Dual Boot? - Galaxy Tab 10.1 General

Would it be possibleto dual-boot a desktop OS like windows or more likely, ubuntu?
And if so, will things like firefox and torrents work?
And if so...a gtab would replace a lappy....
Sent from my SPH-D700 using XDA App

Windows, I am sorry to say 100% NO.
Galaxy Tab or rather Tegra 2 is an ARM architecture (SoC - system on chip) completely different from x86 platform (coming from the first IBM PC XT). Windows 8 is supposed to be designed with both platforms in mind as ARM architecture is slowly catching up with x86 capabilities.
In regard of LINUX... I do not know but I would be rather surprised if there were no other than Android distributions based on this system.
Try this links:
http://www.arm.linux.org.uk/
http://www.debian.org/ports/arm/
http://www.ubuntu.com/news/arm-linux
or simply google ;-)

Related

Nexus 10 Ubuntu

Hey guys,
I was just wondering, if I were to install ubuntu (or any other form of linux for that matter) to a flash drive and connect it via the OTG usb, could I use some kind of app to open it and boot into Ubuntu?
Qaz_92 said:
Hey guys,
I was just wondering, if I were to install ubuntu (or any other form of linux for that matter) to a flash drive and connect it via the OTG usb, could I use some kind of app to open it and boot into Ubuntu?
Click to expand...
Click to collapse
Sadly it's not possible to simply put Ubuntu on a flash drive and then load it onto the Nexus 10 from the flash drive using an OTG usb cable, due to the differences between how loading operating systems work on a desktop and embedded/mobile devices. Also any desktop versions of Ubuntu are meant for the x86/x64 CPU architecture while the SoC (System on a Chip) the Nexus 10 uses rellies on the ARM architecture instruction set. Canonical developed Ubuntu for the Nexus 7 but currently has no plans to release a version for the Nexus 10 due to the architecture differences between the Tegra 3 processor in the Nexus 7 and the Exynos 5250.
shimp208 said:
Sadly it's not possible to simply put Ubuntu on a flash drive and then load it onto the Nexus 10 from the flash drive using an OTG usb cable, due to the differences between how loading operating systems work on a desktop and embedded/mobile devices. Also any desktop versions of Ubuntu are meant for the x86/x64 CPU architecture while the SoC (System on a Chip) the Nexus 10 uses rellies on the ARM architecture instruction set. Canonical developed Ubuntu for the Nexus 7 but currently has no plans to release a version for the Nexus 10 due to the architecture differences between the Tegra 3 processor in the Nexus 7 and the Exynos 5250.
Click to expand...
Click to collapse
Actually... not entirely true. If the drive uses a filesystem that Android recognizes, you use the ARM version of Ubuntu and you have both root and busybox on your tablet, you might be able to chroot into it. To get the UI working, you'd need a VNC server on the Ubuntu side and a VNC client on the Android side. At that point though, I'd say why bother when you can just run it from an image on your internal storage? Also know that this method is not going to be very fast and will not be very battery efficient due to the VNC stuff.
I was here thinking to myself: Samsung Chromebook has a 1.7Ghz Exynos 5 ARM processor and comes with Chrome OS as default. There is an article in Phoronix comparing the performance of this processor with Lubuntu on it against an Atom D525, and Exynos beats Atom in performance.
Considering that Samsung Chromebook is made by the same makers of Samsung Nexus 10, I believe that at some level the drivers could be the same (some level!). Could the person that ported Lubuntu to Chromebook do the same with Nexus 10 (same processor, close drivers)?
robotsapiens said:
I was here thinking to myself: Samsung Chromebook has a 1.7Ghz Exynos 5 ARM processor and comes with Chrome OS as default. There is an article in Phoronix comparing the performance of this processor with Lubuntu on it against an Atom D525, and Exynos beats Atom in performance.
Considering that Samsung Chromebook is made by the same makers of Samsung Nexus 10, I believe that at some level the drivers could be the same (some level!). Could the person that ported Lubuntu to Chromebook do the same with Nexus 10 (same processor, close drivers)?
Click to expand...
Click to collapse
Yes, you could in theory port Chrome OS or Lubuntu to the Nexus 10 using the Samsung Chromebook as a starting point however you would still have to tweak many of the drivers and optimize it for the configuration of a tablet (Touchscreen, button-less except for volume rocker and power button.

Dualboot Android & Windows 8 Iconia W700

Is it possible to dualboot?
Thanks!
Sent from my GT-N7000 using xda app-developers app
Bit of research into what hardware android runs on and what hardware is in the iconia w700 would have taken 5 minutes and returned a definite yes.
Android on x86 (with exception of clover trail) has always been possible. Thats alright as the core i3 and i5 CPU's available in the w700 are x86 CPU's.
Android is no different from any other OS so dual booting android and windows wont be any different from linux and windows.
Now, to actually run android on normal x86 hardware there are 2 major projects available.
The first is android-x86. http://www.android-x86.org/ It works alright for most systems. Its commonly used on laptops and desktops but works across just about any x86 computer.
The second (and the one I recommend in this case) is Android-IA. Also known as "Android On Intel Architecture". This is a project run by intel themselves to have android running on intel core i3 and i5 systems. https://01.org/android-ia/
I've an Acer Iconia W700 and I've tried android-x86 in "Live Mode" and into a Virtual Machine.
I don't like very muche Virtual Machine mode because it's very slow and because the touch experience is compromised. All touches are in fact replaced with the related movement of mouse arrow and it's very different.
Live Mode is better but it runs slow too.
I would like to have a dualboot with something like THIS or better.
Any help is appreciated.
m_pascal said:
I've an Acer Iconia W700 and I've tried android-x86 in "Live Mode" and into a Virtual Machine.
I don't like very muche Virtual Machine mode because it's very slow and because the touch experience is compromised. All touches are in fact replaced with the related movement of mouse arrow and it's very different.
Live Mode is better but it runs slow too.
I would like to have a dualboot with something like THIS or better.
Any help is appreciated.
Click to expand...
Click to collapse
it states very clearly in that video that it is using android-x86
Ask him http://www.youtube.com/watch?v=3lvdUjNQkD0 how he did it
Thank you.
http://translate.google.com/translate?hl=el&sl=fr&tl=en&u=http://tech1geek.fr/?p=16
http://translate.google.gr/translat...acer-w700-le-meilleur-des-deux-monde/&act=url

[Q] Dual-booting Dell Venue 8 Pro with Android

Hi,
Is there any chance of dualbooting Dell Venue 8 Pro with Windows 8 and Android? I like Windows 8 but would also like to be able to use Android on this awesome tablet.
If not dual boot, is there any other way of using Android as virtual machine or something that provides full touch and other sensor's support?
Thanks.
Don't "think" Android. Think Linux instead. It theoretically can be done, but the fact that the UEFI is 32bit while Linux uses 64bit.
You would disable Secure Boot in the BIOS. The other issue is a lack of drivers for the touchscreen during installation.
The stress isn't worth it in my opinion. Leave the device stock as is.
I'm waiting for my Venue to arrive. I plan to try running Android on it with Genymotion
http://www.genymotion.com/
Not worth it
A_Str8 said:
I'm waiting for my Venue to arrive. I plan to try running Android on it with Genymotion
http://www.genymotion.com/
Click to expand...
Click to collapse
I'm downloading it now since it is just an emulator running inside VirtualBox.
There are many Android games, that I've already boght and would want to be able to play on the Venue8 Pro. I'll let you know how it works out in a few hours.
EDIT: I've installed and ran the application. As it stated, it is really just an emulator VirtualBox running a stripped down Android image.
Enabling my real cam with the emulator gave me my first BSOD. Installed a few premium games that I had purchased on my real device. The frame rate in the virtual environment wasn't smooth. It was obvious that you were using an emulator. Genymotion is a very good attempt at emulating Andriod on a running PC, however this solution is not for me. It isn't a replacement for a dual-boot scenario with the native OS.
So what would you guys recommend? I have tried both BlueStacks player and an Android virual machine on my Venue 8 Pro. I really want to be running Android smoothly.
To be honest, Genymotion, is smoother than Bluestacks, since it has the Vanilla Android interface (without Samsung's Touchwiz or HTC's Sense). The problem is with trying to use the tablet's hardware such as the camera or gyroscope. The process is then not smooth and gameplay (for serious graphic intensive android games) are choppy or lagging at best. You get the feeling that it is all being emulated and not virtualized in the true sense.
I'm convinced you would have better success running Linux natively then finding a method of running Android apps as opposed to running Android on the device.
Android requires an ARM SoC processor. The Venue 8 Pro uses a full X86/64-bit processor. Therefore Android would need to be re-compiled. This isn't worth the effort in my opinion.
I'm wondering if these instructions will work for the Venue. http://forum.xda-developers.com/showthread.php?t=2321292
Sent from my Nexus 5 using xda app-developers app
It looks plausible. I'd create a system image of my entire system partiotion before even attempting this.
Anonymously_Unknown said:
To be honest, Genymotion, is smoother than Bluestacks, since it has the Vanilla Android interface (without Samsung's Touchwiz or HTC's Sense). The problem is with trying to use the tablet's hardware such as the camera or gyroscope. The process is then not smooth and gameplay (for serious graphic intensive android games) are choppy or lagging at best. You get the feeling that it is all being emulated and not virtualized in the true sense.
I'm convinced you would have better success running Linux natively then finding a method of running Android apps as opposed to running Android on the device.
Android requires an ARM SoC processor. The Venue 8 Pro uses a full X86/64-bit processor. Therefore Android would need to be re-compiled. This isn't worth the effort in my opinion.
Click to expand...
Click to collapse
But isn't install Linux also difficult (given the UEFI problems)? And will I be able to run Android apps smoothly on Linux somehow?
Linux to me would be easier since it already "exists" for PC. You should be able to install it in theory with a USB mouse and keyboard attached to a USB hub. Android on the other hand would simply not work "natively" with your Dell Venue 8 since it would have to be re-compiled for this purpose. I can't imagine why the source code for an Android app can't be re-compiled for Linux despite the differences in processor type.
My only desire for Android on my Tablet is to be able to play all those games that I've bought for my Samsung Galaxy Note2,
If I knew how to compile Android from source code and simply slipstream the touchscreen drivers that would be great. Let's agree to propose this to the developers in the phone section of this forum such as Cyanogem Mod so that something can be custom built for our devices.
Contrary to the above poster. There is no issue with android across architectures.
Android apps are compiled to dalvik bytecode and run within the dalvik virtual machine. Its platform independent. x86 builds of android exist. There are x86 android devices on shelves, there is android-x86 and there is android-ia. Android is also available on MIPS processors. Community ports to PowerPC have been done. As long as you have a dalvik virtual machine you can run the dalvik bytecode, problem solved.
The driver issue is a big one. x86 operating systems dont have the issue of having to target different devices. But there arent touchscreen, wifi, bluetooth or sensor drivers for all combinations of hardware out there. The asus w700 seems to be the device best off in that regard.
Theoretically it could be done for the venue though. Without those drivers though it will be unusably slow (software drawn screen etc) and interaction wouldnt be possible without external USB.
SixSixSevenSeven said:
x86 builds of android exist.
Click to expand...
Click to collapse
Thanks for letting me know.
Has anyone given this a go with the Venue Pro 8 yet? The IA (Intel architecture) android project seems quite mature. You could try booting from an SD card?
CL0SeY said:
Has anyone given this a go with the Venue Pro 8 yet? The IA (Intel architecture) android project seems quite mature. You could try booting from an SD card?
Click to expand...
Click to collapse
I was thinking of trying that but was too afraid to run into a problem that would ruin my new tablet.
Atom x86 phones and tablets use libhoudini to be able to run arm apps, so android dual boot is theoretically possible
SM N9005 Rocking Temasek CM11 With Temasek Kernel
xueyao said:
Atom x86 phones and tablets use libhoudini to be able to run arm apps, so android dual boot is theoretically possible
SM N9005 Rocking Temasek CM11 With Temasek Kernel
Click to expand...
Click to collapse
thats a different problem and solution entirely
CL0SeY said:
Has anyone given this a go with the Venue Pro 8 yet? The IA (Intel architecture) android project seems quite mature. You could try booting from an SD card?
Click to expand...
Click to collapse
From what I've read, booting from an SD card is not an possible. That's what has stopped me from trying this. I'm not interested in resizing my C drive
In theory, it sounds like the Acer instructions should work on the Dell, but once you're in Android, there may be some driver issues.
Sent from my Nexus 5 using xda app-developers app
A_Str8 said:
From what I've read, booting from an SD card is not an possible. That's what has stopped me from trying this. I'm not interested in resizing my C drive
In theory, it sounds like the Acer instructions should work on the Dell, but once you're in Android, there may be some driver issues.
Sent from my Nexus 5 using xda app-developers app
Click to expand...
Click to collapse
I am planning to give this a try if it this doesn't break my Venue 8 Pro. Will it break it?
elixir_pr said:
I am planning to give this a try if it this doesn't break my Venue 8 Pro. Will it break it?
Click to expand...
Click to collapse
There is never any guarantee of not breaking a device! Perhaps starting with a USB OTG cable and booting the USB might be a first step - without installing to the device... that is if that is possible. I know it worked on my x86-64bit laptop, but the Venue Pro 8 is 32 bit apparently?
Anyway I don't have a Venue Pro 8 of my own... perhaps there is a guide somewhere on taking a full backup of your SSD in the device (or a similar device), including all the partitions etc?
CL0SeY said:
There is never any guarantee of not breaking a device! Perhaps starting with a USB OTG cable and booting the USB might be a first step - without installing to the device... that is if that is possible. I know it worked on my x86-64bit laptop, but the Venue Pro 8 is 32 bit apparently?
Anyway I don't have a Venue Pro 8 of my own... perhaps there is a guide somewhere on taking a full backup of your SSD in the device (or a similar device), including all the partitions etc?
Click to expand...
Click to collapse
I about to take the plunge very soon. I just completed the usb part of the tut. I am gonna use the IA3 file. I guess Ill see what happens soon. I already took the time to offload my backup on a usb, initially to make more space since I got the 16gig which really left me with only 6-8 gb. Taking out the recovery partition made about 3.45 gb free from the tab.
I already disabled "Secure Boot"
After doing this and restarting this you will run into the problem about the bitlocker and needing to type in your bitlocker code from MS again. You could bypass and disable this by hitting disable bitlocker. But for the concern it will come up. I plan on making a thread for this and be the pioneer guy.
So yeah kinda scared to start it as I got this when MS store had there $99 deal.... waited for 8 hours till i got mine and hate to break it....

[Q] What is better to buy

Right now I am experiencing battery issues with my current iphone, as well as getting really bored of it. That is why I wanted to change to android (try out what has been done so far). But then I saw the news about Jolla and considered it as a good choice either (I was using nokia n9 before iphone abd liked MeeGo a lot). The compability layer with android also was a feature making Jolla look as a good alternative. But the processor in Jolla looks a bit old (I don't care a lot about pixels, but performance is important). Also I have lack of understanding, whether the features of os like ART and "project butter", which makes android much smoother, are available for Jolla. I am very much interested in cool features like other halves and alien-dalvik, but can't understand whether the dual-core processor is enough to run android well. At the moment I see two alternatives for myself which are Nexus 5 (benefits: camera, resolution, latest android features, quad-core processor) and Jolla (sailfish OS is a huge benefit itself, disposable battery and the other half concept, the nerdy "linux feel", sd-card). Also the Jolla phone is not yet available in my country officially (they promise to enter Russian market by summer), but I can predict that the price for these two devices won't be significantly different. Can the users please leave comments on Jolla's performance? E.g. in high-quality games or apps which use a lot of processor's resources. I would like an advice on which device to your mind is better.
you are talking about running android on jolla hardware. i assume you mean just apps and not the OS -.-'. Sailfish runs really smooth on Jolla, and Alien-dalvik is plenty efficient to run android apps on this hardware. ofc some demanding games might not run all that well, but who cares, its a phone not a psp. Also android "project butter" just bogged it down and made it worse for me.. the update after that actually made android a lot slimmer. Also they are android OS updates so it doesnt matter for Jolla at all. Jolla runs just the alien dalvik virtual machine to run android apps, not android os.
Also i'm not going to buy android device anytime soon, it's just a crappy google bloated OS, that needs expensive high end hardware to run smoothly.
Whippler said:
Also i'm not going to buy android device anytime soon, it's just a crappy google bloated OS, that needs expensive high end hardware to run smoothly.
Click to expand...
Click to collapse
probably one of the most ignorant post this month on XDA. Congratz !
Android OS>Whippler
Sent from my Nexus 4 using Tapatalk
Relayers said:
probably one of the most ignorant post this month on XDA. Congratz !
Click to expand...
Click to collapse
What?! You must be kidding and if not get some education. Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
Sent from my LG-P760 using xda app-developers app
Daycrawler said:
What?! You must be kidding and if not get some education. Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
Sent from my LG-P760 using xda app-developers app
Click to expand...
Click to collapse
Totaly agree with u..
Sent from my LT26ii using xda premium
Daycrawler said:
Android's use of resources is poor to say the least. It's a virtual machine running on a kernel coded in a different language. Remember when you had a dual core 1.5GHz processor in a PC? You could do everything, everything was fluid. Android launches a virtual Java on Linux and is SLOW. Check out Windows phones. Games work smooth on 2 cores @ 1GHz. On the same hardware on Android these same games can be unplayable.
That's why Google pushes science-fiction hardware in phones. To run at least smooth.
Click to expand...
Click to collapse
the advantage of android is that you have the choice (custom roms if manufacturer doesn't update your phone , launchers , zram, install apps to sd or use link2sd ...) the other thing is that i have a galaxy mini 2 (cheap low en 512ram 800mhz) i play most wanted in high quality, gangstar vegas, shadow gun,vice city and you say android is not optimized ? for mini 2 there is even cm11 android 4.4 working smooth eventhough samsung didn't update the phone , and google doesn't push any hardware as it is oems who do it and with kitkat 4.4 android can now run with lower ram than 512 , about sd cards just by anything but nexus
,the architecture of android doesn't make any problem of performance so stop talking about kernel coded with different language as i even played vice city on lg l3 with 380mb of ram and 800mhz , the only recource consuming issue on android is widgets , lockscreen widgets and all the usable freedom but thats what makes it cool , android makes 70% of smartphone population , if it is crap why is it so loved , btw in your pc you dont a have a simple arm architecture which makes pc 1gh mire powerful on a pc , for windows phone it has 2 games on its store .
Sent from my GT-S6500D using XDA Free mobile app
pocthird said:
the advantage of android is that you have the choice (custom roms if manufacturer doesn't update your phone , launchers , zram, install apps to sd or use link2sd ...) the other thing is that i have a galaxy mini 2 (cheap low en 512ram 800mhz) i play most wanted in high quality, gangstar vegas, shadow gun,vice city and you say android is not optimized ? for mini 2 there is even cm11 android 4.4 working smooth eventhough samsung didn't update the phone , and google doesn't push any hardware as it is oems who do it and with kitkat 4.4 android can now run with lower ram than 512 , about sd cards just by anything but nexus
,the architecture of android doesn't make any problem of performance so stop talking about kernel coded with different language as i even played vice city on lg l3 with 380mb of ram and 800mhz , the only recource consuming issue on android is widgets , lockscreen widgets and all the usable freedom but thats what makes it cool , android makes 70% of smartphone population , if it is crap why is it so loved , btw in your pc you dont a have a simple arm architecture which makes pc 1gh mire powerful on a pc , for windows phone it has 2 games on its store .
Sent from my GT-S6500D using XDA Free mobile app
Click to expand...
Click to collapse
because android was long time the only really alternative to ios maybe?
pocthird said:
the advantage of android is that you have the choice
Click to expand...
Click to collapse
That's not the advantage of Android, that's the advantage of open source development model, something that Sailfish OS can also brag about, even more so than Google-driven and Oracle patents encumbered Android.
carepack said:
because android was long time the only really alternative to ios maybe?
Click to expand...
Click to collapse
windows phone existed also , keep in mind also that android is an old project it was just bought by google , android existed before the launch of the first ios device
Sent from my GT-S6500D using XDA Free mobile app
---------- Post added at 06:17 PM ---------- Previous post was at 06:13 PM ----------
MooNWalker said:
That's not the advantage of Android, that's the advantage of open source development model, something that Sailfish OS can also brag about, even more so than Google-driven and Oracle patents encumbered Android.
Click to expand...
Click to collapse
sailfish , firefox os and tizen are rather cool as they are open source and most of them support android apps , but i personally love android ui , and as i told you i could run hd quality games in very low end phones with android i dont know if it will be possible with these other systems , for google bliatware cyanogen doesn't have any google product it's you who flash gapps
Sent from my GT-S6500D using XDA Free mobile app
pocthird said:
sailfish , firefox os and tizen are rather cool as they are open source and most of them support android apps , but i personally love android ui , and as i told you i could run hd quality games in very low end phones with android i dont know if it will be possible with these other systems , for google bliatware cyanogen doesn't have any google product it's you who flash gapps
Click to expand...
Click to collapse
IMHO Sailfish OS has even more cool UI than Android. Unlike Android Sailfish doesn't rely on Java VM or frameworks, using native code instead, and so is less resource hungry than Android. Applications can be written in HTML5/Javascript/QML or in native code, with no Java pieces whatsoever, allowing those "HD quality games" possibly running even smoother (though not by much, considering they're written in NDK on Android as well). As to Google bloatware - yeah, ROMs like CyanogenMod don't have it, but even without it Android is still encumbered by Oracle patents, according to the ruling of the Federal Circuit.
MooNWalker said:
IMHO Sailfish OS has even more cool UI than Android. Unlike Android Sailfish doesn't rely on Java VM or frameworks, using native code instead, and so is less resource hungry than Android. Applications can be written in HTML5/Javascript/QML or in native code, with no Java pieces whatsoever, allowing those "HD quality games" possibly running even smoother (though not by much, considering they're written in NDK on Android as well). As to Google bloatware - yeah, ROMs like CyanogenMod don't have it, but even without it Android is still encumbered by Oracle patents, according to the ruling of the Federal Circuit.
Click to expand...
Click to collapse
i am ceptical , i doubt something better than android might exist , for performance native code doesn't always mean more performance as java version used by android if i am not wrong is java 6 which is optimized , for relying on frameworks it may be difficult to add functionality to the system without that , i'm getting excited for sailfish as it seems very androidish without android negative sides , now we have to know if android apps are running well on sailfish as its more software related because of absence of emulation (arm ) its works like wine on linux i guess
Sent from my GT-S6500D using XDA Free mobile app
pocthird said:
i am ceptical , i doubt something better than android might exist , for performance native code doesn't always mean more performance as java version used by android if i am not wrong is java 6 which is optimized , for relying on frameworks it may be difficult to add functionality to the system without that , i'm getting excited for sailfish as it seems very androidish without android negative sides , now we have to know if android apps are running well on sailfish as its more software related because of absence of emulation (arm ) its works like wine on linux i guess
Click to expand...
Click to collapse
1st, there is always something better, depending on your usage, preferences, resources, etc.
2nd, while native code truly doesn't always mean better performance per se, it does generally mean lower resource consumption (no VM/JIT overhead) and lower latency, regardless of the Java version we're talking about. ART might change that in the future, but for now Sailfish runs smoother on single core 512MiB RAM Nexus One than Android ever had.
3rd, there are plenty other frameworks that are not patent encumbered. Like open source Qt that Jolla Sailfish team chose for their interface.
4th, how do you define "androidish"? As far as I can see it uses different interface navigation methods (much more gesture based and less dependent on specific location of touch), it has different architecture (much closer to "real" desktop Linux distributions), it has different APIs (HTML5/Javascript/QML and native).
5th, Android apps can run not only on ARM because Alien Dalvik doesn't work like Wine (which, BTW, can run not only on Linux). It's a VM, just like the original Android Dalvik. Except that whereas Android overall is just one giant Java stack running in Dalvik on top of Linux kernel, with even UI part being just another Android app, Alien Dalvik has to integrate with existing user space with it's own UI - correct me here someone who knows more about architecture of the Dalvik and/or Alien Dalvik.
MooNWalker said:
1st, there is always something better, depending on your usage, preferences, resources, etc.
2nd, while native code truly doesn't always mean better performance per se, it does generally mean lower resource consumption (no VM/JIT overhead) and lower latency, regardless of the Java version we're talking about. ART might change that in the future, but for now Sailfish runs smoother on single core 512MiB RAM Nexus One than Android ever had.
3rd, there are plenty other frameworks that are not patent encumbered. Like open source Qt that Jolla Sailfish team chose for their interface.
4th, how do you define "androidish"? .
Click to expand...
Click to collapse
androidish means beauty and freedom (plenty of apps also especialy launchers that i hope exist in sailfish) for architecture everybody knows x86 and mips are not well supported by developers there are few apps and games that support them , dont dream of running mobile apps on linux if you dont have an arm machine , emulation is just horiblly slow, correct me if i am wrong but running mer+naemo+vm is very close to android with dalvik vm (recouce consuming)
Sent from my GT-S6500D using XDA Free mobile app
pocthird said:
androidish means beauty and freedom (plenty of apps also especialy launchers that i hope exist in sailfish) for architecture everybody knows x86 and mips are not well supported by developers there are few apps and games that support them , dont dream of running mobile apps on linux if you dont have an arm machine , emulation is just horiblly slow, correct me if i am wrong but running mer+naemo+vm is very close to android with dalvik vm (recouce consuming)
Click to expand...
Click to collapse
It is possible to get even Windows to be beautiful and there are (or were) plenty "launchers" for Windows as well. It is possible to make Windows look like Android (and vice versa). Does that make Windows Mobile "androidish"? I think not.
There are plenty x86-based (Intel Atom) Android devices out there, they are supported, they run mobile apps, they are not ARM, and they don't have to emulate anything, they just need to run a Dalvik VM. One of those machines even has a subforum on XDA - Dell Venue.
MooNWalker said:
It is possible to get even Windows to be beautiful and there are (or were) plenty "launchers" for Windows as well. It is possible to make Windows look like Android (and vice versa). Does that make Windows Mobile "androidish"? I think not.
There are plenty x86-based (Intel Atom) Android devices out there, they are supported, they run mobile apps, they are not ARM, and they don't have to emulate anything, they just need to run a Dalvik VM. One of those machines even has a subforum on XDA - Dell Venue.
Click to expand...
Click to collapse
many apps dont support x86 just look at android x86 problems it has issues with even popular apps like terminal ide or many video editors and games , for windows phone yes it would be relatively androidish if it wasn't closed source
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pocthird said:
many apps dont support x86 just look at android x86 problems it has issues with even popular apps like terminal ide or many video editors and games
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Click to collapse
Ok, list those apps. And then compare that list with the list of apps that work w/o any issues. Most of the applications will work on x86 without any issues whatsoever thanks to the fact that Dalvik VM allows them to be completely independent of CPU instruction set. The only thing that needs to be dependent on CPU architecture is the underlying Linux kernel (which is already very much cross-platform), some of the system libraries like the Bionic libc, and the Dalvik VM itself (or ART). User apps need to be adapted to x86 separately only if they use NDK instead of traditional Java. I had x86 Android running on my frigging netbook and had no issues other than poor graphics performance and the awkwardness of keyboard and mouse input on a touchscreen-oriented OS.
pocthird said:
for windows phone yes it would be relatively androidish if it wasn't closed source
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Ah, but that's exactly what I was talking about: Android sure is more free than Windows, but Sailfish is even more free than Android. Android's code is (mostly) open source, but it's still encumbered by Oracle patents. Android's code is not developed solely by one company like Windows, but it is still mostly driven and controlled only by Google. Sailfish on the other hand is not encumbered by Java patents and is largely based on community projects like Mer. Remove the Sailfish's proprietary UI and replace it with Plasma Active or Nemo Mobile instead - and you got fully open system. In fact, the progress of porting Sailfish to other devices depends on progress of adapting Mer to those devices. In case of most common Android devices - adapting it using libhybris.
MooNWalker said:
Ok, list those apps. And then compare that list with the list of apps that work w/o any issues. Most of the applications will work on x86 without any issues whatsoever thanks to the fact that Dalvik VM allows them to be completely independent of CPU instruction set. The only thing that needs to be dependent on CPU architecture is the underlying Linux kernel (which is already very much cross-platform), some of the system libraries like the Bionic libc, and the Dalvik VM itself (or ART). User apps need to be adapted to x86 separately only if they use NDK instead of traditional Java. I had x86 Android running on my frigging netbook and had no issues other than poor graphics performance and the awkwardness of keyboard and mouse input on a touchscreen-oriented OS.
Ah, but that's exactly what I was talking about: Android sure is more free than Windows, but Sailfish is even more free than Android. Android's code is (mostly) open source, but it's still encumbered by Oracle patents. Android's code is not developed solely by one company like Windows, but it is still mostly driven and controlled only by Google. Sailfish on the other hand is not encumbered by Java patents and is largely based on community projects like Mer. Remove the Sailfish's proprietary UI and replace it with Plasma Active or Nemo Mobile instead - and you got fully open system. In fact, the progress of porting Sailfish to other devices depends on progress of adapting Mer to those devices. In case of most common Android devices - adapting it using libhybris.
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btw will sailfish support root apps ?
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pocthird said:
btw will sailfish support root apps?
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Just like any other more "traditional" Linux distro, out of the box.

GNU/Linux distros or even NT booting on the Nexus Player?

Would it be possible to boot any of them? The same SoC platform has support for Windows 8 and Chrome OS
I don't have a Nexus Player yet but I suppose it should be possible, specially a Linux distro by flashing a modified ramdisk and a simple distro, being able to use a Nexus Player as a fully fledged PC would increase my interest in buying one exponentially
Samuelgames said:
The same SoC platform has support for Windows 8 and Chrome OS
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Where did you see a Moorefield SoC supporting Windows? I haven't seen anything about that.
But yeah, given that Android is Linux, it should probably be able to handle other distros, if somebody gets the drivers working.
Yeah I'm afraid of that as well, specially with that PowerVR , I still have fears of Poulsbo on my old Laptop.
There aren't any devices other than Android running Moorefield yet but Intel announced they have big plans for Windows in these chips as well, I don't know how it could be brung up with the bootloader setup that Google uses but remember it's still the Silvermont microarchitecture, also we could get libhybris working on x86 for GPU bringup if they don't make X11/Wayland drivers for the PowerVR GPU
Reviving old thread, hoping someone could point me how to start trying to boot a bare debian on the player, with the final target being to run steamos. Imagine that, dual booting android and steamos from a pendrive or even from a pxe server
I've tried most of the streamers, kinoni being half decent, remotr has performance issues. I'm on an amd card so moonlight is not an option, remotr supports amd vce but lags a lot on the player, I'm guessing optimization issues as it works great on my nexus 5. As valve plans to sell the steam streamer soon, my hopes for a valve provided, native steam in home streaming client are low.

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