OMNIMO 3 WP7 For your Desktop! - HD2 General

The Time Has Come!
Omnimo 3 has been released
http://fediafedia.deviantart.com/art/Omnimo-3-for-Rainmeter-158707137?q=&qo=
With LOTS of new features and addons!!!
—RELEASE———————————————————————————————
The long awaited 3rd version of Omnimo is finally here! There is a good reason why it took so long to complete - for one, unlike Omnimo 2, this is a mind-blowingly large update. You might say that the whole thing was completely redone, adding tons of new features, a whooping amount of new panels, text items and extras. You won't be disappointed with all the new improvements and possibilities! Additionally to the updated product - we have launched the omnimo website which contains a panels marketplace. You can extend the features of omnimo by downloading additional panels, text items and even custom languages!
CLEAR TASKBAR VS WHICH I FORGOT: [link]
—WHAT IS OMNIMO———————————————————————————————
It’s a Windows Phone 7 inspired multifunctional interactive desktop information center based on rainmeter. This suite will turn your desktop into a productive and attractive workarea , delivering only the information you need. Every interactive tile gives you information at a glance, and can be easily customized to your needs. Unlike the initial Metro design, Omnimo gives you limitless customization potential, you can customize just about every aspect of it!
—WHAT'S INCLUDED———————————————————————————————
Omnimo.rmskin - self extracting installation file for rainmeter containing the suite
readme.txt - contains faq, read it in case you run into any problems
ClearVS - a clear taskbar visual style (see above, i forgot it)
—HOW TO INSTALL———————————————————————————————
Make sure you have Rainmeter 1.3 installed, then just double click the Omnimo.rmskin file, the extraction might take a minute or two, after that you'll be guided by the Intro.
—PROBLEM———————————————————————————————
There might be some last minute bugs. Report any issues you might encounter in the comments or by email: omnimosupport[at]gmail.com
—CREDITS———————————————————————————————
Omnimo 3 was developed by fediaFedia and Xyrfo
Thanks to Varelse42, Giblet and poiru for their contribution to the project.
Credits to Kaelri, Gavatx, Flo, joshj132, x966123, kenz0, chrfb, JSMorley, gerguter
Beta testers: Bruno, AndrewDBarker
Bridge wallpaper by tonavenlbeek
Wallpapers in the preview: Dvno II by kon, InterfaceLIFT
If I forgot someone, please tell!
—LICENSE———————————————————————————————
Zune, Windows Phone 7, the Windows Phone 7 UI are registered trademarks of Microsoft Corporation. Omnimo UI was created for customization purposes only, with no intent to infringe upon the trademarks of Microsoft Corporation in the U.S. and/or other countries.
The project is not using, even partially, any code from Windows Phone 7 and has been done enterely from scratch.
Omnimo is licensed under Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
———————————————————————————————
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Never heard of this...is this for the HD2 or for windows computer?

Related

Palm messaging clone

I recently got a Cingular 8525 and really want the threaded features that the Palm application seems to provide. I've looked around a little bit and found nothing compelling for free or for sale. Everything I've seen so far is bloated (.NET), buggy, or ugly. No offense intended.
I'm proficient in C++ and have written some PPC 2003 applications in the past so I'm going to roll my own program in my free time.
These may not all be possible but my goals for the first release are:
Plays nice with Pocket Outlook (messages and their state (new, read appear in both places)
Integration with Notifications (display message and launch application in the usual manner upon receipt of a message)
Integration with Contacts application
Proof of concept design (SMS only, minimalist interface)
I'll then post it and the source code and see what additions and visual enhancements poeple want most.
First:
All I've seen of the Palm application are some screenshots on engadget. Would someone with the Palm application be willing to send me a series of detailed screen shots showcasing their favorite UI features?
I can tell when a UI is done well and when an application looks good, but I'm no good at coming up with stuff myself.
I only ask about UI features now to help me architect things in a way to make help me more easily implement features people want later.​
Second:
Are any developers out there able to point me in the right direction for the Pocket Outlook and Contacts integration stuff? I'm currently reading a ton of documentation searching for this and a pointer might speed things up considerably.​
Finally:
If there's already an open project doing the same thing I'd rather improve that than make my own. Does anyone know of one?​
the official palm messaging app has been extracted and ppl have been working on getting it to play nice with most wm5 devices. check out:
http://www.ppcgeeks.com/palm-threaded-sms-program-for-wm5-beta-4-update-11-21-t978.html
This is where all the action's going on. you can get a copy of the app by PM ing the ppl there. It works very well with the TyTN and interfaces very nicely.
anyone have any more screenshots of the palm messager? I'ld like to see it before i take the plunger
Take the plunger, lol...
Found these on another site. Remember tho, Palm has asked us not to distribute the app. Please respect their authority
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http://gadgetsonthego.net/2006/10/palms-threaded-sms-app-for-all.html
V

Has anyone else seen this UI?

http://pavanpodila.spaces.live.com/blog/cns!9C9E888164859398!480.entry
The enabling UI technology was Windows Presentation Foundation (WPF). With WPF we could rapidly build something that looks a lot like iPhone in a very short time. I was playing the dual role of a Designer + Developer and tools like Blend and Design greatly helped in skinning the app. Below you can see a bunch of screenshots and a short video of accepting a call.
Notification received. You can talk, IM or just ignore.
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In an audio chat (call)
Contact list
Video of accepting a notification (via Talk)
How was it built?
* Blend and Design were used for creating the skin of the app. The XAML UI was created in Blend and the graphics were developed in Design. I had made a post earlier about how the icons for the app were created in Design.
* The GlassWindow control was used for creating the window chrome.
* Although you cannot see in the screenshots above, the Drag 'n' Drop library was also used
* I missed out using the ElementFlow, but that can be easily added. I only need to find a business case for that
This example only goes to show how powerful WPF can be. With greater tool support from Blend + Design, lot can be achieved in a far lesser time. Now until I get my own iPhone, I will continue to use the WPF version
Didnt know you could get WPF on win mobile, would be nice to see it used to do something other than clone the iPhone though
iPhone is overrated. It was a fad, we dressed our pdas up for a while, but its tiring. I feel for iPhone owners who actually have to deal with it everyday.
If you look on the link you provided in your first post, you'll see a video that shows this is not running on a mobile but on a desktop. WPF is a component of Vista, and the app probably runs in an emulator of some kind (you can see a mouse cursor in the vid).

[APP] qSudoku - Beta Testers Needed!!!

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Hi, I'm a student in Queensland University of Technology at Australia. I'm developing a Sudoku game for Windows Mobile 6 Professional with WVGA resolution, I have a SE Xperia X1 but I need your help!!!
This is my second attempt in developing Windows Mobile application, last time it was a big failure, but this time I've put a lot of effort in this application in order to make it very graphical appealing, use-able, and powerful, y'know this is very hard in WinMo platform, either it will crash or it will take too much memory/processes to run it.
I've used smallest amount of custom build controls to make this happen in qSudoku, I want to make it user friendly, finger friendly, apply the concept of "a screen full of content", and graphically appealing. So far I've only tested it myself and I want to know what do you guys think
Please go to Faculty Of Geek for more information about this application (or me )
Email ([email protected]) to me if you want to provide feedback or just anything
(Download links at the bottom)
Current features:
Four levels to choose from (easy, medium, hard, insane!).
Load and save.
Multiple numbers in one square.
Clear all numbers in one square at once.
Check numbers in all square. (that's where the red 'x' appears )
Hint
Show solution
Check answer (the 'All Done!' button)
It's full screen
In this version.....
Only 6 puzzles available.
No settings available.
New Game and Load Game buttons will take few seconds to respond (which is obviously not good).
Will expire on 15 May, 2009
Has no icon and sounds :-(
In future versions.....
Will improve memory management
Will provide option to turn off full screen
Will make the application more responsive
Will support more screen resolution
Will support non-touch screen device
Will make the hint not so 'obvious' (you'll know why once you play it
Downloads:
WCGA device with .NET Compact Framework 2.0
WVGA device with .NET Compact Framework 3.5
Here's some screenshot:

[APP] qSudoku - Beta Testers Needed!!!

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First of all, I'm really sorry to double post, I've posted this in Xperia section, but I really really need Blackstone users to help me out, thanks in advance.
Hi, I'm a student in Queensland University of Technology at Australia. I'm developing a Sudoku game for Windows Mobile 6 Professional with WVGA resolution, I have a SE Xperia X1 but I need your help!!!
This is my second attempt in developing Windows Mobile application, last time it was a big failure, but this time I've put a lot of effort in this application in order to make it very graphical appealing, use-able, and powerful, y'know this is very hard in WinMo platform, either it will crash or it will take too much memory/processes to run it.
I've used smallest amount of custom build controls to make this happen in qSudoku, I want to make it user friendly, finger friendly, apply the concept of "a screen full of content", and graphically appealing. So far I've only tested it myself and I want to know what do you guys think
Please go to Faculty Of Geek for more information about this application (or me )
Email ([email protected]) to me if you want to provide feedback or just anything
(Download links at the bottom)
Current features:
Four levels to choose from (easy, medium, hard, insane!).
Load and save.
Multiple numbers in one square.
Clear all numbers in one square at once.
Check numbers in all square. (that's where the red 'x' appears )
Hint
Show solution
Check answer (the 'All Done!' button)
It's full screen
In this version.....
Only 6 puzzles available.
No settings available.
New Game and Load Game buttons will take few seconds to respond (which is obviously not good).
Will expire on 15 May, 2009
Has no icon and sounds :-(
In future versions.....
Will improve memory management
Will provide option to turn off full screen
Will make the application more responsive
Will support more screen resolution
Will support non-touch screen device
Will make the hint not so 'obvious' (you'll know why once you play it
Downloads:
WCGA device with .NET Compact Framework 2.0
WVGA device with .NET Compact Framework 3.5
Here's some screenshot:

ShopEasy v1.1

HI Everyone,
I developed this software application to help in maintaining a shopping list. It is quite handy and after getting feedback from friends I thought I should upload it.
About ShopEasy v1.1:
Ever been to a super store, walked through all the isles and been back home just to find that you forgot to buy something? or simply don't have the memory to remember the long list of shopping items. Then this is for you.
ShopEasy is a software designed for Windows Mobile 6.1 devices and helps you to shop!
It helps you to maintain your shopping list in a simple and easy to use manner. Before you go shopping, just run the software, select them items you want to shop and away you go, never to forget an item. You can keep track of items as you buy using the software so that, you are never in doubt if you have bought it or not.
Features:
1) Easy and Simple way to maintain your shopping list.
2) Help Facility for software.
3) Fast and efficient.
Specifications and Requirements:
Devices: Windows Mobile 6.1 devices. Screen shots from HTC Touch Diamond.
You will need: 1) Microsoft .Net Compact Frame work 3.5 to run the software. You can download this from Microsoft Website.
Your experience and suggestions in using ShopEasy are welcome. Enhancements will added and new versions will be uploaded soon.
Download:
v 1.1
-----
Link: http://www.filefactory.com/file/ahb4046/n/ShopEasyInstaller_CAB
Screen Shots:
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Alternately my Blog site has the same info with screen shots
http://harisankar-krishnaswamy.blogspot.com/2009/07/shopeasy-v11.html
great application, thanks a lot
glad you like it
hey very nice, intelligent design. I'm going to use it.
one suggestion: double-tap to add item to shop list (from master list), and some quick feedback to confirm it was added (vibrate? i can't think of anything less cumbersome).
Applause and gratitude for your efforts
edit: great app, i thought of another suggestion. an indicator that tells you whether the item is on the list
Just what i need, my wife love it this program. If it possible to do little addons:
1. When you pick up the product and add into the shopping list the name of the product change the color (ex. in red).
2. Lang support, will be nice.
3. Sorting the list of available items (not the shopping list) alphabetically to find items easier.
4.Screen res for 800x480 devices 10x!

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