[Q] Weird Problems with Controls on Xperia Play - Xperia Play General

Hey guys,
So I'm having some weird issues with the touchpad controls of my Xperia Play.
The right touchpad seems to be very buggy on Gun Bros, Galaxy on fire 2 and on Star Battalion. When ever i try using it it acts as if i steering way to the right No matter where i put my thumb.
In Gun Bros it just happens while navigating the menu. Once I start playing it seems to be working ok all of a sudden
In Star Battalion it also doesnt work correctly while playing. i dunno what the right stick should be used for in that game, but when i try using it the ship just steers God knows where.
Same goes for Galaxy On Fire 2. Right touchpad seems totally wacky.
Everything else sems to work ok.
Can this maybe be fixed with a Firmware update? I dont know if these Problems were there before I rooted the phone.
Thanks in advance for any kind of help

You can use the touchpad tester app and see if it's working correctly.
I used this when I had my doubts about whether mine worked -at all- and it confirmed that it works perfectly.
Credit due to someone here on the forums, I believe. I can edit and add the proper credits if anyone knows who it belongs to.

I had that problem with star batalion used the touch pad tester and it was working fine must b bug in game

Wow thans for that app. The guy that made it should put it on the market. Touchpad seems to be working fine... Guess the games are programmed poorly
Ok thanks so much again!
Sent from my R800i using XDA App

Hmm, is the Touchpad Tester not supposed to draw perfect circles?
I am drawing circles on my left and right touchpads, and the screen appears to draw ovals (vertically longer).

Its not that its drawing ovals, its that your fingers aren't touching the right spots to do circles. The rightmost side of the left thumb pad and the leftmost side of the right thunbpad exceed the raised area that visually separates the two. Stick your thumb in between the two pads to see.
The thumbpads aren't plural, its actually one pad with 2 point multitouch that makes you think its not one pad (I would assume since you can seamlessly swipe from one side to the other).

The pads work fine, it is the games that do not.
Somewhere in their code it has gone wrong with the position you are pushing on the pad as to what actually happens with your character or ship on screen.
2.3.3 broke Spiderman for me with the touchpads even though the tester shows they work correctly.
I have to push the middle of the touchpad to get Spiderman to move right.

dassub said:
You can use the touchpad tester app and see if it's working correctly.
I used this when I had my doubts about whether mine worked -at all- and it confirmed that it works perfectly.
Credit due to someone here on the forums, I believe. I can edit and add the proper credits if anyone knows who it belongs to.
Click to expand...
Click to collapse
I wonder why it always fail when I download this.

dsswoosh said:
2.3.3 broke Spiderman for me with the touchpads even though the tester shows they work correctly.
I have to push the middle of the touchpad to get Spiderman to move right.
Click to expand...
Click to collapse
Hmm I haven’t tried Spiderman since the update but I have this issue on Battlefield 2.
Edit: I'm thinking that the 2.3.3 update may have broke the games.

Related

[Q] HD2's Multitouch Visible Test

Nexus One has the multitouch problem. it's axis and coordination are a bit off when using multitouch.
I was never able to confirm this on my device because I was always on WiinMo; However, we have android now -d
Using the Android "Multitouch Visible Test" application from marketplace, I've noticed that everything seems to be working find on the HD2 and I am not getting any weird results.
Can anyone else confirm how theirs is doing?
http://www.androidcentral.com/htc-aria-multitouch-test
http://www.youtube.com/watch?v=AmVyfKzv2o0&feature=player_embedded#!
lemonspeakers said:
Nexus One has the multitouch problem. it's axis and coordination are a bit off when using multitouch.
I was never able to confirm this on my device because I was always on WiinMo; However, we have android now -d
Using the Android "Multitouch Visible Test" application from marketplace, I've noticed that everything seems to be working find on the HD2 and I am not getting any weird results.
Can anyone else confirm how theirs is doing?
http://www.androidcentral.com/htc-aria-multitouch-test
http://www.youtube.com/watch?v=AmVyfKzv2o0&feature=player_embedded#!
Click to expand...
Click to collapse
I have tried and tested my HD2 (TMOUS) running Bangsters latest android ROM and I dont have a problem with MT.
http://www.youtube.com/watch?v=rNUJFLIfYiY
This is my HD2, the touchscreen sucks T_T
the hd2 seems to pack better screen digitizer than most htc android devices even better than its sister the evo 4g look at this video and read the comments
multitouch issues http://www.youtube.com/watch?v=1P9vMAvvkGY
touch sensor lag issues http://www.youtube.com/watch?v=szOje7dcRlo&feature=related
the hd2's touch screen really is impressive. as far as i can tell its just as good as the iphones touch screen.
i remember from having a g1 which used a cheaper capacitive screen only being able to register 2 points as long as they wernt on the same horizontal or vertical plane, if yuou did it would average out to the middle between the 2 fingers. so it wasnt a true multi touch screen.
can i remind you guys that this is development, this really belongs in the android general, or even q and a.
this forum really is getting littered with posts that do not belong, and its making finding usefull info difficult
Linkman8x said:
http://www.youtube.com/watch?v=rNUJFLIfYiY
This is my HD2, the touchscreen sucks T_T
Click to expand...
Click to collapse
Stop using the tip of your finger. Do you have dry hands? Use the pad of your finger as opposed to the tips.
PoisonWolf said:
Stop using the tip of your finger. Do you have dry hands? Use the pad of your finger as opposed to the tips.
Click to expand...
Click to collapse
This issues is known by some HTC HD2. The installed display are not the same.
The problem is on Windows Mobile as well. I've tested other HD2 in Market, they dont have this issues.
Multitouch is great.
But when i play nova and have two touch dots on same y axis (in landscape) both dots move together along the y axis.
So when im moving with left pad and trying to look up on left ped im having problems.
I moved the walk and look pads in NOVA on different axis. But its harder to play that way than its originaly intended.
my HD2 in this test works wery well no faults with axis and lag is almost invisible
I have the same issues! ..the thing is.. i can't fix it.. there's no HTC in my country! if i send it by mail i would risk it would brake or never see it again!
Linkman8x said:
http://www.youtube.com/watch?v=rNUJFLIfYiY
This is my HD2, the touchscreen sucks T_T
Click to expand...
Click to collapse
Well then u have a HTC HD2 of the 1. or the 2. Generation
with the new one u have no Touchscreen issues
see YT for more informations

[Q] Xperia Play and Fpse playstation emulator

Hey guys, just recently got my ps1 games working on my xperia Play using the fpse emulator, only problem im having is i cant get rid of the on screen pads (since im using the slide controller), do i have the wrong version of fpse? Any suggestions would be really appreciated, thanks a lot!! -Kes
Input - Touchscreen - Overlay Pad - Disabled
CoconutWillie said:
Input - Touchscreen - Overlay Pad - Disabled
Click to expand...
Click to collapse
OMG im such a nub....thanks a lot appreciate it - Kes
dont worry about it, it happens too us all,
happy retro gaming
englishguy26 said:
OMG im such a nub....thanks a lot appreciate it - Kes
Click to expand...
Click to collapse
Spent a whole week before i realised that! lol!
Your not the only one!
If you look farther down in the touchscreen options you'll notice its actually possible to keep the L2 and R2 buttons only on screen to have access to them in games that require them.
Also... hasn't anyone gotten Metal Gear Solid to work in the latest version of FPse? Its loads up ok (albeit without sound) then goes to black screen after i hit new game on the start screen. I can't figure out why since one of the screen grabs in the market description of the app in the market is from MGS. Any ideas?
works ok for me
so far so good
edit: i spoke too sson i wasnt running the latest fpse
so i updated and same as u mate blank screen???
Thanks guys!
Hey Thanks for the replies everyone! Glad to know im not the only one out there.. LOL Really good idea with the L2/R2 on screen Frogy, will do that once i find a game i can use them I havnt tryed Metal Gear Solid yet, still trying to get Street Fighter Alpha 3 to work.
englishguy26 said:
Hey Thanks for the replies everyone! Glad to know im not the only one out there.. LOL Really good idea with the L2/R2 on screen Frogy, will do that once i find a game i can use them I havnt tryed Metal Gear Solid yet, still trying to get Street Fighter Alpha 3 to work.
Click to expand...
Click to collapse
Yeah.. I noticed alpha 3 doesn't work either, one of the my all time fav PSX games. Guess I'll just have to wait for an update. On the plus side Tekken 3 and Tony Hawk 2 work nearly flawlessly.
Frogybloop said:
Yeah.. I noticed alpha 3 doesn't work either, one of the my all time fav PSX games. Guess I'll just have to wait for an update. On the plus side Tekken 3 and Tony Hawk 2 work nearly flawlessly.
Click to expand...
Click to collapse
Ya street fighter was so sick, but it just closes my emulator when i try to load it my tekken 3 worked perfectly fine when i first played it, but i tryed it thismorning and it was kinda laggy....think thats something wrong with my emulator settings? or maybe just restart my phone?

how in the heck to use play's touchpads in games?....

I been playing nova 2 and shadow gun on my play 4 and how in the heck do the touchpads controls work. It just seems like it doest register well is there a proper way to using them.
I end up using the d-pad for movement and use the right touchpad for camera movement but even with that touchpad only still have a hard time using it. anyone know what up? thannks
pctektgg said:
I been playing nova 2 and shadow gun on my play 4 and how in the heck do the touchpads controls work. It just seems like it doest register well is there a proper way to using them.
I end up using the d-pad for movement and use the right touchpad for camera movement but even with that touchpad only still have a hard time using it. anyone know what up? thannks
Click to expand...
Click to collapse
Hey, Shadowgun and Nova two do not require any special settings touse the touchpads. Either try re-installing the games or you may have a issue with your Play.
Aphex33 said:
Hey, Shadowgun and Nova two do not require any special settings touse the touchpads. Either try re-installing the games or you may have a issue with your Play.
Click to expand...
Click to collapse
Sorry I'm not to clear, the touchpads work but what the key in using them?
There is no key they're just lame. It does take getting used to.
Sent from my R800i using XDA App
I found them so bad and usable that I haven't touched them in weeks
I think it depends on the game.
Onlive and Minecraft uses them well, but most others don't. I think the trick is to treat them like miniature LCDs. The apps that use them poorly tend to treat them as touch sensitive buttons (u,d,l,r).
I just pretend like it's a thumbstick and slide my finger around from the middle. Seems to work ok. Not a fan of the touchpads. They work, but why they did not make a mini-stick like the PSPGo is beyond me.
maddog00 said:
I just pretend like it's a thumbstick and slide my finger around from the middle. Seems to work ok. Not a fan of the touchpads. They work, but why they did not make a mini-stick like the PSPGo is beyond me.
Click to expand...
Click to collapse
Because just touching stuff is the cool thing to do.
Ok this is what I wanted to hear from all you guys, they simply dont work well, except just like one of you guys said when i play onlive games they work better. thanks
brock029 said:
Because just touching stuff is the cool thing to do.
Click to expand...
Click to collapse
yeah well you would know all about "touching stuff " wouldn't you lol.
Fma965 - Forgottencoders.co.uk
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Gyroscope problem

Hi guys
I seem to have a problem with the gyroscope on my nexus 7. I only noticed this when playing temple run, the character always veers off to the right. Has anyone else had a problem like this? Is it a known hardware issue and should I return the device or is there a fix for this?
Thanks
I had the issue on one and I have read quite a few accounts from other people too.
I tried all kinds of things to fix it myself and nothing worked permanently.
Returned it for a new one.
shaneydroid said:
I had the issue on one and I have read quite a few accounts from other people too.
I tried all kinds of things to fix it myself and nothing worked permanently.
Returned it for a new one.
Click to expand...
Click to collapse
Ok thanks, looks like I'll be returning it then. Frustrating through, this is my second nexus already and I only bought the first one 2 weeks ago. My original one had a blown speaker.
This is the most ridiculous thing I've ever heard. Use some other tool to determine if the accelerometer is working, NOT GAMES.
Many games do the accelerometer VERY wrong. I have one game that works on one device but not on two others, no tilt at all on one, the other it's 90 degrees off.
Install this and find out: https://play.google.com/store/apps/details?id=com.miian.android.sensors
It takes about 10s to detect the sensors, just leave it alone.. then tap the accelerometer one and watch the graph, turn it one direction and watch the graph, etc through the various poles. There might be other apps out there to more easily visualize it, but this one will give you very detailed information.
khaytsus said:
This is the most ridiculous thing I've ever heard. Use some other tool to determine if the accelerometer is working, NOT GAMES.
Click to expand...
Click to collapse
You must have lived a very sheltered life or stayed far away from any media for this to be the most ridiculous thing you have ever heard.
I don't see why to the lay person using a game that heavily makes use of the either the gyroscope or accelerometer would be ridiculous? Either way, the game worked perfectly on my first Nexus so I'm confident its not an issue with the game.
The accelerometer test in the Android Sensor Box app shows the ball falling to the right straight away when the app is opened with the device placed on a flat table. This correlates with what I have seen in Temple Run.
Using the app you recommended, well I'm not sure what it shows! Two lines stay in the middle of the of the chart whilst the blue line stays at the top of the scale (+8). No idea of this is normal or not.
I've got the same problem while playing GTA. Every other game i tried works nice. Can somebody confirm that it is a GTA specific problem?!
Sent from my Nexus 7 using xda app-developers app
Also suffering with this
Speedx is fine
Riptide gp steers to the right all the time when held properly. Have to hold about 30° to the left for it to go straight
Sent from my HTC One X using xda app-developers app

4.4 game mapper

how the hell do we use this lmao, i have moga pro and ouya but not sure how to load the mapper to map!
Sent from my TegraNote-P1640 using XDA Premium HD app
foxorroxors said:
how the hell do we use this lmao, i have moga pro and ouya but not sure how to load the mapper to map!
Sent from my TegraNote-P1640 using XDA Premium HD app
Click to expand...
Click to collapse
Connect your Moga in Mode B. Once connected, start an app/game that you want to create a profile for. Once in the game, long press the Start button and overlay will appear on screen. Part of the overlay will be a toolbar with various icons on. Drag the function you want to assign to the screen and place it where you want (LS = left stick for example). Once you have placed something on screen, long pressing it will bring up a menu that allows you move the item or select other functions. For the analogue sticks you can use buttons Y and A to increase or decrease the size of the stick which will change the way it responds in game. Trial and error
thanks man, now time to play armoured aces on the tv happy days !
Sent from my TegraNote-P1640 using XDA Premium HD app
foxorroxors said:
thanks man, now time to play armoured aces on the tv happy days !
Sent from my TegraNote-P1640 using XDA Premium HD app
Click to expand...
Click to collapse
Cool
I was hoping to use the mapper with Modern Combat 3 but for some reason the Kit Kat update seems to have killed that particular game - it crashes after checking the licence which is really annoying...
I'm having a weird issue where I have to move the analogue stick up and down for left and right when a game map is in use. Is there a setting somewhere which will correct this?
UPDATE:
Figured out it's just on Real Racing 3 (I haven't got many games installed yet) and I presume it's down to the gyroscope problem which TN7 owners seem to have.
Hopefully RR3 will get a fix for that. Quite annoying though, as using the analogue stick on mapping instead doesn't seem to fully turn the virtual steering wheel so I can't get round corners, ha!
Andy4Shurr said:
I'm having a weird issue where I have to move the analogue stick up and down for left and right when a game map is in use. Is there a setting somewhere which will correct this?
UPDATE:
Figured out it's just on Real Racing 3 (I haven't got many games installed yet) and I presume it's down to the gyroscope problem which TN7 owners seem to have.
Hopefully RR3 will get a fix for that. Quite annoying though, as using the analogue stick on mapping instead doesn't seem to fully turn the virtual steering wheel so I can't get round corners, ha!
Click to expand...
Click to collapse
How did you configure on RR3? I've been trying but unable. Tried the MOGA VK too. Please help.
junooni said:
How did you configure on RR3? I've been trying but unable. Tried the MOGA VK too. Please help.
Click to expand...
Click to collapse
I haven't been able to either. I've been playing it with touch controls instead!
Andy4Shurr said:
I haven't been able to either. I've been playing it with touch controls instead!
Click to expand...
Click to collapse
In case anyone is still interested, RR3 implemented controller support into the game. My Moga Pro works well.
The only issue is after the last OTA update from nvidia, the game is pretty much unplayable. All audio is horrifically choppy and the game feels a bit laggy too.
To say I'm really cheesed off is an understatement. I do love that game
According to me, EA does not love a Taiwanese Tegra, Nvidia

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