I just noticed that some high end games are being released for tegra2 chips only. Shouldn't the hummingbird be fast enough to run these games. Our phones is on part with the iphone 4 correct? Take samurai 2, that game looks sweet but won't even show up in the market for me. It's only an iphone port. What do you guys think?
Sent from my SPH-D700 using XDA App
Yes, the hummingbird is fast, but the Tegra 2 chipset is ridiculously faster.
Not ridiculously faster. Incrementally faster.
Sent from my SPH-D700 using XDA App
Our gpu is more advanced than the iphone gpu
And I think the tegra 2 uses the same gpu as the humingbird, just clocked faster
Sent from my SPH-D700 using XDA App
*copy*
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
* Nexus One: Qualcomm QSD8x50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 7 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
* PS3: 250 million triangles/sec
* Xbox 360: 500 million triangles/sec
*paste*
Tegra2 does ~85-90 mil/sec. Right on par with our phones. HOWEVER They have a different set of APIs that game designers can use to make calls directly to some Tegra2 specific stuff. That's not saying ours don't have the ass to do it, but we just don't have the same ****. Pretty simple enough answer eh?
My main point is that our phones are capable of running amazing games but we are not getting the opportunity. There is only one phone with a tegra2 chip but how many hummingbird phones as there?
Sent from my SPH-D700 using XDA App
There are half a dozen incoming phones with tegra 2 not to mention 4 tablets while only the galaxy s has hummingbird
I'm jealous we won't see games like that for our phones.
Sent from my Epic 4g.
Tegra 2is gonna be the new snapdragon
I'm waiting for an exynos tablet :drool:
Sent from my SPH-D700 using XDA App
Isn't there a way to trick the Market into thinking we're one of those phones? Of course the apps may not work if they are using any of those APIs...
Kcarpenter said:
*copy*
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
* Nexus One: Qualcomm QSD8x50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 7 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
* PS3: 250 million triangles/sec
* Xbox 360: 500 million triangles/sec
*paste*
Tegra2 does ~85-90 mil/sec. Right on par with our phones. HOWEVER They have a different set of APIs that game designers can use to make calls directly to some Tegra2 specific stuff. That's not saying ours don't have the ass to do it, but we just don't have the same ****. Pretty simple enough answer eh?
Click to expand...
Click to collapse
That's what I was going to say but I'm going to extend it a little further. I read somewhere that nVidia's Tegra GPU renders things the same way that desktop GPUs do. Meaning that depending on the game either the SGX540 or Tegra 2 will beat out the other drastically.
bjhill2112 said:
Isn't there a way to trick the Market into thinking we're one of those phones? Of course the apps may not work if they are using any of those APIs...
Click to expand...
Click to collapse
nVidia's Tegra Zone game market app showed up for me and I downloaded that. There's Fruit Ninja THD for $5.
I type tegra zone and was able to.download the app and it worked but i only saw like 7 games there and none were really special.
Sent from my SPH-D700 using XDA App
The scary thing is that all the awesome games are going to be made exculsivley for tetra 2 chips leaving our awesome phones behind. There is only 1 tetra 2 phone out now with several soon to arrive. We have close 10 different hummingbirds variants out. Why no love?
Sent from my Nook color using the xda app.
Nvidia is paying these devs to bring their game into nvidias world to temp buyers.
Sent from my SPH-D700 using XDA App
Kcarpenter said:
Nvidia is paying these devs to bring their game into nvidias world to temp buyers.
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
That makes sense and is something Samsung should have done.
Sent from my Nook color using the xda app.
abrognlie said:
Yes, the hummingbird is fast, but the Tegra 2 chipset is ridiculously faster.
Click to expand...
Click to collapse
If we're talking GPUs, no, it's not ridiculously faster. It does perform better, but not amazingly so.
A_Flying_Fox said:
Our gpu is more advanced than the iphone gpu
And I think the tegra 2 uses the same gpu as the humingbird, just clocked faster
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
No. The Tegra 2 GPU is an NVIDIA GPU, while the Hummingbird's PowerVR SGX540 is an Imagination Technologies GPU.
arashed31 said:
That's what I was going to say but I'm going to extend it a little further. I read somewhere that nVidia's Tegra GPU renders things the same way that desktop GPUs do. Meaning that depending on the game either the SGX540 or Tegra 2 will beat out the other drastically.
Click to expand...
Click to collapse
NVIDIA's Tegra 2 GPU has desktop GPU roots (it's based off of GeForce), but it does not render things the same way that desktop GPUs do. It's highly customized for power efficiency. Details here.
Kcarpenter said:
Nvidia is paying these devs to bring their game into nvidias world to temp buyers.
Sent from my SPH-D700 using XDA App
Click to expand...
Click to collapse
This.
I wish Samsung pays developer good money to create games for their phone.
The data I have compiled comparing the Tegra 2 to the Hummingbird puts the Tegra 2 ahead by somewhere between 15-35% depending upon the application.
The "Tegra 2" only applications is just a way for an alliance between hardware and software devs. to sell more units. The SGX540 is in the same class of GPU compliance-wise and performance-wise and can certainly run most applications on-par with Tegra 2.
This reminds me of when you had to have Vista to get DX10 compliance. No reason other than Microsoft trying to give Vista sales a kick.
Welcome to market fragmentation... this was one of the reasons I waited so long to switch to Android from iOS. Only small groups of devices can run certain apps.
Related
Anyone kniw if this galaxy s phone has been overclocked and to what speed??
Sent from my Incredible using XDA App
I don't think it has been. Hope it will be as in going to be picking this up soon
I highly recommend reading this article. It describes everything about the hummingbird processor (Samsung Fascinates Processor) compaired against the snapdragon. This hummingbird sound like it has some potential for OC'ing. http://alienbabeltech.com/main/?p=17125
ritkit said:
I highly recommend reading this article. It describes everything about the hummingbird processor (Samsung Fascinates Processor) compaired against the snapdragon. This hummingbird sound like it has some potential for OC'ing.
Click to expand...
Click to collapse
No offense but that link is worthless.
So far the benchmarks on GLBenchmark.com can let you compare any phones 3D graphics and it shows that the Captivate version of the Galaxy S completely destroys the competition in raw graphics power. I am more then sure that it was able to hit its 90Mt/s that your article said it could not hit!
From androidandme website.....
Apparently the Samsung Galaxy S features their new S5PC110 application processor which was announced last year. This processor contains an ARM Cortex-A8 core paired with a PowerVR SGX540 GPU
Click to expand...
Click to collapse
It also goes on to talk about how powerful it is.
Here is a GPU comparison for some of the leading smartphones:
* Motorola Droid: TI OMAP3430 with PowerVR SGX530 = 7-14 million(?) triangles/sec
* Nexus One: Qualcomm QSD8x50 with Adreno 200 = 22 million triangles/sec
* iPhone 3G S: 600 MHz Cortex-A8 with PowerVR SGX535 = 7 million triangles/sec
* Samsung Galaxy S: S5PC110 with PowerVR SGX540 = 90 million triangles/sec
And for comparison a few consoles:
* PS3: 250 million triangles/sec
* Xbox 360: 500 million triangles/sec
Click to expand...
Click to collapse
Now according to this information, Samsung is basically stating that it is 3x faster then the iPhone 3Gs. If you head over to GLBenchmark's website and compare the 2, the Samsung Captivate is double the speed of the iPhone 3GS in most of the test (especially the GLBenchmark Pro ES 1.1 CPU Skinning which is their most rigorous test form what I've seen).
PLEASE KEEP IN MIND that the results @ GLBenchmark look to be user submitted, so some of these people will run the test with tons of apps and programs running, while others will stop all programs to run the test. But its a good start to see what a phone can do.
Been ocerclocked to 1.2. They say in the captivate forums that if the right person gets ahold of it, it could b oc'd to 1.6
Sent from my SAMSUNG-SGH-I897 using XDA App
Yep so I just found out that the atrix has an 8 core GPU thanks to the forum members below.
This seems amazing considering the SGSII has a quad core GPU
Check this out:
http://www.nvidia.com/object/tegra-2.html
bigdog_nick said:
Check this out:
http://www.nvidia.com/object/tegra-2.html
Click to expand...
Click to collapse
OMG 8 cores?
So it is better than the SGS2
8 core GPU
Seems like so. From what i'm reading just now, the SGSII has a Mali-400MP4 which is only a quad core. Wow, Nvidia you outdid yourself. lol
Why dont they advertise the 8 core GPU?
RacecarBMW said:
Why dont they advertise the 8 core GPU?
Click to expand...
Click to collapse
probably cause not many people know or even care what it is and moto and att didnt see it as a selling point
Dang, and to think I was always of the opinion that the Galaxy S phones had more GPU power than my Atrix.. Damn you AT&T.
not surprised as it's a geforce core
brian2220 said:
probably cause not many people know or even care what it is and moto and att didnt see it as a selling point
Click to expand...
Click to collapse
well they advertise the dual core CPU
Says it supports 12mp primary camera?
The next tegra is a quad core cpu, 12 core gpu. Its going to be a monster.
RacecarBMW said:
well they advertise the dual core CPU
Click to expand...
Click to collapse
that is always a big selling point in todays market
RacecarBMW said:
OMG 8 cores?
So it is better than the SGS2
Click to expand...
Click to collapse
Holy Moly. 8 core GPU?
And the SGSII only has 4 core GPU?
The Atrix wins overall. No question about it.
[/s]
Extra cores do not necessarily translate to win. Tegra is awesome, but has its limits, which are far more apparent than in the new Galaxy 2, which appears to be the most powerful Android phone to date.
YAY! 8 CORE GPU! what ever that means? lol
as far as i know. the SGS2 oxynes or whatever its called is more powerful than tegra 2.
not my much tho.
however Nvidia has an advantage of Tegra zone. games specific to take advantages of the Tegra 2.
and that alone is way better than playing the same game the nexus S plays well only smoother.
this makes Tegra 2 a better GPU imho hands down. but not the most powerful.
jivemaster said:
Extra cores do not necessarily translate to win. Tegra is awesome, but has its limits, which are far more apparent than in the new Galaxy 2, which appears to be the most powerful Android phone to date.
Click to expand...
Click to collapse
What drugs are you on? SGS II? The most powerful to date? No ways Laydee
The Atrix hasn't even shown its true colours yet. Wait till Gingerbread is released. This will be the REAL test.
Only then will it be clear whether Atrix or SGS II is the better handset.
ll_l_x_l_ll said:
as far as i know. the SGS2 oxynes or whatever its called is more powerful than tegra 2.
Click to expand...
Click to collapse
Its called Exynos, and NO, the reports out there peg the Tegra 2 to be better clock for clock.
Why do you think Samsung overclocked the Exynos to 1.2Ghz? To be competitive, because at 1Ghz it wasn't.
Samsung has won the Quadrant war for the moment, but lets see what the Tegra 2 overclocked to 1.2Ghz (unlock that bootloader damit!) and with AOS 2.3.3 can do. And the hardware war can't be won on just a SAMOLED+ screen thats still can't be viewed in direct sunlight, and is heavily pixelated at 4.3" & 800x480 resolution (I certainly prefer qHD).
The Geforce ULV GPU in the Tegra 2 SoC is based on the Nvidia Geforce 6 series GPU architecture from 2004.
Computer GPU's at the time where still using "pipelines" before introduction of "unified shaders" (those are easier to be called multi-core) with the release of the nvidia G80 GPU in late 2006.
Piplines architecture has dedicated instructions shaders (nvidia like to call them cores for marketing reasons and to piss off Intel!) for each of pixel and vertex processing tasks. A GPU of this kind can't help itself if the load was heavier at one side of those tasks.
Where in "unified shaders" architecture those shaders can morph to handle any instructions tasks based on the load.
So it's more correctly to say the nvidia GPU in the Atrix has 8 shaders, But and it's a big BUT.. 4 of them must be preserved for the pixel processing and the other 4 must be preserved for vertex processing.
Hi, can anyone point me in the direction of the CPU/GPU specs for this, I know it isnt tergra so it might actually be able to handle some decent video specs.
most say that its the ti omap 4 series processor
http://en.wikipedia.org/wiki/Texas_Instruments_OMAP#OMAP_4
as there is only one model @ 1ghz in the 4 series, its the OMAP 4430
CPU 1-1.2 GHz Dual-Core ARM Cortex-A9
GPU PowerVR SGX540 @ 304 MHz
thats my guess
I want it!!!!! That's the gpu in my epic and it still tops smartbench 2011 in gaming performance!
Sent from my SPH-D700 using xda premium
xopher.hunter said:
I want it!!!!! That's the gpu in my epic and it still tops smartbench 2011 in gaming performance!
Sent from my SPH-D700 using xda premium
Click to expand...
Click to collapse
actually in epic its clocked to 200mhz and in the latest omap processor the sgx540 is clocked to 300mhz i have it in my optimus 3d and its the fastest GPU right now in a smartphone!
That extra 100mhz will go towards driving the extra resolution on the screen so your optimus 3d most likely will still be slightly better than the fire but should be the same as my epic
Sent from my SPH-D700 using xda premium
shame its not going to have HDMI as those specs should be able to play FULL HD in High profile, still well with the money if we can get some decent cooked ROMS, definately keeping an eye on forum.
As the Archos 80 G9 has proven, the 4430 can play hi def video well, but Archos made special drivers to support the codecs. I doubt the Fire will have them. Higher def vid plays weak on the Droid 3 and Playbook. Especially MKV 720p.
That all said, what is the point, since no storage space? Unless going to store a few vids, there is only a few gigs (literally) of open storage for media and no card slot.
Hi,
One thing I havent seen many people talk about is the fact that S3/2 and the Note lack the Tegra SoC. I Kknow Samsung likes to use their own Exynos, but sometimes I hate the fact that I cant run those THD games which admittedly many are quality games. And.in some cases like Riptide and Shadowgun you do get some extra eye-candy over the regular versions. This is one area were the HTC One X wins I think....the ability to play those high quality THD versions of the game. Im also sure you can root and use chainfire, but sometimes I wish the galaxy line would use the Tegra 3 and have the widest game compatibility. For me this is the biggest downside to what for me is.the perfect phone.
Anyone feel the same?
Sent from my GT-N7000 using xda premium
I hear ya!!!
I really miss my Tegra goodness...
Many will say that by using this or using that you can make Tegra games run on non-tegra devices, and that's partially true, however true Tegra graphics are much better...
There are many shader effects missing on those non-tegra devices.
I would really love to see a Tegra based Note (even though I know that would never happen)...
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
bamboo12 said:
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
Click to expand...
Click to collapse
Like most tegra 2 devices. I've used moto atrix, lg g2x, acer/toshiba tablets.
They just helping wuth androids biggest problem, fragmentation. This isnt a samsung processor issue, this is up to the developer. Think 360 vs ps3.
Sent from my GT-N7000 using xda premium
Tegra processors are usually on the low-end of available options.
Eg/
SGS: Exynos 3110 = 170
Droid2 : OMAP 3630 = 160
NexusOne: QSD 8250 = 130
HTC prototype: Tegra APX 650 = 100
SGS 2: Exynos 4210 = 140
Sensation XL: QSD 8255= 130
Optimus 3D: OMAP 4330 = 120
Atrix 4G: Tegra2 = 100
SGS 3: Exynos 4412 = 130
*OMAP Skipped Generation* = N/A
Optimus 4X: Tegra3 = 110
OneS: Krait S4-dual = 100
By having early and direct access to their own manufacturing facility, Samsung can develop chips that are slightly faster than the competition and produce them at lower costs.
Apple tends to strongarm the market with early business deals and access to manufacturing facilities too, though not on Samsung's scale. Fortunately for Apple, they don't need the fastest, they need "good enough" at the cheapest price. Since iOS will run faster than Android, due to better and direct optimizations, Apple's offerings can consequently be even faster than Samsung's.
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
Sent from my GT-N7000 using Tapatalk
Rayan said:
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
I have not seen a side by side comparison but apart from the graphics, how many tegra games are really compelling? I have not seen a tegra game that made me wish i had a tegra device.
Sent from my GT-N7000 using XDA
I prefer Mali. So no.
Sent via carrier pigeon
Rayan said:
Say all you want about Tegra being on the low-end side, but when it comes to gaming graphics they simply blow the competition out of the water!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
When it comes to the GPU, Nvidia are using competitive offerings.
For instance, the one in Tegra 1 (APX 650) was top-tier in its era, but not the best.
This is forgivable as they were new to the mobile market.
With the Tegra2, nVidia did offer a great chip.
It was about on-par/higher than the SGX540... but it was surpassed with the new drivers and higher clocked SGX540 from OMAP4470. And not to mention the quadcore Mali-400 (SGS2) that embarassed it.
With the Tegra3, there's nothing new.
They offer a gpu that was better than their competitors, but the competitors are rolling out their new gpu. Qualcomm with their new Adreno. Samsung with the T604. Omap with the SGX544mp4. In fact the new A5X gpu is superior to the Tegra3 gpu. Don't forget about the PS Vita either.
here's an interesting article: http://blog.laptopmag.com/tablet-chip-showdown-nvidia-tegra-3-vs-the-new-ipads-a5x
Soon, Tegra3 will be a "mid-entry" SoC, or even a "low-mid" one.
The only advantage the Tegra chips have is the TegraZone. Deeper integration of the software to the gpu, that's how nVidia levels the field.
So you are in fact incorrect. They don't blow the competition out of the water!
They fragment the competition, which I believe is wrong. I think that either nVidia must try harder (they're a friggin graphics company!!!) or that the TegraZone enhancements should be in the AOSP and give all competitors a chance to provide the best software (drivers producing, kernels processing, roms consuming) for their hardware.
With greater competition, the consumers win.
I'd rather have the better Exynos processor than some crappy Tegra games which I might show off once and then never play again...
pboesboes said:
I'd rather have the better Exynos processor than some crappy Tegra games which I might show off once and then never play again...
Click to expand...
Click to collapse
+1,000,000 to this!
Tegra - no thank you!
bamboo12 said:
Samsung does use tegra, i had a galaxy tab 10.1 and it ran like dog ****
Click to expand...
Click to collapse
That was Tegra 2. Tegra 3 on the HtC one x and Asus transformer prime flies.
So the myth that Tegra is slow has been shown by Tegra 3
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violentgoomba said:
I have not seen a side by side comparison but apart from the graphics, how many tegra games are really compelling? I have not seen a tegra game that made me wish i had a tegra device.
Sent from my GT-N7000 using XDA
Click to expand...
Click to collapse
Riptide GP...Samurai 2 THD, Shadowgun Tegra 3, Fruit Ninja THD, Bang bang racing Thd...i think are pretty good titles and offrr significant enhancements over the non thd versions.
I love my Note...but I do have to admit that a One X with the Tegra 3 has more game support and is faster.
Sent from my GT-N7000 using xda premium
nvidia is a GFX Company. They'll pay for people develop stuff for their products.
Tegra 3 is inferior to the Mali 400 MP. Ask the developer to make a version of their game using all Mali 400MP Features.
Blame the developer not the GPU itself.
blue13x said:
Hi,
One thing I havent seen many people talk about is the fact that S3/2 and the Note lack the Tegra SoC. I Kknow Samsung likes to use their own Exynos, but sometimes I hate the fact that I cant run those THD games which admittedly many are quality games. And.in some cases like Riptide and Shadowgun you do get some extra eye-candy over the regular versions. This is one area were the HTC One X wins I think....the ability to play those high quality THD versions of the game. Im also sure you can root and use chainfire, but sometimes I wish the galaxy line would use the Tegra 3 and have the widest game compatibility. For me this is the biggest downside to what for me is.the perfect phone.
Anyone feel the same?
Sent from my GT-N7000 using xda premium
Click to expand...
Click to collapse
A few Samsungs run Tegras - they have piss poor performance, abysmal video decoding capability, etc. See Tab 10.1 as an example - the tegra2 in that is a POS compared to Exynos4.
NVidia is always first to up the core count but always delivers poor performance per core.
Similarly, the Exynos 4412 smokes the Tegra 3 when total system performance is taken into account.
It's kind of odd that the SoC that comes from a company whose specialty is GPUs is the worst in terms of 2D video performance (codec support) and average at best for 3D.
On top of that they use some funky texture compression format not compatible with anything else unless you use Chainfire 3D.
mdrjr said:
Tegra 3 is inferior to the Mali 400 MP. Ask the developer to make a version of their game using all Mali 400MP Features.
Click to expand...
Click to collapse
No. The gpu in the Tegra 3 is slightly superior to the quadcore Mali-400, not a huge stretch.
But each "generation" nVidia have been the the inferior products, especially in the graphics components (irony?). However, they offset this because they're first to market.
mdrjr said:
Blame the developer not the GPU itself.
Click to expand...
Click to collapse
That's exactly right.
Its about the entire offering software AND hardware optimization, not one without the other.
I rather have a 1GB RAM and Tegra2 rather than 2GB RAM and Exynos 4410... just as long as the software is optimized (for instance, lower-level API support using Qt and Mainline Linux.... compared to higher-order virtual engine running on a inferior kernel).
I think your arguments are all invalid. Especially on this forum.
Just install chainfire 3d pro and you can run all those THD games flawlessly and in real world performance mali blows tegra out of the sky.
tegra gets no love nowadays
Darfus said:
I think your arguments are all invalid. Especially on this forum.
Just install chainfire 3d pro and you can run all those THD games flawlessly and in real world performance mali blows tegra out of the sky.
Click to expand...
Click to collapse
Even though Chainfire allow us to run Tegra games, it does not do a good job emulating the shader effects present in the actual games. Games look flat and dull compared to the original.
Cheers!
Sent from my GT-N7000 using Tapatalk
Rayan said:
Even though Chainfire allow us to run Tegra games, it does not do a good job emulating the shader effects present in the actual games. Games look flat and dull compared to the original.
Cheers!
Sent from my GT-N7000 using Tapatalk
Click to expand...
Click to collapse
Plus it requires rooting. I prefer the support right out of the box.
Sent from my GT-N7000 using xda premium
Hi friendns,
better GPU ? adreno 320 or power sgx 543 MP3 of iPhone 5?
The clock for core and total clock?
the iPhone 5 no mini lags very smonth ,nexus 4 little lag why?
Thanks!
Optimization
Tapalked with a Nexus⁴
IPhone also has lower resolution so it pushes fewer pixels and the os is different and very simple like bb10 or wp8.
Sent from my Nexus 4 using xda app-developers app
Gokh said:
Optimization
Tapalked with a Nexus⁴
Click to expand...
Click to collapse
^This. The N4 has the superior GPU but apps are very well optimised to take full advantage of iOS.
Ace42 said:
IPhone also has lower resolution so it pushes fewer pixels and the os is different and very simple like bb10 or wp8.
Sent from my Nexus 4 using xda app-developers app
Click to expand...
Click to collapse
Benchmarks (which include off-screen tests so resolution doesn't matter) have shown that the N4 has the superior GPU. As stated above it's more to do with the app/game optimisation than the devices themselves. I don't think he means on the homescreen because my N4 at the very least has never stuttered here, but on occasion it does in games.
EDIT: See posts below, apparently I was wrong
The GPU iPhone 5 running @ 266 mhz for core have 3 core totally mhz ?
Thanks
allgsmnetwork said:
The GPU iPhone 5 running @ 266 mhz for core have 3 core totally mhz ?
Thanks
Click to expand...
Click to collapse
Huh?
Sent from my Nexus 7 using Tapatalk 2
I find it's normally crappy qualcomm governors that make games lag/jitter on android.
here are some very simple to apply settings...
ondemand, down_differential 30, up_threshhold 70 .. smooths everything out, app scrolling, games.. great on battery too.
also try to use a kernel without 'thalamos or whatever hotplugging mpdecision replacement' or you get that jitter effect at the end of scrolling screens when it slows to a stop.
Adreno 320 is the faster GPU but apple had iOS optimized for its CPU and GPU hence why its more smooth on games than Android since not all apps are optimized for it each CPU and GPU. Except the Nvidia's tegra and some games that have it optimized for Tegra.
blahblah13233 said:
Adreno 320 is the faster GPU but apple had iOS optimized for its CPU and GPU hence why its more smooth on games than Android since not all apps are optimized for it each CPU and GPU. Except the Nvidia's tegra and some games that have it optimized for Tegra.
Click to expand...
Click to collapse
Don't be silly Imaginations makes the best GPUs, the SGX normally trump the competition. It's important to note the SGX 6 aka Rogue is suppose to come out some time and it will be the proper competition for Tegra 4 & Adreno 330.
http://www.anandtech.com/show/6425/google-nexus-4-and-nexus-10-review/2
http://www.anandtech.com/show/6426/ipad-4-gpu-performance-analyzed-powervr-sgx-554mp4-under-the-hood
Ace42 said:
Don't be silly Imaginations makes the best GPUs, the SGX normally trump the competition. It's important to note the SGX 6 aka Rogue is suppose to come out some time and it will be the proper competition for Tegra 4 & Adreno 330.
http://www.anandtech.com/show/6425/google-nexus-4-and-nexus-10-review/2
http://www.anandtech.com/show/6426/ipad-4-gpu-performance-analyzed-powervr-sgx-554mp4-under-the-hood
Click to expand...
Click to collapse
Evidently I was wrong in my earlier post. However, I'm certain I remember seeing some benchmarks which favoured the N4 on YouTube, perhaps they were done on a custom ROM/Kernel or something.
Try enabling "force GPU rendering" in developer options.
Sent from my Nexus 4 using xda app-developers app
probabily in 5s seem gpu s4 power sgx 554 mp4 the best at moment
Inviato da mio iPhone usando Tapatalk