thing...
It would be great if someone makes this
3 months and still no useful progress?
Come on guys...
No progress because nobody is working on this ;/
The easier way to do this is in Flash, there are a lot of online flash games out there already. Just grab a few examples and stich them together.
Like this example...
FINGER:
TO USE:
--------
- Just copy the EXE into your device and run it.
- Up or DOWN to change quality, ENTER to exit application.
- The time is still buggy... :/
This is not my game, its a online game I found, I just changed it a little for our devices.
Needs flash 7 (not lite, not buggy lite, not lite and a half, seven!).
twolf said:
The easier way to do this is in Flash, there are a lot of online flash games out there already. Just grab a few examples and stich them together.
Like this example...
FINGER:
TO USE:
--------
- Just copy the EXE into your device and run it.
- Up or DOWN to change quality, ENTER to exit application.
- The time is still buggy... :/
This is not my game, its a online game I found, I just changed it a little for our devices.
Needs flash 7 (not lite, not buggy lite, not lite and a half, seven!).
Click to expand...
Click to collapse
Nice. How do you convert flash games to run on ppc? (btw, why is it not that smooth?)
Thanks for the quote, I would never understand what you ment whithout it, lol.
I use SOTHINK DECOMPILER to turn the SWF into FLA
Then FLASH CS4 to optimize the file, rotate it/add more options/sounds/bigger buttons/etc
And finally Bryht FlashApp Builder to turn the swf into a WM EXE.
Its kinda smooth on my 400 mhz machine, not as smooth as it is on my PC, of course. Flash isnt great on low mhz devices or bad video drivers (hint, HTC)...
Oooh... that explains a lot. I'm using a HTC Touch HD. Absolute horrendous video drivers.
Now i'll go try and convert some games
@ twolf:
Thats a nice Game / flash and exact the kind of stuff I was looking at... Well the idea of using flash is brilliant!
Maybe someone´s able to create a main executable which loads those flash modules so it can be a fluent game switch as like in "wario ware"...
Im thinking big of this
hey, twolf, for some reason the bryht flash player couldnt convert the swf to ppc exe format it only converts it to PC projector format. Could you say, help me convert this
http://www.funny-games.biz/paper-toss.html ?
You need to export it on flash 6 or 7.
Yeah, its a flash 7 swf movie. However when I publish it on bryht flashapp builder, it comes out as a PC .exe file which cannot be run on my ppc
Would be nice to have a collection of Flash Apps converted to our phones. Flash is a powerful thing. I love working in flash. There are also some great apps to be made. Most of the apps on the iPhone are basically flash based.
player911 said:
Would be nice to have a collection of Flash Apps converted to our phones. Flash is a powerful thing. I love working in flash. There are also some great apps to be made. Most of the apps on the iPhone are basically flash based.
Click to expand...
Click to collapse
yeah, maybe you could provide a list of games which are ppc friendly so they can be converted?
Again...
Is it possible to create those games as kinda like "modules" so we dont have to exit and run each time to switch the apps ?
A simple "gallery chooser" can be done, but the flashes would need to follow certain rules. So, yes its possible, now bring it on...
Hello thread i just installed morphgear into my HTC LEO and WOW!!! what a difference! i have had previosly the htc hd 1 and its a big change, so quick, even the sound is bearable i forget after a while that its not perfect. love it.
One problem though! In the GBA rom Zelda: Minish cap, the game always freezes in the beginning when i enter Minish Woods, no idea why same thing on my htc hd 1 any ideas what could be causing this?? thank you
oh ps: the pokemon games seem to not be able to save:S
the games are incredibly fun now with multitouch, but this stops me, help please!!
maybe ur rom is corrupt? u should download another of the game..
oh, and in the pokemon games.. try using the integrated savefunction of morphgear.. its faster and better ^.^ almost never save my games without it..
yeah, +1 for what the previous guy said, pokemon saves for me if i use morphgear but not the start menu option. I'd forgotten how addictive that crap is!
Sounds like a duff rom, had the same problem with revenge of shinobi for the mega drive (genesis, for those across the water) downloaded a different rom and all is well.
Now my days at work just fly by, makes mincemeat of my battery though!
Thanks for the reply!! Helps alot! with the pokemon games.
But ive downloaded a different rom from a different site, even different sizes MB wise and exactly the same problem?
any more ideas?
Again its specifically a problem with Zelda: Minish Cap, when entering Minish woods at the beginning after princess zelda turns to stone.
love morphgear on my Hd 2 with multitouch but this specific game gives me a problem, its frustrating considering as another member said before its very ¨addicting¨ XD
UPDATE: Fixed the problem, after Princess Zelda turns to stone, don't go directly to Minish Woods, go south like if you were going back home, the road will be blocked and talk to one of the workers, then go to Minish Woods, this way its doesn't freeze, STRANGE!! but works so I'm happy
Hope this helps!!
wow! i want to play too! but i am stuck trying to install. anyone can help. please.
wangiles said:
wow! i want to play too! but i am stuck trying to install. anyone can help. please.
Click to expand...
Click to collapse
Hello, its not to hard here are the steps to install it correctly, again this way positively works for htc hd 2 and htc hd 1.
Step 1: go to the morphgear webpage at http://www.spicypixel.com/web/page/morphgear/Home.aspx. go to the download tab and find the Windows Mobile - Download Version 2.3.0.2 (MorphGear ,Modular game and emulation engine.)
it should come in a .cab just pass it over to your phone, and install it either into the sd card or phone memory.
Ps, if you have an HTC HD 2 they have ported it with bigger buttons and instructions on how to add the multitouch gamepad here http://forum.xda-developers.com/showthread.php?t=593464 trust me its not that difficult, its really not (Oh and by the way the morphgear engine(program .cab) cames with the snes module already activated)
Step 2: on the morphgear website download any of the modules you'd like GBA, SNES, etc and install that into your phone.
Step 3: Open the program (it should be under games, or programs list) click the image on the right of a joystick you can choose your settings, sound no sound etc.
Step 4: now that you have everything set up find yourself a rom, google search example: GBA ROMS (or any other system) and download it should be a zip file.
Step 5: after you have downloaded place it into your phone, then open morphgear and click the folfer image on the left, find your .zip game and PLAY.
PS: imorphgear is a payed aplication, you can have the snes module free and activated in the link above, but for the other you have to find a code, (private message me if you want a GBA Code).
Also on the link above for the HTC HD 2 scren settings dont change, unless you do it with the registry, not ard either just have to do it, I changed it too full screen works great with game pad.
NOw you have all the games to your hearts desire and on The HTC LEO they are fastttttt.
Good luck!
Great Alex! Will definitely try this now! Thanks for the guide. will keep you updated.
UPDATE!!!:
Many users have been asking how to change the settings on their HTC Leo in Morphgear.
Here are the steps:
1) You need to have a registry editor, I use PHM Registry Editor, which can be found here http://www.pocketpcfreeware.com/en/index.php?soft=31. ( you can use others but thats the one thats simplest for me.
2)After instalation, you can go to HKEY_CURRENT_USER, Software, Morphgear, Then you pick your console and edit whatever you want.
3) For me the best setting for my leo where: Go to the steps above and click any of the consoles, y use mostly GBA so: HKEY_CURRENT_USER, Software, Morphgear, Gameboyadvanced, then you scrool down and to screen size and change the value from 100% to WINDOW SIZE. Thats the best for HTC LEO in my opinion.
4) If you want to use the d-pad WVGA-MT-Dredd67 v0.3 (Exelent by the way since it has multitouch and its very finger friendly) Go here http://forum.xda-developers.com/showthread.php?t=489147 follow the instructions put the files in the right folder.
5) after your done go to the registry editor and again go to HKEY_CURRENT_USER, Software, Morphgear, Gameboyadvanced(or any console) and go to PADSKIN change the default and Write exactly the name of the pad skin you downloaded in this case WVGA MT Pad v0.3 by Dredd67.
then press ok to change.
Now restart your phone if youd like or just make sure your out of morphgear and then start it up again, the settings should be there.
PS: Once you start the game the D-Pad will show up when you tap the screen.
Good Luck hope this helps.
+ 1 for the great patience and support. Thanks mate.
I'm having the same problem with the pokemon saving in the emulator. I used the state save that Morphgear provides, which works fine, but then I beat Elite Four and the game just exited out. So my only options are either start a new game or keep on playing from where I last saved before Elite Four. It doesn't put me back at my house in the game like it's supposed to. Help anyone? There has GOT to be a way to save in-game!!!
Hey Guys
As much as the need & love for save/load state has been discussed.
In tiger arcade you cannot change the mvs settings e.g the difficulty of the game, everytime you play the game it is on normal difficulty.
I remember pc base emulators like neoragex allowed you to change the settings through dip switiches before the game started, or you could emulate the same rom as a console version, you could then go into the games menus and change the difficulty that way.
this is a huge requirement for me as playing the game on "normal" settings is pointless i like a challenge.
anyone else notice this or overcame this issue.
please help
harlzden
Having access to the test/service and dipswitches would be VERY nice.
you guys rekon its worth contacting tiger king about this, might be a big aspect he did not notice, i tried looking for contact info could not find.
Jrioni does not give dip switch access either.
Not sure how much hassle it is for them to implement in all honesty.
Must be quite difficult or they would of done it already.
It's not difficult. The dip switches are just controlled by flipping a bit on or off.