Specs and benchmark wise, we all know the Vibrant's GPU is king.
Compared to other Android phones, say a Nexus One, or a G2, where can we see the GPU shine where others can't?
Basically, what can this GPU do that others can't
Gigamaster89 said:
Specs and benchmark wise, we all know the Vibrant's GPU is king.
Compared to other Android phones, say a Nexus One, or a G2, where can we see the GPU shine where others can't?
Basically, what can this GPU do that others can't
Click to expand...
Click to collapse
It can do things faster. Both a Prius and Ferrari can drive 100 meters, why is the Ferrari better?
Mark271 said:
It can do things faster. Both a Prius and Ferrari can drive 100 meters, why is the Ferrari better?
Click to expand...
Click to collapse
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
PaiPiePia said:
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
Click to expand...
Click to collapse
Essentially, you think the OP is asking what uses a GPU. Anything you see uses the GPU. The Vibrant does it all better. What you can tell the difference on is completely subjective to the person in a lot of ways.
PaiPiePia said:
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
Click to expand...
Click to collapse
A Ferrari has just as much purpose as any other car?
Mark271 said:
A Ferrari has just as much purpose as any other car?
Click to expand...
Click to collapse
Really? Try moving a couch (or an entire house) with one.
Seriously, get the right tool for the right job.
More to the point, if you want to demonstrate the graphical superiority of the Vibrant put some 3D games on it.
Col.Kernel said:
Really? Try moving a couch (or an entire house) with one.
Seriously, get the right tool for the right job.
More to the point, if you want to demonstrate the graphical superiority of the Vibrant put some 3D games on it.
Click to expand...
Click to collapse
The purpose of a car is to provide transportation of something faster/easier than other means(walking, bicycle, rollerblading) i.e. convenience . You could move a couch with a Ferrari anyways, I take it you have never looked under a license plate before. (it would also do a lot better job at it than most cars)
Cars were not created to move couches, sorry buddy.
XDA posters are really starting to make me question if it is worth my time to log in.
what a DA
Mark271 said:
Essentially, you think the OP is asking what uses a GPU. Anything you see uses the GPU. The Vibrant does it all better. What you can tell the difference on is completely subjective to the person in a lot of ways.
Click to expand...
Click to collapse
not too smart or just playing dumb, but ill play along. the op is asking what best displays the power of the gpu. like i have a ferrari and i want to show how much better than a prius it is, where can i go to show its full power.
Well, the iPhone4 uses the SGX535 for its gpu. The hummingbird uses the superior SGX540. And the G2 uses the Adreno 205. They're all great GPUs, but there's not much software out there which is designed to push it to its limits yet. Most Android games out there are designed to be playable on the NexusOne and Droid, so they're not gonna push the limits just yet.
ID Software is working on a game called RAGE. let's see how well the galaxy s runs this game compared to the nexus one! the gpu is more powerful. it runs faster, pushes more polygons, and has smoother textures. you won't notice any difference until games like RAGE are released. then you'll start to see the difference in these phones. the galaxy s phones, and those running the Tegra2 chipset are going to run away with it.
Mark271 said:
The purpose of a car is to provide transportation of something faster/easier than other means(walking, bicycle, rollerblading) i.e. convenience . You could move a couch with a Ferrari anyways, I take it you have never looked under a license plate before. (it would also do a lot better job at it than most cars)
Click to expand...
Click to collapse
Riiiiiiight. So you're not talking about the type of vehicle that Ferrari is famous for, the little 2 seater sports cars.
I'd like to see the pic of you attempting to move a couch with one of those.
Mark271 said:
Cars were not created to move couches, sorry buddy.
Click to expand...
Click to collapse
No kidding? That was my original point. Glad your Detect Obvious meter is working today.
Mark271 said:
XDA posters are really starting to make me question if it is worth my time to log in.
Click to expand...
Click to collapse
Now this is the first smart thing you've said the entire conversation.
I'm new here, where's the Ignore button? If I want to deal with obnoxious 12 year olds I can go to the Star Wars:TOR boards or 10 billion other places on the 'Net.
NM, found the Ignore button.
Maybe I'm way outta line here but I expect some intelligence on a board devoted to development. Or at the very least, logic.
Now quit derailing this guy's thread. I won't be replying to you.
Leave it to xda to not answer the question at hand.
Mark271 said:
It can do things faster. Both a Prius and Ferrari can drive 100 meters, why is the Ferrari better?
Click to expand...
Click to collapse
Sherlock Homes are we? No **** it can do things faster, I'm trying to see what it actually does better/where we can actually see a difference.
Besides, Ferrari > Prius is an opinion.
PaiPiePia said:
But Ferrari has no practice purpose for as a daily city driver. In the GPU perspective, it's like having a powerful GPU but no software to use the potential.
I believe OP is asking what software can make use of our GPU to its fullest extend.
I say it's emulators, the GPU benefits emulators more than anything.
Click to expand...
Click to collapse
At least someone gets it.
Mark271 said:
A Ferrari has just as much purpose as any other car?
Click to expand...
Click to collapse
Some cars can tow, some cars can go more than 10 miles without having to refuel, some cars can carry 2.5 people, some cars can hold more than a week's grocery, etc. etc. I'm not a doctor, but I am pretty sure the typical supercar can't do any of those.
Mark271 said:
The purpose of a car is to provide transportation of something faster/easier than other means(walking, bicycle, rollerblading) i.e. convenience . You could move a couch with a Ferrari anyways, I take it you have never looked under a license plate before. (it would also do a lot better job at it than most cars)
Cars were not created to move couches, sorry buddy.
XDA posters are really starting to make me question if it is worth my time to log in.
Click to expand...
Click to collapse
The irony, it's delicious!
Col.Kernel said:
Riiiiiiight. So you're not talking about the type of vehicle that Ferrari is famous for, the little 2 seater sports cars.
I'd like to see the pic of you attempting to move a couch with one of those.
No kidding? That was my original point. Glad your Detect Obvious meter is working today.
Now this is the first smart thing you've said the entire conversation.
I'm new here, where's the Ignore button? If I want to deal with obnoxious 12 year olds I can go to the Star Wars:TOR boards or 10 billion other places on the 'Net.
NM, found the Ignore button.
Maybe I'm way outta line here but I expect some intelligence on a board devoted to development. Or at the very least, logic.
Now quit derailing this guy's thread. I won't be replying to you.
Click to expand...
Click to collapse
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I see why Samsung doesn't care about it's smart customers figuring out problems with its devices, it has all these stupid ones that will keep buying it. Any car can tow a couch, you must have never heard of Uhaul.
Back on point, IT IS A GRAPHICS PROCESSOR. Name graphics that need processed and the Vibrant does it better. Movies, video games, youtube high definition videos, ANYTHING you can see on this phone is better than any other non SGS android phone because of it's GPU. It is completely subjective which ones you can tell the difference on, some people can tell the difference between 55 and 60 fps, others cannot tell the difference between 30 and 60
Mark271 said:
I see why Samsung doesn't care about it's smart customers figuring out problems with its devices, it has all these stupid ones that will keep buying it. Any car can tow a couch, you must have never heard of Uhaul.
Back on point, IT IS A GRAPHICS PROCESSOR. Name graphics that need processed and the Vibrant does it better. Movies, video games, youtube high definition videos, ANYTHING you can see on this phone is better than any other non SGS android phone because of it's GPU. It is completely subjective which ones you can tell the difference on, some people can tell the difference between 55 and 60 fps, others cannot tell the difference between 30 and 60
Click to expand...
Click to collapse
You're basically asking, what can I do to see the difference between video cards or what will show it? Think about it this way, the g2 has a radeon 4800 and the vibrant has a radeon 4850. They do the same thing, one is better at it.
P.S. I just realized using analogies on the XDA forums is like explaining electromagnetic currents to a psychology major. I don't expect the previous repliers to my post to get this either.
this is like comparing the xbox360 to the xbox, or the ps3 to the ps2. or even better, a 2GHz dual core AMD anthlon cpu vs. the 3.2GHz AMD Phenon x6 multicore processor. they all have the same functions, but the faster more powerful ones do things faster, and more efficiently. we don't see a huge difference in the graphics yet, because there isn't any games that even come close to pushing the galaxy s gpu to it's limits. like i said, the first game that may actually push it, looks to be RAGE, from ID software. other 1GHz phones, such as the EVO 4g, may not be able to play this game considering it has a weaker gpu. whereas, the galaxy s should run this game smoothly. also, RAGE may also include options with the graphics. you may be able to turn on/off certain special effects/graphical features, depending what phone you have. with so many different phones, with a multitude of abilities, games may start being designed for the top of the line phones, with the most powerful cpu/gpus, but may give the ability to tone down the graphics for those with lesser phones. as for now, the gpu in the galaxy s is one of the best, if not the best gpu in today's phones. we don't see it as much as we should for the mere fact that there is nothing that is pushing it to it's limits. it may be a waste for the moment, but at least we are ready to future titles that will push the graphics to it's limits.
nemesys06 said:
this is like comparing the xbox360 to the xbox, or the ps3 to the ps2. or even better, a 2GHz dual core AMD anthlon cpu vs. the 3.2GHz AMD Phenon x6 multicore processor. they all have the same functions, but the faster more powerful ones do things faster, and more efficiently. we don't see a huge difference in the graphics yet, because there isn't any games that even come close to pushing the galaxy s gpu to it's limits. like i said, the first game that may actually push it, looks to be RAGE, from ID software. other 1GHz phones, such as the EVO 4g, may not be able to play this game considering it has a weaker gpu. whereas, the galaxy s should run this game smoothly. also, RAGE may also include options with the graphics. you may be able to turn on/off certain special effects/graphical features, depending what phone you have. with so many different phones, with a multitude of abilities, games may start being designed for the top of the line phones, with the most powerful cpu/gpus, but may give the ability to tone down the graphics for those with lesser phones. as for now, the gpu in the galaxy s is one of the best, if not the best gpu in today's phones. we don't see it as much as we should for the mere fact that there is nothing that is pushing it to it's limits. it may be a waste for the moment, but at least we are ready to future titles that will push the graphics to it's limits.
Click to expand...
Click to collapse
Ding ding, somebody gets it.
Gigamaster89 said:
Leave it to xda to not answer the question at hand.
Sherlock Homes are we? No **** it can do things faster, I'm trying to see what it actually does better/where we can actually see a difference.
Click to expand...
Click to collapse
Seriously, man? Is it douchebag hour at home? It's a GPU. It's just ****ing faster than other GPUs. It's not going to give you a reach-around if you love it enough.
You want to see actual differences? Go get a friend with an Evo and play Asphalt side by side.
http://www.youtube.com/watch?v=3RkfWYxgfU0&p=F9C3D79BA94C26EA&playnext=1&index=18
quit arguing, it makes you all look like idiots in a tech forum...
What is it from my OP that people don't understand?
I explicitly said I know the Vibrant's GPU is better so obviously it's faster, I don't need you to tell me that.
I was asking what it can actually do better because I'm debating on picking up G2 but specs wise, people say the GPU is better. So yeah, it's better, but I would like to know where and how we can see this difference in graphical power. As far as I know, watching movies and playing a majority of the games in the market right now, there is no noticeable difference.
Is that clear enough for you guys? Or maybe the next few idiotic posters can just continue to tell me IT'S FASTER.
Gigamaster89 said:
What is it from my OP that people don't understand?
I explicitly said I know the Vibrant's GPU is better so obviously it's faster, I don't need you to tell me that.
I was asking what it can actually do better because I'm debating on picking up G2 but specs wise, people say the GPU is better. So yeah, it's better, but I would like to know where and how we can see this difference in graphical power. As far as I know, watching movies and playing a majority of the games in the market right now, there is no noticeable difference.
Is that clear enough for you guys? Or maybe the next few idiotic posters can just continue to tell me IT'S FASTER.
Click to expand...
Click to collapse
Gonna repeat what I said few posts above, its gotta be emulators.
Sent from my SGH-T959 using XDA App
Related
Hi all,
does anyone compare this phones by means of performance (CPU, graphics)? I didn't find anything in google
They have roughly similar cpu and graphics, hardware-wise. In terms of actual perceived performance, Android will probably be laggier due to the fact it is fully multitasking and apps are run through a vm. iPhone apps are compiled to run on the bare processor and for the most part are singletasking, so they will appear to run smoother.
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jashsu said:
They have roughly similar cpu and graphics, hardware-wise. In terms of actual perceived performance, Android will probably be laggier due to the fact it is fully multitasking and apps are run through a vm. iPhone apps are compiled to run on the bare processor and for the most part are singletasking, so they will appear to run smoother.
Click to expand...
Click to collapse
I don't think the whole vm bit affects performance much(if at all) since the G1 has hardware java acceleration.
[email protected] said:
I don't think the whole vm bit affects performance much(if at all) since the G1 has hardware java acceleration.
Click to expand...
Click to collapse
If I recall correctly, the Jazelle technology in MSM7201 is not active since it only works on Java bytecode (dex tool converts Java bytecode into Dalvik bytecode). I could be mistaken, but i'm pretty sure it was discussed on android-discuss in passing at one time.
Edit: I will say that even though average performance seems adequate for most purposes, during the times when dvm decides to do gc, the phone does freeze up pretty badly. This has gotten better in 1.5, atleast.
I also believe some of the rendering on the iphone, such as page scrolling is going through the graphics chip whereas the g1 is doing most of the rendering via software. So the iphone is faster in that respect as well.
Somebody correct me if I'm wrong.
jashsu said:
If I recall correctly, the Jazelle technology in MSM7201 is not active since it only works on Java bytecode (dex tool converts Java bytecode into Dalvik bytecode). I could be mistaken, but i'm pretty sure it was discussed on android-discuss in passing at one time.
Edit: I will say that even though average performance seems adequate for most purposes, during the times when dvm decides to do gc, the phone does freeze up pretty badly. This has gotten better in 1.5, atleast.
Click to expand...
Click to collapse
dwang said:
I also believe some of the rendering on the iphone, such as page scrolling is going through the graphics chip whereas the g1 is doing most of the rendering via software. So the iphone is faster in that respect as well.
Somebody correct me if I'm wrong.
Click to expand...
Click to collapse
If true then this makes sense why the iphone's browser slides across the screen so easily. That was one thing that bothered me about the G1. Is the iphone just as powerful as the g1?
exile20 said:
If true then this makes sense why the iphone's browser slides across the screen so easily. That was one thing that bothered me about the G1. Is the iphone just as powerful as the g1?
Click to expand...
Click to collapse
They both use the same arm chip with the same graphic accelerator. Both cpu's are underclocked, but the iphone is running at a higher clock speed than the g1.
I'm not sure why android is not using the graphic chip for scrolling. I'm guessing its because they have to support different multiple hardware architectures and platforms and couldn't set it up in a such way where the graphics chip can be accessed in a platform independent manner, whereas the iphone software is coded specifically for the arm platform.
dwang said:
They both use the same arm chip with the same graphic accelerator. Both cpu's are underclocked, but the iphone is running at a higher clock speed than the g1.
I'm not sure why android is not using the graphic chip for scrolling. I'm guessing its because they have to support different multiple hardware architectures and platforms and couldn't set it up in a such way where the graphics chip can be accessed in a platform independent manner, whereas the iphone software is coded specifically for the arm platform.
Click to expand...
Click to collapse
I am not sure this is right, iPhone's got a 620MHz ARM chip as seen in this artical http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/
I guess it is a combination of higher specs and a better performing os. I wonder if Google can ever tweak Android to run smooth through out cause even though i have clocked my G1 at 528 running JF 1.5, It is still sluggish in some instances such as the browser and slight jitters here and there on the home screen.
exile20 said:
I am not sure this is right, iPhone's got a 620MHz ARM chip as seen in this artical http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/
I guess it is a combination of higher specs and a better performing os. I wonder if Google can ever tweak Android to run smooth through out cause even though i have clocked my G1 at 528 running JF 1.5, It is still sluggish in some instances such as the browser and slight jitters here and there on the home screen.
Click to expand...
Click to collapse
iPhone 3G is underclocked to 412 Mhz (max, speed varies during operation). On G1, the performance variation (particularly the jittering) is most likely due to inefficiencies due to vm (ever look at the garbage collection frequency in a log dump?) and unoptimized use of opengl acceleration.
Android on G1 can perform better (there was a noticeable increase in performance going from 1.1 -> 1.5) but at some point the optimizations start becoming hardware-dependent, and I think the Android Team is weary of spending much time on hardware-dependent tweaks (in particular, a JIT compilier for the vm).
Simply put, the iPhone still runs much smoother than the G1.
The little rock/iPhone picture has no bearing on the question whatsoever.
i found info about iphone here - but unfortunately there is no info on g1 - look here:
http://www.glbenchmark.com/phonedetails.jsp?benchmark=pro&D=Apple iPhone&testgroup=overall
Henchman said:
Simply put, the iPhone still runs much smoother than the G1.
The little rock/iPhone picture has no bearing on the question whatsoever.
Click to expand...
Click to collapse
It kind of does. The iPhone purports to be a modern smartphone, however it cannot handle such basic tasks as MMS, video recording or adding additional memory, things that even modern dumbphones can handle. That's terribly crippling, and although some of it is going to be resolved with iPhone OS 3.0, its hardware simply cannot handle removable cards or video recording/videocalls.
I doubt we'll see removable cards on an iPhone anytime soon - Apple has every reason to force people to use iTunes to put media on their devices.
jordanjay29 said:
It kind of does. The iPhone purports to be a modern smartphone, however it cannot handle such basic tasks as MMS, video recording or adding additional memory, things that even modern dumbphones can handle. That's terribly crippling, and although some of it is going to be resolved with iPhone OS 3.0, its hardware simply cannot handle removable cards or video recording/videocalls.
Click to expand...
Click to collapse
Please dont turn this into an Iphone bashing thread, but i do agree and disagree with your point. The Iphone is not really a smart phone, but yet not a multimedia phone. It is somewhere in between. Not having removable disk is not a problem especially if you buy the 16gig but multitasking is very important and it does not have that fully. The G1 i would consider to be a smart phone because of it's smart phone features but it is really lacking in smart phone performance and that is what the iphone has over it. I just hope the google team can get it to a point that there is little to no lag.
exile20 said:
Please dont turn this into an Iphone bashing thread, but i do agree and disagree with your point. The Iphone is not really a smart phone, but yet not a multimedia phone. It is somewhere in between. Not having removable disk is not a problem especially if you buy the 16gig but multitasking is very important and it does not have that fully. The G1 i would consider to be a smart phone because of it's smart phone features but it is really lacking in smart phone performance and that is what the iphone has over it. I just hope the google team can get it to a point that there is little to no lag.
Click to expand...
Click to collapse
I must agree on the performance part, the G1 sorry to say - isn't exactly speeding along in alot of aspects, but what irritates me the most is how f.king useless the camera really is, my 1.2mp webcam takes better pictures than this thing under worse conditions. But you can't have it all i guess
I think from an absolute perspective, the g1 has quite good performance.
If you gave the g1 to somebody who has never used an iphone, that person would not have any issues with performance. The g1 with version 1.5 runs quite snappy as a matter of fact.
However, when compared with the iphone, there are some differences in performance, but I think the g1 still holds up quite well, given the architectural differences between android and iphone.
Yes, the iphone does scroll faster than the g1, but scrolling in the g1 is still very smooth and fast for the most part.
dwang said:
I think from an absolute perspective, the g1 has quite good performance.
If you gave the g1 to somebody who has never used an iphone, that person would not have any issues with performance. The g1 with version 1.5 runs quite snappy as a matter of fact.
However, when compared with the iphone, there are some differences in performance, but I think the g1 still holds up quite well, given the architectural differences between android and iphone.
Yes, the iphone does scroll faster than the g1, but scrolling in the g1 is still very smooth and fast for the most part.
Click to expand...
Click to collapse
So how does it put up against a HTC touch HD running WiMo for instance? I assume more snappy?
//M
m.klinge said:
So how does it put up against a HTC touch HD running WiMo for instance? I assume more snappy?
//M
Click to expand...
Click to collapse
i've never used a winmo device so I wouldn't know.
m.klinge said:
So how does it put up against a HTC touch HD running WiMo for instance? I assume more snappy?
//M
Click to expand...
Click to collapse
To me Winmo is quite laggy and the fact that the screen is resistive is a killer for me. I cant stand them. TouchFlo is very nice looking tho.
On the performance part of the G1, I admit it is snappy when you have a fresh install but as the apps download, the sms start to accumulate and the more contacts you have it slows down more and more but it is still quite usable. The browser is my biggest gripe with the G1. Surfing a site like www.ign.com makes scrolling come to a crawl on the G1. I never used android other than on the g1 so i am not sure if the bottleneck is the OS or the phone's hardware. That is what i would like to know.
jus wondering if the great EVO has its own GRAPHICS card for 3d gameing cuz i couldnt find any specs on it.if anyone knows that'll b nice.
The snapdragon has an integrated gpu.
http://www.qualcomm.com/products_services/chipsets/snapdragon.html
hmmm..... that doesnt imply to the 3d gameing graphics card.its jus the fast processor which i already have on my hd2 with 1ghz snapdragon processer.the DROID has its own seperate 3D games graphics card so i was wondering if the EVO has anything like that.
GHOST99K said:
hmmm..... that doesnt imply to the 3d gameing graphics card.
Click to expand...
Click to collapse
Yes, it does answer your question. It would help if you had some idea what you were really asking about.
This is a "GRAPHICS CARD" next to the HTC EVO. Bear in mind that these are actual size.
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That will not fit inside your phone, which is why it doesn't have one. What it does have is an integrated GPU like Sebrina said, a smaller chip inside the Snapdragon that specializes in 3D graphics. The Droid also has an integrated GPU, not its "own separate graphics card." I have no idea where that rumor started or why it's still being repeated. People say words without knowing what they mean, I guess. It is true, however, that the GPU found in the Droid's chip performs a bit better than the one found in the Snapdragon. And now you know.
gsmsosv said:
Yes, it does answer your question. It would help if you had some idea what you were really asking about.
This is a "GRAPHICS CARD" next to the HTC EVO. Bear in mind that these are actual size.
That will not fit inside your phone, which is why it doesn't have one. What it does have is an integrated GPU like Sebrina said, a smaller chip inside the Snapdragon that specializes in 3D graphics. The Droid also has an integrated GPU, not its "own separate graphics card." I have no idea where that rumor started or why it's still being repeated. People say words without knowing what they mean, I guess. It is true, however, that the GPU found in the Droid's chip performs a bit better than the one found in the Snapdragon. And now you know.
Click to expand...
Click to collapse
thanx for clearing that up but i just want a phone with a smoothe 3d graphics specially when it comes to games.i have the wm hd2 which is horrible on the games compare to the games and the graphics on the iphone 3g and 3gs which comes with very large sized game files.im jus hoping the EVO has a good GPU.THANX
I think the question is how well does Android play games (in general) and what quality/quantity are and will be available. Some games play well on the HD2, but, from my understanding (I'm a HD2 owner who doesn't game) it's only a few that really shine in Winmo 6.5(x).
same thing can be said for android, there's only a handful that I would consider to be "graphic intensive"
They're coming though, just takes times... my magic 8 ball says 6 months to a year from now we should see some really nice games start to pop up
johnsongrantr said:
same thing can be said for android, there's only a handful that I would consider to be "graphic intensive"
They're coming though, just takes times... my magic 8 ball says 6 months to a year from now we should see some really nice games start to pop up
Click to expand...
Click to collapse
Go, go magic 8-ball for pre-order date.
-shakes and rubs his magic 8-ball-
-An answer floats to the surface, but is difficult to read-
-After struggling for a few minutes, mrono reads the message-
-Outlook not so good-
If you want games get an iPhone, it's that simple.
Fadakar said:
If you want games get an iPhone, it's that simple.
Click to expand...
Click to collapse
had an iphone 3g but dont want to go back to it.sticking with HTC thank u.
Fadakar said:
If you want games get an iPhone, it's that simple.
Click to expand...
Click to collapse
Actually if you want games, get an xbox360, even an iphone cant compare to that type of gaming experiance.
Fadakar said:
If you want games get an iPhone, it's that simple.
Click to expand...
Click to collapse
ya if you want games just get an iphone. its that easy. and then get a psp, and a nintendo ds. and a ps3 with a portable screen, i mean its that easy. just duct tape it all onto your body and then you will be a super mobile gaming master. its that easy. you dont even need to carry a good phone.................
lol at how stupid you guys can be, don't look so far into it. He wanted a phone that plays game, name a phone that plays games better than the iPhone, not to mention the abundance of them.
Fadakar said:
lol at how stupid you guys can be, don't look so far into it. He wanted a phone that plays game, name a phone that plays games better than the iPhone, not to mention the abundance of them.
Click to expand...
Click to collapse
well thank u sir,jus wanted to know any device that plays or supports cool 3d games compare to the iphone,as simple as that but some people jus wasting their time posting stupid non-sense comments instead of answering my question.thank u
GHOST99K said:
well thank u sir,jus wanted to know any device that plays or supports cool 3d games compare to the iphone,as simple as that but some people jus wasting their time posting stupid non-sense comments instead of answering my question.thank u
Click to expand...
Click to collapse
The second post in this thread answered your question.
Graphics capabilities.
Since this kinda applies to the topic of this thread. I'm curious how much better this snapdragon processor will handle (in theory) the graphic intensive activities so many of us want like games and high quality video playback without lag compared to say the Iphone or in my instance a old Touch Pro.
Since I remember hearing HTC skimped on the video driver support with Qualcom chip in the touch Pro giving us some slide show video on certain file types like FLV files. I personally am curious if this graphics solution on this phone is going to give me that buttery smooth experience I think we all hope and dream for from this phone?
Auzarin said:
Since this kinda applies to the topic of this thread. I'm curious how much better this snapdragon processor will handle (in theory) the graphic intensive activities so many of us want like games and high quality video playback without lag compared to say the Iphone or in my instance a old Touch Pro.
Since I remember hearing HTC skimped on the video driver support with Qualcom chip in the touch Pro giving us some slide show video on certain file types like FLV files. I personally am curious if this graphics solution on this phone is going to give me that buttery smooth experience I think we all hope and dream for from this phone?
Click to expand...
Click to collapse
I beg your pardon: Theories are not facts, nor do theories reflect actuality in any form. The facts are clear: I do not particularly like the iphone, but it has nothing to do with how well they function. They are well known to be the best gaming phone due to the deep support of the for profit developing community. Free is good, but not as good as good.
Finally, OP, do some research. It's not rocket science and I think that's what has a few people ruffled....it would have been so much easier to have figured it out on your own than withstand the ridicule you've received and at least in part, deserved, in this thread.
My apologies, my theory had nothing to do with you or your like or dislike of anything. I was just wanting community opinion of this new processor. I am interested in processing capability not wither or not the games are good. But wither or not the hardware has the ability and drivers are capable. Also I am most curious if the drivers will support the various video and audio codecs to make this a true multimedia phone unlike the touch pro I currently have.
You seem like a really nice person and I apologize for coming off as not so much so. I don't think you can do much better than an iphone.....there I said it and I have tears in my eyes for saying so. I just don't like how Apple locks the application availability (although there are tons and good quality) and user interface.
I almost feel like an idiot for not just sucking it up and getting one.....Nah, I am an idiot!
I'm sure the Galaxy Tab will be slightly more powerful... But I can't believe by much.
The Archos Tablets are coming out late September-mid October.
There will be many different sizes... 10.1", 7", 4.3"... etc.
I see people saying the Galaxy tab will cost more than 600$. That's absurd.
All of Archos's tablets are <$300
I own a Vibrant, and believe me, I love it. But I personally will be getting an Archos 10.1 . $299 isn't asking for much.
What do you think.
http://www.archos.com/products/ta/index.html?country=us&lang=en
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Of course I am expecting some sort of hack to run the Market on the Archos... that's honestly the only down side but not necesarily a deal breaker.
I would be really hesistant to get an Archos tablet - they've been putting these out for a little while now, but their track record has not been great. Maybe this will change with their new designs - I hadn't heard or read up on the Archos 70 - but they just released the Archos Home 7 a few months ago, and it was not particularly well received.
EDIT: The Archos spec sheet says they are using an ARM A8 based processor, so it could be on par with the A8-based Hummingbird in terms of CPU power - no mention of what GPU is being used though. The GPU on the Hummingbird is an absolute (mobile) beast.
I honestly was about to buy a Z-180 til i heard of the Archos.
And yes... the GPU on the Galaxy S's are supreme...
10.1" Galaxy Tab = king. 7" is too small for me for a tablet. Tablet = halfway between smart phone and netbook. 7" tablet = halfway between smartphone and tablet. Lol
Spec wise, id say the Gtab has a great edge just because of its on board gpu. What you need to think about is how much of a difference that makes to you.
If you just want normal stuff, then no big deal. If you want to play 3d games or play true high def content then the Tab looks way better. If not then well.... The opposite.
Personally I think the archos is just for watching stuff, and the Tab is more of a daily driver.
I wouldn't think about pricing just yet, because until we get numbers from samsung, everything is bull****. Just cast it from your mind.
For me, the Tab is the right size. The appeal is that it'll fit in a coat pocket, or you can just toss out into a bag. 10 inches is huge (anyone who just smirked: shame on you!) and although the nice big screen is ok at home, to me its just impractical in public, particularly since you have to grasp it, not just let it rest in your hand.
Finally, does the archos have a phone in it? That would make.a difference to me to be honest.
Sent from my GT-I9000 using XDA App
Yeah it's all down to personal preference about 7" or 10"... A tablet would be more of an 'at-home' thing for me... My phone is for the go aha.
I'm sure the Archos would be able to handle some 3d games though. We'll see...
They both hop on the 1GHz. I don't know much about Archos GPU though.
andershizzle said:
Yeah it's all down to personal preference about 7" or 10"... A tablet would be more of an 'at-home' thing for me... My phone is for the go aha.
I'm sure the Archos would be able to handle some 3d games though. We'll see...
They both hop on the 1GHz. I don't know much about Archos GPU though.
Click to expand...
Click to collapse
Oh yeah, the archos should handle the games and stuff as well as an equivalently specced phone, its certainly no slouch. Just the tab is 'better'.
Sent from my GT-I9000 using XDA App
I'm in the same dilemma right now too...not sure whether to go with the archos 7 inch or 10 inch....or whether to buy the galaxy tab....and a major deciding factor will be the pricing of the tab once its announced...
Yes if the Tab is any more than 400 I probably will go with the Archos... Can't beat $299
The only thing about the GPU in the Hummingbird is that there is nothing to do (yet) with all that power. It's in a league of it's own when it comes to graphics horsepower, and until we see more Android devices take up the PowerVR SGX540 GPU, I doubt we'll see anything take advantage of that power.
Hell, unless/until we start playing games at 720p on TV/Monitors via HDMI, it's not entirely clear we need that kind of graphics processing either. Take a look at the "Epic Citadel" tech demo of the Unreal 3 engine running on the iPhone 4 (which uses the less powerful PowerVR 535 I think) to see what can be accomplished with a GPU with 1/3 the power of the Hummingbird.
Comparing things like that cross platform is fairly useless.
There ate several things that can run on my iphone's old hardware and i know if it were in Android with the same hardware it would run like a dog. Look at Symbian. Very.few Symbian phones use "modern" hardware, but Symbian has no problem with lag.
Sent from my SAMSUNG-SGH-I897 using XDA App
mesasone said:
The only thing about the GPU in the Hummingbird is that there is nothing to do (yet) with all that power. It's in a league of it's own when it comes to graphics horsepower, and until we see more Android devices take up the PowerVR SGX540 GPU, I doubt we'll see anything take advantage of that power.
Hell, unless/until we start playing games at 720p on TV/Monitors via HDMI, it's not entirely clear we need that kind of graphics processing either. Take a look at the "Epic Citadel" tech demo of the Unreal 3 engine running on the iPhone 4 (which uses the less powerful PowerVR 535 I think) to see what can be accomplished with a GPU with 1/3 the power of the Hummingbird.
Click to expand...
Click to collapse
If you put it like that, then I'd say that the added GPU power adds a degree of future proofing. I suspect that what with the slew of droid based tablets arriving, people will start developing things that take advantage of the screen size. Particularly since tablets have a lot more battery so you can game for a lot longer, and thus might be interested in prettier visual.
Food for thought anyway.
The equivalent 7" archos is a great looking device tho. Although, can someone fill me in on a few things (i know nothing of the devices). Firstly, the spec just says the GPU is '3d OpenGL' but doesn't say the actual chip set. Would like to know what it is. Secondly, it says up to 250gigs, and I assumed that was a choice of internal flash-drives, but the spec sheet has 8gig flash and 250gig HD. Does that mean you connect a HD with USB or a changeable 2.5" drive or something ?
Certainly would help me understand
As long as it has decent quality and runs latest stock android.
Sent from galaxy s. JG4 + oneclick lag fix version 2.3
BigJayDogg3 said:
Comparing things like that cross platform is fairly useless.
There ate several things that can run on my iphone's old hardware and i know if it were in Android with the same hardware it would run like a dog. Look at Symbian. Very.few Symbian phones use "modern" hardware, but Symbian has no problem with lag.
Sent from my SAMSUNG-SGH-I897 using XDA App
Click to expand...
Click to collapse
Uh, like what specifically?
Heavy gunner.
Sent from my SAMSUNG-SGH-I897 using XDA App
LostAlone said:
If you put it like that, then I'd say that the added GPU power adds a degree of future proofing. I suspect that what with the slew of droid based tablets arriving, people will start developing things that take advantage of the screen size. Particularly since tablets have a lot more battery so you can game for a lot longer, and thus might be interested in prettier visual.
Food for thought anyway.
The equivalent 7" archos is a great looking device tho. Although, can someone fill me in on a few things (i know nothing of the devices). Firstly, the spec just says the GPU is '3d OpenGL' but doesn't say the actual chip set. Would like to know what it is. Secondly, it says up to 250gigs, and I assumed that was a choice of internal flash-drives, but the spec sheet has 8gig flash and 250gig HD. Does that mean you connect a HD with USB or a changeable 2.5" drive or something ?
Certainly would help me understand
Click to expand...
Click to collapse
There's an 8GB Flash Memory 7" tablet, expandable with Micro SD, and then there's a 7" tablet with an actual internal 250GB Hard Drive.
The 10" has a 8GB internal (micro SD expandable) for 299$ and 16GB internal (micro SD expandable) for 349$
Ah ok I get ya.
I assumed that it was one device with aftermarket add ons *facepalm* the 250gig version sounds pretty GOOD in theory at least
WARNING - LONG POST AHEAD
Anyways, I think what will make the real difference to the choice will be how much you want mobile data. There seems to be two schools of thought on how to use a tablet device here:
a) Those who would be wanting a tablet to augment their current device.
b) Those who see a small form factor tablet as a total alternative.
For those in camp A, the archos has to be a better device. Not only because of cost, but the extra capacity is definitely a head turner.
For those in camp B, the Tabs 3g radio and actual phone capabilities wins the game hands down.
Personally I am much more of a B. I would certainly be happy with an archos. However, since Im not the kind of person who would use it at home, it'd only do service as a media device on long trips. And it'd make me happy in that capacity.
However, since the Tab offers that same performance (less capacity, but I can't see why I would ever need to load up 250gigs of anything) and extras, I just see myself using it more. In my head I can see me using it to hold my notes or whatever I'm working from, and then I can just kick over to a web browser to find what I need or take calls or whatever, all in one device. Of course, I can still use my phone as a phone and my Tab the same as the archos, but I have the choice.
I think that the times I am sitting on a station waiting for a train or whatever, I would kick myself for not having the data use, and anytime where I have to scrabble through my pockets for my phone.
Am still waiting on pricing of course. If the Tab is ridiculously priced (I maintain that this isn't likely to happen) then I may well say screw it and get an archos or indeed another tablet, because much as I love the tab, I'm only willing to pay so much for what I see as the bonuses of using one. If the Tab is competitively priced against the archos, I can't see why anyone would buy the archos (unless they are comitted to carrying a silly amount of media), because even if you never use the added 3g functionality, you know its there. I figure a lot of people will be waiting on the pricing, because if the Tab is say 50-100 bucks more than the archos, its a no brainer. 100-150 more, and its a personal preference. Any more than that and its to much.
The TLDR version:
With my lifestyle, the phoneness of the Tab makes it a real winner. To others, perhaps not, but then again we all have to make our own choices as to what device/s fits for us
MOD EDIT IN BOLD.
LostAlone said:
Ah ok I get ya.
BJD3's abbv. version.
I'd like a tablet that can replace my phone.
Click to expand...
Click to collapse
This is exactly the same boat im in. Id have to get one off contract since i just bought a captivate and plan on keeping it.
My thing is i just refuse to pay for two data plans, especially when i have AT&Ts grandfathered unlimited plan. And without 3G i can't justify the purchase of a tablet to myself.
So for me to even consider a tablet, it would HAVE to include a telephone. This is one reason i was so excited about the Streak, nut Dell kept dragging their feet bringing it to the US.
At this point, the Tab hits all my check marks, it just has to be priced somewhere south of 550 USD.
Sent from my SAMSUNG-SGH-I897 using XDA App
I currently own and use an Archos 5IT 5" android tablet.
Hardware wise, it outperforms the T-mobile Galaxy S that my roommate uses, with a processor that is clocked at 600mhz. I do not remember the chipset information off the top of my head, but it is a TI chip that has some solid power on the graphics side, and OpenGL support is available now with the latest firmware updates.
The biggest issue with Archos 5IT is that while updates have been constant for the device, there is no plans to put Android 2.0+ on the device, it is currently running 1.6 and will continue to do so until a 3rd party is able to port over something newer.
The new Archos tablets will not have any "phone parts" included in them, that is part of the reason for the lower price.
It will also include their standard Archos Media Center addin, which is a rather nice full function media application that runs overtop Android on the 5IT. I use their built in media center application over any Android based ones due to its simple UI and built in access to network shares, and all in all its pretty solid.
Otherwise, I have had nothing but good things to say about the device, in spite of its few quirks, most of which are being addressed with the newest models.
I plan on using my Vibrant's "MobileAP" for 3g Data on Archos if ever needed. Why pay for two plans? Heh. So the phone capabilities don't mean much for me. Even then it'd be an at home kind of system.
Ill admit the Archos is a good tablet, but two things keep me from getting it.
It lacks a multitouch screen, and it doesn't have a 3G connection.
While I'd prefer a capacitive screen, but if the screen is like the one in my Fuze, i can deal with that, and as I've said, i can't justify a tablet if any size if it diesnt have a SIM card slot.
Sent from my SAMSUNG-SGH-I897 using XDA App
2nd Report here 12/19/10: http://forum.xda-developers.com/showpost.php?p=9939308&postcount=43
Hi, I know many of you are considering or at least curious about the Nexus S. Admittedly one day is hardly any time to play with a phone properly, I don't even think a week is enough, but here are some things that I would like to point out.
1) Screen is beautiful. I can't even explain how good it is. I've played with a friend's fascinate before, and playing with it vs having it for a whole day are 2 different things. I've had my N1 with me the whole time and I have to say the screen is just a night and day difference.
2) I've not noticed *any* speed increase in any possible way on this phone. I use Enom's ROM on my N1 which as you know is a stock based ROM, with Launcher Pro, and nothing is faster on the NS as far as I've noticed. Going from app to app, going to home screen, swiping between home screens. Which may be moot because nothing opens "slow" on my N1 that I've ever had a problem with.
3) Browser has not improved a BIT! I was thinking with the hummingbird processor and the amazing GPU that the NS has that there would be significant improvement in browsing. None whatsoever. Pages don't load any faster than on my N1, and more disturbingly Flash content also doesn't work ANY better. On high quality flash content, it still chugs just as much as the N1 does. This is the main reason why my phone may be going back before the 30 days are up.
4) NoLed is a life saver, but it's no replacement for trackball notifications.
5) Battery life and signal strength do seem to be a bit better on the NS.
6) GPS doesn't have any problems as far as I can tell. I've used it twice today and it's obtained a lock in the same amount of time the N1 takes.
7) Tried 2 games, dot2 and angry birds. AB seems to run a little smoother on the NS, dot2 seems to run worse :S
Overall, the lack of any real performance increase (save for the app drawer, which is the ONLY place I've noticed it), I'm most likely going to return the phone to Best Buy and just get it used when it's a lot cheaper on craigslist.
I hope this information is helpful.
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
How much better is the multi-touch? Thats my main complaint with the N1. I get a lot of miss touches and double hits, especially when using the kb at times.
BTW, could you post some shots of the N1 and MS screens side by side, or maybe a video of them running the same apps where you see increased performance on one or the other?
tr.slate said:
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
Click to expand...
Click to collapse
Flash still has desktop issues, how would it ever get good performance on a 4" inch device. (For example, a certain Wendy's Advert makes my cursor blink in an annoying fashion until I close that page) Flash is just lucky the alternatives are not nearly developed enough.
I have a feeling Google is going to regret the Nexus S after they see the LG Optimus X2. There is just no reason to buy a Nexus S when you could have had a dual core, better GPU based phone.
I think flash being slow has mostly to do with adobes crappy flash not htc or samsung. And I find it hard to believe there is no performance increase. This is by far the fastest / best android phone to get. Not sure if it's worth the upgrade for me being a vibrant owner.
Guys... if you have done any research u should know that the GPU in the Galaxy S phones is faster than the GPU in the LG Optimus X2...
If anyone is on the fence about this or waiting for Tegra 2, Flash works amazingly on the Viewsonic gtab with Tegra 2. Despite the fact that the device is very young and unoptimised it plays every flash video I have thrown at it perfectly smooth. Even fast paced action videos like surfing and downhill mountain biking. Full screen or embedded in the webpage at any zoom level and at higher resolution than the Nexus S too (1024x600).
The same flash videos play at about 12fps on the Nexus One and Captivate. The Captivate with JPU rom is a little faster and smoother at everything else at the moment though.
The browser in Galaxy S JPU rom seems far smoother than the one on the Nexus S from all the videos I've seen. Strange they haven't ported the improvements over to it.
EDIT: Forgot to mention that the browser on the gTablet isn't any better than the N1 aside from Flash.
ksc6000 said:
Hi, I know many of you are considering or at least curious about the Nexus S. Admittedly one day is hardly any time to play with a phone properly, I don't even think a week is enough, but here are some things that I would like to point out.
1) Screen is beautiful. I can't even explain how good it is. I've played with a friend's fascinate before, and playing with it vs having it for a whole day are 2 different things. I've had my N1 with me the whole time and I have to say the screen is just a night and day difference.
2) I've not noticed *any* speed increase in any possible way on this phone. I use Enom's ROM on my N1 which as you know is a stock based ROM, with Launcher Pro, and nothing is faster on the NS as far as I've noticed. Going from app to app, going to home screen, swiping between home screens. Which may be moot because nothing opens "slow" on my N1 that I've ever had a problem with.
3) Browser has not improved a BIT! I was thinking with the hummingbird processor and the amazing GPU that the NS has that there would be significant improvement in browsing. None whatsoever. Pages don't load any faster than on my N1, and more disturbingly Flash content also doesn't work ANY better. On high quality flash content, it still chugs just as much as the N1 does. This is the main reason why my phone may be going back before the 30 days are up.
4) NoLed is a life saver, but it's no replacement for trackball notifications.
5) Battery life and signal strength do seem to be a bit better on the NS.
6) GPS doesn't have any problems as far as I can tell. I've used it twice today and it's obtained a lock in the same amount of time the N1 takes.
7) Tried 2 games, dot2 and angry birds. AB seems to run a little smoother on the NS, dot2 seems to run worse :S
Overall, the lack of any real performance increase (save for the app drawer, which is the ONLY place I've noticed it), I'm most likely going to return the phone to Best Buy and just get it used when it's a lot cheaper on craigslist.
I hope this information is helpful.
Click to expand...
Click to collapse
You should remember that not all the apps/games have had the chance to incorporate all the new APIs yet. The devs need to update their apps first.
Thanks for the hands on summary. Wouldn't blame U if deciding to take it back...
the nexus s sounds totally like something i should skip
heck ... i imagine later on xda would get most all the Ns googles into all the galaxy line up except NFC ...
Watching Amazon Video on Demand with my N1 was always choppy. Watching it on my OCed G2 is actually pretty smooth most of the time.
Here are some hard facts about NexusS performance:
http://www.anandtech.com/show/4059/nexus-s-and-android-23-review-gingerbread-for-the-holidays/8
I like to skip one generation at a time. To me the nexus s didn't advance far enough for me to abandon the 1. Besides. Mine is in flawless condition (although its my 3rd)
dezshiz said:
Guys... if you have done any research u should know that the GPU in the Galaxy S phones is faster than the GPU in the LG Optimus X2...
Click to expand...
Click to collapse
by a slim margine but the benefits of a dual core far exceed a single core along with SD slot and should be on 4g.
tr.slate said:
Man, I was really hoping the NS browser would be better. Having Flash content on Android is great, but still has its issues.
How much better is the multi-touch? Thats my main complaint with the N1. I get a lot of miss touches and double hits, especially when using the kb at times.
BTW, could you post some shots of the N1 and MS screens side by side, or maybe a video of them running the same apps where you see increased performance on one or the other?
Click to expand...
Click to collapse
The multitouch is perfect. I've used the "yet another multi touch" testing app and it can notice 5-6 touch points (from what I've tried) and not have any problem distinguishing them or mixing them up during movement.
There really is no need for me to post any video of anything because like I said, except for the app drawer, I haven't noticed ANY performance increase in the phone.
draugaz said:
Here are some hard facts about NexusS performance:
http://www.anandtech.com/show/4059/nexus-s-and-android-23-review-gingerbread-for-the-holidays/8
Click to expand...
Click to collapse
Great link, man. It's nice to see the numbers like that. I think any individual test doesn't mean a whole lot, but looking at them in total... I'm glad I didn't get the S lol.
Your results from flash are pretty disheartening.
Can you try www.engadget.com/video ? Are there really no performance differences?
Paul22000 said:
Your results from flash are pretty disheartening.
Can you try www.engadget.com/video ? Are there really no performance differences?
Click to expand...
Click to collapse
Paul I will try that on my N1 and my NS when I get home and am on wifi and will report back here.
ksc6000 said:
There really is no need for me to post any video of anything because like I said, except for the app drawer, I haven't noticed ANY performance increase in the phone.
Click to expand...
Click to collapse
Hmm, you might not notice it, but that doesn't mean the performance increase isn't there necessarily. Perhaps it's subtle, or perhaps some apps take advantage and some don't.
Check out this new article from Anandtech:
GLBenchmark 2.0 Released - Modern SoCs Benchmarked
http://www.anandtech.com/show/4064/glbenchmark-20-released-modern-socs-benchmarked
by Brian Klug on 12/17/2010 2:08:00 AM
Posted in Smartphones , GLBenchmark , SoC
We're constantly on the lookout for new benchmarks to use for benchmarking the latest SoCs in devices. Today, Kishonti Informatics released GLBenchmark 2.0, the latest version of its popular GLBenchmark suite for measuring 3D graphics performance across a host of platforms: iOS, Android, Symbian, Windows Mobile, and Maemo. We've been testing it out for a while now and have some numbers of our own and from the community results. The end result is yet another look at how 3D performance stacks up between nearly all modern SoCs.
GLBenchmark 2.0 - as its name implies - tests OpenGL ES 2.0 performance on compatible devices. The suite includes two long benchmarking scenarios with a demanding combination of OpenGL ES 2.0 effects, and individual tests such as swap buffer speed (for determining the framerate cap), texture fill, triangle, and geometric tests. GLBenchmark 2.0 also leverages texture based and direct lighting, bump, environment, and radiance mapping, soft shadows, vertex shader based skinning, level of detail support, multi-pass deferred rendering, noise textures, and ETC1 texture compression.
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We've been testing devices for a little while now and have a decent enough spread to make for some interesting comparison. The only extra consideration is that all of these were run at the device's respective native resolution. There's no way to change resolution, and likewise numbers cannot be scaled linearly because we may be memory bandwidth limited on some devices. GLBenchmark will join our benchmark suite for devices going forward.
First are the resolutions (native) of the devices themselves:
Code:
Device Resolutions - GLBenchmark Native Resolution
Google Nexus One 800x480 WVGA
LG Optimus One 320x480 HVGA
T-Mobile myTouch 4G 800x480 WVGA
Samsung Fascinate 800x480 WVGA
Google Nexus S 800x480 WVGA
HTC EVO 4G 800x480 WVGA
Apple iPhone 4 960x640 DVGA
Apple iPad 1024x768 XGA
Motorola Droid 854x480 FWVGA
T-Mobile G2 800x480 WVGA
Nokia N900 800x480 WVGA
Apple iPhone 3GS 320x480 HVGA
Thankfully, comparison across devices running Android is easy thanks to the relatively standard WVGA resolution guidelines for high end devices.
GLBenchmark 2.0 - Egypt:
GLBenchmark 2.0 - PRO:
The first benchmark, Egypt, tests OpenGL ES 2.0 and represents the newest and most demanding benchmark. The second - GLBenchmark PRO - represents a suite that tests OpenGL ES 1.1 performance. Moving forward we will report these whenever possible on smartphone reviews.
Gallery: GLBenchmark Scenes - Egypt and PRO
It's pretty apparent right now that PowerVR SGX 540 still holds the lead, though the new 45 nm Qualcomms with Adreno 205 are a huge jump forwards from Adreno 200 performance wise. It's interesting that it looks like we're GPU or memory bandwidth bound on those new Qualcomms, as evidenced by the similar results the myTouch 4G and G2 post despite a 200 MHz CPU clock disparity.
http://www.youtube.com/v/C61xvxsUcTY?fs=1&hl=en_US&rel=0&hd=1
Overall, GLBenchmark is designed to showcase some of the OpenGL ES 2.0 features that developers may potentially use in future gaming titles. There are a lot more low level tests which we'll be playing around with in the future and using to test in much more detail.
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No I am sure that there are significant performance increases in terms of graphics for games and whatnot...but I'm saying that I haven't noticed any in daily use. Opening or closing apps, swiping between homescreens IS laggy once you put a lot of icons and stuff on there (unlike Launcher Pro..more on that next). Viewing websites, typing, scrolling is a little smoother in some places and some places it's the same...
Interestingly, once I installed launcher pro, the home screen swiping is now back to being as smooth as should be, but the app drawer on Launcher Pro is MORE laggy than it is on the N1 lol. If there was a way that when u hit the app drawer, LauncherPro would open the stock app drawer which is extremely buttery smooth, that would be awesome.
Paul22000 said:
Hmm, you might not notice it, but that doesn't mean the performance increase isn't there necessarily. Perhaps it's subtle, or perhaps some apps take advantage and some don't.
Check out this new article from Anandtech:
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Thanks for that, Paul. When they say:
It's interesting that it looks like we're GPU or memory bandwidth bound on those new Qualcomms, as evidenced by the similar results the myTouch 4G and G2 post despite a 200 MHz CPU clock disparity.
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What are your thoughts on this? If we're GPU-bound, dual core Snapdragon's won't help much. If it's a memory issue...is that solvable with the Adreno 205? I don't the S as a decent upgrade (despite some advantages, which I admit exist). I was leaning towards the LG Star or the new Moto dual core, but I see some advantages to sticking with HTC and the Qualcomm chip sets. (First, I've only used HTC for the last 5 years, despite purchasing other handsets for family/backup. Second, I was told the Snapdragon is held back by the GPU, and actually posts better FPU than the Hummingbird. Now that the 205s are present, I was seriously considering waiting for a dual core HTC device...)
Anyway, let me ask it this way, as this is the bottom line for a lot of us (though feel free to address any of the technical specs and reasons why): Which manufacturer do you think is better suited to kick out a killer device over the next 4 to 6 months? Is it Samsung, should they go dual core Hummingbird? (and we'll leave cheap plastic out of it, speaking only of internals and performance.) Do you feel it would be HTC with dual core Snapdragons and the 205s? LG with the Nvidia Tegra2 (unsure of their GPU and respective performance)? Moto? Someone else?
I just wanted to bring up a few thoughts I've had about the upcoming OUYA console, and see what you guys think.
1. I still don't really understand how/why all of this couldn't have been handled by simply creating a GoogleTV-specific OUYA app...?
2. Besides the OUYA's dedicated game-centric market, and their custom controller, what does one really gain that is not already available in the Android ecosystem?
3. How do they plan to prevent their entire custom OS (Or their individual apps) from being ported to other Tegra-based GTV devices in the future? Or, given their outright support for hacking the device, would they even care?
4. And then there's this: Google reportedly making a Game Center for Android
http://www.phonearena.com/news/Google-reportedly-making-a-Game-Center-for-Android_id30026/
If one was to pair the above (hypothetical) "GTV Game Center" app with a Google-branded "Nexus Controller," wouldn't the entire OUYA become pointless? Would you prefer an app/service that is fully integrated with the entire Google ecosystem, rather than a custom version of the OS and functionality that are outside of (or weakly tied to) said ecosystem?
That said, I still plan to buy a OUYA, but only because I'm a sucker for shiny new toys -- especially of the Android variety! :laugh:
What are your thoughts? Am I "over thinking" this console? Do you think it will be made pointless by an evolution of the GTV?
I'm just looking for friendly debate, so please keep it civil...
150+ views and nobody has any thoughts on these questions? lol...ok, fair enough, was worth a shot.
I think best case scenario they can hope for is becoming a niche platform for android-nerds. Why? Because there is no market for such device. Casual gamers are quite happy with what they get from smartphone industry and PC-facebook-gaming stuff. More hard-core gamers will want bleeding-edge graphics and high-end performance. Without any real GPU on board OUYA will just stay behind. From the software standpoint, Android is a great system but, with sandboxing and multitasking environment, it is not very well prepared for running performance-demanding games.
But still.. I think I will buy it.
atoktoto said:
I think best case scenario they can hope for is becoming a niche platform for android-nerds. Why? Because there is no market for such device. Casual gamers are quite happy with what they get from smartphone industry and PC-facebook-gaming stuff. More hard-core gamers will want bleeding-edge graphics and high-end performance. Without any real GPU on board OUYA will just stay behind. From the software standpoint, Android is a great system but, with sandboxing and multitasking environment, it is not very well prepared for running performance-demanding games.
But still.. I think I will buy it.
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Without a real gpu? The ouya has a twelve core tegra 3 gpu with quad core cpu, one of the best you can get, how is that not a real gpu?
It is not aimed at hardcore gamers as it can't beat a ps3 but it can attract casual gamers and even general gamers.
It can handle all the current top android games at max quality settings which is just fine for a lot of people and the ouya can be a multimedia device too so should be fun and useful too.
By your reasoning about casual gaming the wii shouldn't have sold well but it did, I don't think it will be a mass hit but it will do ok at least.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
I hope someone releases an overclocked kernal for it, so we can get some real power
..
mistermentality said:
Without a real gpu? The ouya has a twelve core tegra 3 gpu with quad core cpu, one of the best you can get, how is that not a real gpu?
It is not aimed at hardcore gamers as it can't beat a ps3 but it can attract casual gamers and even general gamers.
It can handle all the current top android games at max quality settings which is just fine for a lot of people and the ouya can be a multimedia device too so should be fun and useful too.
By your reasoning about casual gaming the wii shouldn't have sold well but it did, I don't think it will be a mass hit but it will do ok at least.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
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I hope you are referring to mobile device gpus/cpus because they are nowhere near the best you can get in desktops or even laptops or that matter.
It seems interesting and I do want to have one but I kinda want to see what games it gets first before buying, if it doesn't have anything that'll interest me then it would be a waste.
Halmo said:
I hope you are referring to mobile device gpus/cpus because they are nowhere near the best you can get in desktops or even laptops or that matter.
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Of course, I was referring to mobile gpu's and pointing out that this could easily handle the highest quality android games.
I should have been more clear on that but thought as the discussion was about android that people would realise I meant gpu's that android works with.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
I think it all really has to depend on the support of developers that are willing to make develop for that hardware. But i understand where you are coming from.
mistermentality said:
Of course, I was referring to mobile gpu's and pointing out that this could easily handle the highest quality android games.
I should have been more clear on that but thought as the discussion was about android that people would realise I meant gpu's that android works with.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
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But won't the Ouya be trying to compete with the likes of other home consoles? Because if it is, it is considerably underpowered compared to them.
First, I was an earlier KS backer.
Those who have order one by now, release this is not meant necessarily to complete with an Xbox or Playstation. They're going after a slightly different gaming market.
The problem I see with Ouya is that it can be a bit of redundant machine. What does it do that can't be done with a decent smartphone? You may need a rooted phone, but one can hook up a controller, connect to a TV. It's more the mobile game developers adding in controller support. That said, talk about annoying trying up your phone to play games. Having to hook up the phone to the TV every time.
But I think it could be a nice entry point for small game developers to get into the livingroom. New developers to try to get into the market without going broke or closing the doors if a game fails. Allow gamer to fiddle with their consoles.
On the positive side, if the Wii can find success, maybe there is a room for something like the Ouya too. The Wii showed, if it's fun to play, a cheap machine can make it.
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Plus with announcement it's going to be sold a Target, Bestbuy, Amazon and a few other stores, will help with getting numbers sold, which can help bring some of the bigger game developers to the platform.
I'm excited for the OUYA, but not for reasons they'd probably like. I'll be getting one later down the line, once someone slaps new firmware out there for it. I really don't like the idea of them trying to push their own version of a marketplace and basically building on top of Android for their own purposes. I get it, but I don't feel it's necessary and splintering Android further than it already is needs to stop.
In short, my idea is to see how this device would fare for an AIO media center. It'll hook up to a TV just fine already, it runs Android, and it has its own controller! So once it's running stock (and by stock I inherently mean CM), I'll have a media center PC essentially ready to go- I've got everything already hosted on a NAS so as long as it's on the network, bam.
I checked that link for basically Google's version of a game center, but that date was about a year ago- I think Google's a bit busy with KLP and I/O coming up. Then again they're a secretive company, but I don't think a game device could top up there with their big bombs they'll be dropping - that being Glass and KLP.
edit: Oh, and this may go towards a second device or supercede my media center plans- but I've been toying with the idea of Android as a desktop ever since 4.2 came out with multiple users. I think with OUYA it could be manageably done, or at least to the point where it could be a fun little hobby project to see what limitations I run into.
I don't think it can keep up with the graphics needed...i mean they might as well have marketed a universal market controller with the ability to miracast your phone. the device has Tegra 3, but Tegra 4 just came out. MY real question is why buy a phone and then buy another device to play games on when it has same specs...i'd rather just use my phone and stream it (with controller)...
other devices like ps3/xbox/ps4 are actually powerful. Unless a really cheap device like this is backed by nice hardware like Nvidia's Grid. It really isn't too useful. of course, this is all in my opinion.
Kinda reminds me of Ubuntu phone's concept. However, the phone's specs aren't up to do everything you'd want to so i guess the Ubuntu phone/desktop thing could be handy for average users that don't need super powerful pcs.
mistermentality said:
Of course, I was referring to mobile gpu's and pointing out that this could easily handle the highest quality android games.
I should have been more clear on that but thought as the discussion was about android that people would realise I meant gpu's that android works with.
Dave
( http://www.google.com/producer/editions/CAownKXmAQ/bigfatuniverse )
Sent from my LG P920 using Tapatalk 2
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The fact is is that they are calling it a gaming colsole. Well its not. Not without a proper gpu. 12 cores is nothing. My Radeon 7770 in my computer has over 400 cores. Also the one in the xbox has over 100 cores I think. It is not a gaming console without a powerful gpu. Its just an android emulator. Thats it.
AFAinHD said:
The fact is is that they are calling it a gaming colsole. Well its not. Not without a proper gpu. 12 cores is nothing. My Radeon 7770 in my computer has over 400 cores. Also the one in the xbox has over 100 cores I think. It is not a gaming console without a powerful gpu. Its just an android emulator. Thats it.
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Eh, now we're getting into the territory of whether or not graphics make a "game." While I'll take up my torches against Farmville any day, I've delve my fair share into text-only based games (to really go on the opposite spectrum of "graphics" here).
nessonic said:
Eh, now we're getting into the territory of whether or not graphics make a "game." While I'll take up my torches against Farmville any day, I've delve my fair share into text-only based games (to really go on the opposite spectrum of "graphics" here).
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Oh, so the Ouya will be competing with the likes of the Atari Flashback? That makes sense.
And with people making snide, smartass comments with no real backing (or point beyond insulting a product) behind them... This conversation just lost any point and validity.
When I first saw the Ouya and all the info I admit was very happy yet very sad, sad indeed... happy for thoose pioneers and innovation at finest, daredevils! but the device is doomed to die from day 1, why? here:
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Smallest game console in the world, doesnt need AC (draws from internal battery), that "stick" plugs directly into the HDMI, yeah, THATS the console, closer specs compared to ouya, second version may kill the ouya (in terms of graphics), also a lot more portable plus you can use the controller with any bluetooth device (pc, tablet, phone). Did I mention cheap? ($100 or so dollars)
Now to the not so expensive side ($150 or so US dollars), again ouya killer... :crying:
Emulates from nes*, Snes, Gba and neogeo to PSone* and N64*, PSP emulator is getting better and better. PSone.. yeah, you got 2 analog sticks, d-pad, 4 frontal buttons, select and start buttons in the side, R1, L1, R2 and L2 buttons! yeah 4 freaking shoulder buttons!!! holy sh!t ( reason I'm buying this), stereo speakers, and HDMI! gaming on the big screen!! 1080p video playback, and mapping buttons (this means you can map the fisical buttons to the on-screen ones, so you can play ANY game on the market... maybe not angry birds... but you don't want this device to play anrgy birds :silly.
These JXD guys had done a lot of tablets, gaming tablets and psp wannabes, so their expertise paid with this one.
*emulators included
Lastly both of them already on sale!
I already ordered mine :victory: but I live in Mexico... so will take some time but yeah, ouya is doomed.
Official site with specs and more pictures
Bought it here
---------- Post added at 11:33 PM ---------- Previous post was at 11:29 PM ----------
dj_techwiz said:
I think it all really has to depend on the support of developers that are willing to make develop for that hardware. But i understand where you are coming from.
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Indeed, its no use if developers dont add support for the controller, and 70% games in android use touch screen, so, bumpy road ahead.
dibblebill said:
And with people making snide, smartass comments with no real backing (or point beyond insulting a product) behind them... This conversation just lost any point and validity.
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Well, if you're honestly going to bring up 'games aren't about the graphics' when we're talking about a home console (throwing in a comment about text-based games) meant to compete with the Xbox 360, PS3 and Wii U, then yes - you're going to met with snide comments. The GPU's capabilities translate more to being actually able to play the games, and that has little to do with the visual representation.
The Ouya won't be a worthwhile investment at its price. Honestly, it won't. The above two options, especially the latter Wii U gamepad rip off, seem to be a much better choice.
Valve's 'Steam Box' and other equivalents will likely catch the audience the Ouya is trying to get.