have anyone succesfully tried to changed pixel density on our device? if you did, please leave a comment - i'd like to know which app and rom you used. thanks in advance.
btw. is it possible to lower the resolution on android devices? (resolution, not density, some people seem not to realise that these are two different things)
wujekandrzej said:
have anyone succesfully tried to changed pixel density on our device? if you did, please leave a comment - i'd like to know which app and rom you used. thanks in advance.
btw. is it possible to lower the resolution on android devices? (resolution, not density, some people seem not to realise that these are two different things)
Click to expand...
Click to collapse
You can change densyti in build.prop about 140 and 150 looks very good but apps does not show properly.
Anybody know how to change resolution?
Sent from my Xperia.X8 using Tapatalk
bump... how about the resolution? anyone?
i hear about the aplication that change density, but i have the same questions that you have guys, sorry about my english
wich is the best LCD Density for our X8 ?
i am gonna try to put 150 on mine, i think it would be better
Related
I found this Aldiko program and previously it worked perfectly. I am not sure what resolution I was running at, I think it was 320 x 428 though. It fit perfectly on the screen.
Now that I am running 240 x 320 , title pages are fine, but as I flip through, the pages are skewed off of the screen to the left so you cannot read the leftmost words, and to the right, you can see the first word on the following page. It makes it impossible to read anything
Does anyone have ideas about how to fix this besides going back to a 320x428 screen size? I haven't had success tweaking the columns in the program's own settings.
I greatly appreciate any help on this!!!
The same is happening to me. I think it's due to the resolution you have.
The application assumes a width when it's another. The offset is wrong and it's added up on every page, so it never gets the correct focus.
Did you change your lcd.density to 110? You need 110 for 240x320 to fit correctly.
Pandemic187 said:
Did you change your lcd.density to 110? You need 110 for 240x320 to fit correctly.
Click to expand...
Click to collapse
I'm not sure about this - I am using DZO 240x320 flashed to NAND - whatever the default is that is what I have.
Is there any way to check / change this with NAND? I know how to do it on the MicroSD card using default.txt but am new to NAND.
Greatly appreciate the help!
hey
you need to have ur res at 320x480 for alot of apps. they make there builds with diff res because the screen looks a bit more clear at the lower qvga res. But then u miss out on alot of apps which i think kills the purpose of an android phone... u will have to flash it with ur own data.img that u make with haret (after u run haret it makes a data.img but make sure ur default.txt has its res 320x480 and the lcd density to 160). Then u follow the directions here and use the 320x480.nbh then after u flash u have to adb into your phone to /system/build.prop and change the lcd density to 160.
i cannot get mine to adb so i cant fix my density and alot of the apps i use need to be at 320x480 so i am just going to buy a hero tonight. hopefully u have better luck with it then me.
lgevo said:
you need to have ur res at 320x480 for alot of apps. they make there builds with diff res because the screen looks a bit more clear at the lower qvga res. But then u miss out on alot of apps which i think kills the purpose of an android phone... u will have to flash it with ur own data.img that u make with haret (after u run haret it makes a data.img but make sure ur default.txt has its res 320x480 and the lcd density to 160). Then u follow the directions here and use the 320x480.nbh then after u flash u have to adb into your phone to /system/build.prop and change the lcd density to 160.
i cannot get mine to adb so i cant fix my density and alot of the apps i use need to be at 320x480 so i am just going to buy a hero tonight. hopefully u have better luck with it then me.
Click to expand...
Click to collapse
Haha enjoy the hero, wish I could have one. I'm trying to see how long I can hold out, hanging on to my Vogue and $30 SERO.
That really stinks if 320x480 is required, I really can't survive in that resolution. Sure you can tweak the density but it never really works well for me, the text is too small in Maps and that is probably the most vital function for my phone.
really i think 320x480 looks great with maps (including the words) lol.. slowly more apps are getting qvga resolutions apparently. I hope i like the hero i heard the battery life is worse then the vogue with android lol.
I have version of Aldiko which works seamlessly on 240 x 320, I will try to post later tonight, it is freeware.
sshark said:
I have version of Aldiko which works seamlessly on 240 x 320, I will try to post later tonight, it is freeware.
Click to expand...
Click to collapse
that would be great. i remember it worked good a while ago then after a couple updates it looked like the pages were a bit off.
lgevo said:
really i think 320x480 looks great with maps (including the words) lol.. slowly more apps are getting qvga resolutions apparently. I hope i like the hero i heard the battery life is worse then the vogue with android lol.
Click to expand...
Click to collapse
Yeah I couldn't deal with the words - the map looked nice but the words I could not read well enough for while I'm driving
that's crazy that Vogue has better battery life than Hero... guess they got shafted.
sshark said:
I have version of Aldiko which works seamlessly on 240 x 320, I will try to post later tonight, it is freeware.
Click to expand...
Click to collapse
That would be fantastic
Here it is:
sshark said:
Here it is:
Click to expand...
Click to collapse
Thank you! Thank you! Thank you!
Works great
Excellent. I had the same problem and you app works perfectly. What was the issue? I am curious.
Thanks for the effort. I am so glad this is working.
thankyou sshark but do you know how to install your version of aldiko on my sony erricson x10 mini pro any help appreciated
Why the games screen is too big like the all buttons stick likee i dont know can any one here can help mee ?
Sorry about bad english im latvian !!
because the resolution of the game is biger then display resolution on x8!
If you're getting APKs not from the market, then it's likely they're not completely tailored to the X8 screen. Either get the apps from the market if you want apps that are compatible, or, look for apps from phones with lower resolution screens.
You can change you phone desity in a lower value... bigger screen.
@up
ThT doesn't work , I tried
Sent from my Nexus-X8 using Tapatalk
low resolution
mati96PL said:
@up
ThT doesn't work , I tried
Click to expand...
Click to collapse
Mmmm... so the only thing left is to replace apk with one for our phone...
I know that the most common way people have been switching between phone and tablet modes in AOSP builds of ICS is by changing the lcd density. Well, I'm here to tell you that there is an easier way to do it, and it doesn't create weird looking out-of-aspect-ratio artifacts in certain apps (like Google Music in portrait orientation in tablet mode).
So, in your build.prop, instead of using the traditional ro.sf.lcd_density= line, you can remove that entirely, and use:
ro.build.characteristics=
and after the "=" just put either tablet or phone.
That's it! Easy peasy!
Jade Eyed Wolf said:
I know that the most common way people have been switching between phone and tablet modes in AOSP builds of ICS is by changing the lcd density. Well, I'm here to tell you that there is an easier way to do it, and it doesn't create weird looking out-of-aspect-ratio artifacts in certain apps (like Google Music in portrait orientation in tablet mode).
So, in your build.prop, instead of using the traditional ro.sf.lcd_density= line, you can remove that entirely, and use:
ro.build.characteristics=
and after the "=" just put either tablet or phone.
That's it! Easy peasy!
Click to expand...
Click to collapse
Thanks for the tip mate
That was added in CNA v5 and i think it created problems and was changed back in v5.1.
Fyi, tablet mode changes the dpi to 160, at the moment i use 200 because 160 is a tad bit small for me.
Good tip tho, interested to see if it creates any issues with Imilika v8..
Sent from my GT-N7000 using XDA
Great tip, although this really belongs in the "General" section.
Expect more from someone with almost a thousand posts...
sundazetoo said:
That was added in CNA v5 and i think it created problems and was changed back in v5.1.
Fyi, tablet mode changes the dpi to 160, at the moment i use 200 because 160 is a tad bit small for me.
Good tip tho, interested to see if it creates any issues with Imilika v8..
Sent from my GT-N7000 using XDA
Click to expand...
Click to collapse
exactly
If you didn't create it... this belongs in general...
Sent from my GT-N7000 using xda premium
Jade Eyed Wolf said:
I know that the most common way people have been switching between phone and tablet modes in AOSP builds of ICS is by changing the lcd density. Well, I'm here to tell you that there is an easier way to do it, and it doesn't create weird looking out-of-aspect-ratio artifacts in certain apps (like Google Music in portrait orientation in tablet mode).
So, in your build.prop, instead of using the traditional ro.sf.lcd_density= line, you can remove that entirely, and use:
ro.build.characteristics=
and after the "=" just put either tablet or phone.
That's it! Easy peasy!
Click to expand...
Click to collapse
So basically you keep the DPI @ 320 & change the above parameter to tablet?
Will this give me the tablet like two panes in settings, gmail & google play?
Screen shot please, and stop crying about this brlongs here ore there. Cry babys
daddymatt said:
If you didn't create it... this belongs in general...
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
Spot On
Thread Moved To General​
prgopala said:
So basically you keep the DPI @ 320 & change the above parameter to tablet?
Will this give me the tablet like two panes in settings, gmail & google play?
Click to expand...
Click to collapse
So basically ICS has 2 modes, tablet mode and phone mode. To my understanding this is dependent on the dpi, anything lower than 213 dpi will display ICS in tablet mode i.e. 2 panes on most apps. Apparently 160 dpi is the official tablet mode..and i think 320 dpi is the standard phone mode. I currently run mine in 200 dpi and most apps show 2 panes.. I am sure there is a better explanation somewhere
Sent from my GT-N7000 using XDA
sundazetoo said:
That was added in CNA v5 and i think it created problems and was changed back in v5.1.
Fyi, tablet mode changes the dpi to 160, at the moment i use 200 because 160 is a tad bit small for me.
Good tip tho, interested to see if it creates any issues with Imilika v8..
Sent from my GT-N7000 using XDA
Click to expand...
Click to collapse
So far, I haven't had any issues with Imilka's build. Then again, the stock keyboard still looks funky in portrait tablet mode, but that's nothing new. Everything else works perfectly.
More than anything, this fixes things like tablet portrait Google Music recent's.
sundazetoo said:
So basically ICS has 2 modes, tablet mode and phone mode. To my understanding this is dependent on the dpi, anything lower than 213 dpi will display ICS in tablet mode i.e. 2 panes on most apps. Apparently 160 dpi is the official tablet mode..and i think 320 dpi is the standard phone mode. I currently run mine in 200 dpi and most apps show 2 panes.. I am sure there is a better explanation somewhere
Sent from my GT-N7000 using XDA
Click to expand...
Click to collapse
Absolutely... i don't think just changing the build characteristics parameter to 'tablet' will give you true tablet mode...I guess it will help in apps like music etc where the controls are screwed up in tablet mode...did you try it btw, i mean keeping the DPI below 213 & setting the characteristics to tablet and then check the music app for e.g.
Can sum1 tell me plz ...
what shud i edit in build.prop in order to run gameloft games ...
bcz for default setting it sayz
" your device not compatble blah blah and request for refund "
Using ICS STUNNER ROM
Can ne1 help me out wid dis thing or wts the workaround for this ???
So I've been trying out different LCD densities for a while now, but I always end up using the stock 240. Unfortunately this prevents me from using games I've already purchased, Osmos HD for instance. Now this can easily be solved with, lets just say, less than legal means. But that's a whole 'nother story.
So, what's your density?
ares93 said:
So I've been trying out different LCD densities for a while now, but I always end up using the stock 240. Unfortunately this prevents me from using games I've already purchased, Osmos HD for instance. Now this can easily be solved with, lets just say, less than legal means. But that's a whole 'nother story.
So, what's your density?
Click to expand...
Click to collapse
My density is less than legal
Seriously though I have never seen why people have wanted to change from the stock 240? Seems like the perfect density to me to be honest
Nigeldg said:
My density is less than legal
Seriously though I have never seen why people have wanted to change from the stock 240? Seems like the perfect density to me to be honest
Click to expand...
Click to collapse
Seriously? I find 240 to make everything ginormigous. I like and use 160, no problems with market either.
elesbb said:
Seriously? I find 240 to make everything ginormigous. I like and use 160, no problems with market either.
Click to expand...
Click to collapse
I get what you mean and I could happily live with a lower density, but I neither see the need to change the density nor can be bothered to actually do it, so meh
Nigeldg said:
I get what you mean and I could happily live with a lower density, but I neither see the need to change the density nor can be bothered to actually do it, so meh
Click to expand...
Click to collapse
Lazy bum! lol
+1 for 160, also 165 is good, but normal (240) feels gigantic
217 (stock HD2 dpi) looks best to me, but i use 240 because of market compatibility, it's pretty big but i got used to it.
160 is too small and ugly IMHO.
i prefer a dpi 192, the stock 240 is just too big and 160 too small.
but on the other side i have to deal with some market issues sometimes
hi! you can use 192 dpi with the hacked market ofcourse and everything goes smoothly (most of the time). i use 220-240 because i like it and helps me with my drawing-related apps.
i guess it depends on what suites you better. anyway, i would recommend 192 and more unless your eyes can magically magnify things...
normally i use 160 dpi for every gb rom.
but for ics's roms i use the standard 240 dpi.
in my mind it looks best and there are no complications
MungoHigh said:
normally i use 160 dpi for every gb rom.
but for ics's roms i use the standard 240 dpi.
in my mind it looks best and there are no complications
Click to expand...
Click to collapse
I understand you're trying to get 10 posts, and you're going about it in sort of the right way (in that you're actually helping people rather than spamming) but please stop bringing up old threads, especially when they're already solved.
Okay,i m sorry for this:s
Sent from my HTC HD2 using XDA
Hi again,
i have problem, my hp pavilion dv5 have 1280x800 screen and i cannot split screen in windows 8 like on screenshot. I know i must have min.1366x768 screen but maybe there is option to unlock this option in lower resolution.
Possible I guess. By using the resolution hack, I think you may achieve split screen. It's using the netbook screen res method, you hack the registry to show more screen resolution options. Gives you more, but it looks cramped, blurry, with uneven pixel density. That's putting more pixels than the actual screen may support. Another method you can use is plugging an external display that supports 1366x768 and up. This will definitely allow you to have that split screen.
NeuroXT said:
Possible I guess. By using the resolution hack, I think you may achieve split screen. It's using the netbook screen res method, you hack the registry to show more screen resolution options. Gives you more, but it looks cramped, blurry, with uneven pixel density. That's putting more pixels than the actual screen may support. Another method you can use is plugging an external display that supports 1366x768 and up. This will definitely allow you to have that split screen.
Click to expand...
Click to collapse
res registry hack doesn't work anymore. Haven't found a way to do this yet.
Okay, solved. If you have nVidia you can add other resolution via nVidia Control Panel. Now I can split on my 1280x800 screen with resolution 1366x856
ATI Radion HD?
Hi all
I have the same native resolution as the OP but my laptop has an ATI Radion HD graphics card.
Does anybody know how to add an additional resolution with this type of card?
Thanks and God bless
andrew-in-woking
Check ATI software, maybe there is option to add the "adjusted resolution".
I checked it in nVidia software and Intel also ( HD 3000 ), and i can add other resolution ( higher than native ).
Regards
I use an nVidia based Graphics Card and this is how I change my resolution, in case anyone wanted to try it out! And yes, snapping works perfectly after this but your monitor might not display it all very clearly.
I have a Dell monitor as you can see in the screenshot running on a native resolution of 1280x1024, just like the OP's! \
After changing the resolution from 720p to 768 by my Radeon,its looking bad,I wanna know that, it shud look bad isn't it,I mean it's obvious to look bad in upgraded or downgraded resolution?can't we do sumthing 2 run those apps in 720p,well if sum1 mod the apps into compatible resolution...well this may b a noobie question,well I don't wanna use those apps in BAD LOOKING SCREEN THAT'S ALL
Served By XDA app From Nazomi (LT26i)
How?
Anime13 said:
After changing the resolution from 720p to 768 by my Radeon,its looking bad,I wanna know that, it shud look bad isn't it,I mean it's obvious to look bad in upgraded or downgraded resolution?can't we do sumthing 2 run those apps in 720p,well if sum1 mod the apps into compatible resolution...well this may b a noobie question,well I don't wanna use those apps in BAD LOOKING SCREEN THAT'S ALL
Served By XDA app From Nazomi (LT26i)
Click to expand...
Click to collapse
Hi Anime13
Can you share how you changed the resolution with the radion card?
Thanks and God bless
andrew-in-woking
Anime13 said:
After changing the resolution from 720p to 768 by my Radeon,its looking bad,I wanna know that, it shud look bad isn't it,I mean it's obvious to look bad in upgraded or downgraded resolution?can't we do sumthing 2 run those apps in 720p,well if sum1 mod the apps into compatible resolution...well this may b a noobie question,well I don't wanna use those apps in BAD LOOKING SCREEN THAT'S ALL
Served By XDA app From Nazomi (LT26i)
Click to expand...
Click to collapse
What I have observed from using Split Screen is that, each app has a minimum running width of 1024px wide, anything lower and it will look cropped and uneven. So even if somehow the people at XDA bypass that option and allow snapping at lower resolutions, it will still look bad.
It's not such a great feature either, you keep getting confused on what's running and hard to concentrate on one app when there are two taking up the screen. Multitasking was made for the desktop version and it should stay that way in my opinion