Has anyone noticed how the audio from the headphone jack sounds horrible unless an action is taken as in below examples?
1. In the original SE configuration (non-Manila), using the Media Xperience panel, when playing an MP3 for the first time, the audio quality is awful. When you trigger an event that causes a system sound to be played (e.g. raise the volume all the way up with the side volume buttons), suddenly the music sounds GREAT, or should I say normal.
2. With the Manila cabs installed (here), when you use the MP3 player the first time, the audio quality is awful. Trigger an event that causes the system sound (e.g. press the Hang-up /lock key), suddenly the music sounds great again. If you stay in the MP3 player, it sounds great. However, if you leave it (e.g. go to stocks view) and come back, broken again.
Anyone else encounter this or knows how to permanently fix it (registry setting?).
Thanks in advance.
Hey anyone of you having problem with activation of 5.1 channel mode in default music player in earphone mode..Mine always says that 5.1 cant be activated when sound effects are enabled..But when i check in options it says normal in sound effects. I am not able to figure out what seems the problem..
Any other good music and video player you would like to recommend??
kewl_ansz said:
Hey anyone of you having problem with activation of 5.1 channel mode in default music player in earphone mode..Mine always says that 5.1 cant be activated when sound effects are enabled..But when i check in options it says normal in sound effects. I am not able to figure out what seems the problem..
Any other good music and video player you would like to recommend??
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Try turn on 5.1 option when watching a movie, maybe it's only for this? Anyway I'm using it only with videos and didn't try with music.
I can turn it on while watching a video but cant do the same in music player.
Mines has worked from day 1 with the music player. I never touched anything, just when I put my music on and pressed 5.1 it worked.
You have to have both effects turned off, equaliser, and the other one, to get it to work.
Works fine here.
From day #1 I don't have problems with 5.1 ch mode. Works fine. Wthat did you change on your phone? Maybe a hard reset will help?
Found out the prob. My equaliser was set to auto and because of that 5.1 wasnt being activated.
Thanks for the help.
Sent from my GT-I9000 using XDA App
The music player is good with the 5.1. The auto eq setting is also good considering it reads id tags from genre and activates the particular eq preset for the genre(i think, after experimenting with some tracks)
However, the player only recognizes play and pause and llaunch player from the inline mic button of the headset. Would be nice to support press twice to next track, press thrice to go back
The stock music player on the note, besides not being able to do gapless playback also has really annoying DRC - very noticable compressing going on if you use custom EQ - and a noise gate which chops out very quiet passages/the tail end of fades off.
Is there any music player out there that gets round these issues or is it Samsung thoughtfully building this into hardware?
I used to love the Note but the more time I spend with it the more I realise the only thing I like is the screen size
Music
My choice is power amp, flexible, has it's own eq & dvc limit facility + a free trial, I bought early days.
hope this helps
I like Winamp (paid) or Mortplayer (free).
Sent from my Galaxy Note running ICS
Do they still have Dynamic Range Compression and the noise gate on?
Good example of the noise gate kicking in is track 12 of The Feeling's Twelve Stops and Home when it drops to the pub noise and walkign home the sound cuts in and out as the (unwanted) noise gate kicks in. I can understand having it on phone calls but why the ferk does it need to be on in music player?
I don't think it's the stock music player. I've noticed this DRC/noise gate thing everywhere, in the flash plugin, in vplayer, stock music player, ...
Whenever a certain volume level is not reached, it gets muted. E.g. the heavy breathing of Tony Soprano in the Sopranos when he's at his shrink's are muted, and totally ruining the experience.. Doesn't matter if it's in vplayer or in the standard video player app.
smashmash said:
Do they still have Dynamic Range Compression and the noise gate on?
Good example of the noise gate kicking in is track 12 of The Feeling's Twelve Stops and Home when it drops to the pub noise and walkign home the sound cuts in and out as the (unwanted) noise gate kicks in. I can understand having it on phone calls but why the ferk does it need to be on in music player?
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Why don't you try? All three propositions (Mortplayer, Winamp, Poweramp) doesn't cost you a dime if you want to try them. There is a trial version of poweramp, a light version of Winamp and Mortplayer is generally free. So take a look at the players yourself in order to see whether they suit you or not.
Background noise
Well there's no point trying, the thing is hardware related - no equalizer or software player can cure it.
I'm coming from HD2 and it had the same problem, way more audible.
Basically every phone I've tried had this kind of backround noise, the one with lowest levels of it is HTC Desire S.
This noise is barely audible or not audible at all when you're using low quality phones, but when using good ones (Fischer Audio Eterna here) you can easily spot it..
Currently my player of choice is PowerAmp - it has the best quality of MP3 decoding libraries, sound stage is rich, wide and detailed, so I can live with a little amount of noise. When I can't, I'm using Desire S as a MP3 player
So that's what its called, noise gate
I have had this since I bought the Note, through Gingerbread now ICS, watching films with headphones or listening to music, the low quiet bits are cut and simply go silent, hate it, as I listen to lots of music and watch films, its constantly cutting sound out and back on...starting to think its a hardware fault, but others are obviously getting this too, so surely there is a fix
I have been using my note 3 for the past few days (s800). There is a feature called adapt sound in the audio settings. Once set up the audio is vastly improved on the stock music player compared to 3rd party ones. I tried power amp, double twist, winamp. None of them come close to the extra detail produced by the stock player. Has anyone noticed this? My mp3s are 320 at 44khz.
Further is it worth converting them to 24 bit, 192khz.
oyevinod said:
I have been using my note 3 for the past few days (s800). There is a feature called adapt sound in the audio settings. Once set up the audio is vastly improved on the stock music player compared to 3rd party ones. I tried power amp, double twist, winamp. None of them come close to the extra detail produced by the stock player. Has anyone noticed this? My mp3s are 320 at 44khz.
Further is it worth converting them to 24 bit, 192khz.
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You mean playing trough headphones or the phone speaker?
Sent from my SM-N9005 using xda app-developers app
SquirtingCherry said:
You mean playing trough headphones or the phone speaker?
Sent from my SM-N9005 using xda app-developers app
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Earphones only
Sent from my SM-N9005 using xda app-developers app
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
mix1987 said:
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
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Because radio is dead.
SquirtingCherry said:
You mean playing trough headphones or the phone speaker?
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Well, you can configure only using a decent pair of headphones as the process is quite personalized.
mix1987 said:
I agree. I think Samsung has done well to implement this feature. So far as I know, no smartphone manufacturer cares to customise the sound output to the individual user. I am so rooted to Samsung phones now that I can almost totally neglect the asthetics and only focus on the features. But why no FM?!?!?! That will make a perfect phone. Lol.
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Well, to be honest, the build quality of the GN3 is really good. Played with Htc one, Ipone 5. There is nothing that stands out among them except the initial wow factor which is certainly there with the GN3 textured back and overshadowed by the awesome screen.
That feature was included on the S4 too it seems, and I have no idea why they didn't advertise it at all, sounds awesome. Can't wait to try it out with my Shure SE535s.
Seems that adapt sounds creates a customized eq for only the stock music player (there is a whole article on phone arena, Google it) based on your hearing and your headphones. Does the stock music player play flac? I hope so. As for converting your music, its only going to be as good as your source, upscaling won't do anything, maybe add a tiny bit of depth, but it won't be worth the space lost increasing the file size. If your looking for a way to get the most from ripping music directly from CDs, I'd look into flac, or ogg, or if your stuck with mp3 format, the highest quality without making the file size outrageous. Also, if you looking for quality music, get you a pair of good headphones (don't forget to redo adept sound, as it tunes specifically for the headphones you do it with)
Sent from my Nexus 4 using Tapatalk 2
DustinKimble said:
Seems that adapt sounds creates a customized eq for only the stock music player (there is a whole article on phone arena, Google it) based on your hearing and your headphones. Does the stock music player play flac? I hope so. As for converting your music, its only going to be as good as your source, upscaling won't do anything, maybe add a tiny bit of depth, but it won't be worth the space lost increasing the file size. If your looking for a way to get the most from ripping music directly from CDs, I'd look into flac, or ogg, or if your stuck with mp3 format, the highest quality without making the file size outrageous. Also, if you looking for quality music, get you a pair of good headphones (don't forget to redo adept sound, as it tunes specifically for the headphones you do it with)
Sent from my Nexus 4 using Tapatalk 2
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Thanks for the link. It seems only the stock player can make use of this. Was trying the stock player and poweramp for a couple of hours trying to figure out how to decide which player to use. (had the paid version of the poweramp and didn't want to lose its customisation and looks). Ended up using the Stock as the sound quality is clearly different and for the better. Will be using mp3s mostly at 320 kbps. As you mentioned the quality is pretty good at this bit rate. The file sizes range 10-15mb per song at most.
Use ATH-M50s for audio. and plan on using the N3 a lot as an Mp3 player
Bluetooth adapt sound
Does adapt sound work with a bluetooth headset on the N3?
catching up with the radio does not only mean you are intended to listen the music only as there is a great variety, of news, facts, debate and communication with the mass set by the radio platform, is of no match ... and someone is saying the radio is dead
I didn't realize it only effected the stock player. I was hoping it would have been good for all players. I rarely use the stock player because I stream everything.
Sent from my SAMSUNG-SGH-I317 using Tapatalk 4
DustinKimble said:
Seems that adapt sounds creates a customized eq for only the stock music player
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Is there a way to get hold of the EQ settings after running adapt sound? Some file where they are stored, some setting to be able to view it? If so, wr can then duplicate in any EQ software so that it will be usable in any player.. This would be nice.
Eddiemc said:
Is there a way to get hold of the EQ settings after running adapt sound? Some file where they are stored, some setting to be able to view it? If so, wr can then duplicate in any EQ software so that it will be usable in any player.. This would be nice.
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I wish someone would figure this out. Can't use poweramp unless there is a way to replicate the audio output from stock.
Got a question for you 'audiophile' types. I'm preordering one of these and have read a review on Droid Life that the audio jack volume gets messed up; i.e. will be at a lower volume and suddenly jump up and it varies at times. Have you had this issue at all with the jack?? I use my phone heavily for music through my car and need a working jack. Thanks!
I might have stumbled on a clue towards applying Adapt Sound globally or with different music apps.. I was fiddling around with it the other day, and then I was testing the Samsung music app and Google Play Music. Of course, music played through Play Music did not enable the Adapt Sound.
However, when I was listening to a song in Play Music, I thought I'd open the Samsung music app to try to run a comparison, and as soon as I opened it, it applied the Adapt Sound to the music that was playing through Play Music! It seems that when the Samsung music app opens, it enables the Adapt Sound regardless if it's actually playing anything or not, and simply keeping it open in a second window kept the Adapt Sound enabled! As soon as I closed the Samsung music app, the Adapt Sound was disabled and the sound reverted to the default. Perhaps this may give a clue on how Adapt Sound is applied through the Samsung music app, and perhaps make it possible to make a widget with a button that can enable or disable the Adapt Sound feature.
Lars
Hilari0 said:
I might have stumbled on a clue towards applying Adapt Sound globally or with different music apps.. I was fiddling around with it the other day, and then I was testing the Samsung music app and Google Play Music. Of course, music played through Play Music did not enable the Adapt Sound.
However, when I was listening to a song in Play Music, I thought I'd open the Samsung music app to try to run a comparison, and as soon as I opened it, it applied the Adapt Sound to the music that was playing through Play Music! It seems that when the Samsung music app opens, it enables the Adapt Sound regardless if it's actually playing anything or not, and simply keeping it open in a second window kept the Adapt Sound enabled! As soon as I closed the Samsung music app, the Adapt Sound was disabled and the sound reverted to the default. Perhaps this may give a clue on how Adapt Sound is applied through the Samsung music app, and perhaps make it possible to make a widget with a button that can enable or disable the Adapt Sound feature.
Lars
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Wow, that seems awesome, I am about to try it!:highfive:
couldn't see a difference in RDIO, I might have picked it up slightly in google lay music, but not sure if it was placebo effect, couldn't pinpoint it, tried toggling on and off, switching apps several times to detect it, couldn't tell tbh
Hmm. Weird. I'm on the international n9005 with mj1 firmware. I hear a very noticable change in the sound when I perform the test and it makes Play Music sound just as good as the stock Samsung player. Maybe more people can test it and see if it works. Might be different across different ROMs and different versions of the Note 3, specially Exynos vs Snapdragon.
Adapt & Bluetooth headphones?
Love Adapt but is there any way to make it work with a pair of Bluetooth headphones?
Question for those of you with this phone.
Are any of you using a 3rd party music player? I have Poweramp and I noticed that the sound for this is much lower on this device as opposed to the when I had the Galaxy S4. Even tweaking the EQ like I did on the S4 yields no results. Right now I am using Mortplayer Music since most of my music is in various folders not all by album. So far the sound is pretty good but it just strikes me as odd that these players are much lower than the Google Play Music app. I don't really care for that app, as it decides it wants to pull from the streaming library despite me saying local only... I don't remember having this issue on older versions...(maybe it's just me) but I was never really sold on this app anyway.
I also tried shuttle+ and Flipbeats with similar results...
chousue said:
Question for those of you with this phone.
Are any of you using a 3rd party music player? I have Poweramp and I noticed that the sound for this is much lower on this device as opposed to the when I had the Galaxy S4. Even tweaking the EQ like I did on the S4 yields no results. Right now I am using Mortplayer Music since most of my music is in various folders not all by album. So far the sound is pretty good but it just strikes me as odd that these players are much lower than the Google Play Music app. I don't really care for that app, as it decides it wants to pull from the streaming library despite me saying local only... I don't remember having this issue on older versions...(maybe it's just me) but I was never really sold on this app anyway.
I also tried shuttle+ and Flipbeats with similar results...
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It could be the sound processing in general that is the issue. I have noticed that the volume is softer in general than other phones I have had. Even in my house I have found that the volume has to be at least half to consistently hear notifications/phone calls, in or out of pocket.
When playing music using headphones or over Bluetooth, maybe using the various H/K processing could be lowering the volume. With it on and the volume maxed, I still have to turn up my aftermarket car radio's volume up more than I'd like to to hear the music (oftentimes podcasts) and especially taking a call over Bluetooth.