A lot of the games that use the gyroscope (or whatever it is), where you tilt the xoom and it makes the game turn left or right or something, is all jacked up for me on my xoom.
For example, the game Jet Car Stunts, I have to tilt the xoom up and down to turn left and right, instead of like my droid x where I tilt right and left (like it should be)
And the labyrinth game, if I tilt left, the ball goes right, and if I tilt right, the ball goes left.
Is this normal?!?
Try turning it over.
its right side up already (camera at top) landscape
its weird cause some racing games (like raging thunder) work fine
i found a review where someone was having the same problem as me. kinda lameo
Did you try calibrating the sensor?
yea its wack
Related
Might be jumping the gun a bit but does anyone else agree that HTC should have thought of some form of tool that controls screen orientation based on Vue Flo, most tablet PC's have this functionality so it would have been nice.
If this exists can someone point me in the right direction.
I thought it did sometimes, but it could just be my handset being random/changing orientation due to me knocking the keyboard when rotating it.
I want to see a game use the i2C sensor that provides the tilt sensing
This happened with the Mac remember? Turns out it was a standard part that had 3 axis!
I hope somebody can look into this for the Ameo(Athena) because the right driver could make it into a digital/Analogue controller for games on the device.
How about old school Marble madness in Mame with tilt control? hehe.
As long as there is an on/off for it. I could see myself changing orientation all the time by accident, and after a while, I bet it would become very frustrating. Well, for me, anyway.
mysticbluebmw said:
As long as there is an on/off for it. I could see myself changing orientation all the time by accident, and after a while, I bet it would become very frustrating. Well, for me, anyway.
Click to expand...
Click to collapse
you can turn Vue FLo on/off when you are browsing already
I would love it if there was a hack that redirects the scroll ability to the regular scroll bars such that any application on the device with more than a screen-full data to show could use Vue Flo.
Hello everyone.
I just got my X10 over the weekend and have started to play around with it. One thing I have noticed is that the screen will only rotate to landscape on one side (with the home buttons on the right in landscape mode). I've checked various videos on the net and they all seem to rotate in this direction, but don't show it going the other way. I checked my wife's Iphone and it rotates both ways. Can anyone let me know if this is an issue with the X10 in general, or just my phone. TIA.
Confirmed. the device only rotates on the left side. But i never thought about it before
-Bin4ry
Is there any reason why this would be a problem? must say I've not come across any occasion where I've thought that would be required.
Sent from my X10i using the XDA mobile application powered by Tapatalk
It only rotates to the left, yeah. But I think it's great since I'm seriously annoyed with screen rotation at times. This way I can lie in my bed and write texts in portrait-mode with my phone on the side so to speak. And I don't want to turn it off completely since I use it when I look at pictures and browse the web. I just wish there was a way to disable screen rotation for different applications.
I believe this is the same for all droid phones. My buds Moto-DROID does the same thing and I do recal only being able to tilt the N1 in the same direction. On the DROID it makes sense to me, the physical keyboard only goes one way. However, my bud is left handed and he instinctively wanted to turn my x10 to the right so the hardware buttons are on the left and he coudltn. He immediately did not like the phone.
Thanks all,
this isn't really a problem for me, I just thought it was strange since I didn't really see a reason for it. This is my first Android phone, so I'm still getting used to the benefits and quirks of the system, and just thought it was odd. Well lets hope that we get an update to 2.1/2.2 or are able to root the heck out of this thing soon.
Cheers
The N1 use to do this too but in 2.2 it gained the ability to be rotated into landscape either way.
I reckon 1 way landscape rotation is the best thing ever... esp. with the reading lying down thing... I used to have to hold my Diamond on a weird 45 degree angle in those situations...
I bet you can think of a million reasons why it's great it only rotates one way, but I bet you'd struggle finding a decent reason why you'd need it to rotate both:
I have a problem and can only rotate my phone clockwise, this means I have to rotate it 270 degrees instead of 90, just to get it into landscape
I prefer to press the camera button with my thumb holding underneath the phone. Now I have to do it with my index finger like a normal person
I'm lefthanded - everything works backwards for me.
This is very odd behavour and I'm wondering if it's the games themselves or not.
Dungeon Hunter 4: When in the World Map screen, a small area near the lower right corner of the screen is completely unresponsive and won't scroll the map around nor respond to any touch at all.
Ravensword 2 Shadowlands: This happens on and off but it also happens in the same area of the screen as the other game. The attack button stops responding sometimes. This one is harder to pin down because it doesn't happen all the time.
I installed a multi touch screen testing app and it shows all areas of the screen working fine though. Has anyone noticed similar behavior with either of these 2 games? I wish I had another N7 to install them on to test so I could determine whether it's the games themselves or whether my unit's touch sensors are funky in that spot with certain games.
I have the same issue with the lower right in GTA Vice City. I'll be driving and go to hit the break and nothing happens. Really annoying!
I discovered it was the games causing it, not the tablet's fault.
omnius1 said:
This is very odd behavour and I'm wondering if it's the games themselves or not.
Click to expand...
Click to collapse
You may read my topic, my touch screen sometimes stops respondind too. http://forum.xda-developers.com/showthread.php?p=44601701#post44601701
i think the problem not in games..
For now i have only 1 question: is it hardware or software problem...?
It's the tablet, not the games.
Swipes and taps sometimes do not register on Candy Crush Saga and Bingo Blitz. Returned mine for good until they sort this out.
Sent from my Nexus 4
Hey.
So for past couple of weeks Im playing with VR goggles, for now I have two of them, and they work perfectly with my xperia. Thx to few cool apps for streaming SBS video I can actually use my XZ as a real VR googles/mouse for my PC(controlling movement using phone attached to goggles.) And its REALLY cool.
But I have really small and annoying problem with gyro on my xperia. Its work good, its accurate and its not twitchy... but its very often lost levels, and reset starting point. So very often when Im, eg playing PC games and there is lots going on, and I need move my head often my Xperia lost levels and trying to calibrate it self, and its taking sooooo long, I need to remove it from goggles, put it in table and wait for calibration to stop rotating whole screen.
Also when I move from left to right, and up-down its work good, but when Im doing this with head a bit in angle, Its starting to move it self really slowly to one direction(left or right).
For example when I watch 360 videos in youtube, very often I move my head to right, and then I move my head lo left to starting position, Its not in the same place. Its moved whole movie to right.
So my question is is there a way to quicker way to calibrate gyro, and if there is way to fix this annoying "reseting starting position"?
Most of apps have calibrate options but it just center image to front not fix rotating bug.
I tested my gyro in service settings menu, and color box move good if ts slow movement, but its often lost starting point. SO when I star test, and I have Green box in front, after moving phone a bit, and go back to starting position, box is rotated and I see red or yellow part of box...
I know its just a phone, and its dont have oculus hardware to be that accurate, but its look more like software calibration problem :/
{tested in 4.3 and 5.0.1}
Gyro is also available in so many smartphones its usually work for motion, camera and vibration modes.
The effect you are talking about that is starts to move itself slowly to a side is a common gyroscope problem known as drift.
Hi. I have my nexus 6p for 2 days now, and I installed some racing games (NFS no limits, Asphalt 8), which I control using tilt controls (landscape mode).
At first I started to have a feeling, that the phone is unbalanced. I needed to tilt nexus more to upper side of phone to drive straight in game. Then I put the phone on flat surface (on the edge of table to eliminate disturbing effect of camera protrusion) and started the game. The car directly after the start of race (phone still on flat surface), started to steer, and it steers independently from phone landscape orientation, to the side of the bottom end of phone.
IS IT HW FAULT? Or it is normal and I have to calibrate the sensor. Is there any way how can I calibrate gyroscope on flat surface? Thank you in advance for your answers guys!
Really no one know how to solve my problem? I already tried clean reflash with factory image and it doesnt help.
Some of apps have they own gyroscope calibration option, but it doesnt work for the whole system, but only for that app.
Please guys help me.
Hi Predo, I got the same issue like you, I was just searching about this issue and this post came up, have you sent a feedback to google? Just hope they could give us an update to fix this and the speakers imbalance issue.
carzakone said:
Hi Predo, I got the same issue like you, I was just searching about this issue and this post came up, have you sent a feedback to google? Just hope they could give us an update to fix this and the speakers imbalance issue.
Click to expand...
Click to collapse
No, I havent sent feedback to google. A lot of apps have their own calibration feature, so this bug/ HW fault? doesnt bothered me too much. But it would be nice to have a fixing update from google.
mr.pedro said:
Hi. I have my nexus 6p for 2 days now, and I installed some racing games (NFS no limits, Asphalt 8), which I control using tilt controls (landscape mode).
At first I started to have a feeling, that the phone is unbalanced. I needed to tilt nexus more to upper side of phone to drive straight in game. Then I put the phone on flat surface (on the edge of table to eliminate disturbing effect of camera protrusion) and started the game. The car directly after the start of race (phone still on flat surface), started to steer, and it steers independently from phone landscape orientation, to the side of the bottom end of phone.
IS IT HW FAULT? Or it is normal and I have to calibrate the sensor. Is there any way how can I calibrate gyroscope on flat surface? Thank you in advance for your answers guys!
Click to expand...
Click to collapse
You are talking about the accelerometer...
in my case the gyro(rotation sensor) is off, updating to android n didn't fix it.
i hope a factory reset will force recalibrate this.
I really hate to mess with the RMA services in israel since its not google themselves.