Ok this is an issue that's plagued this phone since 2.2 came out(at least that's when I noticed it) and I'm asking if anyone knows of a workaround, fix, or otherwise to resolve this. My issue is that when I have headphones plugged in, listening to music, playing a game or whatever, I want(and expect) notification sounds(ringers, new text, new e-mail, etc.) sound to play through, and only through, the headphones. Instead what I get is that it plays through the external speaker(huh?) AND the headphones. I would expect that with anything plugged into the 3.5mm jack that the external speaker is entirely muted and remains that way until whatever's plugged into it is removed.
I work in a fairly quiet environment and sometimes forget to turn my ringer off when I get to the office. I am almost always listening to a podcast with my headphones though and it's disturbing to those around me and startles me, lol, when my phone rings, blasting it out to those around me. I have experienced this issue on the official 2.2 froyo build(and it's patches). I installed SFR(all versions) hoping it might do the trick but so far no. Is this something that might be fixed in a different kernel? I know I have options to run a different one and am not averse to trying it out if this is fixable. SFR has Voodoo control pre-installed which I checked to see if it had any settings for this type of thing and found none.
Help?
This is an issue with Android itself (all versions) and it is the same on every phone. I think Cyanogenmod is the only "solution."'
Related
Hey all, I know a lot of people have had problems with the jack doing goofy things, however my problem is a little different. I'm having an issue where i'll be listening to music just fine on my headphones, unplug them, a bit later plug them back in and it no longer plays though the headphones. It will play though the external speaker just fine, but when you plug it in, you head music for about 400ms then it goes silent. Upon rebooting the phone the audio will work again. Sounds almost like a software glitch but not sure how to fix it. The HTC support rep suggested a "hard reset" I really don't want to do that, but it may come to it for testing purposes.
Anyone else run into this problem? I would really like to fix it without wiping the phone.
No headphone problems here my friend. Good luck.
Just a heads up. The evo can sense a mic'd headset inserted or a standard 3.5mm headphone or aux cable. When it senses a standard cable it will run off the headphones and let you do commands or talk trough the built in mic. I had a "headphone" issue that many talk of with diffent things poping up or music not playing. All i had to do was push until I heard a locking click with the headset and with the standard headphones I have. Everything has worked great since then
http://androidforums.com/htc-evo-4g/98880-fixed-microphone-jack-problem.html
This just might work for you
I have noticed that when using the supplied earphones I can hear static background noise when I scroll through menus and buttons while music is playing. This only happens when music is activated and I can hear a low annoying fuzzy static that gets louder the more I scroll for example.
I can barely hear it when I put on headphones but can with earphones, seems quite strange wonder if anyone else experiences the same thing?
No one? Just try it, turn the volume down while listening to music then go to home screen and scroll left constantly or right and the hissing noise will get louder.
Audio chip or whatever must be quite crappy.
Restarted phone and can't seem to hear it now. Strange.
I'm glad that by talking to your self you've managed to fix this problem.
I spoke to myself to soon! Its back and I suspect it has something to do with the wifi sharing. As I activated kies air, uploaded a song, listened to song and hissing is back! argh.
jonkrav said:
I spoke to myself to soon! Its back and I suspect it has something to do with the wifi sharing. As I activated kies air, uploaded a song, listened to song and hissing is back! argh.
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Try force stopping it? I've frozen most Samsung apps but even before then I had no problems at all with something like this tbh...although I don't use the stock music player.
I have annoying static background noise while using earphones, it can be better heard whilr using the phone when no music is playing.
This is a general issue or isolated cause?
I have this!!! I seem to get possibly some kind of audible distortion just before i play a song, and then when i pause the song and touch the screen it makes the weird static noise (and possibly when the song is playing as well, but its less identifiable). For me this noise only lasts for about 5 seconds after i have paused it and then stops. And yes, it also seems to be louder in earphones than headphones.
HAVE YOU FOUND A FIX? Firmware upgrades? Sent it back and got a replacement? what did you guys do? Let me know, thanks.
Could it be evp?
Sent from my GT-I9100 using Tapatalk
I installed the Backslash Kernel and THEN noticed this, rebooted and it went.
It came back a while after. I also unplugged the headphones with the music app running and the phone rebooted.
Re-flashed the CF-Root KG1 Kernel and it went away, not had any 'noise' or reboots since :/
I got a replacement from orange as this issue was too distracting. My replacement has just come, but exactly the same 'static noise while and after listening to music' issue is still here!!! Is this really what its like for everyone but people don't bother saying?
PDA: I9100BVKE2
PHONE: I9100BVKE2
CSC: I9100ORAKE2
BUILD INFO : Wed May 11 22:56:39
KERNAL VERSION: [email protected] #2
On my last phone i tried flashing to generic KE7 AND KF3 (using odin). Both seemed to make the sound last for not as long after i pause the music, but did not solve the issue. Will rooting the phone, using different kernals and whatnot fix this? Could it be a dodgy batch of phones from orange? (I have no knowledge of what rooting and kernals actually is, let alone what ones i should use)
I have also experienced this. It seems the screen is the problem since the noise is gone when the screen is off.
What headphones are you using?
I have used the supplied headphones, but i have also tried other headphones as well. All seem to give the same sound but possibly at varying levels of volume. Do you still have the problem?
I use the Sennheiser CX300 II and I do not experience it any longer.
It depends on the impedance of the headphones. If the impedance is 16 ohm I cannot hear it but on 12 ohm headphones it is pretty obvious (but they are able to play louder).
I have not tried the supplied ones myself because they ALWAYS sound awful but if you had a specific name for a proper headphone you have tried, you can easily find their impedance on the internet.
Hmm well i have tried my creative EP-630 headphones which have impedance of 16 Ohm and i can still hear the noise. I have used many terrible headphones on terrible 'mp3 players' over the years and i have never experienced this, so i don't see why i should now go out and buy some new headphones. Although if you are really saying that the Sennheiser CX300 II headphones completely cured your problem then it might be worth it? Was your problem exactly the same as the one i described? Cheers.
It's obviously a problem of the audio amp picking up electrical noise from the other components of the device. I'm skeptic that anything can be done to solve it.
I also can hear some faint background noise on mine when scroling the screen and using memory, but anyway it's very faint... not enough to bother even in quiet environments.
I have to agree, it's bad shielding in the design. Something we will all have to live with.
I notice it most between songs when listening to music. Each songs starts with a little blast of noise.
Hmmm well i've heard that with certain kernals it is not there. Also for me, simply changing to different stock firmware reduced the time that the static sound lasts after i pause a song, so surely that can mean it can be stopped altogether. Im not prepared to give up on this (yet).
I would be grateful for other information and reports from other people about this issue, even simply if you don't have it. :/
...anyone?
tgg12 said:
...anyone?
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i have this problem too...
but i have found that it does with some earphones... i guess its a matter of shielding, as posted before.
I've checked high and low on the forums for something similar or a solution to my problem, but alas I can't find anything so I'm starting a thread.
As the title state's my phone rings people whenever an AUX jack is in, listening to music, or hooked up to a stereo. I've tried restoring to factory setting's also I've tried different headphones and stereo's but still no joy.
T-Mobile
HTC HD Desire HD.
Any help or suggestions would be appreciated.
Many thanks.
Flynn.
Hmm, maybe I've got a similar probelm, I use normal 3.5mm in-ear headphones with my Desire HD and they are able to make strange things, if I gently move the jack, sometimes my phones starts a call to the latest called person, sometimes it skips to the next song, sometimes the music is paused.
I think that has something to to with the default headset funcionality, but it would be great if there was a way to lock any function other than playing music if no multi-functional headset is plugged in.
You're going to think I'm nuts but I've tried everything.
It seems to go berserk when you do a screwing motion with the 3.5mm jack. It doesn't make any difference what headphones I use whether they've got any calling buttons on them or not they just go absolutely mental.
I will admit to doing the calling bug that increases the music volume when you hang up straight after making the call.
But I still can't get around it and it's VERY frustrating, especially in the car.
The same problem
Hey, i have the same problem. This morning i was listening to music on my way to school. And all of the sudden it went berserk, started calling, skipping. What to do?
That happens if the AUX wire passes a current (many times stray) back to the phone. The phone just reacts in the way it would if a button was pressed on one of those headphones having an in-line mic/button.
A lot of times this stray current comes because of static build-up. I'm sure you guys know how to get rid of that. If it's not because of static, it might be because of faulty wiring on the audio enhancement (not usually the case), or if the audio enhancement and the phone function at hugely different potential differences (also, usually not the case).
As far as mine is concerned, freeing it of static usually helps.
One way to quickly judge if it's static that's the problem is if the call/skip/whatever usually takes place the minute you plug it in.
ferrarihap said:
Hey, i have the same problem. This morning i was listening to music on my way to school. And all of the sudden it went berserk, started calling, skipping. What to do?
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Search for an app on the market called "headset blocker"
NO luck
The above post helps,
However im testing the new ICS rom by Lord Clockan and twistedumbrella and there is no compatability for ICS. Wondering is anyone knows what part of the phone controls headset controls so i can mak an app to block it on 4.0?
Its a real pain as i cant play music at all,
random apps start playing music over other apps and music stops in others, skips tracks etc. SO frustrating.
Take out headphones
Blow into the jack hole
Plug back in headphones
Sorted till the next time crap builds up in there.
Sent from my Desire HD using xda premium
radixon said:
Search for an app on the market called "headset blocker"
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did this work for any one else, it doesn't seem to be working for me
rakinisbat said:
did this work for any one else, it doesn't seem to be working for me
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This should answer your question:
geinome said:
The above post helps,
[...]
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I have the same problem. And its realy anoyeing me . Cant listen to music at all anymore on my desire HD...
I have that problem for a while now. The blwoing inside technik did work for a while, but doesent anymore.
That headset blocker would be amazing if it would be working on ICS. Im on the LordMod Beta to.
@geinome would be amazing if you could make an app to fix that. But honestly i have no idea were in the sistem that headset control is located. Hope you can find it.
Found a Fix. Hope it helps you guys to.
I found an other App, that did solfe the problem for me eaven on ICS. The App Headset Interceptor is meant to let you choos, which Music App should receve the signal coming from the remote on the headset. But if you dont choose any from the Apps to get the signal, none dose and so none is cousing problems
Would love to post you guys the link to the market, but cant couse i dont have anouth post yet. But im sure i can sind it yourself
I hope this is solving the problem with the unwanted calls to. Couse i never had that problem, i cant test that.
you dont need any apps
you just need a needle to clean up the pocket lint inside the 3.55 jack.
for me it's usually enough to unplug the jack and plug it in again and all works well for the next month or so.
Just came across a disturbing report in a very recent Droid Life review of the Note 3 (from a list of N3 reviews posted on this forum) concerning "Audio Jack Issues". Anybody who treasures their hearing and uses their phablet for audio material (including movies, music, audiobooks, etc), especially using earbuds or headphones, might want to "listen up." The following is an excerpt from the review:
"...When listening to music through the 3.5mm jack, you are sometimes met with a very weak sound. It’s as if the sound of the music isn’t “full” or quite loud enough. Then, after a few minutes without touching anything while at full volume, the volume just explodes and you are left deafened by the surprise volume attack. Some people are pointing towards low-impedance headphones being the issue, but I have had the problem on multiple pairs of headphones, in-ear buds, through car decks, and everything else. It’s a very frustrating and reoccurring issue that I wish Samsung would find a cure for. Until then, I fear listening to music out of this device because I don’t want to go deaf. It might sound crazy, but it’s a very real issue that I experienced over the course of time I had the device."
I've had 3 Samsungs: a flip-phone a few years ago, a Fascinate 2 years ago, and currently Galaxy S3, and just preordered a Note 3. Of the three previous phones, two had infrequent but definitely-occurring audio issues where the volume changed unexpectedly. The flip phone blew out my ears once, and swore after that would never buy another Sammy (what a kidding-myself that turned out to be). What's unnerving is this seems to have appeared intermittently in multiple samsung phone models (the article reports yet another audio jack issue in the S4).
Chatted online with a VZW customer service rep. about this, who was really no help (wasn't her fault, i guess). She just regurgitated the company standard lines--14 days to return, restocking fee, can get a replacement if the problem occurs, etc. But she pretty much stated if there turns out to be a Note 3-specific issue, the customer is stuck with that model of phone; don't expect help from the carrier other than replacing with an identical unit might likely have the same problem; if you enjoy any kind of audio produced by the phone's audio jack, use it at your own risk. (Even more dicey is that it's intermittent--no guarantee you'll be able to demonstrate it to the carrier's service rep.)
Furthermore, i was one of those who got a free continuation of unlimited plan (thanks to the VZW ordering "system glitch" last weekend), which has been reported in the last day that VZW is going to honor contracts which show unlimited data. This rep completely contradicted that and claimed my data will be capped at 2gb at activation time. So with this diametrically-opposed chatter from VZW, what is one supposed to believe? Really suggests getting a satisfactory resolution from any carrier on a brand-specific phone problem like this to be wishful thinking.
Any thoughts or has anybody experienced thru-the-audio-jack sound issues with sammy phone products? My take is i'm not going to be on the bleeding edge of this one, too much of a hearing risk, cancelling preorder and wait for more reports on the N3 as time goes by.
For sure something is wrong with mine. (tmobile N3) The output levels are maybe half or less what my N2 can put out. I have carefully setup audio systems in my house and car, and it is unusable. Its also not USB compatible with the new Kenwood KMM 100u deck that plays FLAC files. It must be a glitch they can fix, i hope! The jack SQ sucks right now.
I hope mine won't have this problem.
*wierd double post an hour later*
dareo said:
For sure something is wrong with mine. (tmobile N3) The output levels are maybe half or less what my N2 can put out. I have carefully setup audio systems in my house and car, and it is unusable. Its also not USB compatible with the new Kenwood KMM 100u deck that plays FLAC files. It must be a glitch they can fix, i hope! The jack SQ sucks right now.
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I got that the first time you said it.
im experiencing this too with an AU Telstra Note 3.
ive tested it a bit and it seems like its 2 separate things to me, but I could be wrong.
firstly it seems like all EQs either crash or just lose their settings at random moments. this can be things like between track changes or when the 3G signal drops out. if you go back into the EQ panel it will kick in again, almost like it was off and you've launched it again.. very annoying. ive verified this with both the stock EQ and noozxoide. the difference in volume is minimal though, its more quality / bass / whatever EQ you use.
the second part with the volume dropping out completely only happens to me between track changes. if i pause the music for a couple of seconds then play it again, it will play at normal volume. fast forwarding between tracks is the most obvious since every other track will be minimal volume, and the ones in-between normal volume.
ive only tested this with google music. although my phone isnt stock now, the same behaviour was there out of the box. using etymotic earbuds with reasonably high impedance but i doubt thats the issue since pause/replay fixes it.
Doesn't happen to me on N7player or PlayerPro. (nor on videos in Dice, MX or VLC.)
Try not using stock apps if you have the issue. Might just be a stock problem.
I can't test Google music, I disabled that. Stock player itself is too annoying for me to try.
Send From My Samsung Galaxy Note 3 N9005 Using Tapatalk
kanemari said:
im experiencing this too with an AU Telstra Note 3.
ive tested it a bit and it seems like its 2 separate things to me, but I could be wrong.
firstly it seems like all EQs either crash or just lose their settings at random moments. this can be things like between track changes or when the 3G signal drops out. if you go back into the EQ panel it will kick in again, almost like it was off and you've launched it again.. very annoying. ive verified this with both the stock EQ and noozxoide. the difference in volume is minimal though, its more quality / bass / whatever EQ you use.
the second part with the volume dropping out completely only happens to me between track changes. if i pause the music for a couple of seconds then play it again, it will play at normal volume. fast forwarding between tracks is the most obvious since every other track will be minimal volume, and the ones in-between normal volume.
ive only tested this with google music. although my phone isnt stock now, the same behaviour was there out of the box. using etymotic earbuds with reasonably high impedance but i doubt thats the issue since pause/replay fixes it.
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Got the same here. N9005 with Google Play Music. Sometimes it's also (it seems) input-triggered. Sometimes when I push Menu or Back button, volume goes down and when I open Browser volume goes up. I know this sounds like voodoo and I'm completely crazy but I got this situation some times now.
With original sound files this problem came very often but after installing sound mod, it became seldom but not solved.
Annoying!
Sent from my SM-N9005 using XDA Premium 4 mobile app
Silberpfeil3110 said:
Got the same here. N9005 with Google Play Music. Sometimes it's also (it seems) input-triggered. Sometimes when I push Menu or Back button, volume goes down and when I open Browser volume goes up. I know this sounds like voodoo and I'm completely crazy but I got this situation some times now.
With original sound files this problem came very often but after installing sound mod, it became seldom but not solved.
Annoying!
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I actually moved to the stock sammy app since it was irritating me so much. i have to say though, that if you can be bothered syncing a playlist to your phone that the sound is much better through that... hard to pick fault with.
i set up galaxy adaptive sound first, which is the one that plays high med low tones through left and right channels on your headphones independently and lets you tune it. found a much more balanced tone coming out after that, to which I then applied higher bass EQ settings from within the sammy music player and it sounds pretty good. some distortion on really heavy bass tracks at high volume, but very nice otherwise. MUCH BETTER than variable bass and audio volume on the google music player.
i think samsung neglected to test the standard music APIs and borked them, but their own proprietary ones work fine. the adaptive music filter doesnt work in any player apart from the sammy one I read.
since i cant cross-flash regional roms without voiding knox warranty i havent tried the updated EU roms, but maybe they fix it there?
Experiencing same problem on my AT&T note 3. Google Music tracks will randomly apply a shoddy EQ setting that is either too loud or too soft. Then the next track will be normal. It explodes my ear drums constantly. I have the EQ set off also, but that doesn't seem to matter. Also unplugging and re plugging the headphone jack "fixes" the issue as well. I'm pretty annoyed by this problem.
Hey all, it's been bothering me for quite a while and am just getting around to it now.
When listening to music (on any type of player app), I do not hear my notification sounds. The only thing that happens is that the music still plays, but lowers itself to maybe 20% for a few seconds, then back to normal.
This is the only way I know "something" came in. But with no audio queues, I have no idea from which app.
I believe I never had this issue with my old wired headphones. Unfortunately I no longer have wired headphones to test with.
Has anyone else come across this?
DT2 - Verizon - Running latest OTA Marshmallow build
Headphones - Powerbeats 2